How Do You Plan Your Build Selection for a League?
Hi! New league announcement is so soon! I'm sure everyone is craving all the details but I wanted to talk about how you all approach picking out builds. I think good starter to farm currency into flavor of the month build is a mega common approach. This time around I think I want to respec my league start once I get a good chunk of currency built up. Do you try to level up a couple of complementary characters? A clearer and a bosser? I usually plan on cooking up some build around an interesting item that drops for me.
What approaches have you taken in previous leagues? How well did you stick to it? Plans for 3.10?
https://redd.it/f93pdk
@GGPoE
Hi! New league announcement is so soon! I'm sure everyone is craving all the details but I wanted to talk about how you all approach picking out builds. I think good starter to farm currency into flavor of the month build is a mega common approach. This time around I think I want to respec my league start once I get a good chunk of currency built up. Do you try to level up a couple of complementary characters? A clearer and a bosser? I usually plan on cooking up some build around an interesting item that drops for me.
What approaches have you taken in previous leagues? How well did you stick to it? Plans for 3.10?
https://redd.it/f93pdk
@GGPoE
reddit
How Do You Plan Your Build Selection for a League?
Hi! New league announcement is so soon! I'm sure everyone is craving all the details but I wanted to talk about how you all approach picking out...
What is your unpopular opinion for Path of Exile?
Curious on this subreddits unpopular opinions for this game. Is it some builds? Items? Leagues? Etc...
https://redd.it/f97sh8
@GGPoE
Curious on this subreddits unpopular opinions for this game. Is it some builds? Items? Leagues? Etc...
https://redd.it/f97sh8
@GGPoE
reddit
What is your unpopular opinion for Path of Exile?
Curious on this subreddits unpopular opinions for this game. Is it some builds? Items? Leagues? Etc...
My first time visiting my menagerie, and I must say, the conditions are appalling.
https://redd.it/f9afx2
@GGPoE
https://redd.it/f9afx2
@GGPoE
3.10 Leaks Megathread
We have ~5 hours (from this post) before the press embargo is removed and the floodgates open. **Until then, leaks are to remain solely in this thread**.
# Leaks outside of this thread will be removed and their users briefly banned.
https://redd.it/f9bpid
@GGPoE
We have ~5 hours (from this post) before the press embargo is removed and the floodgates open. **Until then, leaks are to remain solely in this thread**.
# Leaks outside of this thread will be removed and their users briefly banned.
https://redd.it/f9bpid
@GGPoE
reddit
3.10 Leaks Megathread
We have ~5 hours (from this post) before the press embargo is removed and the floodgates open. **Until then, leaks are to remain solely in this...
My GF asking me why i spend money on a free to play game.
​
https://preview.redd.it/2wzuoo3fh2j41.png?width=1493&format=png&auto=webp&s=45157e707c685364c5d508ffac30170f16a33511
https://redd.it/f99tpu
@GGPoE
​
https://preview.redd.it/2wzuoo3fh2j41.png?width=1493&format=png&auto=webp&s=45157e707c685364c5d508ffac30170f16a33511
https://redd.it/f99tpu
@GGPoE
Call for old poe players to help new players more often, this is what happened to me today.
So, im standing in Oriath, minding my own stuff, then i see a guy asking help in local chat, i respond to him via whisper, asked him whats wrong, turns out, he was lvl 70, getting killed to random white mobs every time. I put my stuff to do to the side, and went out of my way to check his char on path of building, i import that, and i had something to see, he is wearing random uniques, ress are not capped at all, his passive tree is all scrambled because he alocated points as he felt like, his skill gems are socketed together randomly, like rain of arrows and toxic rain linked together in the chest peace, it was whole mess of a char, after some chatting with him i told him, easyest thing for him is just to make new char and start over, he was not rly happy with that as he tought he progressed really far and it took him a week to lvl to lvl70. So, he makes new char, i give him lvling gear, i help him set up his item filter, find him a build guide he liked on the forum and then wasted 4-5 hours of my own time to lvl up with him till maps. He was amazed on how quickly we actually got to epilogue and so gratefull to me because i helped him alot to understand this game bit more than he did, and i did it because one simple reason, i dont want to see this game losing new players because its too hard, i mean this guy almost uninstalled the game because he was so sad/mad about how he dies to everything and how he doesnt know how to play, i dont want that to happen to poe.
