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Mouse/touch controls for direction and thrust. Where to click to buy/sell stuff? 🤔
It turns out you can use Haskell to script your flights in Kerbal Space Program.
https://github.com/Cahu/krpc-hs
https://github.com/Cahu/krpc-hs
GitHub
Cahu/krpc-hs
A Haskell client for kRPC. Contribute to Cahu/krpc-hs development by creating an account on GitHub.
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What time is it? Shipposting time!
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After reading some KSP autopilot manuals they can even achieve circular-ish orbits! 💫
Linear Space Program
Mouse/touch controls for direction and thrust. Where to click to buy/sell stuff? 🤔
The bots are using the same
Orientation
component as the mouse-controlled player ships. No need to fuss with turn and thrust, just point and burn.This media is not supported in your browser
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New "game" mode - observation lounge.
Where nothing would ever happen... if not for the bots.
Where nothing would ever happen... if not for the bots.
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How to cook with your CPU:
1) Write heavy array processing in unoptimized code
2) Apply food
3) ???
4) PROFILE!
1) Write heavy array processing in unoptimized code
2) Apply food
3) ???
4) PROFILE!
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Sure, infinite segments may be too much to render. You can, however skip over boring places that are too short to draw. And *then* taking just enough items.
Linear Space Program
Sure, infinite segments may be too much to render. You can, however skip over boring places that are too short to draw. And *then* taking just enough items.
Thinking of
Consider using
zip xs (drop 1 xs)
?Consider using
unfoldr
with dropWhile
instead.