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  Mouse/touch controls for direction and thrust. Where to click to buy/sell stuff? 🤔
  It turns out you can use Haskell to script your flights in Kerbal Space Program.
https://github.com/Cahu/krpc-hs
  
  https://github.com/Cahu/krpc-hs
GitHub
  
  GitHub - Cahu/krpc-hs: A Haskell client for kRPC
  A Haskell client for kRPC. Contribute to Cahu/krpc-hs development by creating an account on GitHub.
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  What time is it? Shipposting time!
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  After reading some KSP autopilot manuals they can even achieve circular-ish orbits! 💫
  
  Linear Space Program
Mouse/touch controls for direction and thrust. Where to click to buy/sell stuff? 🤔
The bots are using the same 
  Orientation component as the mouse-controlled player ships. No need to fuss with turn and thrust, just point and burn.This media is not supported in your browser
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  New "game" mode - observation lounge. 
Where nothing would ever happen... if not for the bots.
  Where nothing would ever happen... if not for the bots.
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  How to cook with your CPU:
1) Write heavy array processing in unoptimized code
2) Apply food
3) ???
4) PROFILE!
  1) Write heavy array processing in unoptimized code
2) Apply food
3) ???
4) PROFILE!
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  Sure, infinite segments may be too much to render. You can, however skip over boring places that are too short to draw. And *then* taking just enough items.
  
  Linear Space Program
Sure, infinite segments may be too much to render. You can, however skip over boring places that are too short to draw. And *then* taking just enough items.
Thinking of 
Consider using
  zip xs (drop 1 xs)?Consider using
unfoldr with dropWhile instead.