GameDev Pulse
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Just tried RiME again and was surprised that the performance is abysmal. It isn't even reaching 100 FPS, consumes 100% of RTX 5070, and looks worse than modern mobile games.

It was supposed to be a cozy empty world with puzzles (which I like in some way), but it's just crappy kind of empty world + the performance is a joke. Can't recommend!

https://store.steampowered.com/app/493200/RiME/
#IndieGames@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
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Literally 1984

#meme@GameDEV
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Once I trusted Bleakmill Games and their first game Industria was a piece of shit. I followed their socials for ages, the 3D artist did a good job on certain models and environments.

But the game itself was 3 hours of shame. People told me that the sequel will definitely be better, they will learn from their mistakes. Hell no! 😅

Industria 2 is buggy, poorly optimized, barely playable, and right away boring asset mashing. And the best reviews are from 5090 owners, not even kidding.

#IndieGames@GameDEV
#Fail@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
“Once the principle is admitted that it is the duty of the government to protect the individual against his own foolishness, no serious objections can be advanced against further encroachments.”
― Ludwig Von Mises
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Holy cow (via)

A quick summary: the attacker has to be a local Linux user on your system and then he can escalate the privileges with a very simple script.

#Linux@GameDEV
#Security@GameDEV
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GameDev Pulse
Sadly, Blender just signed up with Anthropic (claude). The sponsorship got such a bad feedback that Blender updated the article with special "listening to your feedback" statement. #Blender@GameDEV #AI@GameDEV
Blender halted AI sponsorships from Anthropic and Meshy AI. The one from Anthropic was shifted into one-time donation that already occurred.

The company did not expect (how?) such a negative feedback, several contributors were ready to leave, and hundreds of strong individual donators were pulling the funds out.

The majority of the artists supported the stance and some already donated into the fund.

Andrew Price is already crying about it 😅 (I'm not even kidding)

#Blender@GameDEV
#AI@GameDEV
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The business centre which hosts our local Creative Assembly's office. The folks are used to be Crytek Sofia and when Crytek started to shrink switched to SEGA. Now they are behind some of the best Total War updates and also one of the biggest QA hubs of SEGA Europe.
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And don't forget to touch some grass this weekend, folks!
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Yet another multiplayer fell just a few weeks after the release. This time the company wants to give it back to you, the people:

It's a paid game, costs €12 by the way, peaked at 500 CCU and never got over 100 since.

UPD: The game has been developed by a small studio Night Street Games, founded by Imagine Dragons members, including Dan Reynolds and his brother Mac.

https://store.steampowered.com/news/app/2721340/view/675119576448500506?l=english
#Multiplayer@GameDEV
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Star Trek fans argue that you like the franchise the wrong way. Star Wars fans argue that you hate the franchise the wrong way. Rogue One is still the best movie, Andor is the best TV adaptation.

May the force be with you...
#StarWars@GameDEV
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Facts!
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Just Cause 2 came out 16 years ago, weights less than 5GB, has over 100 vehicles, hundreds of settlements, 1000KM2 map, and I don't know how many missions.

The game requires a PhysX fix (read top guides on Steam if you wanna play it in 2026). It's still legendary.
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