Remember I recommended you We Happy Few during the whole previous week, since it was notoriously well written?
Well, the studio behind it is reportedly being closed. No official confirmation yet but South of Midnight was equally creative but didn't get enough sales. And it's not enough to make three games in 15 years.
The company is still making their next game, but Kotaku and Insider-Gaming reported that employees believe that closure "is just a matter of time".
Two months ago they were posting job openings, then last week several employees set green badges on LN.
#Microsoft@GameDEV
#XBOX@GameDEV
#LayOffs@GameDEV
Well, the studio behind it is reportedly being closed. No official confirmation yet but South of Midnight was equally creative but didn't get enough sales. And it's not enough to make three games in 15 years.
The company is still making their next game, but Kotaku and Insider-Gaming reported that employees believe that closure "is just a matter of time".
Two months ago they were posting job openings, then last week several employees set green badges on LN.
#Microsoft@GameDEV
#XBOX@GameDEV
#LayOffs@GameDEV
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The flagship Paris office of Don't Nod (Remember Me, Life is Strange, Vampyr, Banishers) is running out of funds. They will not have any money by November of 2026 and desperately looking for a publishing deal. Their biggest shareholder Tencent refused to cooperate further.
Semi-independent office in Montreal is a different entity sponsored by Netflix. Their partnership continues regardless.
#LayOffs@GameDEV
#Finance@GameDEV
Semi-independent office in Montreal is a different entity sponsored by Netflix. Their partnership continues regardless.
#LayOffs@GameDEV
#Finance@GameDEV
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Well, one of the Sea of Thieves leads, who took a serious role to maintain the whole portfolio, is stepping down before major layoffs. I assume, he doesn't want to be associated with whatever happens next.
#XBOX@GameDEV
#XBOX@GameDEV
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Forwarded from /v/ do Brasil (DOOM GUY)
dexerto
RPG Maker has announced itโs shutting down its official forums at the end of the year.
14 years of community tutorials and guides will be permanently deleted with no archive or backup.
Via แกแชแแแแแกแจแแ
RPG Maker has announced itโs shutting down its official forums at the end of the year.
14 years of community tutorials and guides will be permanently deleted with no archive or backup.
Via แกแชแแแแแกแจแแ
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GameDev Pulse
Remember I recommended you We Happy Few during the whole previous week, since it was notoriously well written? Well, the studio behind it is reportedly being closed. No official confirmation yet but South of Midnight was equally creative but didn't get enoughโฆ
Arkane, Double Fine, and Ninja Theory were added to the list for closure in addition to Compulsion Games. They all apparently negotiate independence from XBOX.
They may at best be left without their IPs but with core teams on their own. Even as independent entities they will have to run through significant layoffs.
#XBOX@GameDEV
#Microsoft@GameDEV
#LayOffs@GameDEV
They may at best be left without their IPs but with core teams on their own. Even as independent entities they will have to run through significant layoffs.
#XBOX@GameDEV
#Microsoft@GameDEV
#LayOffs@GameDEV
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Linux improves the RISC-V and MIPS architectures support in 7.1 and the work continues.
Canonical also woke up and discussed several improvements to make RISC more friendly for big clients and grids of servers via RVA23 that supports Hypervisor and Vectors.
#Linux@GameDEV
#Hardware@GameDEV
Canonical also woke up and discussed several improvements to make RISC more friendly for big clients and grids of servers via RVA23 that supports Hypervisor and Vectors.
#Linux@GameDEV
#Hardware@GameDEV
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The request to add Russian to Fable is now the 6th most popular post on Microsoft Feedback Portal. Original Fable games were truly popular in the region (thanks to satire and freedom of choice)
#XBOX@GameDEV
#RPG@GameDEV
#XBOX@GameDEV
#RPG@GameDEV
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Google and University of San Diego are trying to make the first major data center out of ~2000 used Pixel phones.
They are most often simply dumped without a proper recycling. And they consume a very limited amount of power thanks to ARM processors. Which may allow universities and medium-sized businesses around the world to compute on a budget.
#Google@GameDEV
#DIY@GameDEV
They are most often simply dumped without a proper recycling. And they consume a very limited amount of power thanks to ARM processors. Which may allow universities and medium-sized businesses around the world to compute on a budget.