​
one last thing; sorry if this is shitpost, or idk what, but i had to let you guys know about this story of my, im not here to brag how noble i am, or anything, but this guy literally asked 1000000 ppl for help, and nobody wanted to go out his way and actually help the person in need, i know you guys have stuff to do on your own, but please, try to help ppl in need as much as you can, thank you for your time reading this, and exuse me for some minor grammar mistakes :)
https://redd.it/f9casv
@GGPoE
So, im standing in Oriath, minding my own stuff, then i see a guy asking help in local chat, i respond to him via whisper, asked him whats wrong, turns out, he was lvl 70, getting killed to random white mobs every time. I put my stuff to do to the side, and went out of my way to check his char on path of building, i import that, and i had something to see, he is wearing random uniques, ress are not capped at all, his passive tree is all scrambled because he alocated points as he felt like, his skill gems are socketed together randomly, like rain of arrows and toxic rain linked together in the chest peace, it was whole mess of a char, after some chatting with him i told him, easyest thing for him is just to make new char and start over, he was not rly happy with that as he tought he progressed really far and it took him a week to lvl to lvl70. So, he makes new char, i give him lvling gear, i help him set up his item filter, find him a build guide he liked on the forum and then wasted 4-5 hours of my own time to lvl up with him till maps. He was amazed on how quickly we actually got to epilogue and so gratefull to me because i helped him alot to understand this game bit more than he did, and i did it because one simple reason, i dont want to see this game losing new players because its too hard, i mean this guy almost uninstalled the game because he was so sad/mad about how he dies to everything and how he doesnt know how to play, i dont want that to happen to poe.
​
one last thing; sorry if this is shitpost, or idk what, but i had to let you guys know about this story of my, im not here to brag how noble i am, or anything, but this guy literally asked 1000000 ppl for help, and nobody wanted to go out his way and actually help the person in need, i know you guys have stuff to do on your own, but please, try to help ppl in need as much as you can, thank you for your time reading this, and exuse me for some minor grammar mistakes :)
https://redd.it/f9casv
@GGPoE
reddit
Call for old poe players to help new players more often, this is...
So, im standing in Oriath, minding my own stuff, then i see a guy asking help in local chat, i respond to him via whisper, asked him whats wrong,...
GGGPlz, for 3.10, could you reverse engineer those nice mayan automatic doors they had back in the days?
I felt like that this was an improvement on gameplay to not have to click on doors in incursions. Would be nice if we had that everywhere in the game!
https://redd.it/f9e66v
@GGPoE
I felt like that this was an improvement on gameplay to not have to click on doors in incursions. Would be nice if we had that everywhere in the game!
https://redd.it/f9e66v
@GGPoE
reddit
GGGPlz, for 3.10, could you reverse engineer those nice mayan...
I felt like that this was an improvement on gameplay to not have to click on doors in incursions. Would be nice if we had that everywhere in the game!
Path of Exile: Delirium Official Trailer and Developer Commentary
https://youtu.be/fapKac1eA6Y?mist=water
https://redd.it/f9g4tt
@GGPoE
https://youtu.be/fapKac1eA6Y?mist=water
https://redd.it/f9g4tt
@GGPoE
YouTube
Path of Exile: Delirium Official Trailer and Developer Commentary
For more information, check out www.pathofexile.com/delirium
[3.10] Delirium League Info Megathread
######Latest Info (updated daily)
* I just posted this! I’ll update this section as new things come in.
######Official announcements list
* Trailer: [Announcing Path of Exile: Delirium](https://youtu.be/fapKac1eA6Y)
* Info Page: [Delirium League](https://www.pathofexile.com/delirium?official=true)
######New League Breakdown
* League Mechanic: [Mirror of Delirium](https://i.imgur.com/i4Oq9Kn.png) - Activatable encounters with additional modifiers possible through items. This seems to affect the entire instance and have a [loot ‘streak’](https://i.imgur.com/JbLDmZ8.png) mechanic, similar to legion battles. Once activated current mobs in instance will become more deadly and new, delirium specific mobs will also be generated. You *can* use other encounters (i.e. open a breach) while under the effect of delirium.
* League currency: [Orbs of Delirium](https://i.imgur.com/F2FVt8E.png) - adds weighted delirium map modifiers. Up to five can be applied [per map](https://i.imgur.com/TObbD97.png).
