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Look at Gaming #356 | 1.23.2024

GM! I'm stoked to finally share Part 0 of my MapleStory teardown.

When MapleStory announced it was going into Web3, I was excited but not bullish. It was more like a "oh that's cool, something I played in my childhood is running it back."

And then I ended up spending 4️⃣0️⃣0️⃣ hours playing the game. Now, I'm so bullish.

20 years of content. Hard-won experience in balancing game mechanics and economies. A world-renowned IP. A veteran team of builders, designers, and analysts. The studio risking its flagship IP on web3, unlike others.

Betting against this proj.? Can't be me.

This is going to be the first part to a much deeper analysis of the game's mechanics and how it could be enhanced (or even revolutionized) with Web3. Hope you enjoy!

Other headlines that caught my eyes were Crunchyroll releasing new games for its platform and Paris Hilton launching a hotel in Roblox — do kids even know who Paris HIlton is?

That's it for today folks!

Chat soon.


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Spotlight 🤩
Why I'm so bullish on MapleStory on Web3 | @0xkapital_k (thecoreloop)


🌊 MARKET 📞
Palworld Live-Streaming: A Surprising Success Story | Stream Hatchet

Games industry leaders braced 'for up to two years of pain' | GamesIndustry.biz

Riot lays off 530 staff, Riot Forge shutting down | GamesIndustry.biz

Newzoo: Forecasts and Gaming Trends for 2024 | GameDev Reports

Chip industry could grow 13% in 2024 | Deloitte

China quietly pulls draft gaming rules from website | TechCrunch


💎 Deep Dives 🔎
How this solo-dev 'incremental' game hit 100k+ sales! | GameDiscoverCo


🌈 Platforms 🏠
Crunchyroll announces two exclusive new games for its Game Vault | GamesBeat

Paris Hilton’s 11:11 Media launches Hilton partnership on Roblox | GamesBeat


Web 3⃣ + Meta 🌐
Why I'm so bullish on MapleStory on Web3 | @0xkapital_k (thecoreloop)

Unstoppable Domains and The Sandbox create Unstoppable metaverse experience | GamesBeat

Darewise teams with Honda on Web3 vehicular gameplay | GamesBeat


🧠 Knowledge Hub 📘
6 x Operative Changes That Kept SciPlay Growing Despite the Market Headwinds | Deconstructor of Fun


💲 Fundraising 🤑
Obelisk Studio raises $2m from The Games Fund | GamesIndustry.biz

Paper Ventures launches $25M blockchain VC fund | GamesBeat

Rize.gg wraps up pre-seed round, raises $430,000 to train and empower gamers | PGBiz


👾 Game & Stats Releases 📊
Disney offers an elegant solution to VR’s movement problem | TechCrunch

CD Projekt aiming to begin Witcher 4 production by mid-2024 | GameDeveloper

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Look at Gaming #357 | 1.24.2024

GM! Today I want to talk about UGC.

When folks mention UGC, they really mean sandbox-y games like Roblox and Minecraft, more specifically about individual user-created "experiences."

For me, I think the real UGC is actually in the asset stores. (think Unity Asset Store, Roblox Creator Store). These are the building blocks for all the user-created experiences. Without a marketplace to purchase models, plugins, meshes, images, fonts, 2D & 3D graphical, audio, and video assets, the UGC creation process would be drastically more challenging.

Roblox recently updated their Creator Store to provide for a much better UGC experience. Safety is the top priority of course and it was reported that 47 million malicious and copied assets were removed from the store in 2022 and implemented a monthly submission limit, reducing spam by 90%.

Imagine that. 47 million things to sort through. Therefore discovery is a integral part of these creator stores and Roblox improved in that aspect as well. Having proper indexing, categorizing, subcategorizing, ratings, reviews and implementing images, links, rich media into the item descriptions are integral features for any store.

Lastly is pricing. Previously, these assets were priced in Robux, now they're in US dollars, while also eliminating DevEx fees. Developer now keep 100% of the proceeds minus tax and payment processing fee.

I believe solving THIS layer of the UGC stack is a precursor to having full-blown UGCfication on any platform. With all the sandbox-y game in web3, you should ask them what their plans are for this. It's effectively the middleware/asset wholesale marketplace.

That's it for today! Catch y'all tomorrow.

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Spotlight 🤩
Roblox opens new Creator Store to speed game creation | GamesBeat


🌊 MARKET 📞
The Tremendous Yet Troubled State of Gaming in 2024 | MatthewBall.co

An arms race for games industry tax breaks | GamesIndustry.biz


💎 Deep Dives 🔎
Apple’s problematic 7-day app-to-web attribution window | MobileDevMemo

Subscriptions, live service games will slow down in 2024 | Newzoo


🌈 Platforms 🏠
Roblox opens new Creator Store to speed game creation | GamesBeat

Lego Fortnite’s first big update squashes bugs and adds a launch pad | TechCrunch

Nintendo goes after the Palworld Pokémon modder | The Verge


Web 3⃣ + Meta 🌐
Treeverse' Studio Endless Clouds Picks Immutable zkEVM for Its NFT Games | Decrypt.gg

Crypto Casino Rollbit Sponsors FaZe Clan in Multi-Million-Dollar Esports Deal | Decrypt.gg

Immutable’s Web3 Roadmap for 2024 | Naavik


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Look at Gaming #358 | 1.25.2024

GM! This one gonna be a bit gloomy so diving right into it.

In the midst of the excitement surrounding Palworld, the game world isn't doing as great. GamesIndustry.biz spoke with public company executives, publishing heads, and big investors. Their comments were alarming. Some forecasting two more years of turmoil.

The TLDR
• Games industry caught in a hard spot cuz of high interest rate (duh, like everyone else).
• But the unique thing is that the games industry expanded aggressively during 2020/2021, greenlit too many games and hired too many personnel now the contraction has to happen
• The compounding of the high interest plus the natural contraction made things worst
• 2023 was year of layoffs, 2024 year of closures
• Game release schedules need to reset to pre-pandemic norm trends cuz too much gamestore saturation right now
• From outsiders perspective and zooming out, things are trending up but industry insiders know the current landscape is tough and rough

I want to remind folks that great companies today were built during period of turbulence and high interest rates. (See Amazon, Apple, Microsoft, Alphabet)

In related news, 35% of developers said they were affected by layoffs reported in a GDC survey.

