Forwarded from Startups & Ventures
Idea: Hover and learn
A browser extension that randomly replaces some words on websites to be the words in the language you learn.
You can hover on the unfamiliar word and see a translation, pronunciation, songs containing this word, a few movie clips with it and other usage of the word in different contexts.
Example.
This helps by allowing users to browse the web and learn more effortlessly. Anyway they should do a mental effort to learn and you can determine how they'll do it. For example, add the hovered words to a vocabulary and show them to repeat and learn (spaced repetition).
A browser extension that randomly replaces some words on websites to be the words in the language you learn.
You can hover on the unfamiliar word and see a translation, pronunciation, songs containing this word, a few movie clips with it and other usage of the word in different contexts.
Example.
This helps by allowing users to browse the web and learn more effortlessly. Anyway they should do a mental effort to learn and you can determine how they'll do it. For example, add the hovered words to a vocabulary and show them to repeat and learn (spaced repetition).
π29β€5
Idea: a community engine
A website engine/template that allow businesses/persons/communities to create a place for their community: useful resources, articles, a place for the discussion, and other related features.
If I were to start a community, I would ponder for a while what technology I should use to create a website, a messaging channel, a newsletter maybe? So why not having a template for all of that? For example, this solution would provide a ready-made website for the community's searchability in search engines, a Discord/Slack/Telegram/etc. platform template for discussions, a service to run newsletters, and other features that this community may have.
Currently, there are many things to consider when running a community: a technology for a website, a lot of resources to read on how to run the comm. in Discord/etc., how to take payments, etc.
A website engine/template that allow businesses/persons/communities to create a place for their community: useful resources, articles, a place for the discussion, and other related features.
If I were to start a community, I would ponder for a while what technology I should use to create a website, a messaging channel, a newsletter maybe? So why not having a template for all of that? For example, this solution would provide a ready-made website for the community's searchability in search engines, a Discord/Slack/Telegram/etc. platform template for discussions, a service to run newsletters, and other features that this community may have.
Currently, there are many things to consider when running a community: a technology for a website, a lot of resources to read on how to run the comm. in Discord/etc., how to take payments, etc.
π24β€1
Forwarded from Problems to solve
It's time-consuming to filter messages in a Telegram group
It doesn't take so much time though, but one should filter a group's messages regularly because there are many spammers/scammers. There are anti-spam bots but many of them are ineffective. A while ago, I created a custom bot dedicated to my group and it was good.
But what if a person isn't a programmer? When you use the other anti-spam bots, they're ineffective because your group audience may be specific, so span rules differ. For example, in a tech-related group there are spam messages regarding crypto, and in a food-related group, there are spam regarding buying chef courses.
It also depends where people are coming from to your group, it affects what kind of spammers the group attracts.
It would be great to have an anti-spam bot where a group admin can alter the spam rules based on the audience.
It doesn't take so much time though, but one should filter a group's messages regularly because there are many spammers/scammers. There are anti-spam bots but many of them are ineffective. A while ago, I created a custom bot dedicated to my group and it was good.
But what if a person isn't a programmer? When you use the other anti-spam bots, they're ineffective because your group audience may be specific, so span rules differ. For example, in a tech-related group there are spam messages regarding crypto, and in a food-related group, there are spam regarding buying chef courses.
It also depends where people are coming from to your group, it affects what kind of spammers the group attracts.
It would be great to have an anti-spam bot where a group admin can alter the spam rules based on the audience.
π28
Forwarded from Antonio
APIZ is the worldβs first-ever project aimed at tokenizing a living being.
With APIZ, we intend to tokenize an actual bee. One bee would equate to one APIZ coin.
The cryptocurrency will go hand in hand with our existing beekeeping business, which means that the coin will not be affected by any crypto fluctuations and guarantee the safety of oneβs investments.
In our experience, beekeeping has the potential to become incredibly profitable. Today, the approximate cost of a single bee on the market equates to $0.01. The profit it brings sums up to $0.017. We managed to achieve an even greater results - $0.025 per bee in annual revenue. With APIZ, we will reach $0.15 in annual revenue per bee in just 10 years.
Hence, 70% of all investments will be allocated to our offline business development, which will only boost the cost of the APIZ coins in the long run. The other 30% will be used to promote our crypto business.