* League specific ‘endgame’: [The Simalcrum](https://i.imgur.com/iigmBGB.png) - Splinter based map. 10 Splinters per map.
* New jewel type: [Cluster Jewels](https://i.imgur.com/I18SOYO.png) - add to outer edge jewel sockets to generate [new passive clusters](https://i.imgur.com/fQEL3Bu.png). New clusters can include another socket for additional chaining. Bonus: The jewels say what the notables/keystones it generates do in the item description.
######New Skill gems
* Active Skill: [Bladeblast](https://web.poecdn.com/image/delirium/Panel9/Screenshot1.jpg)
* Active Skill: [Kinetic Bolt](https://web.poecdn.com/image/delirium/Panel9/Screenshot2.jpg)
* Active Skill: [Stormbind](https://web.poecdn.com/image/delirium/Panel9/Screenshot3.jpg)
######New Uniques
* Cluster Jewel: [Voices](https://i.imgur.com/1uNK3br.png)
* Cluster Jewel: [One With Nothing](https://i.imgur.com/j78GESx.png)
* Prismatic Jewel: [Split Personality](https://i.imgur.com/ce76wO0.png)
* Cluster Jewel: [Kitava’s Teachings](https://i.imgur.com/UnfAX8g.png)
* Carnal Mits: [Algor Mortis](https://i.imgur.com/UnfAX8g.png)
* Glorious Plate: [Perfidy](https://i.imgur.com/sc8WsCa.png)
######New Div Cards
* [The Tinkerer’s Table](https://i.imgur.com/hT5a9tW.png) - (5) 5x Fossil
* [The Progeny of Lunaris](https://i.imgur.com/g3CeujW.png) - (2) Dying Sun
######New Keystones (Cluster Jewel Generated)
* [Nature’s Patience](https://i.imgur.com/HeUpAim.png)
######Misc
* Conqueror spawning will be deterministic, aka not purely rng based.
* Sextant recipes (3:1) are back.
* ‘Additional incentives’ for high awakening levels. (No additional info yet)
* Vaal side area buffs. (No additional info yet)
* Temple of Atzoatl buffs. (No additional info yet)
^(If you find anything else I haven't gotten to yet please feel free to comment here or DM me with the source! I will add it asap.)
https://redd.it/f9hgxs
@GGPoE
######Latest Info (updated daily)
* I just posted this! I’ll update this section as new things come in.
######Official announcements list
* Trailer: [Announcing Path of Exile: Delirium](https://youtu.be/fapKac1eA6Y)
* Info Page: [Delirium League](https://www.pathofexile.com/delirium?official=true)
######New League Breakdown
* League Mechanic: [Mirror of Delirium](https://i.imgur.com/i4Oq9Kn.png) - Activatable encounters with additional modifiers possible through items. This seems to affect the entire instance and have a [loot ‘streak’](https://i.imgur.com/JbLDmZ8.png) mechanic, similar to legion battles. Once activated current mobs in instance will become more deadly and new, delirium specific mobs will also be generated. You *can* use other encounters (i.e. open a breach) while under the effect of delirium.
* League currency: [Orbs of Delirium](https://i.imgur.com/F2FVt8E.png) - adds weighted delirium map modifiers. Up to five can be applied [per map](https://i.imgur.com/TObbD97.png).
* League specific ‘endgame’: [The Simalcrum](https://i.imgur.com/iigmBGB.png) - Splinter based map. 10 Splinters per map.
* New jewel type: [Cluster Jewels](https://i.imgur.com/I18SOYO.png) - add to outer edge jewel sockets to generate [new passive clusters](https://i.imgur.com/fQEL3Bu.png). New clusters can include another socket for additional chaining. Bonus: The jewels say what the notables/keystones it generates do in the item description.
