Linear Space Program
Mouse/touch controls for direction and thrust. Where to click to buy/sell stuff? 🤔
The bots are using the same 
  Orientation component as the mouse-controlled player ships. No need to fuss with turn and thrust, just point and burn.This media is not supported in your browser
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  New "game" mode - observation lounge. 
Where nothing would ever happen... if not for the bots.
  Where nothing would ever happen... if not for the bots.
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  How to cook with your CPU:
1) Write heavy array processing in unoptimized code
2) Apply food
3) ???
4) PROFILE!
  1) Write heavy array processing in unoptimized code
2) Apply food
3) ???
4) PROFILE!
This media is not supported in your browser
    VIEW IN TELEGRAM
  Sure, infinite segments may be too much to render. You can, however skip over boring places that are too short to draw. And *then* taking just enough items.
  
  Linear Space Program
Sure, infinite segments may be too much to render. You can, however skip over boring places that are too short to draw. And *then* taking just enough items.
Thinking of 
Consider using
  zip xs (drop 1 xs)?Consider using
unfoldr with dropWhile instead.
  Linear Space Program
GIF
Extended 10min single-body version with music and crash-to-desktop.
https://www.youtube.com/watch?v=VRnrUbV00uU
  
  https://www.youtube.com/watch?v=VRnrUbV00uU
YouTube
  
  SpaceMar! bot orbit debug session
  Finally got ascent-orbit-land behavior going. Downloads and devblog: https://icrbow.itch.io/spacemar Source code: https://gitlab.com/dpwiz/spacemar Telegram ...