<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Neon Reaction Game</title>
<style>
* {
box-sizing: border-box;
margin: 0;
padding: 0;
}
body {
min-height: 100vh;
font-family: Arial, sans-serif;
background: #050816;
color: white;
display: flex;
justify-content: center;
align-items: center;
overflow: hidden;
}
.game {
width: 92%;
max-width: 500px;
padding: 25px;
border: 1px solid #00eaff;
border-radius: 25px;
background: rgba(10, 20, 40, 0.9);
box-shadow: 0 0 30px #00eaff55;
text-align: center;
}
h1 {
color: #00eaff;
margin-bottom: 10px;
text-shadow: 0 0 15px #00eaff;
}
.subtitle {
color: #aaa;
margin-bottom: 20px;
}
.stats {
display: flex;
justify-content: space-around;
margin-bottom: 20px;
}
.stat {
background: #101b35;
padding: 12px 20px;
border-radius: 12px;
}
.stat span {
display: block;
color: #00eaff;
font-size: 22px;
font-weight: bold;
margin-top: 5px;
}
#arena {
height: 320px;
position: relative;
overflow: hidden;
border-radius: 18px;
border: 1px solid #ffffff22;
background: #070d1d;
}
.target {
width: 55px;
height: 55px;
border-radius: 50%;
background: #ff2678;
box-shadow: 0 0 25px #ff2678;
position: absolute;
cursor: pointer;
display: none;
}
button {
margin-top: 20px;
padding: 13px 30px;
border: none;
border-radius: 30px;
background: #00eaff;
color: #001018;
font-size: 16px;
font-weight: bold;
cursor: pointer;
}
button:hover {
transform: scale(1.05);
}
</style>
</head>
<body>
<div class="game">
<h1>⚡ NEON REACTION</h1>
<p class="subtitle">How fast can you react?</p>
<div class="stats">
<div class="stat">
SCORE
<span id="score">0</span>
</div>
<div class="stat">
TIME
<span id="time">30</span>
</div>
<div class="stat">
BEST
<span id="best">0</span>
</div>
</div>
<div id="arena">
<div id="target" class="target"></div>
</div>
<button onclick="startGame()">START GAME</button>
</div>
<script>
const arena = document.getElementById("arena");
const target = document.getElementById("target");
let score = 0;
let time = 30;
let timer;
let playing = false;
let best = localStorage.getItem("bestScore") || 0;
document.getElementById("best").textContent = best;
function moveTarget() {
const maxX = arena.clientWidth - 55;
const maxY = arena.clientHeight - 55;
const x = Math.random() * maxX;
const y = Math.random() * maxY;
target.style.left = x + "px";
target.style.top = y + "px";
target.style.display = "block";
}
function startGame() {
clearInterval(timer);
score = 0;
time = 30;
playing = true;
document.getElementById("score").textContent = score;
document.getElementById("time").textContent = time;
moveTarget();
timer = setInterval(() => {
time--;
document.getElementById("time").textContent = time;
if (time <= 0) {
endGame();
}
}, 1000);
}
target.addEventListener("click", () => {
if (!playing) return;
score++;
document.getElementById("score").textContent = score;
moveTarget();
});
function endGame() {
clearInterval(timer);
playing = false;
target.style.display = "none";
if (score > best) {
best = score;
localStorage.setItem("bestScore", best);
document.getElementById("best").textContent = best;
alert("🔥 NEW BEST SCORE: " + score + "!");
}
else {
alert("🎮 Game Over!\nYour Score: " + score);
}
}
</script>
</body>
</html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Neon Reaction Game</title>
<style>
* {
box-sizing: border-box;
margin: 0;
padding: 0;
}
body {
min-height: 100vh;
font-family: Arial, sans-serif;
background: #050816;
color: white;
display: flex;
justify-content: center;
align-items: center;
overflow: hidden;
}
.game {
width: 92%;
max-width: 500px;
padding: 25px;
border: 1px solid #00eaff;
border-radius: 25px;
background: rgba(10, 20, 40, 0.9);
box-shadow: 0 0 30px #00eaff55;
text-align: center;
}
h1 {
color: #00eaff;
margin-bottom: 10px;
text-shadow: 0 0 15px #00eaff;
}
.subtitle {
color: #aaa;
margin-bottom: 20px;
}
.stats {
display: flex;
justify-content: space-around;
margin-bottom: 20px;
}
