GM! It's Sunday. Time for some reflection and reading.
Check out our W30 of In The Loop w/ kapital_k
_______
Here's what you missed this week.
- A report on USA Game Ad Revenue hitting $130B in 2025.
- Netflix's preferred method of working with external dev studios.
- A look at the resurgence of casual games
- CoD Mobile raking in $3B lifetime revenue.
- Some tips about recruitment from a studio perspective.
These are some threads, blogs, and pods that I want to shoutout:
- Threads — Javier's Metaverse Landscape
- Blogs — thecoreloop's Beyond Traditional Advertising
- Blogs — Lightspeed Venture's Gaming x AI Market Map + new website
- Pods — Deconstructor of Fun's TWiG#242 Talking about Eggy Party
There were over $73M raised this week — $66M came from a new gaming fund called Valhalla Ventures
_______
Read more here
Check out our W30 of In The Loop w/ kapital_k
_______
Here's what you missed this week.
- A report on USA Game Ad Revenue hitting $130B in 2025.
- Netflix's preferred method of working with external dev studios.
- A look at the resurgence of casual games
- CoD Mobile raking in $3B lifetime revenue.
- Some tips about recruitment from a studio perspective.
These are some threads, blogs, and pods that I want to shoutout:
- Threads — Javier's Metaverse Landscape
- Blogs — thecoreloop's Beyond Traditional Advertising
- Blogs — Lightspeed Venture's Gaming x AI Market Map + new website
- Pods — Deconstructor of Fun's TWiG#242 Talking about Eggy Party
There were over $73M raised this week — $66M came from a new gaming fund called Valhalla Ventures
_______
Read more here
thecoreloop’s Substack
IN THE LOOP with kapital k // W30 of 2023
The only gaming newsletter you need. I curate and aggregate content from across web2 & web3 to deliver it straight to your inbox.
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Look at Gaming #263 | Monday July 31st 2023
GM. Welcome to Week 31 of the year — time is flyin' by.
Fun fact to start your week. 2 out of 3 people in China plays video games. 🧐
A report from the China Audio-Video And Digital Publishing Association (CADPA) stated that China's gamer base hit a new ATH with 668M players — that's 2x the population of the USA. But revenue of $20B in H1 2023 is 2% lower YoY. A full report is scheduled to be released after the ChinaJoy conference.
I went over to AppMagic to see what the mobile game market structure looks like and unsurprisingly Tencent and NetEase dominated. Out of the Top 10 Mobile Game Publishers, Tencent and NetEase comprise of 80% of the revenues and
92% of the downloads so far in 2023.
Shoutout to miHoYo Games for being the third largest publisher in China with less than 2% of the quantity of mobile apps that Tencent and NetEase has.
You can check out my AppMagic data dashboard here
(Drop a comment if you want a trial code to App Magic)
Read more about the article in the Spotlight section below!
_____
🔦 Spotlight 🌟
China’s gaming reportedly hit a record gamer base in the first half of 2023 | PGBiz
🌊 MARKET ☎️
Apptica: Mobile gaming market in H1 2023 | GameDevReports
Twitch viewership sees a 3% dip in June | GamesIndustry.biz
China’s gaming reportedly hit a record gamer base in the first half of 2023 | PGBiz
Blizzard's billion dollar quarter. Gang gang, data so good. And a teardown of the industry essential facts | Unboxing Podcast
💎 Deep Dives 🔎
Snapchat's Future in AR | Konvoy Ventures
Under the hood: Deconstructing Monopoly GO! | PGBiz
Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus Smith | The AIAS Game Maker Notebook
🌈 Platforms 🏔
Xbox's Phil Spencer reveals new Final Fantasy partnership | GamesIndustry.biz
EA reshuffles studio leadership after Samantha Ryan departs | GamesIndustry.biz
HaZimation launches Moontopia, a sci-fi shooter on Fortnite built by filmmakers | VentureBeat
✨ Web 3️⃣ + Meta 🌎
Solana Wants to Lead the Crypto Gaming Charge—Here's How | Decrypt
🧠 Knowledge Hub 📚
Influencer Marketing 101 | Naavik
👾 Game & Stats Releases 🎮
Lara Croft, Nicki Minaj, Snoop Dogg, And 21 Savage Are Joining Call Of Duty: Modern Warfare II And Warzone | GameInformer
________
gg! Say it back!
GM. Welcome to Week 31 of the year — time is flyin' by.
Fun fact to start your week. 2 out of 3 people in China plays video games. 🧐
A report from the China Audio-Video And Digital Publishing Association (CADPA) stated that China's gamer base hit a new ATH with 668M players — that's 2x the population of the USA. But revenue of $20B in H1 2023 is 2% lower YoY. A full report is scheduled to be released after the ChinaJoy conference.
I went over to AppMagic to see what the mobile game market structure looks like and unsurprisingly Tencent and NetEase dominated. Out of the Top 10 Mobile Game Publishers, Tencent and NetEase comprise of 80% of the revenues and
92% of the downloads so far in 2023.
Shoutout to miHoYo Games for being the third largest publisher in China with less than 2% of the quantity of mobile apps that Tencent and NetEase has.
You can check out my AppMagic data dashboard here
(Drop a comment if you want a trial code to App Magic)
Read more about the article in the Spotlight section below!
_____
🔦 Spotlight 🌟
China’s gaming reportedly hit a record gamer base in the first half of 2023 | PGBiz
🌊 MARKET ☎️
Apptica: Mobile gaming market in H1 2023 | GameDevReports
Twitch viewership sees a 3% dip in June | GamesIndustry.biz
China’s gaming reportedly hit a record gamer base in the first half of 2023 | PGBiz
Blizzard's billion dollar quarter. Gang gang, data so good. And a teardown of the industry essential facts | Unboxing Podcast
💎 Deep Dives 🔎
Snapchat's Future in AR | Konvoy Ventures
Under the hood: Deconstructing Monopoly GO! | PGBiz
Re-release: Ratchet & Clank: Rift Apart Creative Director, Marcus Smith | The AIAS Game Maker Notebook
🌈 Platforms 🏔
Xbox's Phil Spencer reveals new Final Fantasy partnership | GamesIndustry.biz
EA reshuffles studio leadership after Samantha Ryan departs | GamesIndustry.biz
HaZimation launches Moontopia, a sci-fi shooter on Fortnite built by filmmakers | VentureBeat
✨ Web 3️⃣ + Meta 🌎
Solana Wants to Lead the Crypto Gaming Charge—Here's How | Decrypt
🧠 Knowledge Hub 📚
Influencer Marketing 101 | Naavik
👾 Game & Stats Releases 🎮
Lara Croft, Nicki Minaj, Snoop Dogg, And 21 Savage Are Joining Call Of Duty: Modern Warfare II And Warzone | GameInformer
________
gg! Say it back!
AppMagic.rocks
Publisher Comparison Dashboard
Mobile market intelligence tool
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Look at Gaming #264 | Tuesday August 1st 2023
Apple coming in hot with that user protection. They will start asking developers to justify WHY certain APIs are used. This new category of API is called "Required Reasons APIs" aka the final nail the coffin for fingerprinting.
These APIs include disk space APIs, active keyboard APIs, user default APIs, system boot time APIs, and file timestamp APIs. This is a living list so things will change.
The policy will be softly implemented starting Fall 2023 then by Spring 2024 Apple will outright reject applications that do not comply.
This means that User Acquisition (UA) will become even more challenging. More importantly, recall that the EU allowed side loading and new app stores next year. These privacy practices may carry over to other upcoming app stores like those of Meta's and Microsoft's when they do launch next year in the EU. So UA will be difficult no matter what platform you end up choosing.
You can read more about it in the Spotlight or click here.
—
QUICK ANNOUNCEMENT:
thecoreloop.gg recently acquired our very own Paladin so we're official members of the PaladinsDAO.
I believe PaladinsDAO is one of the best upcoming communities of builders in the space. There's only 5 slots left so go make sure you grab one here!
Paladins DAO is building a NFT based esports team using Vtubers to represent the players and NFTs as a store of value for their fans. It's governed by a 100 member DAO with esports leaders, and gaming fund investors and researchers looking to create a model of "sustainable esports".
