Bazinga Stars [official]
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The official channel for Bazinga Stars, the 100% user-curated Brawl Stars server.

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We will then write an editor for that format.
Currently, i have written the entire specification, implemented it in the c++ and webui (javascript) side. Im not sure if it works though.
Im now writing the exporter (the thing that will convert this to SC)
Vector animation format done, map editor also done
Work on the 3d editor has began, will probably finish by evening
SCW progress: i created a black cube. Tried to add cesium man, it crashes. Im going to take a break after ~15 hours of experimenting on this
Big progress on SC graphics tomorrow
Update:
- client is now fully stable
-SCW animations almost work (geomrtry scaling isnt accounted for)
-SCs dont load
-Frankenstein websocket connectivity thing has a breakthrough after ~2 months in the works
LogicGameObjectManagerClient is broken
Battles now finally work, but the player is dead and the environment is black. 3d editor has progressed a bit so ill make a custom environment, and once this is done i will send the 2nd screenshot
3d models nearly done. Cesium man taking a nap (animations work too)
The menu
3d maps, only on Bazinga Stars (R)
Bazinga stars is coming SQQN
2D animation editor SQQN