.stat {
background: #101b35;
padding: 12px 20px;
border-radius: 12px;
}
.stat span {
display: block;
color: #00eaff;
font-size: 22px;
font-weight: bold;
margin-top: 5px;
}
#arena {
height: 320px;
position: relative;
overflow: hidden;
border-radius: 18px;
border: 1px solid #ffffff22;
background: #070d1d;
}
.target {
width: 55px;
height: 55px;
border-radius: 50%;
background: #ff2678;
box-shadow: 0 0 25px #ff2678;
position: absolute;
cursor: pointer;
display: none;
}
button {
margin-top: 20px;
padding: 13px 30px;
border: none;
border-radius: 30px;
background: #00eaff;
color: #001018;
font-size: 16px;
font-weight: bold;
cursor: pointer;
}
button:hover {
transform: scale(1.05);
}
</style>
</head>
<body>
<div class="game">
<h1>⚡ NEON REACTION</h1>
<p class="subtitle">How fast can you react?</p>
<div class="stats">
<div class="stat">
SCORE
<span id="score">0</span>
</div>
<div class="stat">
TIME
<span id="time">30</span>
</div>
<div class="stat">
BEST
<span id="best">0</span>
</div>
</div>
<div id="arena">
<div id="target" class="target"></div>
</div>
<button onclick="startGame()">START GAME</button>
</div>
<script>
const arena = document.getElementById("arena");
const target = document.getElementById("target");
let score = 0;
let time = 30;
let timer;
let playing = false;
let best = localStorage.getItem("bestScore") || 0;
document.getElementById("best").textContent = best;
function moveTarget() {
const maxX = arena.clientWidth - 55;
const maxY = arena.clientHeight - 55;
const x = Math.random() * maxX;
const y = Math.random() * maxY;
target.style.left = x + "px";
target.style.top = y + "px";
target.style.display = "block";
}
function startGame() {
clearInterval(timer);
score = 0;
time = 30;
playing = true;
document.getElementById("score").textContent = score;
document.getElementById("time").textContent = time;
moveTarget();
timer = setInterval(() => {
time--;
document.getElementById("time").textContent = time;
if (time <= 0) {
endGame();
}
}, 1000);
}
target.addEventListener("click", () => {
if (!playing) return;
score++;
document.getElementById("score").textContent = score;
moveTarget();
});
function endGame() {
clearInterval(timer);
playing = false;
target.style.display = "none";
if (score > best) {
best = score;
localStorage.setItem("bestScore", best);
document.getElementById("best").textContent = best;
alert("🔥 NEW BEST SCORE: " + score + "!");
}
else {
alert("🎮 Game Over!\nYour Score: " + score);
}
}
</script>
</body>
</html>
😍1
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Speed Click Challenge</title>
<style>
*{
box-sizing:border-box;
}
body{
margin:0;
min-height:100vh;
display:flex;
justify-content:center;
align-items:center;
font-family:Arial,sans-serif;
background:#070b18;
color:white;
}
.game{
width:92%;
max-width:450px;
padding:30px 20px;
text-align:center;
border-radius:25px;
background:#111a30;
box-shadow:0 0 35px #00eaff55;
}
h1{
color:#00eaff;
margin-bottom:5px;
}
.subtitle{
color:#aaa;
margin-bottom:25px;
}
.stats{
display:flex;
justify-content:space-around;
margin-bottom:25px;
}
.stat{
padding:12px 18px;
border-radius:12px;
background:#192541;
}
.stat span{
display:block;
margin-top:5px;
color:#00eaff;
font-size:24px;
font-weight:bold;
}
#clickButton{
width:220px;
height:220px;
border:none;
border-radius:50%;
background:#00eaff;
color:#061018;
font-size:24px;
font-weight:bold;
cursor:pointer;
box-shadow:0 0 40px #00eaff66;
transition:0.1s;
}
#clickButton:active{
transform:scale(0.92);
}
#clickButton:disabled{
opacity:0.5;
cursor:not-allowed;
}
#startButton{
margin-top:25px;
padding:13px 28px;
border:none;
border-radius:25px;
background:#ff2d75;
color:white;
font-size:16px;
font-weight:bold;
cursor:pointer;
}
.message{
margin-top:20px;
min-height:24px;
color:#ddd;
}
</style>
</head>
<body>
<div class="game">
<h1>⚡ SPEED CLICK</h1>
<p class="subtitle">
Click as fast as you can in 10 seconds!