Blockchain has the potential to revolutionize beekeeping as we know it and give all potential crypto investors the peace of mind they deserve.
APIZ is setting new standards of tokenization that will change the crypto world as we know it!
Our Telegram Channel:
https://t.me/ApizDigital
Websites:
https://apiz.digital/
https://ganeapi.com/
Social networks:
Twitter | Instagram | Facebook | Discord | Reddit | LinkedIn
With APIZ, we intend to tokenize an actual bee. One bee would equate to one APIZ coin.
The cryptocurrency will go hand in hand with our existing beekeeping business, which means that the coin will not be affected by any crypto fluctuations and guarantee the safety of oneβs investments.
In our experience, beekeeping has the potential to become incredibly profitable. Today, the approximate cost of a single bee on the market equates to $0.01. The profit it brings sums up to $0.017. We managed to achieve an even greater results - $0.025 per bee in annual revenue. With APIZ, we will reach $0.15 in annual revenue per bee in just 10 years.
Hence, 70% of all investments will be allocated to our offline business development, which will only boost the cost of the APIZ coins in the long run. The other 30% will be used to promote our crypto business.
Blockchain has the potential to revolutionize beekeeping as we know it and give all potential crypto investors the peace of mind they deserve.
APIZ is setting new standards of tokenization that will change the crypto world as we know it!
Our Telegram Channel:
https://t.me/ApizDigital
Websites:
https://apiz.digital/
https://ganeapi.com/
Social networks:
Twitter | Instagram | Facebook | Discord | Reddit | LinkedIn
Telegram
ApizCoin channel
π Official Websites:
https://apiz.digital/
https://ganeapi.com/
π Our Social Media:
https://reddit.com/user/ApizCrypto/
https://discord.gg/26tBfZZAxG
https://instagram.com/apizcoin
https://facebook.com/apizcoin.official/
πͺ cryptoapiz@gmail.com
https://apiz.digital/
https://ganeapi.com/
π Our Social Media:
https://reddit.com/user/ApizCrypto/
https://discord.gg/26tBfZZAxG
https://instagram.com/apizcoin
https://facebook.com/apizcoin.official/
πͺ cryptoapiz@gmail.com
π14
Ask right questions
I can't learn much from re-reading. I may write down notes, but they need a revision regularly. More effective method I found is to create not notes, but questions, which evoke recalling better.
The idea is to create an app that will generate such questions for any text. This decreases time to create the notes. The app will remind a user to recall the questions regularly. It tracks a learning progress and adjusts the process: more or less questions about some topic.
I can't learn much from re-reading. I may write down notes, but they need a revision regularly. More effective method I found is to create not notes, but questions, which evoke recalling better.
The idea is to create an app that will generate such questions for any text. This decreases time to create the notes. The app will remind a user to recall the questions regularly. It tracks a learning progress and adjusts the process: more or less questions about some topic.
π26β€12
π Trend: Inflatable Nightclubs
β’ Interest in inflatable nightclubs is exploding right now.
β’ Companies rent them out to people doing a wedding or other kinds of parties
β’ They charge around $300/night.
β’ You can buy inflatable nightclubs on AliExpress for $2000-$3000.
β’ So it's easy to do the math how quickly companies are able to make a profit here.
Source: BusinessBrainstorms
β’ Interest in inflatable nightclubs is exploding right now.
β’ Companies rent them out to people doing a wedding or other kinds of parties
β’ They charge around $300/night.
β’ You can buy inflatable nightclubs on AliExpress for $2000-$3000.
β’ So it's easy to do the math how quickly companies are able to make a profit here.
Source: BusinessBrainstorms
π32
π‘ Idea: CRM for Online Communities
β’ Online communities are often having a difficult time keeping track of members.
β’ Community leaders and moderators are often spending a significant amount of time trying to manage and engage with the members of their online communities.
β’ Current solutions often require a lot of manual entry and effort to track and engage with members.
β’ The solution could be a CRM for online communities that is easier for community leaders and moderators to use and manage their communities.
(Source: https://businessbrainstorms.com)
β’ Online communities are often having a difficult time keeping track of members.
β’ Community leaders and moderators are often spending a significant amount of time trying to manage and engage with the members of their online communities.
