Finally, #GodotEngine 3.5 is now a Stable release! It has so many updates and fixes, some of them were backported from G4.
New NavigationServer with obstacle avoidance; improved tweening with SceneTreeTween; Time singleton; Label3D and TextMesh nodes; unique node names for easy access; flow containers; 3D physics interpolation; asynchronous shader compilation and caching; OccluderShapePolygon; material overlays; Android editor port; improved VCS features; and more!
https://github.com/godotengine/godot/releases/tag/3.5-stable
#Godot #GameEngines
New NavigationServer with obstacle avoidance; improved tweening with SceneTreeTween; Time singleton; Label3D and TextMesh nodes; unique node names for easy access; flow containers; 3D physics interpolation; asynchronous shader compilation and caching; OccluderShapePolygon; material overlays; Android editor port; improved VCS features; and more!
https://github.com/godotengine/godot/releases/tag/3.5-stable
#Godot #GameEngines
GitHub
Release 3.5-stable Β· godotengine/godot
Godot 3.5 is a major new milestone with improvements all around, backported from the development branch of Godot 4.0, or written for the 3.x branch's specific needs. It is absolutely feature-pa...
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This is the funniest comparison so far: #Godot vs #Unity vs #UnrealEngine
https://www.youtube.com/watch?v=dphuMHYH_VY
https://www.youtube.com/watch?v=dphuMHYH_VY
YouTube
I Made The SAME GAME in 3 Game Engines
Making the same game in Godot, Unity and Unreal.
Cowboys, bottles and ragdolls yay
Link to Discord:
https://discord.gg/DkFmfGMws4
Links to me:
https://www.fabianvelander.com/
https://twitter.com/FabianVelander
Cowboys, bottles and ragdolls yay
Link to Discord:
https://discord.gg/DkFmfGMws4
Links to me:
https://www.fabianvelander.com/
https://twitter.com/FabianVelander
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Radeon GPUopen team is working on a better realtime Global Illumination
More details will be explained on SIGGRAPH:
https://twitter.com/GPUOpen/status/1555581376593858561
More details will be explained on SIGGRAPH:
https://twitter.com/GPUOpen/status/1555581376593858561
X (formerly Twitter)
AMD GPUOpen (@GPUOpen) on X
#AMD Advanced #Rendering Research Group will be demonstrating our real-time global illumination research at SIGGRAPH exhibition! #ARR #raytracing (1/2)
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Nice terrain tool for Unity became Free and OpenSource!
https://github.com/emrecancubukcu/Terrain-Decorator
#Unity #opensource
https://github.com/emrecancubukcu/Terrain-Decorator
#Unity #opensource
π₯7π2
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#CSGO recreated with #Source2
A new engine by #Valve allowed modders to make much better materials, lighting, particles, and so on: https:// https://www.youtube.com/watch?v=O0367Fa3i_o
A new engine by #Valve allowed modders to make much better materials, lighting, particles, and so on: https:// https://www.youtube.com/watch?v=O0367Fa3i_o
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SMAA sucks in #Unity, but #TAA is only supported in HDRP. But there's MIT-licensed library to use #TAA in URP
https://github.com/sienaiwun/TAA_Unity_URP
https://github.com/sienaiwun/TAA_Unity_URP
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And one more trick for #Unity users: you can make a default scene to run it in the editor, and ignore what scene you are editing. It's very helpful to work with big projects, where you need an intro scene to load stuff, and then edit many other scenes and test them as part of the project.
https://docs.unity3d.com/ScriptReference/SceneManagement.EditorSceneManager-playModeStartScene.html
https://docs.unity3d.com/ScriptReference/SceneManagement.EditorSceneManager-playModeStartScene.html
Godot Engine developers have founded a commercial company W4 to support the non-profit section. It also means that they can add non-opensource components and make custom builds.
