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✨SCAIL: Towards Studio-Grade Character Animation via In-Context Learning of 3D-Consistent Pose Representations
📝 Summary:
SCAIL is a framework that improves character animation to studio-grade quality. It uses a novel 3D pose representation and a diffusion-transformer with full-context pose injection, achieving state-of-the-art realism and reliability.
🔹 Publication Date: Published on Dec 5
🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2512.05905
• PDF: https://arxiv.org/pdf/2512.05905
🔹 Models citing this paper:
• https://huggingface.co/zai-org/SCAIL-Preview
==================================
For more data science resources:
✓ https://t.me/DataScienceT
#CharacterAnimation #AI #3DAnimation #DeepLearning #ComputerGraphics
📝 Summary:
SCAIL is a framework that improves character animation to studio-grade quality. It uses a novel 3D pose representation and a diffusion-transformer with full-context pose injection, achieving state-of-the-art realism and reliability.
🔹 Publication Date: Published on Dec 5
🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2512.05905
• PDF: https://arxiv.org/pdf/2512.05905
🔹 Models citing this paper:
• https://huggingface.co/zai-org/SCAIL-Preview
==================================
For more data science resources:
✓ https://t.me/DataScienceT
#CharacterAnimation #AI #3DAnimation #DeepLearning #ComputerGraphics
✨One-to-All Animation: Alignment-Free Character Animation and Image Pose Transfer
📝 Summary:
One-to-All Animation is a unified framework for high-fidelity character animation and image pose transfer. It tackles misaligned and partially visible references using self-supervised outpainting, a robust reference extractor, and identity-robust pose control to outperform existing methods.
🔹 Publication Date: Published on Nov 28
🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2511.22940
• PDF: https://arxiv.org/pdf/2511.22940
• Project Page: https://ssj9596.github.io/one-to-all-animation-project/
• Github: https://github.com/ssj9596/One-to-All-Animation
🔹 Models citing this paper:
• https://huggingface.co/MochunniaN1/One-to-All-14b
• https://huggingface.co/MochunniaN1/One-to-All-1.3b_2
• https://huggingface.co/MochunniaN1/One-to-All-1.3b_1
✨ Datasets citing this paper:
• https://huggingface.co/datasets/MochunniaN1/One-to-All-sub
==================================
For more data science resources:
✓ https://t.me/DataScienceT
#CharacterAnimation #PoseTransfer #ComputerVision #AI #DeepLearning
📝 Summary:
One-to-All Animation is a unified framework for high-fidelity character animation and image pose transfer. It tackles misaligned and partially visible references using self-supervised outpainting, a robust reference extractor, and identity-robust pose control to outperform existing methods.
🔹 Publication Date: Published on Nov 28
🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2511.22940
• PDF: https://arxiv.org/pdf/2511.22940
• Project Page: https://ssj9596.github.io/one-to-all-animation-project/
• Github: https://github.com/ssj9596/One-to-All-Animation
🔹 Models citing this paper:
• https://huggingface.co/MochunniaN1/One-to-All-14b
• https://huggingface.co/MochunniaN1/One-to-All-1.3b_2
• https://huggingface.co/MochunniaN1/One-to-All-1.3b_1
✨ Datasets citing this paper:
• https://huggingface.co/datasets/MochunniaN1/One-to-All-sub
==================================
For more data science resources:
✓ https://t.me/DataScienceT
#CharacterAnimation #PoseTransfer #ComputerVision #AI #DeepLearning
arXiv.org
One-to-All Animation: Alignment-Free Character Animation and Image...
Recent advances in diffusion models have greatly improved pose-driven character animation. However, existing methods are limited to spatially aligned reference-pose pairs with matched skeletal...
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✨Animate Any Character in Any World
📝 Summary:
AniX extends controllable-entity models to enable diverse, user-defined character interactions in static 3D environments via natural language. It synthesizes temporally coherent videos through conditional autoregressive video generation, allowing characters to perform open-ended actions.
🔹 Publication Date: Published on Dec 18
🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2512.17796
• PDF: https://arxiv.org/pdf/2512.17796
• Project Page: https://snowflakewang.github.io/AniX/
• Github: https://github.com/snowflakewang/AniX
==================================
For more data science resources:
✓ https://t.me/DataScienceT
#GenerativeAI #VideoGeneration #CharacterAnimation #NLP #3D
📝 Summary:
AniX extends controllable-entity models to enable diverse, user-defined character interactions in static 3D environments via natural language. It synthesizes temporally coherent videos through conditional autoregressive video generation, allowing characters to perform open-ended actions.
🔹 Publication Date: Published on Dec 18
🔹 Paper Links:
• arXiv Page: https://arxiv.org/abs/2512.17796
• PDF: https://arxiv.org/pdf/2512.17796
• Project Page: https://snowflakewang.github.io/AniX/
• Github: https://github.com/snowflakewang/AniX
==================================
For more data science resources:
✓ https://t.me/DataScienceT
#GenerativeAI #VideoGeneration #CharacterAnimation #NLP #3D
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