https://www.gamasutra.com/view/news/315047/Designing_Florence_to_convey_the_ineffable_feeling_of_being_in_love.php
#article #florence #GameDesign
#article #florence #GameDesign
Gamasutra
Designing Florence to convey the ineffable feeling of being in love
"I learned a lot about storytelling during this," says creative director Ken Wong. "So much of it is about making the characters relatable, getting [players] to feel like they've been in this moment."