β’ Current solutions often require a lot of manual entry and effort to track and engage with members.
β’ The solution could be a CRM for online communities that is easier for community leaders and moderators to use and manage their communities.
(Source: https://businessbrainstorms.com)
π25
π‘ Idea: Day Passes for Software Tools
β’ Fitness studios and coworking spaces have day passes. But what about day passes for Software tools?
β’ Could you possibly purchase subscriptions to popular tools and then resell day-passes at a price that allows you to make a healthy profit?
β’ Especially for research tools, thereβs definitely demand. Most people research in spurts but not on a continuous basis.
(Source: https://businessbrainstorms.com)
β’ Fitness studios and coworking spaces have day passes. But what about day passes for Software tools?
β’ Could you possibly purchase subscriptions to popular tools and then resell day-passes at a price that allows you to make a healthy profit?
β’ Especially for research tools, thereβs definitely demand. Most people research in spurts but not on a continuous basis.
(Source: https://businessbrainstorms.com)
π22
Idea: Smartphone usage limits
An app for smartphones where you point out how much time a day you should have your screen enabled. Or time per one session.
Say, I want to limit my smartphone usage. So I configure this app to have only 1.5h a day, and when I spend all of it, I can't use my phone until there's an emergency(to use Google Maps, respond to a call, etc.). The other use case is when I don't know how much time per day I should limit, but I want to decrease smartphone usage time per session. For example, I may spend time watching YouTube or scrolling the Twitter feed, so I want to limit sessions to 5 mins.
The app may punish me if I exceed the usage. For example, it may block the distracting apps for the whole day. On the other hand, it also could reward me if I were obedient to the rules for three days: the app might give me additional minutes per session for the next day.
Of course, there are similar apps that block distracting apps. The problem is that they can be annoying, and you may decide to uninstall them. Or skip the warnings and notifications. Such apps should be more flexible and "smart" to help you. For example, a rewarding system might have a significant impact. Or the changing and insightful warnings if I violate the rules. So it won't show me the same message that I'm a terrible person, but it will tell something like: "if you continue spending additional time like you did today on YouTube, you'll waste <X> weeks per year".
An app for smartphones where you point out how much time a day you should have your screen enabled. Or time per one session.
Say, I want to limit my smartphone usage. So I configure this app to have only 1.5h a day, and when I spend all of it, I can't use my phone until there's an emergency(to use Google Maps, respond to a call, etc.). The other use case is when I don't know how much time per day I should limit, but I want to decrease smartphone usage time per session. For example, I may spend time watching YouTube or scrolling the Twitter feed, so I want to limit sessions to 5 mins.
The app may punish me if I exceed the usage. For example, it may block the distracting apps for the whole day. On the other hand, it also could reward me if I were obedient to the rules for three days: the app might give me additional minutes per session for the next day.
Of course, there are similar apps that block distracting apps. The problem is that they can be annoying, and you may decide to uninstall them. Or skip the warnings and notifications. Such apps should be more flexible and "smart" to help you. For example, a rewarding system might have a significant impact. Or the changing and insightful warnings if I violate the rules. So it won't show me the same message that I'm a terrible person, but it will tell something like: "if you continue spending additional time like you did today on YouTube, you'll waste <X> weeks per year".
π30β€5
Idea: Cinema discussion
A platform where people pick a movie/series they want to watch and once it's picked, they go to a virtual room where they watch the movie together, discussing something if they want in a chat. Once the movie is finished, they can discuss it further.
The service is aimed at people who don't want to watch something alone, or they want to chat more and binge watch.
A platform where people pick a movie/series they want to watch and once it's picked, they go to a virtual room where they watch the movie together, discussing something if they want in a chat. Once the movie is finished, they can discuss it further.
The service is aimed at people who don't want to watch something alone, or they want to chat more and binge watch.
π30
Idea: Multi marketplaces inventory sync
The app allows you to sync items you sell in the real-time between Etsy, Shopify, Amazon, etc.
I'm sure there are people/businesses who sell some/tremendous amounts of something on a multiple marketplaces. There are should be some solutions, or some businesses try to build the solution by themselves because of their specific needs that current market solutions don't provide or do so poorly.
The app allows you to sync items you sell in the real-time between Etsy, Shopify, Amazon, etc.