Sorry for the doom and gloom but just sharing where we are in the industry! Darkest before dawn right? RIGHT?!

Chat soon.

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Spotlight 🤩
Games industry leaders braced 'for up to two years of pain' | GamesIndustry.biz


🌊 MARKET 📞
Games industry leaders braced 'for up to two years of pain' | GamesIndustry.biz

Not everyone bows to the inevitability of subscription models | GamesIndustry.biz

35% of devs affected by layoffs last year, says GDC survey | GamesIndustry.biz

Larian will keep Baldur's Gate 3 and other games off subscription services | GamesIndustry.biz


💎 Deep Dives 🔎
What Palworld's success tells us about 2024's game biz | GameDiscoverCo

Tips on Ad Monetization & Creative Inspirations | Brutally Honest


🌈 Platforms 🏠
Streamers who rely on Twitch Prime Gaming subs are getting a slight pay cut | The Verge


Web 3⃣ + Meta 🌐
Immutable teams with Axelar for Web3 interoperability with 56 blockchains | GamesBeat


🧠 Knowledge Hub 📘
Difficulty curves: how to get the right balance | GameDeveloper


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👋 Web3 Gaming Recap — Jan 18 to Jan 24

🔄 Gaming Updates
• Fusionist — Released ACE Arena (Web-based pixel-style MOBA)
• WorldShards — Moving towards Early Access
• Paragonds DAO — Released 2023 Treasury Report
• Axie Infinity — Launched Homeland Beta
• Mahjong Meta — Token System Update
• Rumble Racing Star — Launched mobile release & $RRS Point Program (Exchangable for $DELABS in the future)
• Blast Royale — Q1 2024 Dev UpdateDevelopment
• DeLabs — Playtest for Pass Holders
• Pixelmon — Launched MON Protocol, future of IP Governance
• Nifty Island — Launched Open Beta (Ongoing Points Program)
• Engines of Fury — Token in 2024
• Moonfrost — Dev Update & LiveStream (Jan 25)
• Bladerite — Live on mobile & PC
• MixMob — Snapshot soon prior to TGE
• Mavia — Global mobile launch on Jan 31
• BLOCKLORDS — Released info on upcoming GameDrop
• Footium — Transtitioning to Arbitrum
• Endless Couds — Partnering up with IMX

🔖 Gaming Reads
• AI Arena — $NRN P2A event details
• Matthew Ball — The Tremendous yet Troubled State of Gaming in 2024
• Daniel (Supervillian Labs) — Web3 Games Shouldn't Focus on Earning Through Token Farming
• Conglomerate (TheCoreLoop) — Deep Dive into Tilt Blockchain
• Jonathan Huang (Bitkraft) — Reflections on game design, target market & VC-funding for games based on Palworld's Success
• Aiko (Folius Ventures) — How a small team managed to create a blockbuster game in Palworld
• Jihoz (Axie Infinity) — Learnings from Pixels Online
• RealJonahBlake (RealThirdWeb) — Why Palworld is popular & what Web3 can learn from it (marketing-wise)
• Sparkc (Wolves DAO) — How Web3 Games can learn from Palworld's Success
• JACL (Delphi) — How Palworld gained attention but not thru game design
• TIN (Sipher) — What we can learn from Palworld
• Karel Vuong (TreasureDAO) — Builders Dilemma

▶️ Gaming Watch/Listens
Smolverse for Beginners
Gamecraft — State of Play: 2024

💸 Gaming Fundraising
• Beacon — Secured Arbitrum Grant

hope helpful wuwu 😆💞https://t.me/thecoreloopweb3
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🔔 Weekly Gaming Digest 👀

In The Loop w/ kapital_k (Week 0️⃣4️⃣ of 2024)

Here are the top five headlines and fundraising announcements plus a collection of content from independent creators that you missed this week!

———

TOP 5 HEADLINES 📣

📌 Roblox Opens New Creator Store

📌 Fortnite LEGO Big Update

📌 Two Years of Pain For Games

📌 CrunchyRoll Launches 2 Exclusive Games

📌 Deloitte Says Chip Industry +13% 2024

———

thecoreloop FEATURED PICKS 💖:

🗣 Blogs
@0xkapital_k (thecoreloop) // Why I'm So Bullish MapleStory Web3 — link

Pods
• MobileDevMemo // Optimizing Ad Spend Against LTV — link


💲 Raises
• $27.4M raised this week. A new $25M web3 fund accounted for most of it.

———

Check out our Substack for the full newsletter!
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Look at Gaming #359 | 1.29.2024

GM! Welcome the last week in January — can't believe 2024 is just speeding by.

Apple is going to be comply to the EU laws, while still raking in the dough. But first some details.

From iOS 17.4 onward, iPhone users could download new app stores. Now this first application would be subjected to Apple's thorough inspection but any other apps the user downloads from this new app store onward is "buyer beware" situation.

There are requirements though that every app needs to maintain the same version across all app stores. Outside of this version control, the apps on these new app stores do not have to abide by the existing App Store Guidelines.

The money:
• 17% commission is still paid to Apple just to exist on Apple —> This falls to 10% if the dev qualifies for a small business rate
• 3% payment processing fee (if they choose to go with Apple's payment processing)
• 0.50 Euro per annual app install once an app passes 1 million installs (if the use reinstalls, that's 0.50 Euro again)

Apple didn't become the most highly-valued company in the world by letting the world push it around. These countermeasures were crafted the moment Apple got into these legal entanglements.

There's a ton of content today so please take a look through the headlines!

