Yonle: Notes
The HTML5 game that i made. https://yonle.lecturify.net/shot/ Game Goal: - Shot as many fruits as you can - Don't shot the skulls.
Game updated a bit. Now it's a bit harder.
Enjoy
Enjoy
You could view my nostr profile alongside with my recent nostr post via my website now.
https://yonle.lecturify.net/nostr/
[Backend is also open source]
https://yonle.lecturify.net/nostr/
[Backend is also open source]
Nostr
A sysadmin, self taught programmer from Indonesia. Also an relay operator.
Not accepting any private messages regarding cryptocurrencies, marketings, project promotions or similar.
Photo profile is from stok33:
<a href="https://stok33.github.io/freeillusts/"…
Not accepting any private messages regarding cryptocurrencies, marketings, project promotions or similar.
Photo profile is from stok33:
<a href="https://stok33.github.io/freeillusts/"…
Since replit changes how they work, Almost every single bots that i serve has been killed.
I swear just look how similiar these shits are.
Both did the same just in different guises
Both did the same just in different guises
After bunch of improvements and tweaks, My Nostr bouncer finally reached to it's finest point.
I did not rewrite it to another language or anything. Still in NodeJS. Now it's efficient in both CPU and Memory usages.
Previously, At this normal traffic, The CPU usage will remain stuck at 50% and then goes 90% at almost every seconds, The load is up to 1. Now as i split two CPU intensive codes into 2 different processes (1 for http & ws connections, and 1 for talking to relays), It just went waaay better than it was before.
I also rewritted most part of the code, Particularly replacing
As the result of a lot of tweaks and improvements in the code, The difference is big. Big enough to be noticeable.
I did not rewrite it to another language or anything. Still in NodeJS. Now it's efficient in both CPU and Memory usages.
Previously, At this normal traffic, The CPU usage will remain stuck at 50% and then goes 90% at almost every seconds, The load is up to 1. Now as i split two CPU intensive codes into 2 different processes (1 for http & ws connections, and 1 for talking to relays), It just went waaay better than it was before.
I also rewritted most part of the code, Particularly replacing
Map()
to {}
, many other tweaks, and removal of some features that apparently just taking up RAM.As the result of a lot of tweaks and improvements in the code, The difference is big. Big enough to be noticeable.
Don't you every try to boost neither this channel or my chat group. Does not even worth it as i earn absolutely nothing at all.
Yonle: Notes pinned «Don't you every try to boost neither this channel or my chat group. Does not even worth it as i earn absolutely nothing at all.»
Durov is literally being more and more blatantly retarded on their claim, especially with the recent post in their channel about Signal
Thank god i have good alternative to suggest other than Matrix, It's XMPP.
The OMEMO encryption is way better than Telegram. Even the XMPP server owner could not read OMEMO encrypted message
The OMEMO encryption is way better than Telegram. Even the XMPP server owner could not read OMEMO encrypted message
Yonle: Notes
Well. Too intensive that it drives the kernel mad.
This is actually an exercise of making intensive app with multithreading in nodejs.
For streaming services like video websites (eg. youtube), We could use this principle to save some load with worker:
- Master Thread: HTTP server
- Worker Thread: Web rendering, Streaming, etc
- Master Thread: HTTP server
- Worker Thread: Web rendering, Streaming, etc
Yonle: Notes
I may start learning activitypub someday
The only thing that i was struggling on it was on the privkey and pubkey things.
A compelling reason of why you should ditch iPhone:
1. No services (eg. discord) in app store that will protect boobs
1. No services (eg. discord) in app store that will protect boobs