Knitpick | Siddharth Singh
1.37K subscribers
8 photos
16 files
27 links
Hey Guyz !
Whatโ€™s Up ?

Subscribe to the Channel For the Latest Updates & stuffs ! ๐Ÿ˜‰
Download Telegram
CapCut Premium v15.6.0 (Only for android users)๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ๐Ÿ”ฅ

(All pro features working with VPN)

Note: Connect VPN with US country server than start capcut
Nighttime cinematic scene filmed from a fixed extreme low-angle SIDE VIEW camera placed directly on an Indian asphalt road.

The camera is positioned perpendicular to the road, capturing only left-to-right movement

Strictly side profile view only No front-facing or head-on shots. "Environment

Rough Indian road texture with dust and tire marks

A harsh white Indian streetlight behind the scene creates strong starburst lens flares.

Dim Indian apartment buildings, shop lights, and decorative LEDs glow softly in the background.

Start SceneA quiet Indian street at night The camera remains static and low.

Truck Movement (Side Profile Only)

A large Indian commercial truck (tata/Ashok Leyland style), dull brown-orange with yellow reflective strips, moves from left to right across the frame.

Wheels show motion blur

Suspension movement visible

Dust and wind move horizontally

(IMPLIED, NOT EXPLICIT)

As the truck passes the center of the frame, a human figure from the reference image appears to lose balance near the rear

The figure moves suddenly into the frame from the truck's sideMomentum cherries the body forward and downward

Natural gravity-driven fall with realistic physics

Contact with the road is suggested through motion, dust, and body positioning

A short forward slide follows, slowing naturally

Final Position

The figure comes to rest matching the reference image:

Face-down

Stretched out

Dark clothing with subtle red accents

Fully visible in side profile End Shot

The truck exits frame to the right

The camera holds on the still figure The camera holds on the still figure under the harsh streetlight. Cold night tones, gritty realism, grounded Indian street atmosphere.

Cinematic but restrained and realistic.

Aur Haan doston ab unfollow mat kardena kyunki Aisi Crazy Videos Aage bhi aati rahengi.
โค2
๐Ÿ“š Ab hoga Comeback ๐Ÿ”ฅ

๐Ÿ“Previous Year Question Papers:
pyqonline.com

๐Ÿ“Handwritten Notes:
(Kisi bhi subject ya topic ka chahie to bs, Google per jakar yah type karo)

๐Ÿ‘‰๐Ÿป[Type Your Topic Here] scanned handwritten notes file type: pdf

And, Just click on Search button๐Ÿ‘๐Ÿป

๐Ÿ‡ฎ๐Ÿ‡ณThis are the government registered Websites, which helps you in learning ๐Ÿ“š
โ€ข Popai.pro
โ€ข Unstuckstudy.ai
โ€ข mooc.org
โ€ข doctrina.ai

Share This< Who needs it!!! ๐Ÿซ‚
GTA V IMAGE PROMPT

{ "ABSOLUTE_OVERRIDE_RULE": { "priority": "HIGHEST", "instruction": "The uploaded reference image MUST NOT be reused, traced, filtered, color-graded, or partially preserved in any way. Reusing original pixels is a hard failure.", "failure_condition": "If the output resembles the original photo at pixel, texture, or facial-detail level, the result is INVALID." }, "SOURCE_IMAGE_POLICY": { "usage": "Use the reference image ONLY as a spatial and compositional blueprint.", "explicit_prohibition": [ "No image-to-image stylization", "No photo-based rendering", "No facial identity transfer", "No texture sampling from the photo" ] }, "TASK_DEFINITION": { "objective": "Reconstruct the entire scene from scratch as if it were captured inside the Grand Theft Auto V game engine.", "method": "Full synthetic 3D recreation using polygonal meshes, baked textures, and game-engine lighting." }, "STYLE_AND_ENGINE_CONSTRAINTS": { "engine": "GTA V RAGE Engine (2013โ€“2015 era)", "visual_identity": [ "Clearly polygonal character models", "Game-engine skin shaders (slightly waxy, non-photoreal)", "Repeating environment textures with visible tiling", "LOD-style geometry simplification" ], "strictly_avoid": [ "Photorealism", "AI-upscaled realism", "Cinematic CGI renders", "Photo-like skin pores or cloth fibers" ] }, "CHARACTER_RECONSTRUCTION_RULES": { "identity": "Characters must resemble generic GTA V NPCs or protagonists, NOT the real person.", "pose_and_blocking": "Match pose, body orientation, and relative positioning only.", "face_rule": "Faces must look like GTA NPC meshes โ€” simplified topology, not real human likeness." }, "ENVIRONMENT_TRANSLATION": { "world": "Los Santos equivalent environment only.", "object_mapping_examples": { "smartphone": "in-game iFruit phone prop", "street": "GTA asphalt texture with decals", "buildings": "Los Santos modular architecture assets", "vegetation": "GTA V foliage system" }, "background_rule": "The background must look like an open-world game map, not a photographed city." }, "LIGHTING_AND_RENDERING": { "lighting_model": "Real-time GTA V lighting and shadow system", "atmosphere": "Subtle in-game haze and distance fog", "camera": "Standard third-person or free-roam gameplay camera" }, "OUTPUT_SPECIFICATION": { "format": "4K in-game screenshot look", "ui": "NO HUD, NO minimap, NO UI", "focus": "Gameplay-level sharpness, visible textures, no cinematic blur" }, "NEGATIVE_PROMPT": [ "Original photo preserved", "Filtered photograph", "Same face as reference", "Hyper-real skin", "Cinematic movie still", "AI photo realism", "Loading screen illustration", "Concept art painting style" ] } , KEEP THE FACE ALL SAME , DONT CHANGE THE FACE
โค1