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Spotlight 🤩
Apple's Core Technology Fee explained - Who'll be paying what (and is this even legal?) | PGBiz


🌊 MARKET 📞
Between the Lines: Eastern Europe’s Gaming Market | Naavik

2024 is already halfway to matching 2023’s layoff numbers | GamesBeat

Krafton’s 2024 expansion plan includes AI, India and 20 games | GamesBeat

Apple to the EU: Catch me if you can | PGBiz

Microsoft Cuts 1,900 Xbox and Activision Staff Amid Gaming Industry Crisis | Decrypt.gg

The Pokémon Company will "investigate" IP infringement after questions raised around Palworld | PGBiz

Intel posts Q4 revenue of $15.4B, up 10% but Q1 expectations weak | GamesBeat

Epic Games CEO blasts Apple for ‘malicious compliance’ with EU Digital Markets Act | GamesBeat


💎 Deep Dives 🔎
Ampere Analysis: Epic Games became the leader in MAU on consoles in December | GameDev Reports

Betting on Yourself | Konvoy Venture

Plus: why data can't predict success for PC/console games | GameDiscoverCo

Apple's Core Technology Fee explained - Who'll be paying what (and is this even legal?) | PGBiz

Apple to Developers: Heads I win, tails you lose (part 3) | MobileDevMemo

The Profitability Race is on! | Games and Game Industry

Palworld, the equal-opportunity offender | SuperJoost Playlist

The myth of overnight success | Game Stuff

Take Your Mobile Marketing to the Next Level With Liftoff’s 2023 Reports and Guides | GameRefinery


🌈 Platforms 🏠
It's not just App Stores… Apple make big changes for cloud gaming and webkit too | PGBiz

Xbox announces Indie Selects program | GamesIndustry.biz


🧠 Knowledge Hub 📘
The complete collection of GamesIndustry.biz's Get into Games guides | GamesIndustry.biz


💲 Fundraising 🤑
True Gamers secures $45m investment for esports expansion in Saudi Arabia | PGBiz

AOFverse raises $3 million to propel Web3 gaming vision | PGBiz


👾 Game & Stats Releases 📊
Palworld' Roadmap Revealed—Huge Upgrades Are Coming | Decrypt.gg

Switch 2: all the news and rumors on Nintendo’s next console | The Verge

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👋 Web3 Gaming Recap — Jan 29 to Jan 30

🔄 Gaming Updates
• Immutable X — Announced early access for Immutable zkEVM
• Battle Bears — Preparing for global launch soon (Soft Launch in SEA/LATAM)
• Decentral Games — Pocket Casino soon
• Army of Fortune Metaverse — $AFG Listing on Jan 30
• Tribo Games — Teasing the release of a new hero for their upcoming game, Rumble Arcade
• Delphi Ventures — Announced their investment into ggdotzip, an on-chain real-time scavenger hunt game that merges AR with social-Fi
• Hologram Labs — Launched the beta for Holoworld AI, a Web3 AI + 3D entertainment social network
• Sipher — Achieved their first milestone of 20,000 Pre-Registrations
• Fractional Uprising Studios — Announced that their battle royale game OpenSeason is coming soon on the Epic Games Store
• ARBO — Released game dev BTS for ARBO: Arena Tactics
• Big Time — Released Patch 0.29
• Mavia — Announced that the Pioneer Airdrop Program will be turbo-charged with iOS/Android user downloads starting Jan 31 becoming eligible for the upcoming airdrop
• Shrapnel — Releasing STX1 Event on Feb 8 -10
• SoRare — Updated their gameplay with higher point caps, better rewards and will introduce various competition adjustments starting game week 29
• Champions Tactics — Released update on current status as part of Ubisoft, their upcoming plans for Warlords holders, and the completion of their Alpha milestone

🔖 Gaming Reads
• lordOfAFew (Loot Realms) — The Rise of Micro Studios
• Eliza (GAM3S.GG) — Mobile Games Dominate Korean Market
• Blade Research — Need for Compute: Building Provable Game with ZKWASM
• GiulioX (Pixelmon) — Founders Exit Last
• Ryan Wyatt (Optimism) — Proposal for Treasure DAO to move to Superchain
• Eliza (GAM3S.GG) — State of Mobile Gaming 2024

💸 Gaming Fundraising
• AOFVerse — Raises $3m to propel Web3 Gaming Vision

hope helpful wuwu 😆💞https://t.me/thecoreloopweb3
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Look at Gaming #360 | 1.30.2024

GM! Not many good headlines today so no spotlight. Hope everyone has a great Tuesday!

The PlayStation State of Play could be interesting as this is the first one after the Microsoft x Activision acquisition.

We also know that Xbox said they were thinking of releasing Xbox-exclusive titles onto other consoles so it would be interesting to see how these offerings (if it goes through) would impact Sony's PlayStation exclusive games.

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💎 Deep Dives 🔎
Which Steam games 'won' revenue again in 2023? | GameDiscoverCo

PlayStation sales in Japan in 2023 are the best in 14 years | GameDev Reports


🌈 Platforms 🏠
Sony’s next PlayStation State of Play streams this week | The Verge


Web 3⃣ + Meta 🌐
Xsolla founder unveils metaverse vision in Once Upon Tomorrow book | GamesBeat

Immutable launches Immutable zkEVM mainnet for blockchain gaming | GamesBeat


🧠 Knowledge Hub 📘
Call of Duty discusses matchmaking process for multiplayer games | GamesBeat

Level Design Process #01: Cube to Temple | GameDeveloper

7 Ways to Drastically Improve Your LiveOps: Learning from Clockmaker | Deconstructor of Fun


💲 Fundraising 🤑
Carry1st receives investment from Sony | GamesIndustry.biz

Xreal raises $60M for consumer AR glasses | GamesBeat


👾 Game & Stats Releases 📊
Developers Klab and Pocket Pair team up for new title | PGBiz

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Look at Gaming #361 | 1.31.2024

GM! Happy hump day. I got a special one for you today.

I wrote a post about MapleStory, in which I analyzed the gameplay, core loop, and community.

Part 0 was about how bullish I am on MapleStory Universe but Part 1 (this post) is about the reasons behind my bullishness.

First, the gameplay.

MapleStory is a multifaceted experience that combines classic 2D side-scrolling action, extensive character customization, and vibrant community interaction, with chibi charming pixel art under a fantasy narrative.

Players choose a character class:
• Warrior ⚔️
• Magician 🧙‍♂️
• Bowman 🏹
• Pirate 🏴‍☠️
• Thief 🥷 (my fave)

MS is pretty classic as in it's a platformer where the d-pad controls direction, players jump from platform to platform while beating monsters. Tbh, it sounds quite vanilla but there's an art to the simplicity.

Next is the core loop.

The core loop here is rather simple. Defeat monsters, earn EXP, acquire gear, enhance your character, and repeat.

The magic, however, is when you combine the gameplay, the core loop, and the 20 years of content! Now the game is full of intricate systems that intertwine and add tremendous depth to the player's experience.

These experiences could be wildly enhanced by elements of Web3.

In my post, I wrote about how there are a plethora of idle assets in MapleStory that every player has. For example, most players have multiple characters under the same account. Each character is able to defeat bosses for mesos (the in-game currency) and resources.