⚡ Spotlight 🤩
• Apple enters the ATT endgame as its quest for privacy enters its final battle | PGBiz
🌊 MARKET 📞
• Sega Q1 sales up despite lower than expected game sales | GamesIndustry.biz
• Take-Two was making layoffs in March, but just paid its top execs $72.3 million | GameDeveloper
• Sensor Tower: Japanese mobile market in H1 2023 | GameDevReports
• Microsoft argues its Activision Blizzard case with UK regulators | The Verge
💎 Deep Dives 🔎
• What chance does your Switch game have of being a hit in 2023? | GameDiscoverCo
🌈 Platforms 🏠
• Game Pass Ultimate signups led to Xbox revenue surge | GameDeveloper
• Nintendo's new console is reportedly due out in the second half of 2024 | GameIndustry.biz
• Apple enters the ATT endgame as its quest for privacy enters its final battle | PGBiz
🧠 Knowledge Hub 📚
• Monetization In Games | Kevuru
💲 Fundraising 🤑
• Playtika acquires Youda Games for up to $165M | GamesBeat
👾 Game & Stats Releases 📊
• Omni One starts shipping to equity investors and hits consumers in Q2 2024 | GameBeat
• AppMagic: miHoYo mobile titles surpassed $8B in revenue | GameDevReports
————
Drop a gg !
Apple coming in hot with that user protection. They will start asking developers to justify WHY certain APIs are used. This new category of API is called "Required Reasons APIs" aka the final nail the coffin for fingerprinting.
These APIs include disk space APIs, active keyboard APIs, user default APIs, system boot time APIs, and file timestamp APIs. This is a living list so things will change.
The policy will be softly implemented starting Fall 2023 then by Spring 2024 Apple will outright reject applications that do not comply.
This means that User Acquisition (UA) will become even more challenging. More importantly, recall that the EU allowed side loading and new app stores next year. These privacy practices may carry over to other upcoming app stores like those of Meta's and Microsoft's when they do launch next year in the EU. So UA will be difficult no matter what platform you end up choosing.
You can read more about it in the Spotlight or click here.
—
QUICK ANNOUNCEMENT:
thecoreloop.gg recently acquired our very own Paladin so we're official members of the PaladinsDAO.
I believe PaladinsDAO is one of the best upcoming communities of builders in the space. There's only 5 slots left so go make sure you grab one here!
Paladins DAO is building a NFT based esports team using Vtubers to represent the players and NFTs as a store of value for their fans. It's governed by a 100 member DAO with esports leaders, and gaming fund investors and researchers looking to create a model of "sustainable esports".
• Apple enters the ATT endgame as its quest for privacy enters its final battle | PGBiz
• Sega Q1 sales up despite lower than expected game sales | GamesIndustry.biz
• Take-Two was making layoffs in March, but just paid its top execs $72.3 million | GameDeveloper
• Sensor Tower: Japanese mobile market in H1 2023 | GameDevReports
• Microsoft argues its Activision Blizzard case with UK regulators | The Verge
• What chance does your Switch game have of being a hit in 2023? | GameDiscoverCo
• Game Pass Ultimate signups led to Xbox revenue surge | GameDeveloper
• Nintendo's new console is reportedly due out in the second half of 2024 | GameIndustry.biz
• Apple enters the ATT endgame as its quest for privacy enters its final battle | PGBiz
🧠 Knowledge Hub 📚
• Monetization In Games | Kevuru
• Playtika acquires Youda Games for up to $165M | GamesBeat
• Omni One starts shipping to equity investors and hits consumers in Q2 2024 | GameBeat
• AppMagic: miHoYo mobile titles surpassed $8B in revenue | GameDevReports
————
Drop a gg !
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pocketgamer.biz
Apple enters the ATT endgame as its quest for privacy enters its final battle
Apple is set to ask developers to explain their use of different application programming interface (APIs) as it moves to the final endgame in its crack down...
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Look at Gaming #265 | Wednesday August 2nd 2023
Top Fortnite creator, Ali "SypherPK" Hassan, created a live-service map on Fortnite islands using UEFN called Rocket Wars. Within the first 30 days the island garnered 5M hours of playtime, 160k hours per day. this playtime is similar to that of Among Us.
More importantly, this is a key example of user-generated content utilizing user-powered crosspromotions. SypherPK used his channels (7M subscribers on YouTube and 6.5M on Twitch) to activate his community and you see it in the data that each time he did that the play time rose for consistently for a week.
You can read more about this in the Spotlight section.
————
⚡ Spotlight 🤩
• SypherPK’s Rocket Wars UEFN map playtime rivals Among Us on Steam | GamesBeat
🌊 MARKET 📞
• EA earns $1.2 billion from live service titles during record first quarter | GameDeveloper
• AMD CEO sees PC market recovery in 2nd half as AI demand ramps | GamesBeat
• Japan’s consumer spend set to surpass $12.6 billion in 2023 | PGBiz
💎 Deep Dives 🔎
• App Store’s NFT Guidelines | Deconstructor Of Fun
• SypherPK’s Rocket Wars UEFN map playtime rivals Among Us on Steam | GamesBeat
• Gamefam and the business of advertising on game platforms | GamesIndustry.biz
🌈 Platforms 🏠
• Netflix launches Cut the Rope Daily game and animated episodes | GamesBeat
✨ Web 3⃣ + Meta 🌐
• GameStop Is Killing Its NFT Wallet and Blames ‘Regulatory Uncertainty’ | Decrypt
• How Mythical Games is Balancing Web2 & Web3 | Naavik
🧠 Knowledge Hub 📘
• How to launch a consumer app | MobileDevMemo
• Make it last: How to turn a static IP into a franchise the Dead Cells way | GameDeveloper
💲 Fundraising 🤑
• Playtika acquires Azerion's Youda Games portfolio for upwards of $89.1 million | PGBiz
• A16z Games commits $75M to Speedrun game startup accelerator | GamesBeat
👾 Game & Stats Releases 📊
• MiHoYo makes $8 billion in user spending with 73% from Genshin Impact | PGBiz
————
Drop a gg !
Top Fortnite creator, Ali "SypherPK" Hassan, created a live-service map on Fortnite islands using UEFN called Rocket Wars. Within the first 30 days the island garnered 5M hours of playtime, 160k hours per day. this playtime is similar to that of Among Us.
More importantly, this is a key example of user-generated content utilizing user-powered crosspromotions. SypherPK used his channels (7M subscribers on YouTube and 6.5M on Twitch) to activate his community and you see it in the data that each time he did that the play time rose for consistently for a week.
You can read more about this in the Spotlight section.
————
• SypherPK’s Rocket Wars UEFN map playtime rivals Among Us on Steam | GamesBeat
• EA earns $1.2 billion from live service titles during record first quarter | GameDeveloper
• AMD CEO sees PC market recovery in 2nd half as AI demand ramps | GamesBeat
• Japan’s consumer spend set to surpass $12.6 billion in 2023 | PGBiz
• App Store’s NFT Guidelines | Deconstructor Of Fun
• SypherPK’s Rocket Wars UEFN map playtime rivals Among Us on Steam | GamesBeat
• Gamefam and the business of advertising on game platforms | GamesIndustry.biz
• Netflix launches Cut the Rope Daily game and animated episodes | GamesBeat
• GameStop Is Killing Its NFT Wallet and Blames ‘Regulatory Uncertainty’ | Decrypt
• How Mythical Games is Balancing Web2 & Web3 | Naavik
• How to launch a consumer app | MobileDevMemo
• Make it last: How to turn a static IP into a franchise the Dead Cells way | GameDeveloper
• Playtika acquires Azerion's Youda Games portfolio for upwards of $89.1 million | PGBiz
• A16z Games commits $75M to Speedrun game startup accelerator | GamesBeat
• MiHoYo makes $8 billion in user spending with 73% from Genshin Impact | PGBiz
————
Drop a gg !
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VentureBeat
SypherPK’s Rocket Wars UEFN map playtime rivals Among Us on Steam
SypherPK's SuperJoy Studios exclusively shared data with GamesBeat showing its Rocket Wars UEFN map hit 5M hours played in its first 30 days.
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Look at Gaming #266 | Thursday August 3rd 2023
Two interesting articles that I wanted to point out. The first article talked about a new way to monetize and the second one mentioned that mobile games make up 30% of all subscription-based apps.
It's no secret that monetization is tougher than ever and the subscription model is getting crowded. The number of mobile games with subscriptions tripled since 2022.
I learned of Amazon Anywhere today. It basically allows players to shop on Amazon while still remains in the game. Pretty cool, slightly disrupts the immersion but there were some success with Niantic's AR pet game, Peridot.
Read more about it in the Spotlight section.
