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Day 7 — 3D Game Engine — JamLearn

В основе этого JamLearn совместная практика написания 3D Game Engine на C++ с нуля изучив курс линейной алгебры и матриц и не только, а еще магию разработки

🎓 В этой сессии мы отвечали на вопросы по пройденному материалу, обсуждали возможности 3D-движка, применимость тестов в разработке и частности Property testing, а также сериализацию данных с использованием TL-B

💼 Домашние задания
- jam-game-engine/lesson3.cpp
- jam-game-engine/lesson4.cpp

расписание может меняться, добавьте событие в календарь, чтобы быть в курсе 🔔
🗓 3D Game Engine — JamLearn 🎓

#math #jamlearn #day7 #gamedev #ton #tlb
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Day 8 — 3D Game Engine — JamLearn

В основе этого JamLearn совместная практика написания 3D Game Engine на C++ с нуля изучив курс линейной алгебры и матриц и не только, а еще магию разработки

🎓 В этой сессии мы отвечали на вопросы по пройденному материалу, обсуждали и рассматривали реализацию Скорость и ускорение, Обнаружение коллизий, алгоритм GJK, Обработка коллизий, алгоритм EPA

💼 Домашние задания
- jam-game-engine/lesson3.cpp
- jam-game-engine/lesson4.cpp
- jam-game-engine/lesson5.cpp
- jam-game-engine/engine/physics/RigidBody.cpp

расписание может меняться
🗓 Day 9 — 3D Game Engine — JamLearn 🎓
добавьте событие в календарь, чтобы быть в курсе 🔔

#math #jamlearn #day8 #gamedev #GJK #EPA
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🎓Day 9 — 3D Game Engine — JamLearn

В основе этого JamLearn совместная практика написания 3D Game Engine на C++ с нуля изучив курс линейной алгебры и матриц и не только, а еще магию разработки

🎓 В этой сессии мы рассмотрели кривые безье и bounce для анимации ответили на вопросы по пройденному материалу

💼 Домашние задания
- jam-game-engine/lesson3.cpp
- jam-game-engine/lesson4.cpp
- jam-game-engine/lesson5.cpp
- jam-game-engine/engine/physics/RigidBody.cpp
- jam-game-engine/lesson6.cpp
- jam-game-engine/lesson7.cpp
- jam-game-engine/lesson8.cpp

расписание может меняться, добавьте событие в календарь, чтобы быть в курсе 🔔
🗓 Day 10 — 3D Game Engine — JamLearn 🎓

#math #jamlearn #day9 #gamedev #bounce #bezier
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R Markdown documents are fully reproducible. Use a productive notebook interface to weave together narrative text and code to produce elegantly formatted output, use multiple languages including R, Python, and SQL

Supports dozens of static and dynamic output formats including HTML, PDF, MS Word, Beamer, HTML5 slides, Tufte-style handouts, books, dashboards, shiny applications, scientific articles, websites, and more

#docs #format
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Keeping the Internet fast and secure: introducing Merkle Tree Certificates

Cloudflare came up with a new way to make websites load faster and stay secure in the future — even when quantum computers arrive and break today’s encryption, they built something called Merkle Tree Certificates, which basically pack all the usual security checks into one neat, lightweight bundle instead of sending a pile of separate files every time you connect to a site

#PQ
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What can an 8-year-old build in 45 minutes using artificial intelligence? Here are the highlights of her second 45-minute programming lesson, source

#ai #stem
e528d7f5-en.pdf
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XML Schema for Crypto-Asset Reporting Status Message
User Guide for Tax Residents
📁 doi.org/10.1787/e528d7f5-en

OECD's instruction on how countries will technically exchange data on crypto-assets and errors in that data under CARF - the global crypto control framework, inside: XML schemas, statuses, error codes, and the logic by which tax authorities and service providers will communicate in machine-readable language, for the average web3 user, it's a transparent warning about the future: anonymity is gradually dissolving, centralized exchanges and providers will be required to report, errors in data will be flagged and returned, this means the sooner you understand which data is considered critical and how the system detects discrepancies, the more consciously you can choose tools, jurisdictions, and behavior models in web3 - now also in XML format #CRS
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📁 Formally Verifying Noir Zero Knowledge Programs with NAVe — The paper presents NAVe, a tool for checking Noir zero-knowledge programs for mistakes, it verifies that the program’s constraints match what the developer intended, especially when unconstrained code is used, the tool translates Noir’s circuit representation into SMT formulas and uses cvc5 to find bugs or counterexamples

🐱 Noir is a Domain Specific Language for SNARK proving systems, it has been designed to use any ACIR compatible proving system, open-source, zero-knowledge programming language that makes it easy to add privacy to Web2 and Web3 apps alike #zk #FormalVerification
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