But doing so takes time and is a chore. Here's the opportunity to inject some web3 mechanics.

What if there's a mesos-sharing agreement between two players. Player A can use my characters to do boss runs for me but in return I get 50% of the earnings. There are multiple instances where I go days or even a week without doing a boss run. Another player could've helped me at least earn 50% of my missed earnings.

This is but a very simple example of putting idle assets to work.

There's more in the article so please check out the post in the Spotlight section!

Chat soon.

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Spotlight 🤩
MapleStory: Analysis of the Gameplay, Core Loop, and Community Layer | @0xkapital_k


🌊 MARKET 📞
Tencent CEO feels its game business "achieved nothing" during 2023 | GameDeveloper

Activision Blizzard added $2B in revenue to Xbox’s Q2 growth | GamesBeat

AMD Q4 revenues grow to $6.2B, but FY23 revenue down 4% | GamesBeat

Iconic streamer Pokimane is leaving Twitch | TechCrunch

China greenlights 115 games in January, largest batch in 18 months | PGBiz


💎 Deep Dives 🔎
The Advertiser’s Dilemma with PMax and Advantage+ | MobileDevMemo

Gaming’s Generative AI opportunity (with Emmanuel de Maistre) | MobileDevMemo

Netflix, price discrimination, and the Goldilocks zone | MobileDevMemo


Web 3⃣ + Meta 🌐
EA CEO shares his thoughts on a sports metaverse | GamesBeat

MapleStory: Analysis of the Gameplay, Core Loop, and Community Layer | @0xkapital_k


💲 Fundraising 🤑
Ex-Mojang and Toca Boca devs raise €1.5m for new studio Roro | PGBiz

Order of Meta raises $3.3M to launch mobile-first extraction shooter | GamesBeat

8SEC secures €1.5 Million investment from Kwalee | PGBiz

Loric Games raises $4m in funding round | GamesIndustry.biz

PlayGreen raises $6M for sports betting in Latin America | GamesBeat

Semron raises $7.9M for AI chips with 3D packaging | GamesBeat


👾 Game & Stats Releases 📊
Genshin Impact sets new record for fastest mobile game to $5B | GamesBeat

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Look at Gaming #362 | 2.01.2024

GM! Let's talk about China today.

I've always been curious about how games are discovered in China. Turns out the main source of traffic are Bilibili and Douyin which are basically YouTube and TikTok.

Content creators are a key driving force behind game discovery. The format of the content ranges from short clips of gameplay to comprehensive game walk-throughs.

This sounds obvious but when compared to western games which are much more heavily driven by programmatic UA, the Chinese content creator UA channel is notable.

The marketing dynamic further emphasizes the importance of working with a local publisher that understands the cultural nuances and content preferences of the Chinese gamers.

In other news, we have Xbox pulling $7B in revenue for Microsoft, Sega America laying off employees, and Stream Element sharing insights from 2023.

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Spotlight 🤩
PC game discovery in China: how does it work? | GameDiscoverCo


🌊 MARKET 📞
2024's games industry lay-offs: The stories so far - all in one place | PGBiz

Sega of America is laying off 61 workers based in Irvine | GameDeveloper

Microsoft delivers over $7B in gaming revenue during Q2, barely mentions almost 2,000 layoffs | GameDeveloper


💎 Deep Dives 🔎
PC game discovery in China: how does it work? | GameDiscoverCo

StreamElements & Rainmaker.gg - State of the Game Streaming Market in December 2023 | GameDev Reports


Web 3⃣ + Meta 🌐
Ethereum Gaming Token Ronin Price Spikes to Two-Year High After $246K ‘Axie Infinity’ NFT Sale | Decrypt.gg

Marblex Gaming Network From Mobile Giant Netmarble Teams With Saga | Decrypt.gg


💲 Fundraising 🤑
Mountaintop raises another $30 million | GamesIndustry.biz

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Look at Gaming #363 | 2.02.2024

GM! Happy Friday! Hope y'all have a great weekend.

I got a question for you my dear readers: what was the last product that Apple released that wasn't a banger?

I can't seem to come up with one contemporary example. If there were failures, then it was drowned out by the outstanding success of their other products.

And I think the Apple Vision Pro may actually live up to our imaginations.

There are 600 applications designed specifically for the Apple Vision Pro. Some of these products are reskin of their mobile/desktop version but some leans heavily into the unique features of this new device.

One product that stood out to me immediately was the Lovense device. If you are bullish the metaverse, you need to pay attention to applications and devices that feeds into these humanly desires — and needs.

My previous boss (who founded and invested in billion dollar+ companies) taught me that any product needs to serve at least one of these primal instincts:
• Fear — Help alleviate the user's fear.
• Pride — Make the user feel proud.
• Time — Help the user save time.
• Love — Help the user find love/feel loved.
• Money — Help the user make money

Good products cover one of these needs well, great products have three (or more). Lovense taps into Fear, Pride, Time, Love, and Money. I'll leave it up to your imagination about how.

In other news, VR is hard and we see that with Meta spending nearly $5B in Q4 2023 so here's my attempt to steel man my own thinking. If one of the most successful company in the world is consistently putting up Ls in this vertical, maybe it is harder than just a few good apps.

BUT I haven't ordered an Apple Vision Pro yet. Let me know if you would ape into my NFT collection for me to fund this purchase.

Have a great weekend!

