Pragmata reviews just arrived and it seems like they managed to make a short and solid game with about 10-15 hours of constant battles and puzzles.
Not too deep and prophetic, just a heartwarming science fiction about fighting your way out of a hostile environment. And they achieved a fairly good performance even with Ray Tracing.
#Capcom@GameDEV
Not too deep and prophetic, just a heartwarming science fiction about fighting your way out of a hostile environment. And they achieved a fairly good performance even with Ray Tracing.
#Capcom@GameDEV
❤17
GameDev Pulse
Pragmata reviews just arrived and it seems like they managed to make a short and solid game with about 10-15 hours of constant battles and puzzles. Not too deep and prophetic, just a heartwarming science fiction about fighting your way out of a hostile environment.…
YouTube
Pragmata Review — Capcom Rolls the Dice | Game Informer
In this Pragmata review, we give Capcom props for rolling the dice on inventive third-person shooter mechanics and experimenting with unconventional action game systems. The story and structure as a whole feel a bit by-the-numbers, but Pragmata's beautiful…
❤1🔥1
Forwarded from /v/ do Brasil (Paulo)
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❤11
GameDev Pulse
Krafton lost the case against Subnautica 2 director and ex-CEO Ted Gill. The court orders the publisher to re-establish roles of the founders and give Ted full control over the Unknown Worlds studio and the game. The case was rather confusing from both sides…
Since Krafton lost the case against the founders of Unknown Worlds, they were also removed from Steam page of the game.
It's not yet clear how it unfolds, Krafton still owns Unknown Worlds to a degree. But they may have been locked out from any control over the game.
Before the company made a deal that included a huge royalties for the studio founders if Subnautica 2 meets the quota.
To prevent this from happening, Changhan Kim, the CEO of Krafton rejected his own lawyers and listened to Chat GPT instead that helped him to file a claim, took the studio from founders, and then lose miserably in court.
#Krafton@GameDEV
#Legal@GameDEV
It's not yet clear how it unfolds, Krafton still owns Unknown Worlds to a degree. But they may have been locked out from any control over the game.
Before the company made a deal that included a huge royalties for the studio founders if Subnautica 2 meets the quota.
To prevent this from happening, Changhan Kim, the CEO of Krafton rejected his own lawyers and listened to Chat GPT instead that helped him to file a claim, took the studio from founders, and then lose miserably in court.
#Krafton@GameDEV
#Legal@GameDEV
😁11🔥5
You can now use V-Ray for free on Blender: Chaos were supporting the foundation for some time and tried the commercial path before during the beta
Now it's the official release, re-written for Blender specifically, not a port from other engines (like it used to be).
https://www.youtube.com/watch?v=zEdpODNqcWw
#Blender@GameDEV
#Free@GameDEV
Now it's the official release, re-written for Blender specifically, not a port from other engines (like it used to be).
https://www.youtube.com/watch?v=zEdpODNqcWw
#Blender@GameDEV
#Free@GameDEV
YouTube
Getting Started with V-Ray for Blender
Try V-Ray for Blender 👉 https://bit.ly/vray-blender
This video provides an overview of V-Ray for Blender, covering the general workflow, where to find essential buttons, and basic information to get you started.
0:00 Rendering with V-Ray for Blender: The…
This video provides an overview of V-Ray for Blender, covering the general workflow, where to find essential buttons, and basic information to get you started.
0:00 Rendering with V-Ray for Blender: The…
🔥3👍1
GameDev Pulse
Hey, folks: It exists on Steam! https://store.steampowered.com/app/2416450/Mouse/
The Mouse Detective game, announced a few years ago, is finally right behind the corner and the reviews are positive!
#IndieGames@GameDEV
#IndieGames@GameDEV
🔥9
That's curious. There was a huge attack on Rockstar recently and they confirmed it is true but said that GTA VI isn't affected. But some data started to show up from hackers:
This is, for example, GTA Online weekly profits with per-platform breakdown. We can notice that PC is behind every other platform. Which explains why GTA VI is not coming to PC right away.
It's crazy that almost $4.5m is coming weekly from PS5 alone. This also explains why they gave 0 fucks about DLCs for the main game.
#GTA@GameDEV
#Rockstar@GameDEV
#Finance@GameDEV
This is, for example, GTA Online weekly profits with per-platform breakdown. We can notice that PC is behind every other platform. Which explains why GTA VI is not coming to PC right away.
It's crazy that almost $4.5m is coming weekly from PS5 alone. This also explains why they gave 0 fucks about DLCs for the main game.
#GTA@GameDEV
#Rockstar@GameDEV
#Finance@GameDEV
🌚6🫡1
Thank you, Todd
This crappy game is now 5% less crappy, about 95% more and it will be playable. This whole thing took you only three damn years to make.
https://www.youtube.com/watch?v=VQdlpJergWs
#Bethesda@GameDEV
This crappy game is now 5% less crappy, about 95% more and it will be playable. This whole thing took you only three damn years to make.
https://www.youtube.com/watch?v=VQdlpJergWs
#Bethesda@GameDEV
YouTube
this is BAD..
buy gamersupps (10% off w/ code PIMP): http://gamersupps.gg/PIMP
Starfield DLC is out let's hope the ministry of love agrees with me.
Starfield is the latest Todd Howard masterpiece up there with the likes of Fallout 4, Fallout 3, Fallout New Vegas and…
Starfield DLC is out let's hope the ministry of love agrees with me.
Starfield is the latest Todd Howard masterpiece up there with the likes of Fallout 4, Fallout 3, Fallout New Vegas and…
😁4