This
- join multiple types that can be converted to strings
- it finds the best allocator among them by ranking them
- it'll only require one allocation
Here's the source: https://github.com/the-moisrex/webpp/blob/dev/core/include/webpp/strings/join.hpp
string::join will help you:- join multiple types that can be converted to strings
- it finds the best allocator among them by ranking them
- it'll only require one allocation
Here's the source: https://github.com/the-moisrex/webpp/blob/dev/core/include/webpp/strings/join.hpp
With the help of TaskWarrior and the two bash script files, gtask and gtask-markdown in the project, we can easily add the TODO table in the README.md file so every visitor can easily know about them and hopefully that'll help them to contribute more easily.
Seriously pro tip in C++20 concepts:
Do NOT use your instances of your concepts (the types that match your concepts) directly if they're going to be all over the place.
You WILL change the concept at some point. Use middle-man type aliases to extract information out of them.
Do NOT use your instances of your concepts (the types that match your concepts) directly if they're going to be all over the place.
You WILL change the concept at some point. Use middle-man type aliases to extract information out of them.
Web++: A C++ Web Framework
Seriously pro tip in C++20 concepts: Do NOT use your instances of your concepts (the types that match your concepts) directly if they're going to be all over the place. You WILL change the concept at some point. Use middle-man type aliases to extract information…
I think I should propose this to be added to the C++ Core Guideline if it's not already there.
It could get really messy if you don't follow this. Trust me, I currently getting bitten by it already! 😅
It could get really messy if you don't follow this. Trust me, I currently getting bitten by it already! 😅
You can pass
I'm using this for passing allocators in any order; there was simpler solutions for that but allocators don't usually support copy assignment operator but do support copy constructors.
std::tuple's elements in any order with this.I'm using this for passing allocators in any order; there was simpler solutions for that but allocators don't usually support copy assignment operator but do support copy constructors.
Web++: A C++ Web Framework
You can pass std::tuple's elements in any order with this. I'm using this for passing allocators in any order; there was simpler solutions for that but allocators don't usually support copy assignment operator but do support copy constructors.
It got even better than that, now it "default constructs" the ones that you didn't pass too.
But clang doesn't seem to like it. I suppose I need to extract one of those lambdas out as a struct to fix that!
It would be less pretty though :)
But clang doesn't seem to like it. I suppose I need to extract one of those lambdas out as a struct to fix that!
It would be less pretty though :)
Web++: A C++ Web Framework
It got even better than that, now it "default constructs" the ones that you didn't pass too. But clang doesn't seem to like it. I suppose I need to extract one of those lambdas out as a struct to fix that! It would be less pretty though :)
I end up doing this;
C++ is stupid 😅
C++ is stupid 😅
The choice between
1.
For the first one I have to change lots of things, but it seems more convenient choice!
What do you think?
1.
Traits and SubTraits
2. TraitsPack and Traits
seems really hard.For the first one I have to change lots of things, but it seems more convenient choice!
What do you think?
This is "Interesting, confusing, feels like it should perform better, but you know it doesn't" kinda code.
The benchmark
Inspired by: Printing 1 to 1000 without loop or conditionals
The benchmark
Inspired by: Printing 1 to 1000 without loop or conditionals
Which one is the best alternative to
With these, you can make the static_assert(false), type-dependent; thus instead of evaluating it at point of compiling the function, it gets evaluated when the function's type is known which means
And also there's a std::dependent_false proposal which in this code is an alternative for always_fasle.
Click here to see the code
static_assert(false, "oops")?With these, you can make the static_assert(false), type-dependent; thus instead of evaluating it at point of compiling the function, it gets evaluated when the function's type is known which means
if constexpr statements work in that time.And also there's a std::dependent_false proposal which in this code is an alternative for always_fasle.
Click here to see the code
Web++: A C++ Web Framework
Which one is the best alternative to static_assert(false, "oops")? With these, you can make the static_assert(false), type-dependent; thus instead of evaluating it at point of compiling the function, it gets evaluated when the function's type is known which…
There are also alternatives to the "
!sizeof(decltype(input))" part which you can see here.artificial::mind blog
always_false<T>
template <class T> struct foo { static_assert(false, "must use correct specialization"); }; template <> struct foo<int> { // valid use of foo<T> ... }; Sometimes, good intentions are punished by the compiler: <source>:4:19: error: static assertion failed:…
Replace a template parameter of a templated type from A to B.
With this you are able to change a template parameter of a type from the old type to the new type that you specify.
This is particularity good for when you have want to change the allocator type from current allocator to the new allocator you want without knowing the templated type.
The source code
I'm going to use this to identify, and change your allocator type after finding the best allocator that matches your needs; but this thing is good for other template meta programmings as well.
Of course this has some limitations as well. For example if your templated type includes "auto" or "decltype(auto)" or any non-type template parameters, you will have a problem. This code only works on templated types that their types are types themselves and won't work on types that include template template (template <template...> typename) template parameters.
With this you are able to change a template parameter of a type from the old type to the new type that you specify.
This is particularity good for when you have want to change the allocator type from current allocator to the new allocator you want without knowing the templated type.
The source code
I'm going to use this to identify, and change your allocator type after finding the best allocator that matches your needs; but this thing is good for other template meta programmings as well.
Of course this has some limitations as well. For example if your templated type includes "auto" or "decltype(auto)" or any non-type template parameters, you will have a problem. This code only works on templated types that their types are types themselves and won't work on types that include template template (template <template...> typename) template parameters.
Meet tuple_filter; it helps you filter the types inside a std::tuple or any tuple-like type based on a C++20 concepts (or older versions if you'd like).
Unfortunately we're not able to directly pass a C++20 concept as a template so the user of this type has to pass a
See the source code on the Compiler Explorer
I've also implemented this in another way long ago while implementing the"extension system" of this project.
Here's the source code of that implementation on GitHub.
Unfortunately we're not able to directly pass a C++20 concept as a template so the user of this type has to pass a
template<typename> typename template struct containing static constexpr bool value.See the source code on the Compiler Explorer
I've also implemented this in another way long ago while implementing the"extension system" of this project.
Here's the source code of that implementation on GitHub.