</p>
<div class="stats">
<div class="stat">
CLICKS
<span id="score">0</span>
</div>
<div class="stat">
TIME
<span id="time">10</span>
</div>
<div class="stat">
BEST
<span id="best">0</span>
</div>
</div>
<button id="clickButton" disabled>
START FIRST
</button>
<br>
<button id="startButton">
🚀 START GAME
</button>
<div id="message" class="message">
Ready for the challenge?
</div>
</div>
<script>
const clickButton =
document.getElementById("clickButton");
const startButton =
document.getElementById("startButton");
const scoreDisplay =
document.getElementById("score");
const timeDisplay =
document.getElementById("time");
const bestDisplay =
document.getElementById("best");
const message =
document.getElementById("message");
let score = 0;
let time = 10;
let playing = false;
let timer = null;
let best =
Number(localStorage.getItem("speedBest")) || 0;
bestDisplay.textContent = best;
startButton.addEventListener("click", startGame);
clickButton.addEventListener("click", () => {
if(!playing) return;
score++;
scoreDisplay.textContent = score;
});
function startGame(){
clearInterval(timer);
score = 0;
time = 10;
playing = true;
scoreDisplay.textContent = score;
timeDisplay.textContent = time;
clickButton.disabled = false;
clickButton.textContent = "CLICK!";
startButton.disabled = true;
message.textContent =
"🔥 GO! Click as fast as possible!";
timer = setInterval(() => {
time--;
timeDisplay.textContent = time;
if(time <= 0){
endGame();
}
},1000);
}
function endGame(){
clearInterval(timer);
playing = false;
clickButton.disabled = true;
clickButton.textContent = "TIME UP!";
startButton.disabled = false;
if(score > best){
best = score;
localStorage.setItem(
"speedBest",
best
);
bestDisplay.textContent = best;
message.textContent =
"🏆 NEW HIGH SCORE! " + score + " CLICKS!";
}
else{
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Speed Click Challenge</title>
<style>
*{
box-sizing:border-box;
}
body{
margin:0;
min-height:100vh;
display:flex;
justify-content:center;
align-items:center;
font-family:Arial,sans-serif;
background:#070b18;
color:white;
}
.game{
width:92%;
max-width:450px;
padding:30px 20px;
text-align:center;
border-radius:25px;
background:#111a30;
box-shadow:0 0 35px #00eaff55;
}
h1{
color:#00eaff;
margin-bottom:5px;
}
.subtitle{
color:#aaa;
margin-bottom:25px;
}
.stats{
display:flex;
justify-content:space-around;
margin-bottom:25px;
}
.stat{
padding:12px 18px;
border-radius:12px;
background:#192541;
}
.stat span{
display:block;
margin-top:5px;
color:#00eaff;
font-size:24px;
font-weight:bold;
}
#clickButton{
width:220px;
height:220px;
border:none;
border-radius:50%;
background:#00eaff;
color:#061018;
font-size:24px;
font-weight:bold;
cursor:pointer;
box-shadow:0 0 40px #00eaff66;
transition:0.1s;
}
#clickButton:active{
transform:scale(0.92);
}
#clickButton:disabled{
opacity:0.5;
cursor:not-allowed;
}
#startButton{
margin-top:25px;
padding:13px 28px;
border:none;
border-radius:25px;
background:#ff2d75;
color:white;
font-size:16px;
font-weight:bold;
cursor:pointer;
}
.message{
margin-top:20px;
min-height:24px;
color:#ddd;
}
</style>
</head>
<body>
<div class="game">
<h1>⚡ SPEED CLICK</h1>
<p class="subtitle">
Click as fast as you can in 10 seconds!
</p>
<div class="stats">
<div class="stat">
CLICKS
<span id="score">0</span>
</div>
<div class="stat">
TIME
<span id="time">10</span>
</div>
<div class="stat">
BEST
<span id="best">0</span>
</div>
</div>
<button id="clickButton" disabled>
START FIRST
</button>
<br>
<button id="startButton">
🚀 START GAME
</button>
<div id="message" class="message">
Ready for the challenge?