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Spotlight 🤩
Lovense unveils long-distance sex toy for Apple Vision Pro | GamesBeat


🌊 MARKET 📞
Konami raises forecasts as profits rise 53% to $427m | GamesIndustry.biz

Xsolla issues State of Play report winter 2024 edition | GamesBeat

Meta Reality Labs loses $4.65B in Q4 | GamesBeat

Microsoft owes everyone more context for mass Xbox layoffs | GameDeveloper


💎 Deep Dives 🔎
Apple’s passive aggression | SuperJoost Playlist

Meta Q4 2023 earnings: average revenue per impression flips to positive | MobileDevMemo

AppsFlyer: Benchmark on Game uninstalls on Android in October-November 2023 | GameDev Reports


Web 3⃣ + Meta 🌐
‘Overwatch’ Esports League Bans Crypto, NFT, and AI Sponsors | Decrypt.gg


🧠 Knowledge Hub 📘
Transitioning from PC-only development to multiple platforms | GameDeveloper


💲 Fundraising 🤑
Eggscape Entertainment raises $4.25M for social gaming on mixed reality headsets | GamesBeat

Pixelmon raises $8M as it seeks redemption for its ambitious Web3 games | GamesBeat


👾 Game & Stats Releases 📊
Lovense unveils long-distance sex toy for Apple Vision Pro | GamesBeat

J. Crew, Mytheresa and e.l.f. brands launch Apple Vision Pro apps | GamesBeat

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👋 Web3 Gaming Recap — Jan 31 to Feb 2

🔄 Gaming Updates
• Delabs Games — Disbands Rumble Racing Stars Team
• Mixmob — Launches $MXM token & staking
• Axie Infinity — Opens Community Onboarding Form
• Hychain — Details for Node Key WL Sale
• MON Protocol — Launches mission platform, points redeemable for $MON
• Serum City — Released Web3 City Builder game
• MATR1X Fire — $FIRE Withdrawals & Locked $FIRE Release: Feb 7)
• AOFVerse — Public Statement on Token Launch & Airdrop Plans
• Rumble Arcade — Shadowstrike playable from Feb 5
• CyberTitans — Releases 3rd Mobile Closed Alpha
• WorldShards — Showcases sandbox MMORPG Trailer
• Metalcore — Building on Immutable zkEVM
• Yuga Labs — Announced Kodas game for H2 2024
• The Sprawl — Releasing 3.4k Genesis Vehicles
• Battlebound — Highlighting Project A direction
• OhBabyGames — Guilds coming in Closed Beta 2
• Marblex — Partnered with Saga to launch games

🔖 Gaming Reads
• 0xkapital_k — MapleStory: Analysis of the gameplay, core loop & community layer
• Jon Jordan — Why $MAVIA token launch (Feb 6) will be a health check for Web3 Gaming Sentiment
• John Patten — Why Treasure Chain is next steps towards MAGIC becoming a universal metaverse money
• Andrew Chen — Why Tutorials, Splash Screens & Lengthy Signup Flows are a bad idea
• Sparkc — The Tatsumeeko Thesis
• Andrew Chen — Incentives are a form of selection & need to make sure you know what you’re selecting for
• Aiko — Analysis of MyShell Badge System
• Kix.eth — Why we built Midnight Heist as a fully on-chain game
• JACL — Fight for Player Liquidity
• Will Price — TLDR of GG.zip
• Sparkc — Why people are upset at AOFVerse

▶️ Gaming Watch/Listens
• All Chat: Episode 4 — Games on Emerging Platforms (Covers Apple Vision Pro)
• a16z Games — What can we learn from success of Palworld?
• Gamecraft — Choose Your (ad)Venture: Nuances of Game Financing
• Blockchain Gaming World — Bottom up rise of Pixels

💸 Gaming Fundraising
• Pixelmon — Announced $8m seed round

hope helpful wuwu 😆💞https://t.me/thecoreloopweb3
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👋 Web3 Gaming Recap — Feb 5

💎 Spotlight 🥜
• Tatsumeeko unveils its teaser for their upcoming web event this February titled, Uncharted Dreams — See More

🔄 Gaming Updates
OhBabyGames — Closed Beta 2 on Feb 7
Aurory — Announced their upcoming patch for Seekers of Tokane, Bloodstone
The Mystery Society — Launched Playtest Week 2
Raini Studios — Released their February Ecosystem Update
Guild of Guardians — Released another wave of Pre-Registration (w/ Sign-up Bonus: 10 summoning stones) for their upcoming global launch
Paradise Tycoon — Joining the Seedify Incubation Program
Aavegotchi — Released access for Strategotchi (grid-based game)
Root Network — Gearing up for open beta (Network fees reduced by 67%)
Hychain — Node Key Sale date details will be announced in 2 weeks (Late Feb - Early March)
AOFVerse — Announced token snapshot and distribution details to Fortune NFT Key holders
Heroes of Mavia — Reached 1M global downloads on iOS and Android (~3.5 days since launching)

🔖 Gaming Reads
Bankless — The Bull Thesis for Starknet Gaming
Luke Barwikowski (Pixels Online) — Why Pixels is one of the largest Web3 games by DAU
Jonah Blake (RE3W) — The one thing holding back Web3 Gaming is the Sim Investor Problem
Hunter Solaire — The Gaming Meta

▶️ Gaming Watch/Listens
Naavik — The State of UGC Gaming in 2024 (Covers trends in Roblox, UEFN, etc)

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Look at Gaming #362 | 2.06.2024

GM! Let's go!

Today, we’re diving into the world of mobile user acquisition. Here's the lay of the land between In-house Teams vs. Agencies vs. Publishers.

In-house User Acquisition Teams
• Offers autonomy and project familiarity, allowing developers like Playrix and Nexters to manage marketing internally without revenue sharing.
• Developers with in-house teams benefit from intimate game knowledge, facilitating seamless collaboration between user acquisition and product enhancement.
• However, upfront costs and resource allocation pose challenges, requiring substantial investment in personnel, tools, and communication channels.

Performance Marketing Agencies
• Leverage accumulated experience and specialized expertise to manage advertising campaigns for mobile game developers.
• Costs commission fees and may lack deep immersion in individual projects.
• Moreover, decision-making processes can be protracted, potentially hindering responsiveness to market dynamics.

Mobile Game Publishers
• Publishers provide comprehensive support, combining in-house immersion with agency-level expertise, including financing campaigns and navigating business development opportunities.
• Involves revenue sharing and potential dependencies. Developers relinquish some control over their games and risk reputational damage if publishers’ actions are controversial.

Catch y'all tomorrow!