⚡ Spotlight 🤩
• Can Amazon Anywhere open up a new monetization channel for mobile games? | PGBiz
🌊 MARKET 📞
• Tears of the Kingdom drives Nintendo sales up 50% year-on-year | GameIndustry.Biz
• Mobile games using a subscription model almost triple in a year | PGBiz
• Google opens applications for its latest Indie Games Fund | PGBiz
• China to implement new restrictions on children's smartphone use | PGBiz
🌈 Platforms 🏠
• Xbox tests streaming games live to Discord with Insiders | VentureBeat
• Microsoft starts testing its Xbox Live Gold replacement | The Verge
✨ Web 3⃣ + Meta 🌐
• Amazon Prime Is Giving Out Free NFTs for This Polygon Game | Decrypt
• Gaming Giant Bandai Namco Launches AI Virtual Pet NFT Game | Decrypt
• Bored Apes Take Center Stage in Exclusive 'Otherside' Game Test | Decrypt
• Gala Games takes its blockchain games to Elixir Games Launcher | VentureBeat
🧠 Knowledge Hub 📘
• How does Steam's 'New & Trending' chart work? | GameDiscoverCo
• Can Amazon Anywhere open up a new monetisation channel for mobile games? | PGBiz
💲 Fundraising 🤑
• AI startup Inworld raises another $50 million for a $500 million valuation | PGBiz
———
Drop a gg fams
Two interesting articles that I wanted to point out. The first article talked about a new way to monetize and the second one mentioned that mobile games make up 30% of all subscription-based apps.
It's no secret that monetization is tougher than ever and the subscription model is getting crowded. The number of mobile games with subscriptions tripled since 2022.
I learned of Amazon Anywhere today. It basically allows players to shop on Amazon while still remains in the game. Pretty cool, slightly disrupts the immersion but there were some success with Niantic's AR pet game, Peridot.
Read more about it in the Spotlight section.
• Can Amazon Anywhere open up a new monetization channel for mobile games? | PGBiz
• Tears of the Kingdom drives Nintendo sales up 50% year-on-year | GameIndustry.Biz
• Mobile games using a subscription model almost triple in a year | PGBiz
• Google opens applications for its latest Indie Games Fund | PGBiz
• China to implement new restrictions on children's smartphone use | PGBiz
• Xbox tests streaming games live to Discord with Insiders | VentureBeat
• Microsoft starts testing its Xbox Live Gold replacement | The Verge
• Amazon Prime Is Giving Out Free NFTs for This Polygon Game | Decrypt
• Gaming Giant Bandai Namco Launches AI Virtual Pet NFT Game | Decrypt
• Bored Apes Take Center Stage in Exclusive 'Otherside' Game Test | Decrypt
• Gala Games takes its blockchain games to Elixir Games Launcher | VentureBeat
• How does Steam's 'New & Trending' chart work? | GameDiscoverCo
• Can Amazon Anywhere open up a new monetisation channel for mobile games? | PGBiz
• AI startup Inworld raises another $50 million for a $500 million valuation | PGBiz
———
Drop a gg fams
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www.pocketgamer.biz
Can Amazon Anywhere open up a new monetisation channel for mobile games?
Finding new ways to monetise your game in the current tough mobile market can be crucial to the success of any game, no matter how good the title itself is....
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Look at Gaming #267 | Friday August 4th 2023
GM. Happy Friday! Going to keep this one short!
Circana, previously NPD, reported $4.7B in sales for June 2023, which is a 9% YoY increase. $4B from game/subscription content, $454M in hardware, and $214M in accessories. Notably hardware sales exhibited 22% YoY growth. Diablo IV, Final Fantasy XVI, and Street Fighter 6 were the first, second, and third best-selling games, respectively. Top games on mobile were Candy Crush Saga, Roblox, and Royal Match.
PS Monopoly GO is tearing its way through the charts. I'd recommend giving it a try. Shoutout to my homies over at Scopely!
⚡ Spotlight 🤩
Circana: The US Gaming market in June 2023 grew by 9% | GameDevReports
https://gamedevreports.substack.com/p/circana-the-us-gaming-market-in-june
🌊 MARKET 📞
StreamElements & Rainmaker.gg: State of the Streaming market in June 2023 | GameDevReports
China’s gaming market climbed by 20% in July | PGBiz
Unity's Q2 revenue sees an 80% year-on-year jump | GamesIndustry.biz
Circana: The US Gaming market in June 2023 grew by 9% | GameDevReports
💎 Deep Dives 🔎
FanDuel’s Aaron Champagne on creating a skill based gaming platform for mobile | PGBiz
✨ Web 3⃣ + Meta 🌐
GameStop to dump cryptocurrency wallet support | GamesIndustry.biz
Elvis Presley Dances Into the Metaverse via 'The Sandbox' | Decrypt
🧠 Knowledge Hub 📘
Tebex launches Checkout to help studios monetize UGC and other games | GamesBeat
💲 Fundraising 🤑
GEM Capital unveils $50m investment | GamesIndustry.biz
👾 Game & Stats Releases 📊
Roblox's Meta Quest beta hits over 1 million downloads in a week | GameDeveloper
GM. Happy Friday! Going to keep this one short!
Circana, previously NPD, reported $4.7B in sales for June 2023, which is a 9% YoY increase. $4B from game/subscription content, $454M in hardware, and $214M in accessories. Notably hardware sales exhibited 22% YoY growth. Diablo IV, Final Fantasy XVI, and Street Fighter 6 were the first, second, and third best-selling games, respectively. Top games on mobile were Candy Crush Saga, Roblox, and Royal Match.
PS Monopoly GO is tearing its way through the charts. I'd recommend giving it a try. Shoutout to my homies over at Scopely!
Circana: The US Gaming market in June 2023 grew by 9% | GameDevReports
https://gamedevreports.substack.com/p/circana-the-us-gaming-market-in-june
StreamElements & Rainmaker.gg: State of the Streaming market in June 2023 | GameDevReports
China’s gaming market climbed by 20% in July | PGBiz
Unity's Q2 revenue sees an 80% year-on-year jump | GamesIndustry.biz
Circana: The US Gaming market in June 2023 grew by 9% | GameDevReports
FanDuel’s Aaron Champagne on creating a skill based gaming platform for mobile | PGBiz
GameStop to dump cryptocurrency wallet support | GamesIndustry.biz
Elvis Presley Dances Into the Metaverse via 'The Sandbox' | Decrypt
Tebex launches Checkout to help studios monetize UGC and other games | GamesBeat
GEM Capital unveils $50m investment | GamesIndustry.biz
Roblox's Meta Quest beta hits over 1 million downloads in a week | GameDeveloper
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GameDev Reports - sponsored by Hometopia
Circana: The US Gaming market in June 2023 grew by 9%
The US gaming market is growing the second consecutive month.
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GM, hope you're having a good weekend. I rummaged through my earliest gaming memories to share with you how far gaming has come from my perspective. I also discuss where I think we're heading.
Super Apps Part II: The Gaming Revolution - Redefining Interactive Entertainment
This is an excerpt from the essay:
A crisp click of the ‘power’ button. A low humming of electricity. The screen lights up with two letters in full vibrant colors of fire red, sunflower yellow, and teal blue. The voice whispers: PlayStation.
——
Summary Bullet Points:
• Analyzing the attributes of a pre-super app
• Examining the gaming stack as it is today
• Showcasing examples like Steam, miHoYo's Hoyoverse, and Twitch to illustrate the power of becoming a platform
• Highlighting the importance of authenticity within the gaming community
Super Apps Part II: The Gaming Revolution - Redefining Interactive Entertainment
This is an excerpt from the essay:
A crisp click of the ‘power’ button. A low humming of electricity. The screen lights up with two letters in full vibrant colors of fire red, sunflower yellow, and teal blue. The voice whispers: PlayStation.
——
Summary Bullet Points:
• Analyzing the attributes of a pre-super app
• Examining the gaming stack as it is today
• Showcasing examples like Steam, miHoYo's Hoyoverse, and Twitch to illustrate the power of becoming a platform
• Highlighting the importance of authenticity within the gaming community
thecoreloop’s Substack
Super Apps Part II: The Gaming Revolution - Redefining Interactive Entertainment
From Puny Pixels to Superpowers - Unveiling the Evolution of Gaming Ecosystems and the Rise of Gaming Super Apps
❤3
Read your weekly digest for In The Loop w/ Kapital K
In Week 31 of 2023, China's gaming market achieved a record high gamer base in the first half of the year, while SypherPK's Rocket Wars UEFN island gained popularity and Amazon introduced a tool for in-app purchases.
Additionally, Apple continued its emphasis on privacy with the introduction of App Tracking Transparency (ATT), but the US gaming market still shows strong potential for growth.
——
🧵Threads
• Andrew Chen's quick thread on gaming history and Aiko (Folius) talking about China Joy
📝 Blogs
• Great blogs on AR by Konvoy Ventures and Deconstructor's breadown of the App Store's NFT Guidelines.
