GameDev Pulse
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And the attack continues, we have about 2000 bot followers in 3 days, all banned. In the meantime I'm testing a fully custom self-hosted bot to counter. And I'm more aware of bot building now πŸ˜…

Can damn TG team answer how names like Income, Deleted, Account 1/2/3/5, Bangladesh 1/2/3/5/99 are fucking possible. They literally have access to profiles data and zero solutions to obvious bots.
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Imagine someone put you in charge of fairly random layoffs swing which took down 1000 of jobs.

I'd leave too...

#EpicGames@GameDEV
#LayOffs@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
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A couple of things from PRAGMATA Steam reviews:

- Denuvo thinks that Proton is a new computer every time. If you run the game on Linux and change settings that restart it, you can't do it more than 5 times a day. Same if you change the proton version.

- The performance on 9070 and 9070 XT is being criticized, these cards may not hold RT/PT well. But some people state the absolute opposite, so...

- Some people face stability issues if Path Tracing and Frame Generation are enabled on intel 13/14 series CPUs (with different GPUs)

- Some of negative reviews are simply from haters of the medium who publicly state they bought it to refund.

- Some people didn't get how hacking works and therefore it's unplayable.

Overall a positive reception and a good start for Capcom's new game πŸ‘

#Capcom@GameDEV
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GameDev Pulse
In the meantime, Road to Vostok apparently sold ~150 000 copies so far and the sales are not slowing down (compared to 100K copies on Friday). The official data will probably catch up in a couple of days, but it looks oddly solid by reviews alone. #IndieGames@GameDEV…
So, last Friday it was 100K copies, a few days ago the number surpassed 150K, and now Road to Vostok officially reached 200 000 copies.

The next big patch is expected around April 22, most of the reviews are positive, and DAU sits at around 43K (not CCU though, it's just OK).

And there are already over 200 mods for the game (yes, it's moddable).

#IndieGames@GameDEV
#GodotEngine@GameDEV
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Sorry, not sorry

#meme@GameDEV
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Crossover of the day (via)

#FanArt@GameDEV
#Capcom@GameDEV
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The last one I promise: POV "meeting your younger siblings or cousins"

#meme@GameDEV
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