######New Skill gems
* Active Skill: [Bladeblast](https://web.poecdn.com/image/delirium/Panel9/Screenshot1.jpg)
* Active Skill: [Kinetic Bolt](https://web.poecdn.com/image/delirium/Panel9/Screenshot2.jpg)
* Active Skill: [Stormbind](https://web.poecdn.com/image/delirium/Panel9/Screenshot3.jpg)
######New Uniques
* Cluster Jewel: [Voices](https://i.imgur.com/1uNK3br.png)
* Cluster Jewel: [One With Nothing](https://i.imgur.com/j78GESx.png)
* Prismatic Jewel: [Split Personality](https://i.imgur.com/ce76wO0.png)
* Cluster Jewel: [Kitava’s Teachings](https://i.imgur.com/UnfAX8g.png)
* Carnal Mits: [Algor Mortis](https://i.imgur.com/UnfAX8g.png)
* Glorious Plate: [Perfidy](https://i.imgur.com/sc8WsCa.png)
######New Div Cards
* [The Tinkerer’s Table](https://i.imgur.com/hT5a9tW.png) - (5) 5x Fossil
* [The Progeny of Lunaris](https://i.imgur.com/g3CeujW.png) - (2) Dying Sun
######New Keystones (Cluster Jewel Generated)
* [Nature’s Patience](https://i.imgur.com/HeUpAim.png)
######Misc
* Conqueror spawning will be deterministic, aka not purely rng based.
* Sextant recipes (3:1) are back.
* ‘Additional incentives’ for high awakening levels. (No additional info yet)
* Vaal side area buffs. (No additional info yet)
* Temple of Atzoatl buffs. (No additional info yet)
^(If you find anything else I haven't gotten to yet please feel free to comment here or DM me with the source! I will add it asap.)
https://redd.it/f9hgxs
@GGPoE
YouTube
Path of Exile: Delirium Official Trailer and Developer Commentary
For more information, check out www.pathofexile.com/delirium
LocalIdentity's Path of Building v1.4.157.5 Fork - Can now Search Dropdown Boxes
https://i.redd.it/c9flr8qdj4j41.gif
A new update is out, changes are as follows:
* Add full search capability to all dropdown lists ( [Fish013](https://github.com/Fish013) )
* Items copied into PoB now retain their quality if above 20%
* Add support for Infernal Legion with Skitterbots ( [PJacek](https://github.com/PJacek) )
* Add support for shotgunning with Shattering Steel ( [meatballing](https://github.com/meatballing) )
* Add support for the timed buff granted by Chieftain's "Ngamahu, Flame's Advance" notable ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for a mod on Chieftain's "Valako, Storm's Embrace" notable ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for a mod on Chieftain's "Tasalio, Cleansing Water" notable ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for a mod on Berserker's "War Bringer" notable ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for a mod on Assassin's "Opportunistic" notable ( [quote\_a](https://github.com/Quotae) )
* Add support for "per minion" modifiers on Necromancer's Bone Barrier notable ( [meatballing](https://github.com/meatballing) )
* Add Energy Shield to the sidebar for minion skills
* Add support for "Enemies Frozen by you take X% increased Damage" mod on Taryn's Shiver ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for "if you've stopped taking Damage Over Time Recently" pantheon mod ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for Fire DoT Multiplier on Awakened Burning Damage, Burning Arrow and Vaal Burning Arrow
* Add support for Shockwave Support's quality stats ( [meatballing](https://github.com/meatballing) )
* Add Pride to list of auras on Aul's Uprising
* Change resistance colours in the sidebar ( [Trun Do](https://github.com/chinhodado) )
* Update text on some uniques ( [Peter Pölzl](https://github.com/ppoelzl) )
* Fix Sporeguard Fungal Ground mod parsing ( [Peter Pölzl](https://github.com/ppoelzl) )
* Fix a bug where the source name of skills for ailments could be incorrect ( [Fish013](https://github.com/Fish013) )
* Fix chill calculations when using Elemental Focus ( [Quote\_a](https://github.com/Quotae) )
* Fix "Socketed Skill Gems get a X% Mana Multiplier" modifier not working on skills which reserve mana ( [meatballing](https://github.com/meatballing) )
* Fix chance to deal Double Damage on Paradoxica and Frostbreath
* Fix default gem level for gems with a max level below 20 ( [Quote\_a](https://github.com/Quotae) )
* Fix Close Combat weapon checks
* Fix Sanctuary node not being able to be anointed ( [meatballing](https://github.com/meatballing) )
* Fix Nightblade weapon checks
* Fix Elusive mod persisting if the checkbox was ticked and the source to generate Elusive was taken away
* Fix incorrect calculations of Active Totem Limit ( [meatballing](https://github.com/meatballing) )
* Fix many configuration options that didn't work for minion granted effects ( [PJacek](https://github.com/PJacek) )
* Blade count for spectres' Blade Vortex
* Spectres' curses
* Ursa's Rallying Cry
* Holy Relic's Aura
* Lightning Golem's Aura
* Fix Ensnaring Arrow's damage debuff incorrectly stacking 3 times
* Fix incorrect calculation of auras and curses granted by minions ( [PJacek](https://github.com/PJacek) )
​
Here's a link to see most of the visual changes in this update: [https://imgur.com/a/o26DcRg](https://imgur.com/a/o26DcRg)
To use the search bar you just have to start typing when you've selected a dropdown box, refer to [here](https://github.com/LocalIdentity/PathOfBuilding/pull/182) if you want to see more pictures and how the search works.
