Techxamit
15.3K subscribers
64 photos
13 videos
107 files
179 links
Download Telegram
Follow bhi karo loo yaar instagram pee ache videos banata hu πŸ˜„
❀9πŸ‘3
Media is too big
VIEW IN TELEGRAM
πŸ”₯ Daily Transaction & Earn Good Commission

Link >>
https://www.ddwallet.vip/share/fjijb_s3dt

πŸ€‘Min.Withdrawal : 100β‚Ή
😱Min. Transaction start : 100β‚Ή

πŸ‘‰πŸ» 1 Transaction >1000β‚Ή > 40β‚Ή Extra Rewards > Complete Daily 10 Transaction > Earn Daily 400β‚Ή

πŸ€5K Daily Transaction >> 50β‚Ή Extra Reward
πŸ€10K Daily Transaction >> 100β‚Ή Extra Reward
πŸ€20K Daily Transaction >> 150β‚Ή Extra Reward
πŸ€30K Daily Transaction >> 200β‚Ή Extra Reward
πŸ€50K Daily Transaction >> 350β‚Ή Extra Reward

πŸ‘‰πŸ» Full Details Video Dekho & daily extra reward lene ke liye msg kar Dena >> @JojoDanny
❀22πŸ‘3πŸ‘Ž3πŸ”₯1😁1
Go and checkout that
❀2
Live stream started
Live stream finished (1 minute)
This media is not supported in your browser
VIEW IN TELEGRAM
Video Prompt link : https://whatsapp.com/channel/0029Vb6tlwn2f3EHDkZ1em2p/241


Here is tool link πŸ‘‡πŸ‘‡πŸ‘‡
Seedance 2.0 is now available on freepik

Get 20% Off from this link : https://referral.freepik.com/Techxamit?mQ
❀2πŸ‘Ž1
🚨🚨Hello ek important baat hai mara πŸ˜” @techxamit account aaj permanently disabled ho gaya β€” no review, no second chance. Bas khatam.
Sachchi baat yeh hai ki bahut bura laga... itne din ki mehnat, itne saare reels, itne saare aap log β€” ek jhatke mein sab gone.
Lekin main rukne wala nahi hun. Aap log mere saath ho toh main wapas aaunga aur pehle se bhi zyada strong.
Please mere is account ko follow karo aur share karo taaki zyada se zyada log tak pahunche πŸ™

Aapka support hi meri asli taakat hai. πŸ‘‡
https://www.instagram.com/techxamit2?igsh=MXZ4MmhnbDF3NnFrcQ==
❀2😒2
πŸ”₯πŸŽ‰Finally, some good news πŸ™

My account has been successfully recovered! ❀️
Thank you so much to each and every one of you who supported me, shared my message, and stood by me during this tough time. It honestly meant a lot.

I’m really sorry for the confusion and worry caused earlier. But your support gave me the strength to stay positive and not give up.

Now we’re back β€” and stronger than ever πŸš€
Let’s continue the journey together πŸ’―

Much love to all of you 🀍
β€” @techxamit
❀1
Channel photo removed
Channel photo updated
Please open Telegram to view this post
VIEW IN TELEGRAM
ULTRA-CINEMATIC SHADOW STEALTH COMBAT, night infiltration scene, hyper-real grounded VFX, 35mm film look, HDR, identity-locked character

DURATION: 15 seconds
STYLE: silent movement, fast execution, smooth continuous flow

MAIN CHARACTER (STRICT FACE LOCK): @Img1

CRITICAL RULES:
no face drift, no stylization
natural skin detail maintained

OUTFIT:
black stealth suit, matte texture, minimal reflections

ENVIRONMENT:
dark industrial corridor, low light, blue tones, fog patches

SEQUENCE:

Shot A (0. 0–3. 0s) – Silent Entry
character walking slowly in shadows
camera tracking behind

Shot B (3. 0–5. 5s) – Enemy Detection
enemy appears ahead
character hides in darkness

