Download 1024 ps vita game, all games is NoNpDRM format, you can install it on vita3k emulator
https://terabox.com/s/1W9F9YnVLeKvESJghSa8ZMg
https://terabox.com/s/1W9F9YnVLeKvESJghSa8ZMg
@everyone Vita3K Android release 9 is here!
Changelog (non exhaustive list):
- Improvements to double buffer: Fix graphics in games like J-Star victory, Gravity Rush...
- Overlay joystick improvements: You can now run diagonally
- Touchscreen fixes: Fix regressions and touchscreen issues
- Overlay improvements: Should use a lot less GPU power
- Overlay: The overlay button size can now be modified
- App pausing: Re-enabled and no longer freezes the application
- Fix gxm alignment issues: Fix regressions in Tokyo Xanadu, Trails of Cold Steel 2
- Texture replacement support: Support png, uncompressed textures, BCn compressed textures (Snapdragon only), ASTC compressed textures (any phone). Textures have to be manually places in /Android/data/org.vita3k.emulator/files/textures/import/game_id
PC Rebase:
- Kitakata/Zangetsu: Add Indonesian and Malaysian languages
- ExtremeExploit: Use curl for http request, should fix issues preventing the compatibility database to be updated
- redpolline: Refractor the filesystem architecture (not relevant for Android but still a lot of work)
- Macdu: Improvements and fixes to the ngs player, fix the Audio in Borderlands 2, Mickey Power of 2, Valhalla Knights 3
- Macdu: Fix ingame dialogs freezing the emulator under certain circumstances
- Macdu: Plenty of shader fixes, fixes the graphics of Hyperdimension Neptunia, FIFA and Borderlands 2 (require shader cleanup)
- Macdu: Improve ngs support of mono voices, fixes AoT game audio
- Macdu: Properly initialize gxm texture objects, fixes cutscenes in GoW
- Macdu: Rewrite the surface and texture cache, performance improvements and needed for texture replacement
- Macdu: Vulkan refractor, fixes chaos ring and improve performance for driver with bad memory allocators
https://github.com/Vita3K/Vita3K-Android/releases/download/v9/vita3k-android-release-9.apk
Changelog (non exhaustive list):
- Improvements to double buffer: Fix graphics in games like J-Star victory, Gravity Rush...
- Overlay joystick improvements: You can now run diagonally
- Touchscreen fixes: Fix regressions and touchscreen issues
- Overlay improvements: Should use a lot less GPU power
- Overlay: The overlay button size can now be modified
- App pausing: Re-enabled and no longer freezes the application
- Fix gxm alignment issues: Fix regressions in Tokyo Xanadu, Trails of Cold Steel 2
- Texture replacement support: Support png, uncompressed textures, BCn compressed textures (Snapdragon only), ASTC compressed textures (any phone). Textures have to be manually places in /Android/data/org.vita3k.emulator/files/textures/import/game_id
PC Rebase:
- Kitakata/Zangetsu: Add Indonesian and Malaysian languages
- ExtremeExploit: Use curl for http request, should fix issues preventing the compatibility database to be updated
- redpolline: Refractor the filesystem architecture (not relevant for Android but still a lot of work)
- Macdu: Improvements and fixes to the ngs player, fix the Audio in Borderlands 2, Mickey Power of 2, Valhalla Knights 3
- Macdu: Fix ingame dialogs freezing the emulator under certain circumstances
- Macdu: Plenty of shader fixes, fixes the graphics of Hyperdimension Neptunia, FIFA and Borderlands 2 (require shader cleanup)
- Macdu: Improve ngs support of mono voices, fixes AoT game audio
- Macdu: Properly initialize gxm texture objects, fixes cutscenes in GoW
- Macdu: Rewrite the surface and texture cache, performance improvements and needed for texture replacement
- Macdu: Vulkan refractor, fixes chaos ring and improve performance for driver with bad memory allocators
https://github.com/Vita3K/Vita3K-Android/releases/download/v9/vita3k-android-release-9.apk
@everyone Vita3K Android Release 10 is here!