</div>
</div>
<script>
const clickButton =
document.getElementById("clickButton");
const startButton =
document.getElementById("startButton");
const scoreDisplay =
document.getElementById("score");
const timeDisplay =
document.getElementById("time");
const bestDisplay =
document.getElementById("best");
const message =
document.getElementById("message");
let score = 0;
let time = 10;
let playing = false;
let timer = null;
let best =
Number(localStorage.getItem("speedBest")) || 0;
bestDisplay.textContent = best;
startButton.addEventListener("click", startGame);
clickButton.addEventListener("click", () => {
if(!playing) return;
score++;
scoreDisplay.textContent = score;
});
function startGame(){
clearInterval(timer);
score = 0;
time = 10;
playing = true;
scoreDisplay.textContent = score;
timeDisplay.textContent = time;
clickButton.disabled = false;
clickButton.textContent = "CLICK!";
startButton.disabled = true;
message.textContent =
"🔥 GO! Click as fast as possible!";
timer = setInterval(() => {
time--;
timeDisplay.textContent = time;
if(time <= 0){
endGame();
}
},1000);
}
function endGame(){
clearInterval(timer);
playing = false;
clickButton.disabled = true;
clickButton.textContent = "TIME UP!";
startButton.disabled = false;
if(score > best){
best = score;
localStorage.setItem(
"speedBest",
best
);
bestDisplay.textContent = best;
message.textContent =
"🏆 NEW HIGH SCORE! " + score + " CLICKS!";
}
else{
❤1🔥1
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Memory Match Game</title>
<style>
* {
box-sizing: border-box;
}
body {
margin: 0;
min-height: 100vh;
display: flex;
justify-content: center;
align-items: center;
font-family: Arial, sans-serif;
background: #070b18;
color: white;
}
.game {
width: 94%;
max-width: 430px;
padding: 25px;
text-align: center;
border-radius: 25px;
background: #111a30;
box-shadow: 0 0 35px #00eaff55;
}
h1 {
color: #00eaff;
margin-bottom: 5px;
}
.subtitle {
color: #aaa;
}
.stats {
display: flex;
justify-content: space-around;
margin: 20px 0;
padding: 12px;
border-radius: 12px;
background: #192541;
}
.board {
display: grid;
grid-template-columns: repeat(4, 1fr);
gap: 10px;
}
.card {
height: 75px;
border: none;
border-radius: 14px;
background: #263655;
color: transparent;
font-size: 30px;
cursor: pointer;
transition: 0.2s;
}
.card:hover {
transform: scale(1.05);
}
.card.flipped,
.card.matched {
background: #00a9c7;
color: white;
}
.card.matched {
background: #18b878;
}
.restart {
margin-top: 20px;
padding: 12px 25px;
border: none;
border-radius: 25px;
background: #00eaff;
color: #061018;
font-weight: bold;
font-size: 16px;
cursor: pointer;
}
@media (max-width: 360px) {
.card {
height: 65px;
}
}
</style>
</head>
<body>
<div class="game">
<h1>🧠 MEMORY MATCH</h1>
<p class="subtitle">
Match all 8 pairs!