-----

Spotlight 🤩
Are Live Game Shows the Future of Crypto Gaming? | Decrypt.gg


🌊 MARKET 📞
Phil Spencer Teases "Future Of Xbox" Event Next Week | GameInformer

Tech industry is poised for comeback in 2024 | Deloitte

Only half of developers saw a pay raise in 2023 | GameDeveloper

Square Enix sales almost flat through first nine months of fiscal year | GamesIndustry.biz

Which games were played the most in 2023? | PGBiz

Japanese physical sales neared $3bn in 2023 | Japan Annual Report

China at the forefront of mobile gaming as global market hits $85.76 billion | PGBiz

The State of UGC Gaming in 2024 | Naavik


💎 Deep Dives 🔎
A look at Brawl Stars | Brutally Honest

Making a successful video game Kickstarter in 2024 | GameDiscoverCo

Fun, Unrestricted: Embracing Accessibility In Gaming | GameDeveloper

The Audit of Our 2023 Predictions | Deconstructor of Fun

Vision Pro's Developer Dilemma | Konvoy Ventures

Survey: Live service games on the rise, but dev teams struggle to keep up | GameDeveloper

What do developers think about the success of Palworld? | GameDeveloper


🌈 Platforms 🏠
Roblox breaks language barriers with AI-based real-time chat translation | GamesBeat


Web 3⃣ + Meta 🌐
Solana Makes It Easier to Launch Crypto Games With Built-In NFT Shops | Decrypt.gg


Are Live Game Shows the Future of Crypto Gaming? | Decrypt.gg

Mythical Games settles case with Fenix Games, which lost its $150M in funding and founders | GamesBeat


🧠 Knowledge Hub 📘
An introduction to mobile user acquisition | GamesIndustry.biz


💲 Fundraising 🤑
StatusPro raises $20M to build an XR sports gaming empire | GamesBeat

Eggspace Entertainment raises $4.25m in seed funding round | GamesIndustry.biz

———

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👾 Game & Stats Releases 📊
Honkai: Star Rail hits 100M downloads, rolls out Apple Vision Pro support | GamesBeat

Yu-Gi-Oh Early Days Collection Bundles The TCG's Earliest Video Games Into One Package | GameInformer


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Look at Gaming #363 | 2.07.2024

GM! Hope everyone is having a great week so far! Happy Lunar New Year to all!

Let's talk about game streaming today. Like most things, stream hours watched also follow a top heavy distribution with the Top-10 Games accounting for nearly 50% of total hours watched on Twitch.

The top ten titles include
1. Grant Theft Auto V
2. LoL
3. Valorant
4. CS 2
5. Fortnite
6. Minecraft
7. Dota 2
8. WoW
9. Apex Legends
10. Escape from Karkov

It's still surprising to me that GTA V, which is a 10+ year ol game, still holds the top spot. But its not the storymode that users are watching but rather the RP servers and other online plays. This was definitely NOT what the original vision of the game was about but RockStar figured it has to evolve with the new gameplay that players are desiring.

More interestingly, there are only 3 games out of the top 10 that were founded in 2020+. And only 1 was released in 2023 (CS 2).

Classics truly have a staying power in gaming. Imagine a movie that was created in the 2010s and 2000s still being in the top 10 most watched movies — impossible. That's why publishers, tech giants, and many other institutions are investing heavily into games over other mediums as for the possibility of owning a forever franchise at scale.

In other news, we have Nintendo printing $2.7B and EA reached $2.36B in Q3. 73% of all gaming revenue comes from mobile, this is a high mark because it was closer to 50/25/25 across mobile, pc, and console. That's it for today.

How's everyone doing so far in 2023?


-----

Spotlight 🤩
Top 500 games in streaming in 2023 | Lurkit


🌊 MARKET 📞
CVC Capital Partners is poised to acquire Jagex | GamesIndustry.biz

IGN workers unionizing to fight for better wages and job stability | GameDeveloper

EA reach $2.36 billion in Q3 earnings thanks to EA Sports FC | Pgbiz

Nintendo profits rise to $2.7bn despite Switch sales slowdown | GamesIndustry.biz

A huge 72% of 2023 game revenues came from mobile | PGBiz

China approves 32 overseas licences including Nexon and Tencent’s Mobile DnF | PGBiz


💎 Deep Dives 🔎
Top 500 games in streaming in 2023 | Lurkit

Meta’s turnaround, and the opportunity and risks ahead | MobileDevMemo

On Spatial Computing, Metaverse, the Terms Left Behind and Ideas Renewed | MatthewBall.co


🌈 Platforms 🏠
Report: Tencent wants to replicate Genshin Impact success with mobile version of Elden Ring | GameDeveloper


Web 3⃣ + Meta 🌐
Parallel, the $500 Million Web3 TCG | Naavik


💲 Fundraising 🤑
Nitro Games receives further €3.5 million to continue Warframe mobile development | PGBiz

Flaunt raises $1.8M for enterprise loyalty cloud for Roblox and Shopify Plus | GamesBeat


👾 Game & Stats Releases 📊
TEKKEN 8 takes 49% of All Hours Watched in Fighting Game Genre | StreamHatchet

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👋 Web3 Gaming Recap — Feb 6 to 7

💎 Spotlight 🥜
• Treasure DAO introduced their litepaper documenting their plan to build an end-to-end gaming ecosystem connected by $MAGIC, Infinity Chains — See More

🔄 Gaming Updates
Sky Strife — Launched Season 0.2 (Season Pass Minting Until March 1)
Decentral Games — Launched temporary community beta for Pocket Casino
AI Arena — Released GTArena Play-To-Airdrop Testnet Campaign
Champions Ascension — Opened Grand Bazaar allowing minting of off-chain gaming assets on-chain
The Heist — $KIWI token raffle on Thursday
Spellborne — Released Jan 2024 Development Update
OhBabyGames — Released Oh Baby Kart Beta 2
Paradise Tycoon — Unveiled New Roadmap with token launch slated for June
Cyber Titans — Released v2.0.1
Minters World — Released community letter documenting progress, strategic timeline until 2025 & future plans for Battle for Blockchain
Influence — Teased pre-release launch
Guild of Guardians — Announced whitepaper updates
Midnight Society — Announced 2024 roadmap update highlighting fewer major releases, planned community-created content, and an early access release on all platforms
BoomLand — Announced move to Immutable X
Axie Infinity — Released Project T Updates
Legends of the Mara — Announced Loot Minting

🔖 Gaming Reads
Peter (1kx) — Lessons & reflections from the 1kx's experience building on top of Downstream by Playmint
Buggleberry DAO — Guide to $MON
technoir (BITKRAFT) — Learnings from building a fully on-chain game using MUD & Dojo
Mike Lau (Treasure DAO) — What you need to know about TreasureDAO's Infinity Chains

▶️ Gaming Watch/Listens
Gamecraft — Ep. 11: Changing of the Guard (Evolution of "tools" businesses into bona fide platforms
Naavik — Parallel the $500m Web3 TCG

💸 Gaming Fundraising
Meme Kombat — Raised $8m+

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Look at Gaming #364 | 2.08.2024

GM! What a headline today. We must talk about Disney x Epic Games.

