Unity Asset Collection (Daily Update)
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Poly HP - Plant (NEW Asset)
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Plant (840 vertex)

6 colors textures (2048x2048)

11 basic animations
Idle
Walk
Run
Attack x2
Damage x2
Jump
Stunned
Die
GetUp
Poly HP - Minotaur (NEW Asset)
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Minotaur (1878 vertex)

6 colors textures (2048x2048)

11 basic animations
Idle
Walk
Run
Attack x3
Damage x2
Stunned
Die
GetUp
Stylised PBR 3D Forest Pack (NEW Asset)
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This PBR package contains everything you need, from stylised tress to branches, vegetation, plants, mushrooms and rocks, ready for you to create a beautiful forest environment. Just drag and drop the variety of prefabs and get things going.

THE PACKAGE CONTAINS:
Birch Trees : 18
Oak Trees : 17
Pine Trees : 4
Trunks : 10
Stumps : 4
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Asset Inventory (Latest version)
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A lightning-fast search for assets OUTSIDE your current project. Find content in assets you purchased or downloaded WITHOUT IMPORTING and bring them in with a single click.
Search index powered by SQLite
Use database simultaneously from multiple projects, even at the same time
Asset Store and custom locations
Incremental indexing, stop start and restart at any time
Hassle-free process
Easy one-window solution
Configurable result size and quick paging
Editor tooling, no runtime API
Full source-code included
Toon Fire Collection (NEW Asset)
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Features
• 20x Shuriken Particle Systems
• Colors changeable within Unity
• High performance, great for mobile devices
• Works against white background
• Uses materials; “Mobile Alpha Blended” and “Mobile Additive” for glow

This is a great starting point for video game effects, and is optimal for use on mobile devices.
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Plasma Ball (NEW Asset)
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Retro Sci-fi Plasma / Tesla Ball created using Shuriken Particle System. Comes in 3 color variations, colors are easy to change in Unity.

Features
• 276 tris / 512 x 512 px texture
• Customizable colors
• 3 Premade Variations
• Scenes and examples
• Easy Drag and Drop
• Added Mobile Versions with optimized textures and particle systems
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Doloro Fur PRO (NEW Asset)
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Doloro Fur PRO allows you to get the most realistic simulation of the fur, without which no modern AAA project can do.
Options for use of this product are limited only by your imagination, such options can be items of clothing, animals or the environment objects.
The package contains a set of different builds of the shader, every kind of build for different computational complexity. All builds require support of Shader Model 5.0.
Nature Elemental Epic Creature (NEW Asset)
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Here we have an amazing "Nature Elemental" to add to your fantasy themed game!
This living tree includes 16 Animations as well as some nice additional particle effects to help enhance the eyes.
Good or Bad and Ready to protect the forest!
Animations Include:
-Big Attack
-Big Smash
-Cast Spell
-Death 01
-Death 02
-Forward Attack
-Get Hit 01
-Get Hit 02
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Procedural Circular Health and Progress Bars Pro (Latest version)
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This asset is a fully procedural circular progress bar generator using the power of the GPU to create totally unique creations with only a few clicks. The amount of settings allow for nearly unlimited customizability.
Easy to Use Simply add the prefab to your scene or add the script to a GameObject and you are good to go! Use pre-made methods to add/remove or set progress in percent or custom values!
Universal Vehicle Controller (Latest version)
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Universal Vehicle Controller (UVC) is an asset on the basis of which you can make a racing game with excellent physics. UVC is suitable for creating races of different genres: Standard racing, Drift, Drag, Bike etc. UVC has the ability to play local multiplayer (Split screen).
A feature of the asset is the ability to create a simple arcade physics of the car, due to which any player can play the game created on the basis of UVC, even without experience playing racing games.
Mech Combat Kit (Latest version)
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The Mech Combat Kit comes with all the features you need to build an exciting, action-packed mech combat game:
- Rigidbody-based Mech Controller with third-person and cockpit perspectives. Smooth, fun and easily handles bumps and ramps. Includes jetpack capability!
- Loadout System to create mechs with loadouts, save them to slots and spawn during gameplay.
Blue Collar Guy (NEW Asset)
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Middle Aged Blue Collar Guy.
Three LODs:
LOD0: 3100 tris
LOD1: 2500 tris
LOD2: 1900 tris

PBR Standard Metallic materials, with Albedo, Normal and Metallic/Smoothness textures in 2k resolutions.
Model has NO animations, but is skinned and Mecanim ready. You can use MoCap or any other Mecanim compatible animations to live him up.
Video bellow uses some sample MoCap animations to show you the skinning and the range of motions available to the model. It has also skinned eyes.
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Skinny Guy (NEW Asset)
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Two LODs
LOD0 - 3400 tris
LOD1 - 2000 tris

Two PBR materials with Albedo, Normal and Metallic/Smoothness maps in 2k resolution.
Model has NO animations included!
However its Mecanim ready and can be used with MoCap or any other animation that works with Mecanim.
Bellow you can see video with an example showing you the skinning and the range of motions available to the model.
It has skinned eyes also.
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Body Builder (NEW Asset)
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Two PBR Standard Metallic materials.
Albedo, Normal and Metallic/Smoothness maps in 2k resolution.
Body texture in psd format included so you can change the text on the shirt,
Model has NO animations. It is however skinned and Mecanim ready. You can use Mocap or any other Mecanim compatible animation to live him up. It has animatable eyes too.
Video bellow uses Mocap Animations to show you the skinning and the range of motions available to the model.