🎙Pods
• Pods on TIm Sweeney (Epic Founder) diabolical plan and a chat about Metaverse Security.
🧧 Raises
• $264M "raised". $89M came from Playtika acquiring Azerion and $75M from a16z funding its incubator. $50M from a new fund GEM Capital and $50M for Inworld (AI NPCs)
——
That's it for Week 31! I can't believe we're in Week 31.
In Week 31 of 2023, China's gaming market achieved a record high gamer base in the first half of the year, while SypherPK's Rocket Wars UEFN island gained popularity and Amazon introduced a tool for in-app purchases.
Additionally, Apple continued its emphasis on privacy with the introduction of App Tracking Transparency (ATT), but the US gaming market still shows strong potential for growth.
——
🧵Threads
• Andrew Chen's quick thread on gaming history and Aiko (Folius) talking about China Joy
📝 Blogs
• Great blogs on AR by Konvoy Ventures and Deconstructor's breadown of the App Store's NFT Guidelines.
🎙Pods
• Pods on TIm Sweeney (Epic Founder) diabolical plan and a chat about Metaverse Security.
🧧 Raises
• $264M "raised". $89M came from Playtika acquiring Azerion and $75M from a16z funding its incubator. $50M from a new fund GEM Capital and $50M for Inworld (AI NPCs)
——
That's it for Week 31! I can't believe we're in Week 31.
thecoreloop’s Substack
IN THE LOOP with kapital k // W31 of 2023
The only gaming newsletter you need. I curate and aggregate content from across web2 & web3 to deliver it straight to your inbox.
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Look at Gaming #268 | Monday August 7th 2023
GM! It's Monday.
I'm kicking the week off with a look at Nintendo's mobile game efforts. Since 2016, they've earned $1.5B across six games — but two were cancelled.
There's a clear graph in the article showing Nintendo's monthly earnings and it peaked in about November 2019 (at $40M) and has been in steady decline down to $8M in July 2023.
The top three Nintendo games make up lion share of their mobile revenue. Fire Emblem Heroes pulled in $810M from 13.3M downloads. Mario Kart Tour rakes in $243M with 230M downloads. Animal Crossing is slightly under at $240M and 60M downloads.
The other mobile games aren't updated regularly and it's obvious since it's unprofitable. Super Mario Run only makes $250k per month.
But earlier this year Nintendo announced that it's partnering up with DeNA which is a mobile publisher powerhouse with over 197 games of which 10 games pulled in more than $50M in lifetime revenue. And DeNA's monetization is next level — $18 per download.
Read more about it in the Spotlight section.
Check out my AppMagic dashboard of Nintendo's mobile efforts here
———
🔦 Spotlight 🌟
• After earning $1.5bn from mobile games, is Nintendo about to give up on them? | MobileGamer.biz
🌊 MARKET ☎️
• Final Fantasy XVI fell short of Square Enix's high-end expectations | GameDeveloper
• Konami holds steady in Q1 despite game sales decreasing | GamesIndustry.biz
• After earning $1.5bn from mobile games, is Nintendo about to give up on them? | MobileGamer.biz
💎 Deep Dives 🔎
• The Future of Avatars | Naavik
• Forever Apps | Konvoy Ventures
🧠 Knowledge Hub 📚
• Taylor Lorenz on the Difficulty of Online Harassment | Jacob Wolf Report
💰 Fundraising 🧧
• Zibra AI raises $500,000 from a16z Speedrun | PocketGamer.biz
👾 Game & Stats Releases 🎮
• Nexon’s The First Descendant 3rd-person shooter hits beta September 19-25 | GamesBeat
———
Drop a gg!
Shoutout to PaladinsDAO for completing their Paladins Auction!! Now there's 100 Paladins out there about to change the face of web3 gaming.
GM! It's Monday.
I'm kicking the week off with a look at Nintendo's mobile game efforts. Since 2016, they've earned $1.5B across six games — but two were cancelled.
There's a clear graph in the article showing Nintendo's monthly earnings and it peaked in about November 2019 (at $40M) and has been in steady decline down to $8M in July 2023.
The top three Nintendo games make up lion share of their mobile revenue. Fire Emblem Heroes pulled in $810M from 13.3M downloads. Mario Kart Tour rakes in $243M with 230M downloads. Animal Crossing is slightly under at $240M and 60M downloads.
The other mobile games aren't updated regularly and it's obvious since it's unprofitable. Super Mario Run only makes $250k per month.
But earlier this year Nintendo announced that it's partnering up with DeNA which is a mobile publisher powerhouse with over 197 games of which 10 games pulled in more than $50M in lifetime revenue. And DeNA's monetization is next level — $18 per download.
Read more about it in the Spotlight section.
Check out my AppMagic dashboard of Nintendo's mobile efforts here
———
🔦 Spotlight 🌟
• After earning $1.5bn from mobile games, is Nintendo about to give up on them? | MobileGamer.biz
🌊 MARKET ☎️
• Final Fantasy XVI fell short of Square Enix's high-end expectations | GameDeveloper
• Konami holds steady in Q1 despite game sales decreasing | GamesIndustry.biz
• After earning $1.5bn from mobile games, is Nintendo about to give up on them? | MobileGamer.biz
💎 Deep Dives 🔎
• The Future of Avatars | Naavik
• Forever Apps | Konvoy Ventures
🧠 Knowledge Hub 📚
• Taylor Lorenz on the Difficulty of Online Harassment | Jacob Wolf Report
💰 Fundraising 🧧
• Zibra AI raises $500,000 from a16z Speedrun | PocketGamer.biz
👾 Game & Stats Releases 🎮
• Nexon’s The First Descendant 3rd-person shooter hits beta September 19-25 | GamesBeat
———
Drop a gg!
Shoutout to PaladinsDAO for completing their Paladins Auction!! Now there's 100 Paladins out there about to change the face of web3 gaming.
AppMagic.rocks
Publisher Comparison Dashboard
Mobile market intelligence tool
🔥1
Look at Gaming #269 | Tuesday August 8th 2023
GM! It's Tuesday.
A little light on the news today. Except that Valve just sent a notice to DotA 2 Custom Game creators to halt all monetization.
DotA 2 Custom Games are essentially game mods which was also how Dota itself got started. The most popular game is called Overthrow which is effectively the Team Death Match equivalent in CoD — high adrenaline and action packed. Another good one is 10v10 Dota2. As the name suggests, it's just the standard play mode but 2x the heroes 2x the fun. But these are created by Valve, not the community.
DotA Auto Chess is a game that originated from the community and pleasantly surprised the whole industry. This game mode was awesome. Then obvious Valve does what Valve do and created a clone called DotA Underlords. So Valve's move to stop all monetization would definitely hinder modding innovations.
This is important to note because many platforms are heading towards this UGC-platform route — think UEFN (Fortnite Islands), Fall Guys, Halo, Destiny. So all creators need to be cognizant of the terms and conditions of the platform they're building on.
You can read more about it in Spotlight
———
🔦 Spotlight 🌟
• Valve asks Dota 2 players to stop monetizing their custom games | GameDeveloper
🌊 MARKET ☎️
• Newzoo: Global games market expected to increase 2.6% in 2023 | GamesIndustry.biz
• Paid subscriptions redeem Apple’s Q3 after hardware sales fall | PGBiz
💎 Deep Dives 🔎
• Co-Development: An Inside Look with Tim Bennison, COO of Hot Head Games | Deconstructor of Fun
🌈 Platforms 🏔
• Sony is now streaming PS5 games at 4K over the internet in public beta | The Verge
• Valve asks Dota 2 players to stop monetizing their custom games | GameDeveloper
• Crucible launches Emergence SDK for Unity game developers to make interoperable avatars | GamesBeat
🧠 Knowledge Hub 📚
• In-depth: a discovery 'playbook' for Steam & console games | GameDiscoverCo
💰 Fundraising 🧧
• Studio Billion receives undisclosed investment in pre-series A bridge round | PGBiz
• Windup Minds raises $1.6M to build virtual pets in VR and MR | GamesBeat
👾 Game & Stats Releases 🎮
• Nekki celebrates 20 years of mobile gaming innovation after surpassing one billion installs | PGBiz
• Call Of Duty: Modern Warfare III Arrives November 10 | GameInformer
• Fortnite’s new Jujutsu Kaisen anime collab adds themed outfits and quests | The Verge
———
Drop a gg
GM! It's Tuesday.
A little light on the news today. Except that Valve just sent a notice to DotA 2 Custom Game creators to halt all monetization.