So the owner of some of the world's most-renowned IPs just injected $1.5B into one of the era-defining games. $1.5B is obviously a big number but let's put it in context.

In 2022, Epic Games was valued at $32B so assuming a flat round then Disney just got approximately 5% of Epic. This was probably a welcomed addition to the cap table as Tencent owns 40% of Epic.

Disney spent $4B on Marvel (2009) and another $4B for Lucasfilm (Star Wars) in 2012. Epic Games might've been too large for Disney to fully acquire so they're starting with this 5% piece.

But I don't think Disney is after the game engine because Unity Software is valued at $12.5B and Disney could've gotten 12% for what it paid Epic.

Instead, I think the play is to tap into Epic Games' network of growing players (avg of 2M concurrent players and nearly 400M registered players). More importantly, Epic has integrated new game modes that includes UGC. This means the demographic — and thus the number — of players will continue to expand.

There has been numerous IP crossover between Disney and Fortnite such as cosmetics/skins of Star Wars and Marvel characters as well as Disney utilizing the Unreal Engine for the development of some of their shows (The Mandalorian) and movies.

One area of concern would be the UGC elements of Fortnite Islands. This was a large push for Epic and it is common knowledge that Disney is neither friendly nor fast and loose with their IPs. However this could be a tactic from Disney to regain control over the UGCfication of its IP.

Roblox game makers are known offenders. When I was making games on Roblox, some of the most popular games featured Marvel or other popular IP. But this was all done without Disney's approval. So this joint initiative with Epic Games might just be a way to fight back.

That's the biggest news today folks!

It is Lunar New Year tomorrow so I will be taking off! Wishing you guys all a happy new year and the word for dragon in Chinese is "Long" so let's hope that sets the tone for the rest of the year!


-----

Spotlight 🤩
Disney is dropping a cool $1.5 billion to invest in Epic Games | GameDeveloper


🌊 MARKET 📞
Disney is dropping a cool $1.5 billion to invest in Epic Games | GameDeveloper

Krafton earned record-breaking $1.4 billion in 2023 with 66% from mobile | PGBiz

FTC claims Microsoft contradicted Activision acquisition following mass layoffs | GamesIndustry.biz

Netmarble net loss down 65% in 2023 | PGBiz

Roblox rises with $2.8 billion in revenue and 68 million DAUs in 2023 | PGBiz

U.S. video game spending stagnated in 2023, totaling $57.2B | GamesBeat


💎 Deep Dives 🔎
Powering Hello Kitty’s rise to the top flight of mobile | GamesIndustry.biz

Brawl Stars Nuclear Explosion! | GameMakers

Which countries played PC and console games... recently? | GameDiscoverCo

Will Xbox publishing on rival consoles spark a Revolution? | GamesIndustry.biz


Web 3⃣ + Meta 🌐
Nexon (MapleStory Universe) breaks up with Polygon | thecoreloop


💲 Fundraising 🤑
Digital Turbine teams up with ONE Store for app expansion | PGBiz

Nitro Games raises €3.5m in agreement with Digital Extremes | GamesIndustry.biz


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👋 Web3 Gaming Recap — Feb 12

💎 Gaming Spotlight 🥜
• Off The Grid, a Cyberpunk F2P Battle Royale game by Gunzilla Games announced that their game is now available for wishlisting on the Xbox Game Store — See More

🔄 Gaming Updates
Tatsumeeko — Access codes to be distributed this week
AI Arena — Battle Arena Cycle 1 of 3 is running from Feb 12 - 16
Aurory — Dracurve's Awakening event on Epic Games from Feb 13 - 26
Vail VR — Launching on the Meta Store on Feb 15
Apeiron — Released signup form for PvP Arena Mobile Testing
The Heist — Launched $KIWI Staking
Captain Tsubasa — Started developing on OASYS
Pirate Nation — Launched marketplace
Tribesters — Launching Social MMO, Keeper of Secrets in April 2024
Crypto Unicorns — Added Unicorn Party Bingo
Gangster Arena — Introduced GODFATHER List
Haunted Space — Released new version to Genesis Pass holders

🔖 Gaming Reads
t11s (Paradigm) — Joined farcaster and may potentially give a preview of the game he is building with MUD v2
Alex (Nansen) — Looking to connect with on-chain analysts interested in Web3 Gaming
Hitesh — Onchain Truth behind Web3 Gaming
Arto (Tribo Games) — Are there any single Web3 games
Luke (Pixels) — What to expect from Farm Land in Chapter 2
Andrew Kang — Mechanism's investment into Heroes of Mavia
Kix — Predicting the life cycle of crypto games

▶️ Gaming Watch/Listens
• WORLDS — Redefining Play: Innovation with Words3 and Draw.Tech from Small Brain Games
Web3 Gaming 2024 — New podcast from Derek Lau & Vader Research discussing NFT to Token Airdrop meta, NFT as GTM strategy to align influencer incentives and more

💸 Gaming Fundraising
Footium — Secured Arbitrum Grant
Hidden Street Capital — Announced their $1m investment into MapleStoryU
Great Big Beautiful Tomorrow — Raised $3m to develop casual party games

🆕 Gaming Projects
Oh Baby Kart 🏎
PlayFi
Pinecore.xyz
Breath of Estova
Theras Labs

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👋 Web3 Gaming Recap — Feb 13

💎 Gaming Spotlight 🥜
• MON Protocol unveiled their tokenomics which seem to have been well received by the public as over 65% of the token supply will be allocated towards the community with NFT holders also receiving an airdrop. They also dove into the envisioned utility of the $MON token and highlighted that during the TGE, 6% of the circulating supply will all be community-owned — See More

