Linear Space Program
@HaskellSpaceProgram
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Побочные эффекты игростроения на хаскеле.
https://icrbow.itch.io/
Чатик:
@HaskellGameDev
Дискорд:
https://discord.gg/vxpWtBA
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Linear Space Program
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Linear Space Program
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Linear Space Program
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Linear Space Program
First rule of space leak exploration: no lazy fields in ADTs unless strictly necessary.
Linear Space Program
Took quite a few lines of code to achieve this level of minimalism.
Linear Space Program
https://icrbow.itch.io/spacemar/devlog/120705/time-to-push-the-frontier
itch.io
Time to push the frontier
Now with the somewhat stable and playable version is up, it’s time to shuffle things a bit. Or, rather, a lot. New build brings: Placing orders on market-less planets do not crash anymore. Randomize...
Linear Space Program
First usage of the Pause button AKA "Show-off toggle" - to show off new trajectories with landing points and less hardcoded "empirical constants".
Linear Space Program
Periapsis for non-elliptic trajectory, calculated for free while `unfoldr`ing momentum over time.