Linear Space Program
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Побочные эффекты игростроения на хаскеле.

https://icrbow.itch.io/

Чатик: @HaskellGameDev
Дискорд: https://discord.gg/vxpWtBA
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The Moon rises!

After an unscheduled rewrite of the rendering components I can now put arbitrary models on arbitrary local orbits. This also opens up a way to do LODs, daily rotation, and backscatter lighting.
Ah, and crashing into distant surfaces.
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Fixing will continue until renderer improves.
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Linear Space Program
The Moon rises! After an unscheduled rewrite of the rendering components I can now put arbitrary models on arbitrary local orbits. This also opens up a way to do LODs, daily rotation, and backscatter lighting. Ah, and crashing into distant surfaces.
Screenshot From 2025-10-21 01-12-49.png
1.7 MB
And now the Sun too. This time without faking the position, in all its 695700 km-radius glory, 148940000000 km away.

32bits of depth precision ought to be enough for everyone.

Since all the elements are stolen from the NASA it should be possible to model a realistic eclipses and transits 🔭🤔🪐
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-- I fixed the normals, I swear! No, this time for real. Yes, I've tested it from multiple directions.
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Ever wanted to get some real incomprehensible charts that look cool?

I have a new package just for you!

https://hackage.haskell.org/package/tracy-profiler
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