New version 11.09 is available
- It fixed a critical error - because of which scripts were not restored, this applies to those games
in which there was only a 32-bit version of the libraries.
- It fixed a critical error - because of which scripts were not restored, this applies to those games
in which there was only a 32-bit version of the libraries.
ver 11.10 (2023/05/19) - Allow dinamyc change decompilation type (IL2CPP) for view script as "CSharp" or "CSharp with ASM" in Viewer - Added auto-search in the code of functions that call the 'SetAssetBundleDecryptKey' method - Added auto-search in the code of functions that call the methods names with 'password', 'decrypt', 'encrypt' - Add all system assembly to object tree item 'SystemAssembly' (for view more details in IL2CPP) - IL2CPP restore: Sub classes include into parent class - Add new item on tree "Scripts/Encryption information" (make on open game) Contains information about functions where it can set a password, encryption key, functions are called: SetAssetBundleDecryptKey, AssetBundle.Load*, AssetBundle.RecompressAssetBundleAsync, *password*, *decrypt*, *encrypt* - IL2CPP: TopMnu->Search form->"Search form" dialog: Add support search by class name, subclass name, class field names, class methon names - IL2CPP: Fixed critical bug: with 64-bit Neon registrys