I'm sure there are people/businesses who sell some/tremendous amounts of something on a multiple marketplaces. There are should be some solutions, or some businesses try to build the solution by themselves because of their specific needs that current market solutions don't provide or do so poorly.
π12
Let's run a community-driven problem search. How it works: we'll write the products we pay(paid) for, why(the benefits). If one paid before, then tell the reason why you unsubscribed.
Why: if this a such problem for you that you paid for a solution, then it's a worthy problem to solve. Maybe someone from the community will solve it better that some company.
πReply in the comments about what products/services you pay for, have you enjoyed it, or why did you unsubscribed.
Why: if this a such problem for you that you paid for a solution, then it's a worthy problem to solve. Maybe someone from the community will solve it better that some company.
πReply in the comments about what products/services you pay for, have you enjoyed it, or why did you unsubscribed.
π11β€5
The best of the entrepreneur Reddit this week.
- Who has an interesting small business that makes profit each month? What's your story?
- Do not offer discounts to your customers, offer them awards, prizes instead, they will appreciate it more
- A side app changed my life
- What are some things you can rent out to make money in 2022?
- AI just replaced my business
- Is Freemium really doable for an early stage startup?
- Who has an interesting small business that makes profit each month? What's your story?
- Do not offer discounts to your customers, offer them awards, prizes instead, they will appreciate it more
- A side app changed my life
- What are some things you can rent out to make money in 2022?
- AI just replaced my business
- Is Freemium really doable for an early stage startup?
π16β€2
Common reasons why startups fail by the version of failory.com:
- Marketing mistakes were by far the most common, and they were generally speaking the most deadly with 69% of all mentioned marketing mistakes being fatal. In fact, the fatal marketing mistakes were more numerous than all other fatal mistakes combined (56% vs 44%), as can be seen in the pie chart below. By far the most common reason for shutdown was lack of product-market-fit which constituted more than half of the marketing mistakes, but more on that below.
- Team problems β friction, lack of experience, lack of motivation, etc., were the second most common. They were some of the least-deadly percentage-wise (only 39% of all mentioned team problems being fatal), but because they are abundant they were still the second most common reason for shutdown.
- Financial problems and mistakes were the third most common. That said, bearing in mind more than 50% of the projects didnβt have any budget to begin with and more than 75% of the projects were self-funded, itβs a surprise that only 16% of the projects point at financial problems as the major reason for failure.
- Tech problems were extremely rare, which is surprising considering almost all projects in the data have a technical side to them. The most common remark was that too much time and effort was spent on tech that proved to be useless in the long run. The most common answer to βa thing you would do differently next timeβ by far was βIβd talk to customers and validate my assumptions before writing a single line of codeβ. That said, a big % of tech problems were fatal: e.g. relying on a 3rd party API that changes can ruin a business overnight.
- Operational problems were quite rare and not that deadly, but itβs important to mention that most interviewees ran software projects, so operational problems (e.g. suppliers, distribution) are not as common as in brick-and-mortar and physical product projects by definition.
- Legal problems were rarest, mentioned only four times, but two of those four proved to be lethal. For most early-stage startups the legal side is a non-factor. Yet, there are still industries where you canβt afford to ignore it (food, finance, etc.).
- Marketing mistakes were by far the most common, and they were generally speaking the most deadly with 69% of all mentioned marketing mistakes being fatal. In fact, the fatal marketing mistakes were more numerous than all other fatal mistakes combined (56% vs 44%), as can be seen in the pie chart below. By far the most common reason for shutdown was lack of product-market-fit which constituted more than half of the marketing mistakes, but more on that below.
- Team problems β friction, lack of experience, lack of motivation, etc., were the second most common. They were some of the least-deadly percentage-wise (only 39% of all mentioned team problems being fatal), but because they are abundant they were still the second most common reason for shutdown.
- Financial problems and mistakes were the third most common. That said, bearing in mind more than 50% of the projects didnβt have any budget to begin with and more than 75% of the projects were self-funded, itβs a surprise that only 16% of the projects point at financial problems as the major reason for failure.
