GameDev Pulse
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Game Development News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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So, Insomniac now allows to disable most of the hints... except the blue smoke, it stays, folks!

#Insomniac@GameDEV
#PlayStation@GameDEV
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Imagine the whole BioWare sitting there, brainstorming, and like: you know, he's gonna be a supportive neutral character in the next game!

The god of his people, the protector and traitor, who now wants to restore the legacy of a whole race... is gonna be a furniture and come in visions instead.

The phenomenally good final DLC of Dragon Age Inquisition, setting an unimaginable conflict in motion and they simply scrapped all of it for veilguard to become safe, cute, and bland.

#BioWare@GameDEV
#RPG@GameDEV
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Blender is slowly getting there for Android tablets (and then smartphones).

https://www.blender.org/download/demo/tablet/blender-demo-bcon2026.apk — this is a fairly early on demo but at current pace the fully usable release is a year or two away.

Wasn't there a version already? Unofficial ports existed for some years.

How about iPad? Plans for iPad were dropped when Apple refused to provide any support (not material, engineering). There's the unofficial one though.

#Blender@GameDEV
#Android@GameDEV
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The original and New Super Lucky's Tale are still the best platformers on PC. Super fun, chill, and well designed.

The only issue I faced is that the game do not expect the gamepad to NOT HAVE a dead zone on the left stick, so enable it via Steam Input if you're on hall effect sticks. Otherwise controls will be broken.

I'm sure it will be on Autumn Sale: https://store.steampowered.com/app/1038300/New_Super_Luckys_Tale/

#Platformer@GameDEV
#IndieGames@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
"Why isn't anyone buying games anymore?"
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Forwarded from /v/ do Brasil (DOOM GUY)
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PC Gamer checked if anime heroes in your PC affect the performance...

#meme@GameDEV
#PCMR@GameDEV
#Anime@GameDEV
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Bethesda used to have their own Deadlock 11 years ago, led by the Half-Life / Dishonored art director Viktor Antonov. And they shut it down:

https://www.youtube.com/watch?v=NZsYRl-bSUk

#Bethesda@GameDEV
#Multiplayer@GameDEV
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Kind reminder, that you can compress your games on both SSD and HDD via Compact GUI: https://github.com/IridiumIO/CompactGUI/releases/

It uses built-in system compression but do it in the safest way possible (avoiding certain file types, etc.).

— It can save from 5 to 50% of space, depending on the game and compression mode.

— You need to have free RAM and a bit of CPU to make the packed game run well.

— Be careful with multiplayer games, they may notice it as altering (despite the basic view of files isn't changed)

— It may actually speed up loading times since unpacking on a modern machine is faster than loading. Even on HDD.

#FOSS@GameDEV
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