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The end of the Cold War and the collapse of the Soviet Union came as an unpleasant surprise for the defense industries of many countries. Former Soviet republics inherited large amounts of outdated military equipment, along with a pile of ambitious projects that were no longer affordable. Western states, meanwhile, entered the new reality with oversized armies. Their arsenals were packed with vehicles built for a global conflict that, fortunately, never happened.
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The Centauro wheeled tanks have become one of the most recognizable symbols of Italy’s modern defense industry. These fast vehicles, packed with advanced technology, first appeared in the early 1990s and are still considered among the best in their class. In War Thunder, they pull double duty as scouts and MBT hunters, and they do both jobs exceptionally well. Today, we’ll show you how to make the most of their potential on the battlefield.
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Tactics: Centauro Family
The Centauro wheeled tanks have become one of the most recognizable symbols of Italy’s modern defense industry. These fast vehicles, packed with advanced technology, first appeared in the early 1990s and are still considered among the best in their class.…
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On July 7th starting from 07:00 GMT, the game servers may be temporarily unavailable due to the release of update 2.57.1.6. The new version is incompatible with the previous one, so you will need to update your client to log in.
We apologize for any inconvenience and thank you for your understanding!
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Ground Vehicles
▪️AEC Mk II — a bug where the wrong wheels were damaged upon being hit has been fixed.
▪️M1A2 SEPv3, M1A2 — position of the mesh with the “TUSK” modification has been fixed.
▪️Leopard 1A5BE — the “rose” texture on the torn barrel has been fixed.
▪️Hummel — the inscription on the rear of the hull has been fixed.
Aircraft
▪️Yak-130 — a bug with the positioning of the aerobatic smoke has been fixed.
▪️Tu-2 (all variants) — the variometer operation has been fixed.
▪️F3D-1 — the altimeter operation has been fixed.
▪️F-106A — automatic opening and closing of doors when launching air-to-air missiles has been fixed. (Report).
▪️F-111A — automatic opening and closing of doors during AAM launches and bomb drops has been added.
Locations
▪️Alaska, Sweden — collision of the trees on these locations has been fixed.
▪️Hürtgen Forest, Ash River — a collision bug with some of the rocks has been fixed.
▪️Maginot Line (Winter) — a collision bug on the frozen lake has been fixed.
Naval Vessels
▪️A “Crew” section has been added to the ship hangar’s X-ray filter; activating it allows you to view the compartments containing the reserve crew. As a reminder, the full distribution of the crew across the ship can be viewed in the Protection Analysis tab, located within the Armor section.
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We keep fighting cheaters using your reports and the anti-cheat systems, and as usual, today we’re sharing a bit of info on bans that we’ve distributed over the past month. If you’d like to help keep War Thunder free from cheating, you can find out how to file a report and how our anti-cheat system works on our Wiki.
Since our last fair play update, we have banned 2,165 accounts that were found to have violated the rules, specifically paragraph 3.2.3 of the EULA, namely the automation of gameplay (use of bots) and cheat software.
Additionally, 37 temporary bans were issued for violating paragraph 3.2.4 of the EULA. These violations included colluding with the opposing team to repeatedly capture zones and/or profiting from mutual damage without the intention of engaging in combat.
Furthermore, 203 accounts were banned for a week or longer for intentional teamkilling and griefing, including 11 permanent bans.
Finally, 6,673 accounts involved in referral system fraud, en-masse multi-accounting or both have been permanently banned.
📜For complete transparency, we will publish the full list of permanently banned players. This list will be available for two weeks following the publication of this article.
We recommend that you set a strong password for your account and enable two-step authentication in your profile security settings. We have the following 2FA options available: email, SMS, TOTP (Gaijin Pass/Google Authenticator).
We’d also suggest that you turn on 2FA for the email that is linked to your Gaijin account for additional security, as this will protect your account from fraudsters. And remember, don’t use prohibited client modifications and never share your account information with anyone.
The War Thunder Team
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YouTube
War Thunder Infantry — Third Testing Phase Trailer
https://wt.link/Infantry_CBT3
We’re preparing for the third phase of the CBT for War Thunder Infantry. Today, we’ll tell you about a new location, new mechanics for large-scale battles, changes based on your feedback, and dozens of gameplay refinements.…
We’re preparing for the third phase of the CBT for War Thunder Infantry. Today, we’ll tell you about a new location, new mechanics for large-scale battles, changes based on your feedback, and dozens of gameplay refinements.…
🪖 Infantry in War Thunder: the third testing stage is coming soon!
We’re preparing for the third phase of the CBT for War Thunder Infantry. Today, we’ll tell you about a new location, new mechanics for large-scale battles, changes based on your feedback, and dozens of gameplay refinements.
