Linear Space Program
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Побочные эффекты игростроения на хаскеле.

https://icrbow.itch.io/

Чатик: @HaskellGameDev
Дискорд: https://discord.gg/vxpWtBA
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O1 Pro codes some Haskell to produce a tune

https://gitlab.com/dpwiz/pl-synth/-/blob/main/test/O1Pro.hs

It's... Not that good, but way better than I had expected. It took 3 tries to make it listenable. The first version was repetitive, but had a structure. I asked for more variety for the second and got something too drunk to listen to. I asked to make something in-between, combining the best of two and it delivered something listenable enough.
It's not catchy like the original material in example.c was, but a good start.
2👎1
WIP: Stealing SwiftUI layouts for geomancy
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Linear Space Program
WIP: Stealing SwiftUI layouts for geomancy
Huh, apparently SwiftUI layout is a free monad (for arbitrary views) 🤔
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AST debugging be like...

HStack ()
[ Frame () (vec2 100 50) Alignment.center $
View () "Fixed 100x50"
, Spacer ()
, View () "Flexible 310x600"
, Frame () (vec2 80 80) Alignment.
center $ View () "Fixed 80x80"
]