</p>
<div class="stats">
<span>
Moves: <b id="moves">0</b>
</span>
<span>
Pairs: <b id="pairs">0</b>/8
</span>
</div>
<div id="board" class="board"></div>
<button class="restart" onclick="restartGame()">
🔄 Restart Game
</button>
</div>
<script>
const symbols = [
"🍎","🍎",
"🚀","🚀",
"🎮","🎮",
"⚡","⚡",
"🔥","🔥",
"💎","💎",
"🐱","🐱",
"👾","👾"
];
let firstCard = null;
let secondCard = null;
let lockBoard = false;
let moves = 0;
let pairs = 0;
function shuffle(array) {
return array.sort(() => Math.random() - 0.5);
}
function createBoard() {
const board = document.getElementById("board");
board.innerHTML = "";
shuffle([...symbols]).forEach(symbol => {
const card = document.createElement("button");
card.className = "card";
card.dataset.symbol = symbol;
card.textContent = "?";
card.onclick = () => flipCard(card);
board.appendChild(card);
});
}
function flipCard(card) {
if (
lockBoard ||
card === firstCard ||
card.classList.contains("matched")
) {
return;
}
card.classList.add("flipped");
card.textContent = card.dataset.symbol;
if (!firstCard) {
firstCard = card;
return;
}
secondCard = card;
moves++;
document.getElementById("moves").textContent = moves;
checkMatch();
}
function checkMatch() {
const match =
firstCard.dataset.symbol ===
secondCard.dataset.symbol;
if (match) {
firstCard.classList.add("matched");
secondCard.classList.add("matched");
pairs++;
document.getElementById("pairs").textContent = pairs;
resetTurn();
if (pairs === 8) {
setTimeout(() => {
alert(
"🏆 YOU WON!\n\n" +
"Total Moves: " + moves
);
}, 300);
}
} else {
lockBoard = true;
setTimeout(() => {
firstCard.classList.remove("flipped");
secondCard.classList.remove("flipped");
firstCard.textContent = "?";
secondCard.textContent = "?";
resetTurn();
}, 800);
}
}
function resetTurn() {
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Memory Match Game</title>
<style>
* {
box-sizing: border-box;
}
body {
margin: 0;
min-height: 100vh;
display: flex;
justify-content: center;
align-items: center;
font-family: Arial, sans-serif;
background: #070b18;
color: white;
}
.game {
width: 94%;
max-width: 430px;
padding: 25px;
text-align: center;
border-radius: 25px;
background: #111a30;
box-shadow: 0 0 35px #00eaff55;
}
h1 {
color: #00eaff;
margin-bottom: 5px;
}
.subtitle {
color: #aaa;
}
.stats {
display: flex;
justify-content: space-around;
margin: 20px 0;
padding: 12px;
border-radius: 12px;
background: #192541;
}
.board {
display: grid;
grid-template-columns: repeat(4, 1fr);
gap: 10px;
}
.card {
height: 75px;
border: none;
border-radius: 14px;
background: #263655;
color: transparent;
font-size: 30px;
cursor: pointer;
transition: 0.2s;
}
.card:hover {
transform: scale(1.05);
}
.card.flipped,
.card.matched {
background: #00a9c7;
color: white;
}
.card.matched {
background: #18b878;
}
.restart {
margin-top: 20px;
padding: 12px 25px;
border: none;
border-radius: 25px;
background: #00eaff;
color: #061018;
font-weight: bold;
font-size: 16px;
cursor: pointer;
}
@media (max-width: 360px) {
.card {
height: 65px;
}
}
</style>
</head>
<body>
<div class="game">
<h1>🧠 MEMORY MATCH</h1>
<p class="subtitle">
Match all 8 pairs!
</p>
<div class="stats">
<span>
Moves: <b id="moves">0</b>
</span>
<span>
Pairs: <b id="pairs">0</b>/8
</span>
</div>
<div id="board" class="board"></div>
<button class="restart" onclick="restartGame()">
🔄 Restart Game
</button>
</div>
<script>
const symbols = [
"🍎","🍎",
"🚀","🚀",
"🎮","🎮",
"⚡","⚡",
"🔥","🔥",
"💎","💎",
"🐱","🐱",
"👾","👾"
];
let firstCard = null;
let secondCard = null;
let lockBoard = false;
let moves = 0;
let pairs = 0;
