GameDev Pulse
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Game Development News, Lessons, Books, Assets and many more. Godot, Unreal Engine, Unity, Blender. Our Website is https://gameunion.tv/en
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Forwarded from /v/ do Brasil (Koopa)
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Don't let anyone talk you out that 1 year game project. That 2 years could be the most rewarding 7 years of your life!
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They make AI slop posters for anti-AI initiatives now 😁
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How's your weekend going?
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Fun fact: me and my brother were first introduced to web development back in 2003 by the grand-grand-grand-nephew of the writer Anton Chekhov. He was a bit older than us and we were fascinated by the simplicity of how a few words can become web pages.

Our families were friends for years but I haven't heard of him for over a decade now.

Both me and my brother ended up making quite some web projects throughout our lives. And we uploaded our first websites to the web in a few months since that unexpected tutorial.
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Name a game you'd love to play: anything you can imagine and it should be technically possible
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Hayden Panettiere (Until Dawn, Kingdom Hearts, Scream 4, Heroes) died at only 36 from heart failure. Her "Ice Princess" rival and friend Michelle Trachtenberg died last year (seemingly, from liver failure at the age of 39).

That's completely fucked up...
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Forwarded from /v/ do Brasil (DOOM GUY)
Pirat_Nation πŸ”΄ (@Pirat_Nation):
A new study found that Steam players who have spent more than 200 hours on a game are more likely to leave a negative review.

>Negative reviews were common among players with less than 2 hours of playtime, then dropped for players with 2 to 200 hours.

>Among players with more than 200 hours, the rate rose again to 28.2%.

>About 29,300 reviews came from players with 200+ hours who still had negative feelings about the game with averaged around 976 hours played.

41.64% of these negative reviews were still marked as β€œRecommended” on Steam.

πŸ”— Open in Twitter/X
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Warren Spector leaves the game industry. The creator of Thief, Deus Ex, and Ultima feels too old for this whole mess. He will take care of his health now and pursue different goals.

#ImmersiveSim@GameDEV
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Just needed to find a real example for Character Turnaround Sheets and holy crap β€” this medium is poisoned by:

- AI with inconsistent elements between views making it impossible to model a final combined output. Sometimes they are looking oddly good at glance but then you look a bit longer and it falls apart completely.

- Cheap odd DnD characters, Roblox Characters, VR Chat avatars, and such. Basically useful only and only for this specific user and not as a general reference. Often a cringe gooner art.
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