​
If you're interested in contributing to the fork, head here:[https://github.com/LocalIdentity/PathOfBuilding/blob/master/CONTRIBUTING.md](https://github.com/LocalIdentity/PathOfBuilding/blob/master/CONTRIBUTING.md)
If you want to download my fork, head here: [https://github.com/LocalIdentity/PathOfBuilding/wiki/Installing-th
https://i.redd.it/c9flr8qdj4j41.gif
A new update is out, changes are as follows:
* Add full search capability to all dropdown lists ( [Fish013](https://github.com/Fish013) )
* Items copied into PoB now retain their quality if above 20%
* Add support for Infernal Legion with Skitterbots ( [PJacek](https://github.com/PJacek) )
* Add support for shotgunning with Shattering Steel ( [meatballing](https://github.com/meatballing) )
* Add support for the timed buff granted by Chieftain's "Ngamahu, Flame's Advance" notable ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for a mod on Chieftain's "Valako, Storm's Embrace" notable ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for a mod on Chieftain's "Tasalio, Cleansing Water" notable ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for a mod on Berserker's "War Bringer" notable ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for a mod on Assassin's "Opportunistic" notable ( [quote\_a](https://github.com/Quotae) )
* Add support for "per minion" modifiers on Necromancer's Bone Barrier notable ( [meatballing](https://github.com/meatballing) )
* Add Energy Shield to the sidebar for minion skills
* Add support for "Enemies Frozen by you take X% increased Damage" mod on Taryn's Shiver ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for "if you've stopped taking Damage Over Time Recently" pantheon mod ( [Peter Pölzl](https://github.com/ppoelzl) )
* Add support for Fire DoT Multiplier on Awakened Burning Damage, Burning Arrow and Vaal Burning Arrow
* Add support for Shockwave Support's quality stats ( [meatballing](https://github.com/meatballing) )
* Add Pride to list of auras on Aul's Uprising
* Change resistance colours in the sidebar ( [Trun Do](https://github.com/chinhodado) )
* Update text on some uniques ( [Peter Pölzl](https://github.com/ppoelzl) )
* Fix Sporeguard Fungal Ground mod parsing ( [Peter Pölzl](https://github.com/ppoelzl) )
* Fix a bug where the source name of skills for ailments could be incorrect ( [Fish013](https://github.com/Fish013) )
* Fix chill calculations when using Elemental Focus ( [Quote\_a](https://github.com/Quotae) )
* Fix "Socketed Skill Gems get a X% Mana Multiplier" modifier not working on skills which reserve mana ( [meatballing](https://github.com/meatballing) )
* Fix chance to deal Double Damage on Paradoxica and Frostbreath
* Fix default gem level for gems with a max level below 20 ( [Quote\_a](https://github.com/Quotae) )
* Fix Close Combat weapon checks
* Fix Sanctuary node not being able to be anointed ( [meatballing](https://github.com/meatballing) )
* Fix Nightblade weapon checks
* Fix Elusive mod persisting if the checkbox was ticked and the source to generate Elusive was taken away
* Fix incorrect calculations of Active Totem Limit ( [meatballing](https://github.com/meatballing) )
* Fix many configuration options that didn't work for minion granted effects ( [PJacek](https://github.com/PJacek) )
* Blade count for spectres' Blade Vortex
* Spectres' curses
* Ursa's Rallying Cry
* Holy Relic's Aura
* Lightning Golem's Aura
* Fix Ensnaring Arrow's damage debuff incorrectly stacking 3 times
* Fix incorrect calculation of auras and curses granted by minions ( [PJacek](https://github.com/PJacek) )
​
Here's a link to see most of the visual changes in this update: [https://imgur.com/a/o26DcRg](https://imgur.com/a/o26DcRg)
To use the search bar you just have to start typing when you've selected a dropdown box, refer to [here](https://github.com/LocalIdentity/PathOfBuilding/pull/182) if you want to see more pictures and how the search works.
