TON Punks has added $31,500 in farming rewards to the TON/PUNK v2 pool. Until March 6, participants will share 10,000 STON ($29.5K) and 2,000 USDT!
Withdrawal lock: 28 days
1. Add TON and PUNK to the liquidity pool on ston.fi
2. Stake the received LP tokens in farming.
Instructions on how to participate are also available in the video guide.
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Now $PUNK holders have another way to use their token โ buying and selling Telegram-gifts on Getgems. Trading options have expanded, and $PUNK continues to grow in utility.
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TON Punks has added $22,500 in farming rewards to the TON/PUNK v2 pool. Until April 6, participants will share 10,000 STON ($20K) and 1,000 USDT!
Withdrawal lock: 30 days
1. Add TON and PUNK to the liquidity pool on ston.fi
2. Stake the received LP tokens in farming.
Instructions on how to participate are also available in the video guide.
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The closed beta test for @districtclash_bot has begun! The first PunkCity players have gained access and started battling.
If you donโt have access, look for invite codes in the chat and stay tuned for updates.
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We're continuing to prepare @districtclash_bot public release! Based on your feedback and our roadmap, today we're rolling out our first big update:
1. Matchmaking changes
# Matchmaking now displays average search time and your current queue time.
2. Balance changes
# The following bonuses have been reworked:
## Bandage: added [Tough Down 1], modified [Combo: Heal 3]
## Courage Vial: added [Tough Down 1], modified [Combo: +2 dmg]
## Drain Hack: added [Tough Down 2], modified [Lifesteal 1]
## Uzi: modified [Jam 40%], added [-2 damage]
## Kick Boots: added [Tough Up 3]
## Spark Shield: modified [Reflect 2]
3. Visual changes
# Player names in scoreboard are changed to player numbers
# During battle stage, each participant has it's owned displayed beneath (YOU/P2 etc.)
# All battle animations have been sped up
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$PUNK holders now have another way to use their token โ purchasing the Tonmons Battle Pass to unlock a unique TON Punks-inspired character.
A new cyberpunk-themed Battle Pass has arrived in Tonmons, inspired by the PunkCity aesthetic. Unlock it, collect summoning scrolls, and discover a character from the TON Punks NFT collection!
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Weโre rolling out the next District Clash update, featuring fixes โ waiting for your feedback!
Details:
โ Fixed Cloak (bonus with Stealth)
- Improved server performance during peak online
- Reworked matchmaking
- Fixed incorrect descriptions for items impacted by balance patch from March 20th
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TON Punks NFT holders can now receive reputation points in the REP system simply by holding the collection.
The number of points awarded depends on onchain activity and behavior in social networks. The higher the activity, the more bonuses. Holding TON Punks always provides a noticeable advantage.
๐ Check your REP score
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New week โ new content for District Clash! You'll notice:
โ New bonus reroll system. You can now reroll the slot machine to receive other bonuses (once per match)
โ Daily Reward is now upgradeable for Telegram Stars
โ Battle log in fullscreen view now always shows 3 last actions
โ Fixed jitter occurring in matchmaking animation
โ Bug fixes and small improvements
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Missed our news? The new update is here:
โ Added mobile device support for fullscreen mode
โ Added haptic engine support (even if the game is minimized)
โ Main menu buttons are redesigned
โ Round results screen is redesigned
โ Activated experimental auto-leave system for specific matches
โ Bug fixes and small improvements
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TON Punks has added $18,400 in farming rewards to the TON/PUNK v2 pool. Until May 6, participants will share 10,000 STON ($16.9K) and 1,500 USDT!
Withdrawal lock: 28 days
1. Add TON and PUNK to the liquidity pool on ston.fi
2. Stake the received LP tokens in farming.
Instructions on how to participate are also available in the video guide.
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This month we focused on new comprehensive game mechanics, improving gameplay and introducing progressing system.