#Google@GameDEV
#DIY@GameDEV
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Yeah, it's a pain. Also, most of the people do not believe that I can't recognize faces, but can obviously keep in mind that the person is blonde or tall and slender or wears certain items.
https://www.youtube.com/watch?v=Tcj-KIMp1VQ
#OffTopic@GameDEV
https://www.youtube.com/watch?v=Tcj-KIMp1VQ
#OffTopic@GameDEV
YouTube
What Face Blindness is Actually Like
Another vlog about my personal experience with being face blind
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Forwarded from /v/ do Brasil (DOOM GUY)
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Canโt believe he actually came back to MW3 to check ๐
Via ๐ฎ๐๐๐๐
Via ๐ฎ๐๐๐๐
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Whoa, Clive is still doing stuff...
https://www.youtube.com/watch?v=z_KrPyOMJn0
#Horror@GameDEV
#Saber@GameDEV
https://www.youtube.com/watch?v=z_KrPyOMJn0
#Horror@GameDEV
#Saber@GameDEV
YouTube
Clive Barkerโs Hellraiser: Revival - Release Date Trailer
Youโve been ravenous for a date.
This is merely an invitation to sensations beyond mortal comprehensionโฆ
Beg for mercy, but you will be denied.
Clive Barkerโs Hellraiser: Revival will launch on October 8 with two editions to choose from... Full detailsโฆ
This is merely an invitation to sensations beyond mortal comprehensionโฆ
Beg for mercy, but you will be denied.
Clive Barkerโs Hellraiser: Revival will launch on October 8 with two editions to choose from... Full detailsโฆ
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First of all, it's obvious that the volume of these games will increase. Their success will in most cases be limited though. From 80% of games making no money we will shift to 92-96% of games making no money.
Eventually players will agree to some AI. Investors will try to push for too much AI and fail. Cheap generated assets will not make it through, except maybe adult visual novels. A certain balance will be achieved in a decade or so.
#AI@GameDEV
Eventually players will agree to some AI. Investors will try to push for too much AI and fail. Cheap generated assets will not make it through, except maybe adult visual novels. A certain balance will be achieved in a decade or so.
#AI@GameDEV
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SPOILER: Well, AC Shadows did this in the final update! He has been found by templars and is canonically gone now.
#AssassinsCreed@GameDEV
#Ubisoft@GameDEV
#AssassinsCreed@GameDEV
#Ubisoft@GameDEV
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GameDev Pulse
SPOILER: Well, AC Shadows did this in the final update! He has been found by templars and is canonically gone now. #AssassinsCreed@GameDEV #Ubisoft@GameDEV
I've been fooled, here's the real thing (as is). Since I always correct misinformation, check it out:
https://m.youtube.com/watch?v=xVBpZ-Pja0c
https://m.youtube.com/watch?v=xVBpZ-Pja0c
YouTube
Assassin's Creed Shadows Black Tides Ending & Final Boss Fight
Assassin's Creed Shadows Final Update Ending
If you liked the video please remember to leave a Like & Comment, I appreciate it a lot!
Follow me on Twitter - https://twitter.com/MKIceAndFireMK
SUBSCRIBE - https://www.youtube.com/channel/UC1bwliGvJogr7cWโฆ
If you liked the video please remember to leave a Like & Comment, I appreciate it a lot!
Follow me on Twitter - https://twitter.com/MKIceAndFireMK
SUBSCRIBE - https://www.youtube.com/channel/UC1bwliGvJogr7cWโฆ
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Europe just refused to stop killing games. Despite several months of visible support, active group of dozens of EU parliament members support, and 1.3m signatures from EU citizens.
Instead they suggest to kinda talk to managers and slightly adjust existing consumer laws.
What the hell is this?
Stop Killing Games expected this and will continue to push more than just empty promises from the EU.
#Europe@GameDEV
#Laws@GameDEV
Instead they suggest to kinda talk to managers and slightly adjust existing consumer laws.
What the hell is this?
Stop Killing Games expected this and will continue to push more than just empty promises from the EU.
#Europe@GameDEV
#Laws@GameDEV
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GameDev Pulse
Europe just refused to stop killing games. Despite several months of visible support, active group of dozens of EU parliament members support, and 1.3m signatures from EU citizens. Instead they suggest to kinda talk to managers and slightly adjust existingโฆ
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