- Tech problems were extremely rare, which is surprising considering almost all projects in the data have a technical side to them. The most common remark was that too much time and effort was spent on tech that proved to be useless in the long run. The most common answer to βa thing you would do differently next timeβ by far was βIβd talk to customers and validate my assumptions before writing a single line of codeβ. That said, a big % of tech problems were fatal: e.g. relying on a 3rd party API that changes can ruin a business overnight.
- Operational problems were quite rare and not that deadly, but itβs important to mention that most interviewees ran software projects, so operational problems (e.g. suppliers, distribution) are not as common as in brick-and-mortar and physical product projects by definition.
- Legal problems were rarest, mentioned only four times, but two of those four proved to be lethal. For most early-stage startups the legal side is a non-factor. Yet, there are still industries where you canβt afford to ignore it (food, finance, etc.).
π31β€7
What is a minimal viable product(MVP)?
So, you have this idea that sparked a lot of interest in you. It may or may not do the same for the other people you're gonna show your project. That's why people do MVPs. To test something quickly: build and get feedback to understand whether to proceed further. You may love the idea but no one else does so.
*Why it's minimal?* Imagine the idea you love and want to build. How many days you should spend creating a working prototype? Let's calculate: 4 features, plus 3 integrations, and a possibility to pay in all countries, and one more feature to show cool analytics, and awesome UI, and..., and... Hmm, it'd take you 9 months. Fine! You've built it in 13 months(some unexpected adjustments here and there). You released it to an alpha test and it occurred no one is interested.
You may say it's due to a lack of sufficient market research. You're right, let's do the research then. You did it and figured out that your target customers are private teachers in small schools. You talked to many of them and asked about the problem you try to solve. You did all the right things. Then, it's time to build something, right? So you've decided that in this case, it'll be fine to spend 13 months building a solution. You built it, showed it to the target potential customers and it turned out your solution doesn't address the problem they have. They would solve it differently! Fine, you collected the feedback and rectified your MVP in 2 months. Then, you repeated the release-get feedback cycle a few times spending a year overall to get a few people who want to use your solution. So, it's 2+ years just to build an MVP that people can use?
The main point in the MVP concept is to iterate fast. You build something fast, show it to your potential users, collect feedback on what's wrong, adjust the solution. Do this multiple times and you get a few users. Then more until a product-market fit where your problem is scalability.
So, you have this idea that sparked a lot of interest in you. It may or may not do the same for the other people you're gonna show your project. That's why people do MVPs. To test something quickly: build and get feedback to understand whether to proceed further. You may love the idea but no one else does so.
*Why it's minimal?* Imagine the idea you love and want to build. How many days you should spend creating a working prototype? Let's calculate: 4 features, plus 3 integrations, and a possibility to pay in all countries, and one more feature to show cool analytics, and awesome UI, and..., and... Hmm, it'd take you 9 months. Fine! You've built it in 13 months(some unexpected adjustments here and there). You released it to an alpha test and it occurred no one is interested.
You may say it's due to a lack of sufficient market research. You're right, let's do the research then. You did it and figured out that your target customers are private teachers in small schools. You talked to many of them and asked about the problem you try to solve. You did all the right things. Then, it's time to build something, right? So you've decided that in this case, it'll be fine to spend 13 months building a solution. You built it, showed it to the target potential customers and it turned out your solution doesn't address the problem they have. They would solve it differently! Fine, you collected the feedback and rectified your MVP in 2 months. Then, you repeated the release-get feedback cycle a few times spending a year overall to get a few people who want to use your solution. So, it's 2+ years just to build an MVP that people can use?
The main point in the MVP concept is to iterate fast. You build something fast, show it to your potential users, collect feedback on what's wrong, adjust the solution. Do this multiple times and you get a few users. Then more until a product-market fit where your problem is scalability.
π28β€11
Here's an article devoted to the story of the Liqvid startup.
Liqvid offers a solution that will suit both large and small businesses β a cheap subscription-based software that doesnβt require preliminary training and allows businesses use digital signage the way they want - quickly, remotely and efficiently.
The history of the startup began in 2018, when Max brought a product prototype to Alex β they started to sell it immediately focusing just on corporate clients and digital media networks. Since the beginning of the pandemic, they changed this focus to small businesses
Liqvidβs first international clients forced the company to adapt its platform to new markets. In the fall of 2021, Liqvid switched to free distribution of the platform β a Freemium model with a paid extended β Premium version. Also, they launched the second product β a TV screen subscription for businesses.