Changelog (non exhaustive list):
- Fix crash on Android 14 (thanks to Kazuki/Adrien for their help)
- Graphical fixes for double buffer (fix the rendering in Terraria)
- Fix some io-related Android specific crashes
- Implement asynchronous shader compilation: reduces significantly stutter caused by shader compilation (at the cost of temporary graphical glitches) and speed up by 2x-3x shader compilation time
- Shader performance improvements
- Fix some performance regressions from v9
PC rebase:
- Use guest pointer for the gxm alloc space, allows FIFA to go ingame with native buffer / page table (Macdu)
- gxm and renderer refractoring (bookmist)
- Improce codec/renderer YUV support, fixes the FMV in Ys origin (Macdu)
- Plenty of shader fixes: Fix graphical issues in 2D ubisoft games (child of light, Rayman) (Macdu)
- Fix kernel thread end callback, allows Tearaway to go ingame (Macdu)
- Page align the stack top, allows spiderman to go ingame (Macdu)
- Decrease the rendertarget size, allows Killzone to go ingame (Macdu)
- Update Indonesia/Malaysia translation (Croden, kitakata, darkhash)
- Update Japanese translation (nishinji)
- Plenty of other shader fixes: Fix GPU crash in Spiderman and Exist archive (Macdu)
- Rewrite TransferCopy: performance improvements and fix graphics in Spiderman (Macdu)
- Fix a gxm softlock, allow Unit 13 to go ingame (Macdu)
- Happy new year! (ExtremeExploit)
https://github.com/Vita3K/Vita3K-Android/releases/download/v10/vita3k-android-release-10.apk
Changelog (non exhaustive list):
- Fix crash on Android 14 (thanks to Kazuki/Adrien for their help)
- Graphical fixes for double buffer (fix the rendering in Terraria)
- Fix some io-related Android specific crashes
- Implement asynchronous shader compilation: reduces significantly stutter caused by shader compilation (at the cost of temporary graphical glitches) and speed up by 2x-3x shader compilation time
- Shader performance improvements
- Fix some performance regressions from v9
PC rebase:
- Use guest pointer for the gxm alloc space, allows FIFA to go ingame with native buffer / page table (Macdu)
- gxm and renderer refractoring (bookmist)
- Improce codec/renderer YUV support, fixes the FMV in Ys origin (Macdu)
- Plenty of shader fixes: Fix graphical issues in 2D ubisoft games (child of light, Rayman) (Macdu)
- Fix kernel thread end callback, allows Tearaway to go ingame (Macdu)
- Page align the stack top, allows spiderman to go ingame (Macdu)
- Decrease the rendertarget size, allows Killzone to go ingame (Macdu)
- Update Indonesia/Malaysia translation (Croden, kitakata, darkhash)
- Update Japanese translation (nishinji)
- Plenty of other shader fixes: Fix GPU crash in Spiderman and Exist archive (Macdu)
- Rewrite TransferCopy: performance improvements and fix graphics in Spiderman (Macdu)
- Fix a gxm softlock, allow Unit 13 to go ingame (Macdu)
- Happy new year! (ExtremeExploit)
https://github.com/Vita3K/Vita3K-Android/releases/download/v10/vita3k-android-release-10.apk
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Forwarded from All Emulator Android Update (Shitpost 🗿) (༺YT•Enix Leonhart༂)
lime3ds-2110-android-universal.apk
59.3 MB
Lime3DS 2110
Fixed a crash when entering fullscreen while playing Super Smash Bros. 3DS on Vulkan (#87)
Minor across-the-board performance improvements on Mali GPUs
Android: Fixed on-screen overlay joysticks having an incorrect draw order
Updated build environments
Formatting: Clang 15 --> 18
Linux build: Clang 15 --> 18
Android build: AGP 8.2.1 --> 8.3.2
Gradle 8.2 --> 8.4
Notes:
The Smash Bros fix included a large-scale restructure of several sections of the Vulkan renderer. This may result in compatibility improvements for other games which we did not expect. Please feel free to share these with us if you find any!
Fixed a crash when entering fullscreen while playing Super Smash Bros. 3DS on Vulkan (#87)
Minor across-the-board performance improvements on Mali GPUs
Android: Fixed on-screen overlay joysticks having an incorrect draw order
Updated build environments
Formatting: Clang 15 --> 18
Linux build: Clang 15 --> 18
Android build: AGP 8.2.1 --> 8.3.2
Gradle 8.2 --> 8.4
Notes:
The Smash Bros fix included a large-scale restructure of several sections of the Vulkan renderer. This may result in compatibility improvements for other games which we did not expect. Please feel free to share these with us if you find any!
Forwarded from All Emulator Android Update (Shitpost 🗿) (༺YT•Enix Leonhart༂)
vita3k-android-release-12.apk
14.1 MB
Vita3K Android release 12 Changelog (non exhaustive list):
SD card support: Allow any folder to be specified as the OS/game data folder (inspired by the PR from nurunuruslime)
Allow the overlay to be used at the same time as the touchscreen
Fix black bands appearing sometimes at the top and bottom of the application on some devices
Fix bug causing game installation to be 10x slower than expected
Fix accelerometer and gyroscope on android game consoles
Some crash fixes
Add controller opacity (dima)
Rebase on PC version:
Fix audio regression (bookmist)
Code cleanup, refractoring and small optimisations (bookmist, Nishinji and GermanAizek)
Improved error messages (croden)
GUI improvements (Zangetsu)
Improve depth-stencil retrieval, fix Ratchet and Clank (Macdu)
Add support for module unloading/reloading, allows FFX to be playable (Macdu)
Improve ffmpeg dependency (KhoraLee)
Improve Transfer downscale/copy, fix graphical issues in Phantasy Star Nova (Macdu)
Improve Polish localization (mavethee)
SD card support: Allow any folder to be specified as the OS/game data folder (inspired by the PR from nurunuruslime)
Allow the overlay to be used at the same time as the touchscreen
Fix black bands appearing sometimes at the top and bottom of the application on some devices
Fix bug causing game installation to be 10x slower than expected
Fix accelerometer and gyroscope on android game consoles
Some crash fixes
Add controller opacity (dima)
Rebase on PC version:
Fix audio regression (bookmist)
Code cleanup, refractoring and small optimisations (bookmist, Nishinji and GermanAizek)
Improved error messages (croden)
GUI improvements (Zangetsu)
Improve depth-stencil retrieval, fix Ratchet and Clank (Macdu)
Add support for module unloading/reloading, allows FFX to be playable (Macdu)
Improve ffmpeg dependency (KhoraLee)
Improve Transfer downscale/copy, fix graphical issues in Phantasy Star Nova (Macdu)
Improve Polish localization (mavethee)
Download 1024 ps vita game, all games is NoNpDRM format, you can install it on vita3k emulator
https://terabox.com/s/1W9F9YnVLeKvESJghSa8ZMg
https://terabox.com/s/1W9F9YnVLeKvESJghSa8ZMg