Shot C (5. 5–7. 5s) – Close-Up
face partially lit
eyes focused, controlled breathing

Shot D (7. 5–10. 0s) – Fast Elimination
quick takedown move
camera follows smoothly

Shot E (10. 0–12. 5s) – Multi Enemy Movement
he moves between shadows rapidly
light flickers as he passes

Shot F (12. 5–15. 0s) – Final Frame
stands still in darkness
camera pushes into face

CAMERA:
smooth tracking + low-angle stealth shots

LIGHTING:
minimal light, shadow-heavy contrast

VFX:
fog, subtle motion blur, realistic darkness

MOOD:
silent, deadly, controlled precision
❀1
ULTRA-CINEMATIC ELECTRIC SKY COMBAT, storm warfare, Marvel-scale battle, hyper-real grounded VFX, teal-orange grading, 35mm film look, HDR, identity-locked character

DURATION: 15 seconds
STYLE: continuous aerial combat, lightning-driven impacts, slow-motion physics realism

MAIN CHARACTER (STRICT FACE LOCK – HIGH PRIORITY): @Img1

CRITICAL FACE RULES:
same identity across all frames
no morphing, no stylization, no smoothing
pores, asymmetry, natural proportions preserved

OUTFIT:
dark combat suit with electric energy flowing under skin (internal illumination only)

ENVIRONMENT:
massive storm clouds, lightning strikes, heavy wind turbulence, dense volumetric sky

SEQUENCE:

Shot A (0. 0–3. 0s) – Storm Entry
character floating mid-air
lightning flashing around β†’ wind pulling fabric naturally

Shot B (3. 0–6. 0s) – Speed Dash
he bursts forward β†’ lightning trails follow movement
camera chasing dynamically

Shot C (6. 0–8. 0s) – Mid-Air Close-Up
face lit by lightning flashes
skin texture visible, identity locked

Shot D (8. 0–10. 0s) – Lightning Strike Attack
he channels lightning β†’ strikes enemy
impact slows β†’ shockwave distorts clouds

Shot E (10. 0–12. 5s) – Energy Clash
enemy pushes back β†’ energy collision mid-air
camera rotates around collision

Shot F (12. 5–15. 0s) – Final Hover
storm stabilizes slightly
character floating, breathing heavy
camera pushes into face

CAMERA:
orbit + chase cam, cinematic aerial tracking

LIGHTING:
lightning-driven lighting, high contrast

VFX:
volumetric clouds, electric arcs, shockwave physics

MOOD:
god-level power, chaotic sky battle
ULTRA-CINEMATIC EARTH POWER COMBAT, ground destruction battle, hyper-real VFX, Marvel-style realism, 35mm film look, HDR, identity-locked character

DURATION: 15 seconds
STYLE: heavy impact, grounded physics, slow-motion hits

MAIN CHARACTER (STRICT FACE LOCK): @Img1

CRITICAL RULES:
same face, no distortion
real skin texture maintained

OUTFIT:
rugged combat outfit, dust-covered

ENVIRONMENT:
rocky battlefield, cracked earth, dust clouds, broken terrain

SEQUENCE:

Shot A (0. 0–3. 0s) – Ground Control
character stomps β†’ ground cracks outward

Shot B (3. 0–6. 0s) – Rock Lift
large rocks rise from ground
dust particles react realistically

Shot C (6. 0–8. 0s) – Close-Up
face intense, dirt + sweat visible

Shot D (8. 0–10. 0s) – Attack Launch
he launches rocks toward enemy
camera follows trajectory

Shot E (10. 0–12. 5s) – Massive Slam
he punches ground β†’ shockwave spreads
terrain breaks apart

Shot F (12. 5–15. 0s) – Final Frame
character standing amid destruction
camera push-in

CAMERA:
low-angle + impact tracking

LIGHTING:
dust-filtered sunlight

VFX:
rock physics, debris simulation, shockwaves

MOOD:
raw strength, destruction, dominance