Their first announcement is to bring DX12 to Godot 4... and you can compile it right now https://w4games.com/2022/08/12/w4-games-donates-direct3d-12-support-to-godot/
#Godot #GodotEngine #GameEngines #DX12
Their first announcement is to bring DX12 to Godot 4... and you can compile it right now https://w4games.com/2022/08/12/w4-games-donates-direct3d-12-support-to-godot/
#Godot #GodotEngine #GameEngines #DX12
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Let's spend this Friday watching #THQ event:
Alone in the Dark, Destroy all Humans 2, Space for Sale, Gothic remake, Jagged Alliance 3, The Valiant, Tempest Rising...
https://www.youtube.com/watch?v=AuTSsIPhB58
Alone in the Dark, Destroy all Humans 2, Space for Sale, Gothic remake, Jagged Alliance 3, The Valiant, Tempest Rising...
https://www.youtube.com/watch?v=AuTSsIPhB58
YouTube
THQ Nordic Digital Showcase 2022
Tune in for the second THQ Nordic Digital Showcase hosted by Elle Osili-Wood and Richard Kiess to learn more about upcoming and unannounced titles, with a preshow from our friends at @HandyGames!
Content creators all over the world of any size are invitedβ¦
Content creators all over the world of any size are invitedβ¦
Input Helper addon for #Godot now works with Godot 4!
β Detects what input device the player is using
β Can tell the difference between a few different gamepads
β Can get and set input action buttons and keys
β Rumble a gamepad
https://github.com/nathanhoad/godot_input_helper
β Licensed under the MIT license
#GodotEngine #Addons #FOSS
β Detects what input device the player is using
β Can tell the difference between a few different gamepads
β Can get and set input action buttons and keys
β Rumble a gamepad
https://github.com/nathanhoad/godot_input_helper
β Licensed under the MIT license
#GodotEngine #Addons #FOSS
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Sometimes I criticize Godot 4 (alpha) due to very annoying bugs (for example, UIDs are not Unique for copies β issue #54774), but then I remember how far we can push the visuals with G4 β much better lighting and shadows, much more objects without performance drops.
And I forget about bugs!
#Godot #GodotEngine
And I forget about bugs!
#Godot #GodotEngine
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One guy has launched Udemy-course, that will teach you how to make Mobile MOBA with #GodotEngine
https://www.udemy.com/course/create-your-3d-moba-game-for-mobile-using-godot/?couponCode=LAUNCH-DISCOUNT
#Godot #MOBA #Tutorials
https://www.udemy.com/course/create-your-3d-moba-game-for-mobile-using-godot/?couponCode=LAUNCH-DISCOUNT
#Godot #MOBA #Tutorials
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Still very suspicious if they will manage to make a game out of it, but these are mad #UnrealEngine skills, for sure:
https://www.youtube.com/watch?v=VbIc2_FwReE
https://www.youtube.com/watch?v=VbIc2_FwReE
YouTube
Atomic Heart - gamescom 2022 Combat Trailer
β Atomic Heart from Mundfish studio is out now on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One and PC:
https://atomic.mundfish.com/en.html
β β β β β
Atomic Heart is an action-adventure first-person shooter with RPG elements set in the mad utopiaβ¦
https://atomic.mundfish.com/en.html
β β β β β
Atomic Heart is an action-adventure first-person shooter with RPG elements set in the mad utopiaβ¦
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The official book about #SteamDeck creation and #Valve history:
http://media.steampowered.com/apps/valve/2022/steamDeck_booklet_EN.pdf
http://media.steampowered.com/apps/valve/2022/steamDeck_booklet_EN.pdf
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GameDev Pulse
Check out TheBaseMesh β 250+ Base Meshes. Updated weekly. 100% free. CC0 license. #Free #Files #3DModels #GameArt
TheBaseMesh
The Base Mesh | 100% Free CC0 Assets
- 3D Models
- TheBaseMesh
- Every model adheres to real-world scale and comes with basic UVs, so you can get to making those all-important creative decisions faster.
- TheBaseMesh
- Every model adheres to real-world scale and comes with basic UVs, so you can get to making those all-important creative decisions faster.
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