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Advancing research in Machine Learning – practical insights, tools, and techniques for researchers.

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💥 Geo4D: VideoGen 4D Scene 💥

The Oxford VGG unveils Geo4D, a breakthrough in #videodiffusion for monocular 4D reconstruction. Trained only on synthetic data, Geo4D still achieves strong generalization to real-world scenarios. It outputs point maps, depth, and ray maps, setting a new #SOTA in dynamic scene reconstruction. Code is now released!


⚡️ Review: https://t.ly/X55Uj
⚡️ Paper: https://arxiv.org/pdf/2504.07961
⚡️ Project: https://geo4d.github.io/
⚡️ Code: https://github.com/jzr99/Geo4D

#Geo4D #4DReconstruction #DynamicScenes #OxfordVGG #ComputerVision #MachineLearning #DiffusionModels

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Efficiently Reconstructing Dynamic Scenes One D4RT at a Time

📝 Summary:
D4RT is a transformer-based model that efficiently reconstructs 4D scenes from videos. It uses a novel querying mechanism to infer depth and motion by flexibly probing 3D space-time points, outperforming previous methods.

🔹 Publication Date: Published on Dec 9

🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2512.08924
• PDF: https://arxiv.org/pdf/2512.08924

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For more data science resources:
https://t.me/DataScienceT

#4DReconstruction #ComputerVision #Transformers #DynamicScenes #DeepLearning
TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression

📝 Summary:
TED-4DGS efficiently compresses dynamic 3D scenes using sparse anchor-based 3D Gaussian Splatting with novel temporal activation and embedding-based deformation. It optimizes rate-distortion with an implicit neural representation hyperprior and autoregressive model, achieving state-of-the-art com...

🔹 Publication Date: Published on Dec 5

🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2512.05446
• PDF: https://arxiv.org/pdf/2512.05446

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For more data science resources:
https://t.me/DataScienceT

#4DGS #3DCompression #NeuralRendering #ComputerVision #DynamicScenes
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SpaceTimePilot: Generative Rendering of Dynamic Scenes Across Space and Time

📝 Summary:
SpaceTimePilot is a video diffusion model for dynamic scene rendering, offering independent control over spatial viewpoint and temporal motion. It achieves precise space-time disentanglement via a time-embedding, temporal-warping training, and a synthetic dataset.

🔹 Publication Date: Published on Dec 31, 2025

🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2512.25075
• PDF: https://arxiv.org/pdf/2512.25075
• Project Page: https://zheninghuang.github.io/Space-Time-Pilot/

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For more data science resources:
https://t.me/DataScienceT

#VideoDiffusion #GenerativeAI #DynamicScenes #ComputerGraphics #DeepLearning
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AdaGaR: Adaptive Gabor Representation for Dynamic Scene Reconstruction

📝 Summary:
AdaGaR reconstructs dynamic 3D scenes from monocular video. It introduces an Adaptive Gabor Representation for detail and stability, and Cubic Hermite Splines for temporal continuity. This method achieves state-of-the-art performance.

🔹 Publication Date: Published on Jan 2

🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2601.00796
• PDF: https://arxiv.org/pdf/2601.00796
• Project Page: https://jiewenchan.github.io/AdaGaR/

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For more data science resources:
https://t.me/DataScienceT

#3DReconstruction #ComputerVision #DynamicScenes #MonocularVideo #GaborRepresentation
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