1. Ranked system
District Clash now features a seasonal rank system, confisting of 15 groups. In the end of the season, each player receives a reward corresponding to his current rank. The "Rank" section of main menu will uncover more information about ranking system.
2. Missions
Starting today, each player is assigned with 2 daily and 1 weekly mission. Rewards for each mission are known before completion - look for your favorite bonuses in the "Missions" section!
3. Balance changes
- The number of rerolls is adjusted from 1 to 3.
- Reroll now bans previously dropped bonuses until the end of the match.
- Turret now upgrades on death, just like gangmembers and mercenaries. Turrets from different districts could have different max HP.
4. Other changes
- Fixed an issue causing the match to freeze on last stage
- Fixed an issue causing lags when confirming game actions
โ Bug fixes and minor improvements
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Today's patch is focused on quality of life improvement and balancing popular bonuses:
โ Minor change in main menu layout
- Added an option to skip specific district fight, if all of your gangmembers and mercenaries there are already dead.
- Balance changes of the following popular bonuses:
1) TRAINING: Gain +1 damage; Tough Up 2
2) UZI: Weapon; Dexterity 1; Jam 40%; -1 damage
3) MUSCLES: Tough Up 6; Cannot equip with a weapon
4) PUNK-47: Weapon; Deals +0-4 damage with each attack
5) ADAPT: Tough Down 3; Combo: Tough Up 2
6) EVASION: Opponent has +5% Jam; Tough Up 1
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The first ranked season has ended โ rewards have been distributed and are now waiting for you in the Garage and Lootboxes in the main menu.
Match format: now only 1 vs 1
Slot Machine: 4 bonus options instead of 3
Mercenary Recruitment: +2 when holding 0 districts, +1 when holding 1 district
Turn Order: Fighters enter battle based on district assignment order (unless affected by Stealth or Taunt)
Ranking: you must win with a full rank-up bar to advance
Balance changes:
โข CLOAK now grants Stealth, -5 HP, and +3 Damage
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Weโre keeping the pace โ every update makes the game smoother. Hereโs whatโs new today:
1. Matchmaking โ now more compact.
You can freely browse the main menu while the game finds you an opponent.
2. Rank screen โ more informative.
See your previous, current, and next rank all at once for full context.
3. Animations โ streamlined.
When multiple identical perks trigger, youโll see one quick animation instead of a long chain of repeats.
4. Battle skip โ now supported.
If you lose connection or the game restarts, you can skip the battle animation and jump straight to the result.
5. UI โ more stable.
Interface elements now display correctly across all screen resolutions.
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TON Punks has added $10,000 in farming rewards to the TON/PUNK v2 pool. Until June 6, participants will share 10,000 USDT!
Withdrawal lock: 28 days
1. Add TON and PUNK to the liquidity pool on ston.fi
2. Stake the received LP tokens in farming.
Instructions on how to participate are also available in the video guide.
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Tactics are everything. The gameplay is now faster and sharper โ time to rethink your strategy and climb higher.
1. Turn order visibility
You can now see the order in which fighters enter battle. Smart placement + the right gear = victory.
2. Slot machine changes:
> Rerolls are now available every round
> Bonus lock applies only to the current round
3. Improved navigation
The main menu now displays all active actions more clearly.
4. Taunt / Stealth โ updated perk logic:
โข TAUNT: Triggers on round start if the wearer is the first of his gang to fight for a district.
โข STEALTH: Triggers on round start if the wearer is the last of his gang to fight for a district.
5. Bonus rebalance:
โข BANDAGE โ Tough Up 1; Combo: Heal 3
โข DRAIN HACK โ Lifesteal 1
โข KICK BOOTS โ Taunt: Tough Up 2; Stealth: Tough Up 1
โข CLOAK โ Taunt: +1 damage until round end; Stealth: +2 damage until round end
โข ADAPT โ Tough Down 1; Combo: Tough Up 2
6. Bug fixes and minor improvements
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