function shuffle(array) {
return array.sort(() => Math.random() - 0.5);
}
function createBoard() {
const board = document.getElementById("board");
board.innerHTML = "";
shuffle([...symbols]).forEach(symbol => {
const card = document.createElement("button");
card.className = "card";
card.dataset.symbol = symbol;
card.textContent = "?";
card.onclick = () => flipCard(card);
board.appendChild(card);
});
}
function flipCard(card) {
if (
lockBoard ||
card === firstCard ||
card.classList.contains("matched")
) {
return;
}
card.classList.add("flipped");
card.textContent = card.dataset.symbol;
if (!firstCard) {
firstCard = card;
return;
}
secondCard = card;
moves++;
document.getElementById("moves").textContent = moves;
checkMatch();
}
function checkMatch() {
const match =
firstCard.dataset.symbol ===
secondCard.dataset.symbol;
if (match) {
firstCard.classList.add("matched");
secondCard.classList.add("matched");
pairs++;
document.getElementById("pairs").textContent = pairs;
resetTurn();
if (pairs === 8) {
setTimeout(() => {
alert(
"🏆 YOU WON!\n\n" +
"Total Moves: " + moves
);
}, 300);
}
} else {
lockBoard = true;
setTimeout(() => {
firstCard.classList.remove("flipped");
secondCard.classList.remove("flipped");
firstCard.textContent = "?";
secondCard.textContent = "?";
resetTurn();
}, 800);
}
}
function resetTurn() {
❤1👍1
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Ultimate Mini Game</title>
<style>
*{
box-sizing:border-box;
}
body{
margin:0;
min-height:100vh;
display:flex;
justify-content:center;
align-items:center;
font-family:Arial,sans-serif;
background:#050816;
color:white;
}
.game{
width:94%;
max-width:450px;
padding:22px;
text-align:center;
border-radius:25px;
background:#10182d;
box-shadow:0 0 35px #00eaff55;
}
h1{
margin:0 0 5px;
color:#00eaff;
}
.subtitle{
color:#aaa;
margin-top:5px;
}
.stats{
display:grid;
grid-template-columns:repeat(3,1fr);
gap:8px;
margin:20px 0;
}
.stat{
padding:10px 5px;
border-radius:12px;
background:#192541;
font-size:13px;
}
.stat b{
display:block;
margin-top:5px;
color:#00eaff;
font-size:21px;
}
#arena{
position:relative;
width:100%;
height:360px;
overflow:hidden;
border:2px solid #00eaff;
border-radius:18px;
background:
radial-gradient(circle at 20% 20%,#12315c 0 2px,transparent 3px),
radial-gradient(circle at 80% 70%,#12315c 0 2px,transparent 3px),
#050a18;
}
#target{
position:absolute;
width:65px;
height:65px;
display:none;
justify-content:center;
align-items:center;
border:0;
border-radius:50%;
background:#ff315c;
color:white;
font-size:25px;
cursor:pointer;
box-shadow:0 0 25px #ff315c88;
animation:pulse .7s infinite alternate;
}
@keyframes pulse{
from{transform:scale(.9);}
to{transform:scale(1.08);}
}
.message{
min-height:25px;
margin:14px 0;
color:#ddd;
}
button.start{
padding:12px 28px;
border:0;
border-radius:25px;
background:#00eaff;
color:#061018;
font-size:16px;
font-weight:bold;
cursor:pointer;
}
button.start:disabled{
opacity:.5;
cursor:not-allowed;
}
.small{
color:#777;
font-size:12px;
}
</style>
</head>
<body>
<div class="game">
<h1>🏆 ULTIMATE MINI GAME</h1>
<p class="subtitle">
Hit the target before time runs out!
</p>
<div class="stats">
<div class="stat">
SCORE
<b id="score">0</b>
</div>
<div class="stat">
TIME
<b id="time">30</b>
</div>
<div class="stat">
BEST
<b id="best">0</b>
</div>
</div>
<div id="arena">
<button id="target">
🎯
</button>
</div>
<div id="message" class="message">
Ready for the ultimate challenge?
</div>
<button id="startBtn" class="start">
🚀 START GAME
</button>
<p class="small">
Hit 🎯 as many times as possible in 30 seconds!