​
If you're interested in contributing to the fork, head here:[https://github.com/LocalIdentity/PathOfBuilding/blob/master/CONTRIBUTING.md](https://github.com/LocalIdentity/PathOfBuilding/blob/master/CONTRIBUTING.md)
If you want to download my fork, head here: [https://github.com/LocalIdentity/PathOfBuilding/wiki/Installing-th
is-Fork](https://github.com/LocalIdentity/PathOfBuilding/wiki/Installing-this-Fork)
If you want to suggest a feature to add, head here: [https://feathub.com/LocalIdentity/PathOfBuilding](https://feathub.com/LocalIdentity/PathOfBuilding)
https://redd.it/f9fmf5
@GGPoE
If you want to suggest a feature to add, head here: [https://feathub.com/LocalIdentity/PathOfBuilding](https://feathub.com/LocalIdentity/PathOfBuilding)
https://redd.it/f9fmf5
@GGPoE
GitHub
Installing this Fork
Offline build planner for Path of Exile. Contribute to LocalIdentity/PathOfBuilding development by creating an account on GitHub.
Questions Thread - February 26, 2020
Questions Thread - February 26, 2020
This is a general question thread on February 26, 2020. You can find the previous question threads [here](https://www.reddit.com/r/pathofexile/search?q=Questions+Thread+author%3AAutoModerator&restrict_sr=on&sort=new&t=all).
Remember to check [the Wiki](http://pathofexile.gamepedia.com/Path_of_Exile_Wiki) first.
You can also ask questions in the #any-question channel in [our official Discord.](https://discord.gg/pathofexile)
The idea is for anyone to be able to ask anything related to PoE:
* New player questions
* Mechanics
* Build Advice
* League related questions
* Trading
* Endgame
* Price checks
* Etc.
**No question is too big or too small!**
We encourage experienced players to sort this thread by new.
We'd like to thank those who answered questions in the last thread! You guys are the best.
https://redd.it/f9k14o
@GGPoE
Questions Thread - February 26, 2020
This is a general question thread on February 26, 2020. You can find the previous question threads [here](https://www.reddit.com/r/pathofexile/search?q=Questions+Thread+author%3AAutoModerator&restrict_sr=on&sort=new&t=all).
Remember to check [the Wiki](http://pathofexile.gamepedia.com/Path_of_Exile_Wiki) first.
You can also ask questions in the #any-question channel in [our official Discord.](https://discord.gg/pathofexile)
The idea is for anyone to be able to ask anything related to PoE:
* New player questions
* Mechanics
* Build Advice
* League related questions
* Trading
* Endgame
* Price checks
* Etc.
**No question is too big or too small!**
We encourage experienced players to sort this thread by new.
We'd like to thank those who answered questions in the last thread! You guys are the best.
https://redd.it/f9k14o
@GGPoE
PATH of EXILE: DELIRIUM - Expansion Reveal - Pushing the Boundaries of Sanity
https://www.youtube.com/watch?v=l-Dz0qvuM0g
https://redd.it/f9g5nw
@GGPoE
https://www.youtube.com/watch?v=l-Dz0qvuM0g
https://redd.it/f9g5nw
@GGPoE
YouTube
PATH of EXILE: DELIRIUM - Expansion Reveal - Pushing the Boundaries of Sanity
In Path of Exile's March Expansion DELIRIUM we'll step through the looking glass and push the boundaries of sanity. Within the fog fresh horrors and great tr...
Players: GGG, please fix visual clarity in POE, we’re tired of “Green on Green on Green”(insert league color) leagues. GGG: Hey guys, check out our new Grey on Grey on Grey league!
P.s. Everything else in Delirium looks awesome!
https://redd.it/f9g6j0
@GGPoE
P.s. Everything else in Delirium looks awesome!
https://redd.it/f9g6j0
@GGPoE
reddit
Players: GGG, please fix visual clarity in POE, we’re tired of...
P.s. Everything else in Delirium looks awesome!
Since we have even more different currency items now, it's time for a currency tab overhaul dear GGG!
Title.
https://redd.it/f9gwor
@GGPoE
Title.
https://redd.it/f9gwor
@GGPoE
reddit
Since we have even more different currency items now, it's time...
Title.