Now Liqvid has offices in the United States, the United Kingdom, Singapore and Spain.
Liqvid offers a solution that will suit both large and small businesses β a cheap subscription-based software that doesnβt require preliminary training and allows businesses use digital signage the way they want - quickly, remotely and efficiently.
The history of the startup began in 2018, when Max brought a product prototype to Alex β they started to sell it immediately focusing just on corporate clients and digital media networks. Since the beginning of the pandemic, they changed this focus to small businesses
Liqvidβs first international clients forced the company to adapt its platform to new markets. In the fall of 2021, Liqvid switched to free distribution of the platform β a Freemium model with a paid extended β Premium version. Also, they launched the second product β a TV screen subscription for businesses.
Now Liqvid has offices in the United States, the United Kingdom, Singapore and Spain.
π16
Highlights on web pages
A browser extension that allows you to highlight a text on a web page, with a possibility to add notes. Then the extension saves the highlights in one place(it may even be Notion), so you can access them. The notes are easily searchable, categorized by a website, and custom tags.
A related idea: if you make your notes public, then other users who use the extension can see what you've highlighted on any website. Like, it is on Medium.
A browser extension that allows you to highlight a text on a web page, with a possibility to add notes. Then the extension saves the highlights in one place(it may even be Notion), so you can access them. The notes are easily searchable, categorized by a website, and custom tags.
A related idea: if you make your notes public, then other users who use the extension can see what you've highlighted on any website. Like, it is on Medium.
π36β€5
Idea: an assistant that saves your attention
A personal assistant that can filter out spammy or not critical to you messages in various messengers and places to save your focus and time. For example, you may get two messages a week in Telegram from people who sell some stuff you're not interested in. Thus, you spend some time reading such messages, responding, or blocking. So why not streamline the process?
This personal assistant won't be a real person, merely a bot that can do the job. Also, we may introduce this concept not only to messages in messengers but news and other information.
A personal assistant that can filter out spammy or not critical to you messages in various messengers and places to save your focus and time. For example, you may get two messages a week in Telegram from people who sell some stuff you're not interested in. Thus, you spend some time reading such messages, responding, or blocking. So why not streamline the process?
This personal assistant won't be a real person, merely a bot that can do the job. Also, we may introduce this concept not only to messages in messengers but news and other information.
π24β€1
Idea: Mobile game templates
A platform that provides templates to make a mobile game. By template, I mean an automated flow with pre-defined steps, visual effects, mechanics, but you can change them with your text, graphics, etc.
For instance, there are templates for text-based games where you can create a plot and a player takes particular actions that lead to a specific plotline. Like, an interactive book.
This platform may begin with one template and add other later, if necessary. Even creating games with one template would save developers a lot of time.
A platform that provides templates to make a mobile game. By template, I mean an automated flow with pre-defined steps, visual effects, mechanics, but you can change them with your text, graphics, etc.
For instance, there are templates for text-based games where you can create a plot and a player takes particular actions that lead to a specific plotline. Like, an interactive book.
This platform may begin with one template and add other later, if necessary. Even creating games with one template would save developers a lot of time.
π22β€1
π‘Idea: Kickstarter for cinema
Allows people to vote for movies/cartoons plots, ideas, sketches and donate for it, therefore other people or author can produce a movie. Also, people can subscribe to your movie's page, create logos, trailers, prototypes of characters.
So, you can create a page with your movie's idea, write a plot and wait for other people' feedback. Maybe, you will receive some money or there are will be people who are interested in a idea and going to sponsor/produce a full film.
Monetization: ads, donate fee.
Allows people to vote for movies/cartoons plots, ideas, sketches and donate for it, therefore other people or author can produce a movie. Also, people can subscribe to your movie's page, create logos, trailers, prototypes of characters.
So, you can create a page with your movie's idea, write a plot and wait for other people' feedback. Maybe, you will receive some money or there are will be people who are interested in a idea and going to sponsor/produce a full film.
Monetization: ads, donate fee.
π31β€1
Idea: "start here" page for the Internet
i.e. a rabbit hole for other rabbit holes
If you read blogs, some of them have "Start here" page for the first-time visitors (an example from David Perell). On it, one can find useful links to make use of the blog to the maximum extent - the most popular articles, the most used terms, links to other metapages and metalists.