</p>
</div>
<script>
const arena =
document.getElementById("arena");
const target =
document.getElementById("target");
const scoreEl =
document.getElementById("score");
const timeEl =
document.getElementById("time");
const bestEl =
document.getElementById("best");
const messageEl =
document.getElementById("message");
const startBtn =
document.getElementById("startBtn");
let score = 0;
let time = 30;
let playing = false;
let timer = null;
let best =
Number(localStorage.getItem("ultimateBest")) || 0;
bestEl.textContent = best;
function moveTarget(){
const maxX =
arena.clientWidth - target.offsetWidth;
const maxY =
arena.clientHeight - target.offsetHeight;
const x =
Math.random() * maxX;
const y =
Math.random() * maxY;
target.style.left = x + "px";
target.style.top = y + "px";
}
function startGame(){
clearInterval(timer);
score = 0;
time = 30;
playing = true;
scoreEl.textContent = score;
timeEl.textContent = time;
target.style.display = "flex";
startBtn.disabled = true;
messageEl.textContent =
"🔥 GO! Hit the target!";
moveTarget();
timer = setInterval(() => {
time--;
timeEl.textContent = time;
if(time <= 0){
endGame();
}
},1000);
}
target.addEventListener("click", () => {
if(!playing) return;
score++;
scoreEl.textContent = score;
moveTarget();
});
function endGame(){
clearInterval(timer);
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Ultimate Mini Game</title>
<style>
*{
box-sizing:border-box;
}
body{
margin:0;
min-height:100vh;
display:flex;
justify-content:center;
align-items:center;
font-family:Arial,sans-serif;
background:#050816;
color:white;
}
.game{
width:94%;
max-width:450px;
padding:22px;
text-align:center;
border-radius:25px;
background:#10182d;
box-shadow:0 0 35px #00eaff55;
}
h1{
margin:0 0 5px;
color:#00eaff;
}
.subtitle{
color:#aaa;
margin-top:5px;
}
.stats{
display:grid;
grid-template-columns:repeat(3,1fr);
gap:8px;
margin:20px 0;
}
.stat{
padding:10px 5px;
border-radius:12px;
background:#192541;
font-size:13px;
}
.stat b{
display:block;
margin-top:5px;
color:#00eaff;
font-size:21px;
}
#arena{
position:relative;
width:100%;
height:360px;
overflow:hidden;
border:2px solid #00eaff;
border-radius:18px;
background:
radial-gradient(circle at 20% 20%,#12315c 0 2px,transparent 3px),
radial-gradient(circle at 80% 70%,#12315c 0 2px,transparent 3px),
#050a18;
}
#target{
position:absolute;
width:65px;
height:65px;
display:none;
justify-content:center;
align-items:center;
border:0;
border-radius:50%;
background:#ff315c;
color:white;
font-size:25px;
cursor:pointer;
box-shadow:0 0 25px #ff315c88;
animation:pulse .7s infinite alternate;
}
@keyframes pulse{
from{transform:scale(.9);}
to{transform:scale(1.08);}
}
.message{
min-height:25px;
margin:14px 0;
color:#ddd;
}
button.start{
padding:12px 28px;
border:0;
border-radius:25px;
background:#00eaff;
color:#061018;
font-size:16px;
font-weight:bold;
cursor:pointer;
}
button.start:disabled{
opacity:.5;
cursor:not-allowed;
}
.small{
color:#777;
font-size:12px;
}
</style>
</head>
<body>
<div class="game">
<h1>🏆 ULTIMATE MINI GAME</h1>
<p class="subtitle">
Hit the target before time runs out!
</p>
<div class="stats">
<div class="stat">
SCORE
<b id="score">0</b>
</div>
<div class="stat">
TIME
<b id="time">30</b>
</div>
<div class="stat">
BEST
<b id="best">0</b>
</div>
</div>
<div id="arena">
<button id="target">
🎯
</button>
</div>
<div id="message" class="message">
Ready for the ultimate challenge?
</div>
<button id="startBtn" class="start">
🚀 START GAME
</button>
<p class="small">
Hit 🎯 as many times as possible in 30 seconds!
</p>
</div>
<script>
const arena =
document.getElementById("arena");
const target =
document.getElementById("target");
const scoreEl =
document.getElementById("score");
const timeEl =
document.getElementById("time");
const bestEl =
document.getElementById("best");
const messageEl =
document.getElementById("message");
const startBtn =
document.getElementById("startBtn");
let score = 0;
let time = 30;
let playing = false;
let timer = null;
let best =
Number(localStorage.getItem("ultimateBest")) || 0;
bestEl.textContent = best;
function moveTarget(){
const maxX =
arena.clientWidth - target.offsetWidth;
const maxY =
arena.clientHeight - target.offsetHeight;
const x =
Math.random() * maxX;
const y =
Math.random() * maxY;
target.style.left = x + "px";
target.style.top = y + "px";
}
function startGame(){
clearInterval(timer);
score = 0;
time = 30;
playing = true;
scoreEl.textContent = score;
timeEl.textContent = time;
target.style.display = "flex";
startBtn.disabled = true;
messageEl.textContent =
"🔥 GO! Hit the target!";
moveTarget();
timer = setInterval(() => {
time--;
timeEl.textContent = time;
if(time <= 0){
endGame();
}
},1000);
}
target.addEventListener("click", () => {
if(!playing) return;
score++;
scoreEl.textContent = score;
moveTarget();
});
function endGame(){
clearInterval(timer);