DotA 2 Custom Games are essentially game mods which was also how Dota itself got started. The most popular game is called Overthrow which is effectively the Team Death Match equivalent in CoD — high adrenaline and action packed. Another good one is 10v10 Dota2. As the name suggests, it's just the standard play mode but 2x the heroes 2x the fun. But these are created by Valve, not the community.
DotA Auto Chess is a game that originated from the community and pleasantly surprised the whole industry. This game mode was awesome. Then obvious Valve does what Valve do and created a clone called DotA Underlords. So Valve's move to stop all monetization would definitely hinder modding innovations.
This is important to note because many platforms are heading towards this UGC-platform route — think UEFN (Fortnite Islands), Fall Guys, Halo, Destiny. So all creators need to be cognizant of the terms and conditions of the platform they're building on.
You can read more about it in Spotlight
———
🔦 Spotlight 🌟
• Valve asks Dota 2 players to stop monetizing their custom games | GameDeveloper
🌊 MARKET ☎️
• Newzoo: Global games market expected to increase 2.6% in 2023 | GamesIndustry.biz
• Paid subscriptions redeem Apple’s Q3 after hardware sales fall | PGBiz
💎 Deep Dives 🔎
• Co-Development: An Inside Look with Tim Bennison, COO of Hot Head Games | Deconstructor of Fun
🌈 Platforms 🏔
• Sony is now streaming PS5 games at 4K over the internet in public beta | The Verge
• Valve asks Dota 2 players to stop monetizing their custom games | GameDeveloper
• Crucible launches Emergence SDK for Unity game developers to make interoperable avatars | GamesBeat
🧠 Knowledge Hub 📚
• In-depth: a discovery 'playbook' for Steam & console games | GameDiscoverCo
💰 Fundraising 🧧
• Studio Billion receives undisclosed investment in pre-series A bridge round | PGBiz
• Windup Minds raises $1.6M to build virtual pets in VR and MR | GamesBeat
👾 Game & Stats Releases 🎮
• Nekki celebrates 20 years of mobile gaming innovation after surpassing one billion installs | PGBiz
• Call Of Duty: Modern Warfare III Arrives November 10 | GameInformer
• Fortnite’s new Jujutsu Kaisen anime collab adds themed outfits and quests | The Verge
———
Drop a gg
Game Developer
Valve asks Dota 2 players to stop monetizing their custom games
Creators of custom games for Dota 2 are being told to stop monetizing their works and to hand over any monetization-related information to Valve.
❤4
Look at Gaming #268 | Wednesday August 9th 2023
GM! It's Wednesday.
A long docket of news today so I'm just going to do a speedrun through them for you.
Netflix has a new mobile app for a virtual controller — hinting at a possible TV cross-play? Remember that Netflix has been hiring all-star gaming talent and have been publishing mobile games using their IPs. But no console or core game yet.
H1 Gaming Revenue in China dropped by 2.4% at $20B USD. Take-Two CEO says game films are uneconomical but their company's growth slowed after Zynga acquisition, been almost 1.5 years now. Sony's Game & Network Services sales up 27% ($5.4B) — 56.5M copies of games sold with 12% first-party games and 88% third-party games.
Genies is helping celebrities add AI into their digital avatars. I think this offers a whole dimension to a celebrity's reach and productivity. Though I'm concerned about the liabilities that an AI avatar may lead to — could a celebrity be liable for the actions or words of their avatar?
Read more about all these articles below
————
⚡ Spotlight 🤩
• Netflix’s new virtual game controller iOS app hints at TV gaming | The Verge
🌊 MARKET 📞
• CADPA: The Chinese Gaming Industry Revenue in H1 2023 dropped | GameDevReports
• Data drop: Toon Blast hits $2bn, Playtika seeks M&A, Apple and Google’s app store earnings and more | MobileGamer.biz
• Take-Two growth slows with anniversary of Zynga acquisition | GamesIndustry.biz
• PlayStation sales up 27% year-on-year during Q1 | GamesIndustry.biz
💎 Deep Dives 🔎
• The Future of Digital Advertising Measurement | MobileDevMemo
🌈 Platforms 🏠
• Nvidia’s CloudXR suite makes it simpler to stream XR experiences | GamesBeat
• Nvidia upgrades Omniverse for OpenUSD framework and generative AI | GamesBeat
• Netflix’s new virtual game controller iOS app hints at TV gaming | The Verge
✨ Web 3⃣ + Meta 🌐
• Genies adds AI to its personalized avatars for celebrities | GamesBeat
🧠 Knowledge Hub 📘
• What is level design in video games? Tips, Tools, And A Beginner's Guide | Kevuru Games
• How to port games: Business & Technical Aspects | Kevuru Games
• Video: One-page designs | GameDeveloper
GM! It's Wednesday.
A long docket of news today so I'm just going to do a speedrun through them for you.
Netflix has a new mobile app for a virtual controller — hinting at a possible TV cross-play? Remember that Netflix has been hiring all-star gaming talent and have been publishing mobile games using their IPs. But no console or core game yet.
H1 Gaming Revenue in China dropped by 2.4% at $20B USD. Take-Two CEO says game films are uneconomical but their company's growth slowed after Zynga acquisition, been almost 1.5 years now. Sony's Game & Network Services sales up 27% ($5.4B) — 56.5M copies of games sold with 12% first-party games and 88% third-party games.
Genies is helping celebrities add AI into their digital avatars. I think this offers a whole dimension to a celebrity's reach and productivity. Though I'm concerned about the liabilities that an AI avatar may lead to — could a celebrity be liable for the actions or words of their avatar?
Read more about all these articles below
————
• Netflix’s new virtual game controller iOS app hints at TV gaming | The Verge
• CADPA: The Chinese Gaming Industry Revenue in H1 2023 dropped | GameDevReports
• Data drop: Toon Blast hits $2bn, Playtika seeks M&A, Apple and Google’s app store earnings and more | MobileGamer.biz
• Take-Two growth slows with anniversary of Zynga acquisition | GamesIndustry.biz
• PlayStation sales up 27% year-on-year during Q1 | GamesIndustry.biz
• The Future of Digital Advertising Measurement | MobileDevMemo
• Nvidia’s CloudXR suite makes it simpler to stream XR experiences | GamesBeat
• Nvidia upgrades Omniverse for OpenUSD framework and generative AI | GamesBeat
• Netflix’s new virtual game controller iOS app hints at TV gaming | The Verge
• Genies adds AI to its personalized avatars for celebrities | GamesBeat
• What is level design in video games? Tips, Tools, And A Beginner's Guide | Kevuru Games
• How to port games: Business & Technical Aspects | Kevuru Games
• Video: One-page designs | GameDeveloper
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The Verge
Netflix’s new virtual game controller iOS app hints at TV gaming
It seems Netflix may let you play its games on TVs soon.
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Look at Gaming #271 | Thursday August 10th 2023
GM! It's Thursday.
I got some China-related news for you. First, the government is expanding its game licensing system to apply to ALL applications. That's right, now any mobile application that wants to launch in China would have to go through review by the government. Recall that earlier this year, China instituted a blanket pause on all mobile game applications — imagine that your mobile app is fully ready to launch then Beijing just rugs you.
In other news, ChinaJoy is one of the largest gaming conventions. It's been running for 20 years and the good folks over at Niko Partners, who actually attended the inaugural event in 2003, gave us a debrief on the happenings. Three major trends were Gen AI, Expanding Overseas, and Government Support.
Read more about this in the Spotlight section.
———
⚡ Spotlight 🤩
• China’s game licensing system to be extended to all mobile applications | PGBiz
🌊 MARKET 📞
• Celebrating 20 years of ChinaJoy -- Our 2023 Experience | Niko Partners
• Apple Can Keep App Store Rules for Now as Court Rejects Epic | Bloomberg
• Roblox stock drops 21% after missed expectations and rising costs | GamesBeat
• China’s game licencing system to be extended to all mobile applications | PGBiz
• Krafton's H1 2023 sees a 2% sales dip | GamesIndustry.biz
💎 Deep Dives 🔎
• The EU’s Post-Advertising Internet | MobileDevMemo
• What are the most important games on PlayStation? | GameDiscoverCo
💲 Fundraising 🤑
• Monetizr raises $4M to replace intrusive game ads with engaging brand experiences | GamesBeat
👾 Game & Stats Releases 📊
• As Royal Match blazes past $1bn, can Dream Games repeat the trick with Royal Kingdom? | MobileGamer.biz
———
Drop a gg
GM! It's Thursday.
I got some China-related news for you. First, the government is expanding its game licensing system to apply to ALL applications. That's right, now any mobile application that wants to launch in China would have to go through review by the government. Recall that earlier this year, China instituted a blanket pause on all mobile game applications — imagine that your mobile app is fully ready to launch then Beijing just rugs you.