Why it's useful? You don't need to read through all the blog to extract the best. You spend 30 minutes instead of a few weeks, for example.
Let's move the idea to the whole Internet perspective. It looks like the first website directories tried to do that. They listed the popular(and not) websites on their directory setting a category / tag to them. In this way, if you know the catalog website, you can find the other websites that are useful to you.
Then, search engines improved their algorithms, we've got more and more websites and information. It's difficult and time-consuming to filter it. You still may go to the website catalogs but they for sure won't have all the things you might be interested in. The same applies for search engines - they're useful if you know what you're looking for.
The Internet has a discovery problem: you can search from all the websites well but you can't discover well. There are websites that are news or articles aggregators, like Reddit - there you can find some new information valuable to you, be it memes, cats videos or the articles from an author that suggests the new Universe theory of all.
And people like such discovery / aggregators websites, they like to know there is always something more - funny, useful, new to them. For this purpose, we could create a meta-list of tags / categories of websites. The idea is to provide a beginner or not person a one place where one could start their Internet journey. You put your interests and the system suggests you some new websites. So, it may work as a recommendation system.
But also, it may work as a [meta] catalog - there are tons of links to other links that lead to other websites or threads. For example, I find some article about programming microcontrollers, and I see other links to similar articles and websites - a personal blog of a person who created some microcontroller, the other blog about a person who create a programming language for the microcontroller, a website about niche microcontrollers, a community in <choose your platform> of people who discuss microcontrollers, and so on.
Monetization?
1. You could make it as a newsletter and charge for extra materials, or make a paid option to subscribe - but then you should serve some nichy niche to send really relevant links. You may create 500 such newsletters for various topics. But maybe it's simpler to make it as a website with a different monetization model.
2. If it's a website, you can make people pay for extra functionality.
3. Ads on the website. If the website is free(people won't like to pay for links and discoverability features - think of Google, do you pay for it?), then you can put ads there. Make the website popular and you can live on those ads.
i.e. a rabbit hole for other rabbit holes
If you read blogs, some of them have "Start here" page for the first-time visitors (an example from David Perell). On it, one can find useful links to make use of the blog to the maximum extent - the most popular articles, the most used terms, links to other metapages and metalists.
Why it's useful? You don't need to read through all the blog to extract the best. You spend 30 minutes instead of a few weeks, for example.
Let's move the idea to the whole Internet perspective. It looks like the first website directories tried to do that. They listed the popular(and not) websites on their directory setting a category / tag to them. In this way, if you know the catalog website, you can find the other websites that are useful to you.
Then, search engines improved their algorithms, we've got more and more websites and information. It's difficult and time-consuming to filter it. You still may go to the website catalogs but they for sure won't have all the things you might be interested in. The same applies for search engines - they're useful if you know what you're looking for.
The Internet has a discovery problem: you can search from all the websites well but you can't discover well. There are websites that are news or articles aggregators, like Reddit - there you can find some new information valuable to you, be it memes, cats videos or the articles from an author that suggests the new Universe theory of all.
And people like such discovery / aggregators websites, they like to know there is always something more - funny, useful, new to them. For this purpose, we could create a meta-list of tags / categories of websites. The idea is to provide a beginner or not person a one place where one could start their Internet journey. You put your interests and the system suggests you some new websites. So, it may work as a recommendation system.
But also, it may work as a [meta] catalog - there are tons of links to other links that lead to other websites or threads. For example, I find some article about programming microcontrollers, and I see other links to similar articles and websites - a personal blog of a person who created some microcontroller, the other blog about a person who create a programming language for the microcontroller, a website about niche microcontrollers, a community in <choose your platform> of people who discuss microcontrollers, and so on.
Monetization?
1. You could make it as a newsletter and charge for extra materials, or make a paid option to subscribe - but then you should serve some nichy niche to send really relevant links. You may create 500 such newsletters for various topics. But maybe it's simpler to make it as a website with a different monetization model.
2. If it's a website, you can make people pay for extra functionality.
3. Ads on the website. If the website is free(people won't like to pay for links and discoverability features - think of Google, do you pay for it?), then you can put ads there. Make the website popular and you can live on those ads.
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