🔄 Gaming Updates
Terracon Quest — Announced their 4 Player Fully On-Chain Deathmatch Strategy Minigame, Terracon Hex Quest that will be built using Dojo on Starknet
Run Legends — Run to my heart event until Feb 26
Pixelmon — Will launch their Battle Arena on Immutable zkEVM
Unioverse — Giving away an unreleased Bike Blank for Hedron-One game mode testers
Treasure DAO — Released TIP-36 community proposal discussing ecosystem selection for Treasure Chain
Aurory — Seekers of Tokane is now live on the Epic Games Store
ARBO — Released pre-registration form to their upcoming collectible tactics game, ARBO Arena Tactics
Decentral Games — Extended beta for Pocket Casino
DOGAMI — Announced that DOGAMI Academy is coming soon to both Google & Apple Play Stores
The Machines Arena — Released Season 3 and announced that skins will be mintable on Ronin on Feb 29
Wanderers — Introduced quests that when completed give keys, xp and achievements with keys being used to level up bundles for more RAM and closed beta codes
Forgotten Playland — Introduced their token $FP and announced its TGE on Feb 21

🔖 Gaming Reads
Andrew Chen (a16z) — Is VR/AR/spatial the next big computing platform?
Miles Deutscher — Ultimate Crypto Gaming Guide
Mike Lau — Treasure DAO is working on a co-authored Gaming Catalyst Program Proposal to earmark 100-200m $ARB to bolster gaming on Arbitrum

▶️ Gaming Watch/Listens
Blockchain Gaming World — Why Mythical Games adopted Polkadot

🆕 Gaming Projects
Inutan
Dice Dash
Alea
SOKAN Token 404

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Look at Gaming #365 | 2.14.2024

GM! Hope everybody had an amazing break for Lunar New Year.

Today I want to talk about arguably the second largest gaming company in the world: Microsoft.

Microsoft is facing challenges in the gaming industry, with lower sales of Xbox Series S and X compared to Sony's PlayStation 5 and a slowdown in Xbox Game Pass subscriptions.

To address this, Microsoft plans to release some Xbox-exclusive games on rival consoles. This move aims to increase the reach of Xbox games and generate more revenue. Some titles that are being considered are Hi-Fi Rush, Sea of Thieves and even some Bethesda titles like Starfield.

This is a HUGE change in strategy. Locking players into console ecosystems has been the strategy since the origin of Xbox. Now as Microsoft amassed world-class IPs from renowned studios, it's going to start offering these IPs on other consoles? Crazy.

However, it also poses risks, especially as Microsoft seeks to maintain growth in Game Pass subscriptions and Xbox console sales. Additionally, there are rumors of new hardware projects, including a potential Xbox handheld.

Game Pass, Xbox console, Xbox Handheld, and any other hardware Microsoft plans to release in the future will need a USP. Exclusive content is that USP but if players could access that content across a myriad of options then what's the point of getting an Xbox?

There are few examples of PlayStation exclusives going on Xbox. These include Death Stranding, Hellblade, and two others that I was able to find. There's a reason why PlayStation keeps its exclusives exclusive.

There are a ton of headlines as I'm trying to catch you up after the long (much-needed) break!


-----

Spotlight 🤩
Microsoft prepares to take Xbox everywhere | The Verge


🌊 MARKET 📞
Games corporate and VC funding falls 75% to $2.7B in 2023 | InvestGame

Twitch viewership tops 1.9B in January thanks to esports, Palword | StreamElements

“The mobile games industry has become stuck in the mud”: Apple’s war for its 30% revenue share | PGBiz

Mobile revenue exceeds Take-Two’s expectations, making over $2 billion in nine months | PGBiz

With Disney’s magic, Fortnite is poised to win the metaverse | TechCrunch


💎 Deep Dives 🔎
🦉 The army you have | GameMakers

How to test creatives | Brutally Honest #99

Which games hit big in Steam's February Next Fest? | GameDiscoverCo

Dear Publishers, Ownership Matters | GameDeveloper

Xsolla releases a new winter 2024 edition of the State Of Play report | PGBiz

Brawl Stars, to the moon! | Deconstructor of Fun

GameDiscoverCo: Where Steam and PlayStation audiences are in 2024 | GameDev Reports


🌈 Platforms 🏠
Microsoft prepares to take Xbox everywhere | The Verge


Web 3⃣ + Meta 🌐
You Can Now Earn Crypto by Playing Solana Game 'Aurory' on Epic Games Store | Decrypt.gg

Why Crypto Game Pixels Is Launching a Token: 'Now the Fun Starts' | Decrypt.gg

Why Treasure Is Building ‘Infinity Chains’ on Arbitrum to Power Ethereum Games | Decrypt.gg

Gaming Blockchain Oasys Links With Korean Firm, Driving OAS To All-Time High | Decrypt.gg

Forge launches first season to reward gamers for game achievements | GamesBeat


🧠 Knowledge Hub 📘
How Long Does It Take To Make A Game? | Kevuru Games


💲 Fundraising 🤑
Cambridge Mechatronics raises $40M for smartphone imaging tech | GamesBeat

Gaming veteran Chris Heatherly raises $3 million for new game venture | PGBiz


👾 Game & Stats Releases 📊
Real-World Pokédex Can ID Pokémon On Sight, Thanks to ChatGPT | Decrypt.gg

Why did players pick Helldivers 2 over Suicide Squad? | GamesBeat

The soft launch games you need to know about | Mobilegamer.biz


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👋 Web3 Gaming Recap — Feb 14

💎 Gaming Spotlight 🥜
• Tatsumeeko is distributing access codes starting today for their Web event, Uncharted Dreams — See More

🔄 Gaming Updates
Gangster Arena — GODFATHER List Phase 1 Registration
Gods Unchained — Released 2024 Roadmap
Metagravity — Edge of Chaos Vanguard Playtest
Persona — Minting on XTerio next week
Forgotten Playland — Released $FP IDO Details
Illuvium — Launching Overworld in Q2
Sparkadia — Announced their rebrand to Opti Games
Skyborne Legacy — Gameplay first look into Skyborne Phoenix Flight on Feb 16
SoRare — Launched Daily Missions
Domi Online — Launching Open Alpha soon
Mon Protocol — Released $MON Community Pre-Sale Details
Dark Machine — Released premint form

🔖 Gaming Reads
Jihoz — Axie is the #1 NFT IP by revenue & #1 gaming token by earnings

▶️ Gaming Watch/Listens
Game Craft — Independent Intervention (Explores idea of indie game development and where new indie devs are. Hint: Roblox/UEFN/Fortnite Creative)
Blockchain Gaming World — Telling the tale of Nine Chronicles M

💸 Gaming Fundraising
Ultiverse — Raised $4m strategic round at $150m valuation

🆕 Gaming Projects
Oh Baby Party
Enchanted Isles
Stackset

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