In other news, ChinaJoy is one of the largest gaming conventions. It's been running for 20 years and the good folks over at Niko Partners, who actually attended the inaugural event in 2003, gave us a debrief on the happenings. Three major trends were Gen AI, Expanding Overseas, and Government Support.
Read more about this in the Spotlight section.
———
• China’s game licensing system to be extended to all mobile applications | PGBiz
• Celebrating 20 years of ChinaJoy -- Our 2023 Experience | Niko Partners
• Apple Can Keep App Store Rules for Now as Court Rejects Epic | Bloomberg
• Roblox stock drops 21% after missed expectations and rising costs | GamesBeat
• China’s game licencing system to be extended to all mobile applications | PGBiz
• Krafton's H1 2023 sees a 2% sales dip | GamesIndustry.biz
• The EU’s Post-Advertising Internet | MobileDevMemo
• What are the most important games on PlayStation? | GameDiscoverCo
• Monetizr raises $4M to replace intrusive game ads with engaging brand experiences | GamesBeat
• As Royal Match blazes past $1bn, can Dream Games repeat the trick with Royal Kingdom? | MobileGamer.biz
———
Drop a gg
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www.pocketgamer.biz
China’s game licencing system to be extended to all mobile applications
China’s controversial game licensing system, requiring approval from the government and working with publishers or establishing branches in China, is n...
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Look at Gaming #271 | Friday August 11th 2023
GM! It's Friday.
Enjoy some light reading to take you into the weekend.
Hope you guys have a great one!
———
⚡ Spotlight 🤩
Ampere Analysis: The Console gaming market in June 2023 | GameDevReports
🌊 MARKET 📞
Ampere Analysis: The Console gaming market in June 2023 | GameDevReports
Crypto Gaming Investments Surged in July as Metaverse NFTs Fizzled Out | Decrypt
Nexon Q2 revenue grew by 12% | GamesIndustry.biz
NCSoft financials show almost 75% drop in profit year-on-year | PGBiz
Research indicates China's playtime limitations are "ineffective" | GameDeveloper
💎 Deep Dives 🔎
Layoffs for what | SuperJoost Playlist
Capcom's recipe for success is simple: stay the course, ignore the bandwagons | GamesIndustry.biz
Hidden forces and sliding screens trick the senses to make VR feel more real | TechCrunch
🌈 Platforms 🏠
Roblox makes an in-Roblox career center that’s all about Roblox | The Verge
🧠 Knowledge Hub 📘
Why VTubers might be key influencers for marketing your next game | GameDeveloper
💲 Fundraising 🤑
Futureverse and Outlier Ventures launch Base Camp Accelerator for metaverse startups | GamesBeat
Illuminati Capital raises $50M for Web3 investments including games | GamesBeat
———
Drop a gg
GM! It's Friday.
Enjoy some light reading to take you into the weekend.
Hope you guys have a great one!
———
Ampere Analysis: The Console gaming market in June 2023 | GameDevReports
Ampere Analysis: The Console gaming market in June 2023 | GameDevReports
Crypto Gaming Investments Surged in July as Metaverse NFTs Fizzled Out | Decrypt
Nexon Q2 revenue grew by 12% | GamesIndustry.biz
NCSoft financials show almost 75% drop in profit year-on-year | PGBiz
Research indicates China's playtime limitations are "ineffective" | GameDeveloper
Layoffs for what | SuperJoost Playlist
Capcom's recipe for success is simple: stay the course, ignore the bandwagons | GamesIndustry.biz
Hidden forces and sliding screens trick the senses to make VR feel more real | TechCrunch
Roblox makes an in-Roblox career center that’s all about Roblox | The Verge
Why VTubers might be key influencers for marketing your next game | GameDeveloper
Futureverse and Outlier Ventures launch Base Camp Accelerator for metaverse startups | GamesBeat
Illuminati Capital raises $50M for Web3 investments including games | GamesBeat
———
Drop a gg
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GameDev Reports - sponsored by Hometopia
Ampere Analysis: The Console gaming market in June 2023
Fortnite is leading the charts. Diablo IV and Final Fantasy XVI are showing decent performance.
❤2🔥2🤝2
Your weekly digest is here.
Check out In The Loop w/ Kapital_K (Week 32 of 2023)
Top Headlines
• Netflix's bold(?) steps in the gaming realm 📺
• Valve's surprising request to Dota 2 players ☠️
• Epic Games vs. Apple: Legal saga continues 🍏
• Rockstar Taking Over GTA RP Servers 🔫
• Nintendo $1.5B succes in Mobile (or not) 🎈
———
🧵Threads
• @0xAikoDai // China vs. Japan Perspective on Gacha — link
📝 Blogs
• Newzoo // Global Games Market Report — link
🎙Pods
• UNBOXING // Why Wall Street Doesn’t Love Roblox But Is Smitten With Take-Two — link
🧧 Raises
• $106MM in funding this week. Though there were two $50M raises for funds: Illuminati Capital and Born Ready
———
Head over to our substack to read the full scoop.
Check out In The Loop w/ Kapital_K (Week 32 of 2023)
Top Headlines
• Netflix's bold(?) steps in the gaming realm 📺
• Valve's surprising request to Dota 2 players ☠️
• Epic Games vs. Apple: Legal saga continues 🍏
• Rockstar Taking Over GTA RP Servers 🔫
• Nintendo $1.5B succes in Mobile (or not) 🎈
———
🧵Threads
• @0xAikoDai // China vs. Japan Perspective on Gacha — link
📝 Blogs
• Newzoo // Global Games Market Report — link
🎙Pods
• UNBOXING // Why Wall Street Doesn’t Love Roblox But Is Smitten With Take-Two — link
🧧 Raises
• $106MM in funding this week. Though there were two $50M raises for funds: Illuminati Capital and Born Ready
———
Head over to our substack to read the full scoop.
thecoreloop’s Substack
IN THE LOOP with kapital k // W32 of 2023
The only gaming newsletter you need. I curate and aggregate content from across web2 & web3 to deliver it straight to your inbox.
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Look at Gaming #272 | Monday August 14th 2023
GM! It's Monday.
Movies about video games are great. I like them. Mortal Kombat in '95, Tom Raider in '03, Warcraft in '16, and the latest Mario earlier this year!
Gran Turismo movie was released with box office numbers of $15-20M for opening weekend — for context Barbie did $155M on its opening weekend. Movies about video games always get a bad wrap and critic score but in terms of box office gross, they do well.
The average box office for video game movies is $213M versus movies based on books garnered $160M.
Though both types of movies suffer from a long right tail. There are banner movies like Harry Potter and Mario that rakes in $1.34B and $1.35B, respectively, that offsets the hundreds of films that never broke the $100M mark.
Last week Take-Two CEO even said that he doesn't believe video game-based movies are economical. Maybe he's right?
But I still like them. :)
———
⚡ Spotlight 🤩
Gran Turismo film delves into whether video game car racers are real racers | GamesBeat
🌊 MARKET 📞
The wait between major video game sequels is getting longer | Axios
Intel regains some lost market share in Q2 as PC market recovers | Mercury Research
THQ Nordic reveals South Park, TMNT, Titan Quest II and more | GamesBeat
💎 Deep Dives 🔎
More or Less: Gaming Podcasts & Blogs | Naavik
Influencer-led Publishing | Konvoy Ventures
A better way to grow? | GamesIndustry.biz
🌈 Platforms 🏠
Nintendo applies for patents around Zelda: Tears of the Kingdom | GamesIndustry.biz
✨ Web 3⃣ + Meta 🌐
Why the MET Is Expanding Into the Metaverse With Roblox | Decrypt
Meetkai creates a digital twin of sprawling $2B Silicon Box chip packaging factory | GamesBeat
Mona unveils 3D world-building event Mona Shorts Fest | GamesBeat
👾 Game & Stats Releases 📊
Is this the PS5 Slim? | The Verge
Nearly 400 sickos have beaten Baldur’s Gate 3 already | The Verge
Gran Turismo film delves into whether video game car racers are real racers | GamesBeat
Circana: On August 6th, Baldur’s Gate III accounted for 27.5% of the total gameplay time on Steam in the US | GameDevReports
———
Drop a gg! What was your favorite video game movie?
GM! It's Monday.
Movies about video games are great. I like them. Mortal Kombat in '95, Tom Raider in '03, Warcraft in '16, and the latest Mario earlier this year!
Gran Turismo movie was released with box office numbers of $15-20M for opening weekend — for context Barbie did $155M on its opening weekend. Movies about video games always get a bad wrap and critic score but in terms of box office gross, they do well.
