History of GameMaker: "GameMaker: Studio"
2012, May: GameMaker: Studio was launched as a completely new series that targeted commercial developers instead of hobbyists, and supported: #Windows, #Mac_OS (in development since 2007), #HTML5 (in development since 2011), #Android, #iOS, and many other platforms and OSs.
It also completely changed the projects structure: each project is a folder with all resources as individual
Since the launch of Studio, the product has been fully developed by YoYo Games. This makes Game Maker 8.x a closed chapter.
2015, February: GameMaker was acquired by Playtech together with YoYo Games. Announcements reassured improvements and plans to appeal to more advanced developers. They also promised GameMaker Studio 2.0. Nothing was changed for developers.
2016, November: GameMaker Studio 2 beta was released.
2017, March: GameMaker Studio 2, with a completely redesigned IDE rewritten in #CSharp, was released.
Present
Currently, a single code base can run natively across multiple platforms including Android, iOS, HTML5, PS4, Xbox One, Windows Desktop, OS X, Ubuntu, Windows UWP.
Future
GameMaker Studio 2 Roadmap
2012, May: GameMaker: Studio was launched as a completely new series that targeted commercial developers instead of hobbyists, and supported: #Windows, #Mac_OS (in development since 2007), #HTML5 (in development since 2011), #Android, #iOS, and many other platforms and OSs.
It also completely changed the projects structure: each project is a folder with all resources as individual
.gmx files in #XML format. This allows version control, and thus collaboration. Another new feature is a built-in Box2D physics engine.Since the launch of Studio, the product has been fully developed by YoYo Games. This makes Game Maker 8.x a closed chapter.
2015, February: GameMaker was acquired by Playtech together with YoYo Games. Announcements reassured improvements and plans to appeal to more advanced developers. They also promised GameMaker Studio 2.0. Nothing was changed for developers.
2016, November: GameMaker Studio 2 beta was released.
2017, March: GameMaker Studio 2, with a completely redesigned IDE rewritten in #CSharp, was released.
Present
Currently, a single code base can run natively across multiple platforms including Android, iOS, HTML5, PS4, Xbox One, Windows Desktop, OS X, Ubuntu, Windows UWP.
Future
GameMaker Studio 2 Roadmap