Here's what the devs have prepared:
✅ New map — Kivu, set in Central Africa, roughly 4x bigger than previous locations
✅ 64 vs 64 format — 128 players per session
✅ Passenger transport for up to 5 soldiers
✅ Arcade Battles are back with reworked markers
✅ Class loadout presets are more distinct now — who you bring to battle actually matters
✅ New feature: Total Superiority
✅ Separate graphics settings for Infantry modes
✅ New weapon skins and dozens of gameplay improvements
There's also a new mechanic being tested on Kivu that could change large-map tactics for good... 👀 More details coming very soon.
Apply now and get ready for battle! 🔥
We’re preparing for the third phase of the CBT for War Thunder Infantry. Today, we’ll tell you about a new location, new mechanics for large-scale battles, changes based on your feedback, and dozens of gameplay refinements.
Here's what the devs have prepared:
✅ New map — Kivu, set in Central Africa, roughly 4x bigger than previous locations
✅ 64 vs 64 format — 128 players per session
✅ Passenger transport for up to 5 soldiers
✅ Arcade Battles are back with reworked markers
✅ Class loadout presets are more distinct now — who you bring to battle actually matters
✅ New feature: Total Superiority
✅ Separate graphics settings for Infantry modes
✅ New weapon skins and dozens of gameplay improvements
There's also a new mechanic being tested on Kivu that could change large-map tactics for good... 👀 More details coming very soon.
Apply now and get ready for battle! 🔥
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Aircraft
▪️A bug where the calculated damage against bases was missing from the weapon description for air-to-ground missiles and bombs has been fixed.
Ground Vehicles
▪️A bug with the ammunition replenishment order at capture points has been fixed (shells now load correctly into the first stage rack). (Report).
Interface
▪️A bug where the button to open the Secondary weapons menu was missing from the aircraft information window accessed via the crew slots in the hangar has been fixed.
Customization
▪️A bug where decals and decorations did not display on Multi-Vehicle SAM TADs vehicles in battles and test drives has been fixed. (Report)
Tank Football
▪️The Tank Football leaderboards now allow you to view rankings from previous game days.
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Hey everyone! We’re back with a new set of decals for you for July, we hope you’re staying cool! We have quite an eclectic mix this time around with a little bit of everything, personal markings, squadron markings, graffiti, the lot. We have also discovered that our decal artist dislikes clowns very much, sorry Fenris!
We’ve also got a small survey for you if you have the time, just some short questions about the monthly decal event, what decals you like, whether the event enhances your enjoyment of the game, things like that. It should only take a minute or so, please consider clicking below if you’d like to give some feedback.
🏪 The following decals are available from July 9th (11:00 GMT) until August 10th (09:00 GMT).
All of the emblems will come with a detailed description. This will generally consist of the history of the marking, its design, which vehicles used it, and where it was often placed on vehicles historically if applicable (some emblems are taken from badges, which weren’t always applied). This way you can more easily recreate the original positioning if you’d like.
That’s all for today, thanks for reading down to the bottom! We hope you like the selection for July and thank you generally for participating in these events, they’re fun to make. Give the survey a look if you can, and we’ll see you in August!
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Today we are pleased to announce that we have opened the Official War Thunder Discord server! The War Thunder Discord server is the ideal place for you to get the most up to date game news, talk to other community members and make new friends playing War Thunder.
The Official War Thunder Discord server is run by the community team, who will regularly chat with everyone, and share insights or other information that may be interesting. War Thunder developers will occasionally pop in and make themselves be known as well. You can chat with everyone in the General chat channel, allowing you to talk to other community members and staff members directly.
We want the Official War Thunder Discord Server to be a relaxed environment. Share your experiences, whether that be positive feedback or constructive criticism.
We’ve designed the server in way so that you can meet new people and get a squad going. Head over to the Find Players and Find A Squadron chat channels, let yourself be known and meet others!
The server is new and may not be perfect yet, but over time we’ll be adding new channels and improving it where needed. Let us know what you’d like to see, and we’ll try and make it happen!
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YouTube
Thunder Show: HOOLIGAN
We’re making the show together with you, our players!
How to get on Thunder Show — https://youtu.be/t4VMkbcFc2c
Welcome to Thunder Show and the most wonderful moments of the past week!
WT Live — https://live.warthunder.com/post/1176062
This video is available…
How to get on Thunder Show — https://youtu.be/t4VMkbcFc2c
Welcome to Thunder Show and the most wonderful moments of the past week!
WT Live — https://live.warthunder.com/post/1176062
This video is available…
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Hungary was one of the first countries in the world to create its own air force. Austro-Hungarian aces — József Kiss, István Féjes, and others — were fighting in the skies over Europe as far back as World War I. But after Austria-Hungary's defeat, the state was forbidden from even having military aviation. Despite this, Hungary began secretly rebuilding its air force under the cover of organizing aviation clubs. By 1938, when the ban was lifted, the forces had long since been formed and consisted of around seventy Italian CR.32 biplane fighters, plus a few German Junkers Ju 86 bombers.