The average box office for video game movies is $213M versus movies based on books garnered $160M.
Though both types of movies suffer from a long right tail. There are banner movies like Harry Potter and Mario that rakes in $1.34B and $1.35B, respectively, that offsets the hundreds of films that never broke the $100M mark.
Last week Take-Two CEO even said that he doesn't believe video game-based movies are economical. Maybe he's right?
But I still like them. :)
———
Gran Turismo film delves into whether video game car racers are real racers | GamesBeat
The wait between major video game sequels is getting longer | Axios
Intel regains some lost market share in Q2 as PC market recovers | Mercury Research
THQ Nordic reveals South Park, TMNT, Titan Quest II and more | GamesBeat
More or Less: Gaming Podcasts & Blogs | Naavik
Influencer-led Publishing | Konvoy Ventures
A better way to grow? | GamesIndustry.biz
Nintendo applies for patents around Zelda: Tears of the Kingdom | GamesIndustry.biz
Why the MET Is Expanding Into the Metaverse With Roblox | Decrypt
Meetkai creates a digital twin of sprawling $2B Silicon Box chip packaging factory | GamesBeat
Mona unveils 3D world-building event Mona Shorts Fest | GamesBeat
Is this the PS5 Slim? | The Verge
Nearly 400 sickos have beaten Baldur’s Gate 3 already | The Verge
Gran Turismo film delves into whether video game car racers are real racers | GamesBeat
Circana: On August 6th, Baldur’s Gate III accounted for 27.5% of the total gameplay time on Steam in the US | GameDevReports
———
Drop a gg! What was your favorite video game movie?
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VentureBeat
Gran Turismo film delves into whether video game car racers are real racers | The DeanBeat
To some, the premise of the Gran Turismo film is either the dumbest or best idea ever. Can a racing gamer become a pro race car driver?
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Look at Gaming #273 | Tuesday August 15th 2023
GM! It's Tuesday.
Recall last week that Netflix released an iOS app for a virtual game controller. Now here's another clue for us.
Netflix is a content-streaming company. We know they have movies, shows, docuseries, but Netflix started experimenting with streaming GAMES.
Every single Smart TV I've ever owned, has a Netflix app. Some of my TV controllers even have a physical Netflix button!
If half the battle is to get your game downloaded, then Netflix is fully loaded and ready to fight for your attention on your big screen.
You can read more about their testing in the Spotlight section.
———
⚡ Spotlight 🤩
Netflix begins testing its games on TVs and computers in Canada and U.K. | TechCrunch
🌊 MARKET 📞
Scoop: Saudi-funded Savvy Games was the mystery partner in collapsed $2B Embracer deal | Axios
💎 Deep Dives 🔎
The Gaming Industry’s Data Nightmare | Naavik
Miss, miss, hit: why three Steam launches had different trajectories | GamesDiscoverCo
A merger that’s good for workers and consumers | TechCrunch
Brutally Honest #73 | Matej Lancaric
🌈 Platforms 🏠
Samsung, Google, Supercell launch open bracket, creator-led tournament | GamesBeat
Netflix begins testing its games on TVs and computers in Canada and U.K. | TechCrunch
✨ Web 3⃣ + Meta 🌐
Zynga says debut web3 title Sugartown prioritizes "trust, transparency, and accessibility" | GameDeveloper
Web3 gaming adoption is skewing toward Asia, and the rest of the world may have to play catch-up | TechCrunch
🧠 Knowledge Hub 📘
How to write a Game Design Document | GameDeveloper
Unveiling The Art of Narrative Game Design: A Comprehensive Guide | Kevuru Games
💲 Fundraising 🤑
Zepeto, Jump Crypto Joint Venture ZTX Raises $13M for Metaverse Platform on Arbitrum | Decrypt
Haveli Investments acquires minority share in Match Masters developer Candivore | PGBiz
Play Ventures raised at least $78M for third gaming venture fund | GamesBeat
👾 Game & Stats Releases 📊
Making Doom and building the FPS industry at 100 miles per hour | John Romero interview | GamesBeat
———
Drop a gg! Name 3 Netflix IP that you like!
GM! It's Tuesday.
Recall last week that Netflix released an iOS app for a virtual game controller. Now here's another clue for us.
Netflix is a content-streaming company. We know they have movies, shows, docuseries, but Netflix started experimenting with streaming GAMES.
Every single Smart TV I've ever owned, has a Netflix app. Some of my TV controllers even have a physical Netflix button!
If half the battle is to get your game downloaded, then Netflix is fully loaded and ready to fight for your attention on your big screen.
You can read more about their testing in the Spotlight section.
———
Netflix begins testing its games on TVs and computers in Canada and U.K. | TechCrunch
Scoop: Saudi-funded Savvy Games was the mystery partner in collapsed $2B Embracer deal | Axios
The Gaming Industry’s Data Nightmare | Naavik
Miss, miss, hit: why three Steam launches had different trajectories | GamesDiscoverCo
A merger that’s good for workers and consumers | TechCrunch
Brutally Honest #73 | Matej Lancaric
Samsung, Google, Supercell launch open bracket, creator-led tournament | GamesBeat
Netflix begins testing its games on TVs and computers in Canada and U.K. | TechCrunch
Zynga says debut web3 title Sugartown prioritizes "trust, transparency, and accessibility" | GameDeveloper
Web3 gaming adoption is skewing toward Asia, and the rest of the world may have to play catch-up | TechCrunch
How to write a Game Design Document | GameDeveloper
Unveiling The Art of Narrative Game Design: A Comprehensive Guide | Kevuru Games
Zepeto, Jump Crypto Joint Venture ZTX Raises $13M for Metaverse Platform on Arbitrum | Decrypt
Haveli Investments acquires minority share in Match Masters developer Candivore | PGBiz
Play Ventures raised at least $78M for third gaming venture fund | GamesBeat
Making Doom and building the FPS industry at 100 miles per hour | John Romero interview | GamesBeat
———
Drop a gg! Name 3 Netflix IP that you like!
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TechCrunch
Netflix begins testing its games on TVs and computers in Canada and UK
Netflix announced today it will begin testing its games across more devices, including TVs and computers, in addition to mobile phones, where its games already run today. The tests will begin today in Canada and the U.K. with a “limited number” of Netflix…
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Look at Gaming #274 | Wednesday August 17th 2023
GM! It's Wednesday.
You've been bad. Very bad. And Xbox is finally going to do something about it.
Today Xbox implemented a new strike-based enforcement program — 8 strikes and you're banned for a year. No voice chat. No multiplayer.
Some examples include using profanity (+1 Strike), Sexually Inappropriate (+2 Strike), and Hate Speech (+3 Strike). Each strike will earn you a suspension ranging from 1 day to 365 days.
I'm curious how policing would work, perhaps using voice AI to monitor and flag then a hoooman to review the actions then render a verdict. Either way, I think this is a transparent method to ensure a safe environment.
But let's see how this backfires ;)
You can read more about it in the Spotlight section
———
⚡ Spotlight 🤩
Xbox introduces new strike system to curtail bad behavior | The Verge
💎 Deep Dives 🔎
Twitter’s Top Downloaded chart decline | MobileDevMemo
🌈 Platforms 🏠
Tweaks to Steam minimum price thresholds could impact some developers | GameDeveloper
Xbox introduces new strike system to curtail bad behavior | The Verge
✨ Web 3⃣ + Meta 🌐
The Open Problems of Onchain Games | Paradigm
💲 Fundraising 🤑
ZTX raises $13M for Web3 virtual world and creator platform | VentureBeat
GM! It's Wednesday.
You've been bad. Very bad. And Xbox is finally going to do something about it.
Today Xbox implemented a new strike-based enforcement program — 8 strikes and you're banned for a year. No voice chat. No multiplayer.
Some examples include using profanity (+1 Strike), Sexually Inappropriate (+2 Strike), and Hate Speech (+3 Strike). Each strike will earn you a suspension ranging from 1 day to 365 days.
I'm curious how policing would work, perhaps using voice AI to monitor and flag then a hoooman to review the actions then render a verdict. Either way, I think this is a transparent method to ensure a safe environment.
But let's see how this backfires ;)
You can read more about it in the Spotlight section
———
Xbox introduces new strike system to curtail bad behavior | The Verge
Twitter’s Top Downloaded chart decline | MobileDevMemo
Tweaks to Steam minimum price thresholds could impact some developers | GameDeveloper
Xbox introduces new strike system to curtail bad behavior | The Verge
The Open Problems of Onchain Games | Paradigm
ZTX raises $13M for Web3 virtual world and creator platform | VentureBeat
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The Verge
Xbox introduces new strike system to curtail bad behavior
Strikes can be appealed and decay after six months.
Look at Gaming #275 | Thursday August 17th 2023
GM! It's Thursday.
Steam is the largest PC launcher accounting for up to 75% of all PC downloads. So it's a reasonable proxy to use to gauge player behavior.
The top 50 games are played by 70% of the 9M concurrent users. The top 10 games snatch nearly 50%. So the playtime and play preference is definitely skewed.
More interestingly, 70% of the top 10 games are F2P so they make money via live ops, which is great since they have a ton of users.
Unsurprisingly, it is the same for the console market. The top 50 console games are played by 70% of gamers on Xbox and 75% on PS5.
You can read more in the Spotlight section.
———
⚡ Spotlight 🤩
How 'top-heavy' is the PC/console player-base in 2023? | GameDiscoverCo
🌊 MARKET 📞
Netmarble financials sees 49% slump in earnings and 8% drop in sales | PGBiz
Lightspeed and GamesBeat launch Game Changers top game startup list | GamesBeat
Facing the Wall of Debt | Games and Games Industry
OpenAI Just Bought a Game Studio—But Why? | Decrypt
Chinese Gamers' Reactions To Overwatch 2 On Steam | Niko Partners
Skich, a discovery app for mobile games, now lets you launch and manage downloads | TechCrunch
💎 Deep Dives 🔎
How 'top-heavy' is the PC/console player-base in 2023? | GameDiscoverCo
🌈 Platforms 🏠
Roblox adds avatar bodies and heads to UGC marketplace | GamesBeat
NCSoft reveals VARCO AI language models | GamesBeat
Epic Games adds free cross-play overlay tool to consoles | GameDeveloper
Microsoft Teams is now part of the Xbox Game Bar so you can stream gameplay to friends | The Verge
✨ Web 3⃣ + Meta 🌐
Blockchain infrastructure service Stardust launches wallets-as-a-service | PGBiz
🧠 Knowledge Hub 📘
Iterative prototyping with Charlie Cleveland - GD Podcast episode 33 | GameDeveloper
👾 Game & Stats Releases 📊
Leaked images reveal Lenovo’s Steam Deck competitor with a hint of the Switch | The Verge
———
Drop a gg!
GM! It's Thursday.
Steam is the largest PC launcher accounting for up to 75% of all PC downloads. So it's a reasonable proxy to use to gauge player behavior.
The top 50 games are played by 70% of the 9M concurrent users. The top 10 games snatch nearly 50%. So the playtime and play preference is definitely skewed.
More interestingly, 70% of the top 10 games are F2P so they make money via live ops, which is great since they have a ton of users.
Unsurprisingly, it is the same for the console market. The top 50 console games are played by 70% of gamers on Xbox and 75% on PS5.
You can read more in the Spotlight section.
———
How 'top-heavy' is the PC/console player-base in 2023? | GameDiscoverCo
Netmarble financials sees 49% slump in earnings and 8% drop in sales | PGBiz
Lightspeed and GamesBeat launch Game Changers top game startup list | GamesBeat
Facing the Wall of Debt | Games and Games Industry
OpenAI Just Bought a Game Studio—But Why? | Decrypt
Chinese Gamers' Reactions To Overwatch 2 On Steam | Niko Partners
Skich, a discovery app for mobile games, now lets you launch and manage downloads | TechCrunch
How 'top-heavy' is the PC/console player-base in 2023? | GameDiscoverCo
Roblox adds avatar bodies and heads to UGC marketplace | GamesBeat
NCSoft reveals VARCO AI language models | GamesBeat
Epic Games adds free cross-play overlay tool to consoles | GameDeveloper
Microsoft Teams is now part of the Xbox Game Bar so you can stream gameplay to friends | The Verge
Blockchain infrastructure service Stardust launches wallets-as-a-service | PGBiz
Iterative prototyping with Charlie Cleveland - GD Podcast episode 33 | GameDeveloper
Leaked images reveal Lenovo’s Steam Deck competitor with a hint of the Switch | The Verge
———
Drop a gg!
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Look at Gaming #276 | Friday August 18th 2023
GM! It's Friday.
TONS of news today so I have to speedrun it for you.
Top of the list is Samsung launching its Game Launcher natively on Samsung phones (150M MAU!!!). You can play top-tier mobile games like Playrix's House of Fun and Homescapes without ever downloading the app, registering, or even having to log in. A truly seamlessly frictionless user experience.
Take-Two closed down an AI GTA mod the same week it bought CFX.re, one of the best RP server and modder.
Byte Dance's in-house game was in the Top 10 mobile games for July in China. Imagine being able to build quality mobile games with an inherent and massive distribution platform all within the same company. OP.
There's a studio out there trying to clone voice actors' voices with AI.
CoD MW III trailer dropped. Get ready to spend another $70.
Read more in these headlines below. It's a good day!
———
⚡ Spotlight 🤩
Samsung Game Launcher lets you play mobile games over cloud without downloads | GamesBeat
🌊 MARKET 📞
Tencent generated $20.6 billion in the second quarter of 2023 | PGBiz
Hi-Rez Studios is allegedly cloning actors' voices with AI | GameDeveloper
💎 Deep Dives 🔎
Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match? | Deconstructor of Fun
Can Xbox strike the right balance with its new enforcement system? | Microcast GamesIndustry.biz
Sugarcoating crypto gaming | SuperJoost Playlist | SuperJoost Playlist
Is any progress being made against online anti-social behaviour? | Opinion | GamesIndustry.biz
🌈 Platforms 🏠
Samsung Game Launcher lets you play mobile games over cloud without downloads | GamesBeat
Samsung unveils The Freestyle Gen 2 so you can play games anywhere | GamesBeat
Take-Two shuts down AI GTA 5 mod | GamesIndustry.biz
👾 Game & Stats Releases 📊
Crystal of Atlan is ByteDance’s first homegrown success story | PGBiz
Call of Duty: Modern Warfare III revealed with first trailer | The Verge
———
Drop a gg! What are we playing this weekend?
GM! It's Friday.
TONS of news today so I have to speedrun it for you.
Top of the list is Samsung launching its Game Launcher natively on Samsung phones (150M MAU!!!). You can play top-tier mobile games like Playrix's House of Fun and Homescapes without ever downloading the app, registering, or even having to log in. A truly seamlessly frictionless user experience.
Take-Two closed down an AI GTA mod the same week it bought CFX.re, one of the best RP server and modder.
Byte Dance's in-house game was in the Top 10 mobile games for July in China. Imagine being able to build quality mobile games with an inherent and massive distribution platform all within the same company. OP.
There's a studio out there trying to clone voice actors' voices with AI.
CoD MW III trailer dropped. Get ready to spend another $70.
Read more in these headlines below. It's a good day!
———
Samsung Game Launcher lets you play mobile games over cloud without downloads | GamesBeat
Tencent generated $20.6 billion in the second quarter of 2023 | PGBiz
Hi-Rez Studios is allegedly cloning actors' voices with AI | GameDeveloper
Chrome Valley Customs - Can a Male Audience and a Puzzle Game Be a Match? | Deconstructor of Fun
Can Xbox strike the right balance with its new enforcement system? | Microcast GamesIndustry.biz
Sugarcoating crypto gaming | SuperJoost Playlist | SuperJoost Playlist
Is any progress being made against online anti-social behaviour? | Opinion | GamesIndustry.biz
Samsung Game Launcher lets you play mobile games over cloud without downloads | GamesBeat
Samsung unveils The Freestyle Gen 2 so you can play games anywhere | GamesBeat
Take-Two shuts down AI GTA 5 mod | GamesIndustry.biz
Crystal of Atlan is ByteDance’s first homegrown success story | PGBiz
Call of Duty: Modern Warfare III revealed with first trailer | The Verge
———
Drop a gg! What are we playing this weekend?
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VentureBeat
Samsung Game Launcher lets you play mobile games over cloud without downloads
The Samsung Game Launcher lets you play mobile games on Samsung devices using Samsung's mobile cloud gaming service.
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Check out In The Loop w/ Kapital_K (Week 32 of 2023)
Top Headlines
———
thecoreloop's picks
• Paradigms // The Open Problems of Onchain Games — link
• GameDeveloper // Marketing your Indie Game — link
• $191MM deal activity this week. $100M from one PE transaction, $78M to Play Venture's next fund, $13M to ZTX's new sandbox platform.
———
Head over to our substack to read the full scoop.
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thecoreloop’s Substack
IN THE LOOP with kapital k // W33 of 2023
The only gaming newsletter you need. I curate and aggregate content from across web2 & web3 to deliver it straight to your inbox.
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