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History of Hungarian Aviation
Hungary was one of the first countries in the world to create its own air force. Austro-Hungarian aces — József Kiss, István Féjes, and others — were fighting in the skies over Europe as far back as World War I. But after Austria-Hungary's defeat, the state…
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At the height of the Cold War, countries across Africa, Asia, Central America, and South America were swept by a wave of guerrilla movements. Argentina was no exception.
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Pucará: Argentine Fortress
At the height of the Cold War, countries across Africa, Asia, Central America, and South America were swept by a wave of guerrilla movements. Argentina was no exception.
This video is available with voiceovers and subtitles in multiple languages. You can…
This video is available with voiceovers and subtitles in multiple languages. You can…
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We’ve already covered many of the mechanics and vehicles from the Heavy Cavalry update, but we still haven’t taken the tanks that inspired the update’s name for a drive. Time to fix that! Today we’ll play the new Abrams variants from the American and British tech trees.
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Abrams Tanks in Heavy Cavalry
We’ve already covered many of the mechanics and vehicles from the Heavy Cavalry update, but we still haven’t taken the tanks that inspired the update’s name for a drive. Time to fix that! Today we’ll play the new Abrams variants from the American and British…
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Aircraft
▪️The point of interest and aiming points set by the player now persist after respawning.
▪️Su-30MK2 AMV (USSR), Su-30MKK (China), J-11A, MiG-29N (Japan) — the designations for the RVV-AE missiles on the HUD and MFD have been added.
▪️B-25J (all variants) — a bug that caused the fuel to be distributed unevenly, causing the plane to roll to the left has been fixed. (Report).
Ground Vehicles
▪️A bug that caused vehicles to move backwards much faster than they should has been fixed. (Report, Report, Report).
Naval Battles
▪️A bug where the shell impact point indicator was tied to guns that had not yet aimed at the target, causing it to appear only after all guns had finished aiming, has been fixed.
Graphics
▪️A bug that caused trees to disappear from the scope view when zooming in has been fixed.
▪️A bug that occurred when playing aircraft that caused some shadows at medium distances to be missing on the “Very High” ▪️Shadow Quality setting has been fixed.
▪️Infantry mode graphics settings are now separate from the general settings.
▪️A bug causing visual artifacts during Naval Battles on Macs with Intel and AMD graphics cards has been fixed.
Interface
▪️A bug that caused the “Attention to the map” command to stop working when clicking on the minimap if the show cursor button was different from the default one (Alt) has been fixed. (Report).
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On July 14th 1789, the Bastille fortress-prison fell, becoming a pivotal event of the French Revolution. More than 90 years later, this date began to be celebrated as a national holiday. In the 20th century, a military parade on the Champs-Élysées was added to the festivities, featuring the Patrouille de France painting the world-famous tricolor in the sky with smoke!
When: From July 14th (11:00 GMT) until July 17th (11:00 GMT).
Where: France > Aviation > Premium vehicles.
When: From July 14th (11:00 GMT) until July 17th (11:00 GMT).
Task: Earn 3,000 mission points in battles where you used French vehicles at rank III or higher to receive the “Bastille Day” trophy!
Inside this trophy, you’ll receive one of six previously available decals:
Please note: After finishing the task, you need to collect the reward manually.
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Last weekend marked the conclusion of the WTCS Challenger League Major II, the second major event of the War Thunder Championships Series Challenger League.
In the end, Team Warning secured first place and strengthened their position in the standings with 139 points. Close behind, COVERT claimed second place with 101 points, while NEXUS completed the podium in third place with 84 points.
This second Major has further shaped the race for the Challenger League title, with Team Warning delivering a dominant performance at the top of the standings. COVERT and NEXUS also confirmed themselves as strong contenders as the season progresses, while ENP and SkyHammer remain well within reach of the leading pack heading into the next stage of the competition.
Congratulations to Team Warning on their victory in Major II!
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Almost everyone with even a passing interest in jet aviation has heard of the MiG-21. It’s one of the most mass-produced and recognizable fighters in history. The MiG 21 2000, however, is far less widely known. And that’s no surprise: it was a fairly rare Israeli deep modernization program, created for countries that wanted to keep a time-tested aircraft in service while bringing its capabilities closer to modern standards. In War Thunder, we can finally see how well that idea worked.
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MiG-21 2000: The Legend Gets a Second Wind
Almost everyone with even a passing interest in jet aviation has heard of the MiG-21. It’s one of the most mass-produced and recognizable fighters in history. The MiG 21 2000, however, is far less widely known. And that’s no surprise: it was a fairly rare…
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