Switch 资源
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本频道发布破解switch 资源,教程,讨论可以加群 @switch_hack,或者discord频道 https://discord.gg/VtY6TjX
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MissionControl v0.6.2 released
/r/SwitchHacks/comments/qvw8pz/missioncontrol_v062_released/
MissionControl v0.6.3 released (13.2.0 support)
/r/SwitchHacks/comments/r6c9tw/missioncontrol_v063_released_1320_support/
MissionControl v0.6.4 released (13.2.1 support)
/r/SwitchHacks/comments/s8dnv6/missioncontrol_v064_released_1321_support/
MissionControl v0.7.0 released (14.1.0 support)
/r/SwitchHacks/comments/twxocs/missioncontrol_v070_released_1410_support/
MissionControl v0.7.1 released
/r/SwitchHacks/comments/xwobq4/missioncontrol_v071_released/
MissionControl v0.8.0 released (15.0.0/15.0.1 support)
/r/SwitchHacks/comments/yjpxr9/missioncontrol_v080_released_15001501_support/
Internal RCM Loader installation
Hi,I've been working on getting RCMLoader to be installed internally in an Unpatched V1 Nintendo Switch. It is like Trinket M0 -esque functionality.I am going to share about it here.Difficulty:- 6/10I will go through the pros & cons of this procedure, what item I used, and how was it holding up.​Item needed: -Fine tip soldering ironSoldering peripherals - Solder, Flux, Braid.Hot air station18/19 gauge wire.Metal cutter (optional - to cut a portion of the metal backplate to allow RCMloader board to sit)1 RCMloader per device. Cost me around 10USD each.​​Pro:-No need to bring physical RCM loaderFairly straightforward soldering workNo need to worry about RCM loader battery faulty/depletedCon:-No longer be able to use 1 RCM loader onto multiple V1 SwitchsCan't load multiple payload by selecting the + button. Only 1 payload.Must use JIG, Joycon mod, or Auto-RCM.​​Step taken:-Copy the payload.bin provided into your RCM loader. This payload is a forwarder Payload that will load the atmosphereeboot_payload.bin.Found here: https://gbatemp.net/threads/dragonboot-for-atmosphere-generic-rcm-tools.581600/post-9571750This is the RCMLoader I used:- It's a clone so the injection time is a little longer than the original.​https://preview.redd.it/jg1rgg78t9ga1.jpg?width=4000&format=pjpg&auto=webp&v=enabled&s=580763b32aab0bdb5214a050c0ab875f1e2b10daTo do this you need to pry open the plastic part. It will left you with this.​https://preview.redd.it/1vze2nt9t9ga1.jpg?width=4000&format=pjpg&auto=webp&v=enabled&s=ba5a6fe189c521e3a0fe147bf3fd30e112585cb4Use hot air station to remove Male USB C and Female Micro USB connector (too thick to fit into the Switch's internal). On my 2nd attempt, I removed the reset pushbutton as well. Much more cleaner.This is the result​https://preview.redd.it/jl18hmtat9ga1.jpg?width=4000&format=pjpg&auto=webp&v=enabled&s=a5a8c74419e9e18553f73c6bab2aa4b593727da7https://preview.redd.it/e8ufzzmct9ga1.jpg?width=4000&format=pjpg&auto=webp&v=enabled&s=cf472d5ad6cc855c88e02f880c2a3c9523560f5dThere's 2 ways to do this (or combination of both). I marked the points to solder wires.From Above​https://preview.redd.it/5psil75et9ga1.jpg?width=4000&format=pjpg&auto=webp&v=enabled&s=94ec15f9c014e6780c01cbb0c997afbf64d4511dFrom Below​https://preview.redd.it/gl35pf1ft9ga1.jpg?width=4000&format=pjpg&auto=webp&v=enabled&s=aebfcc307335dce48741c383b4a342f5e20f977aLegend-RED - +3.3VBLUE - GNDGREEN - D+ORANGE - D-​Wired them up similar to Trinket M0 wiring. But WITHOUT the Joycon Strap, USB Disconnect, and Vol+ Strap.​https://preview.redd.it/2uxdhw1kt9ga1.jpg?width=3500&format=pjpg&auto=webp&v=enabled&s=4d64eaccc32e49a234fbd4d4a2861c6675792074This is how I do my first mod​https://preview.redd.it/jf6oz53lt9ga1.jpg?width=4000&format=pjpg&auto=webp&v=enabled&s=5ea9d57c8d1f70f31dcf9f2b5c607c203558d6e4Video result of installation :-www.youtube.com/watch?v=PG_h59otF3Q&ab_channel=DadEmpithreeAdditional information.This won't allow you to update the payload in the RCMloader anymore. I tried connecting in various ways to let Windows detect my RCM loader, but due to the D+ and D- connected to the Switch, Switch APX and Hekate took priority. But by using the payload.bin provided, it will never need to be updated anymore, just update the file in the MicroSD card. Hekate USB UMS functionality works without issue.When charging the Switch from off or flat battery, the Switch will automatically goes into RCM mode (for Auto-RCM). Once charger plugged out. Internal RCMloader will automatically kicks in and inject the payload.It is recommended to use Auto-RCM (activated from Hekate). But if user not preferring it, Rail Jig or Joycon Mod is needed. Please note that this function exactly as the RCMloader, but it's internal now.Any question is welcome.Disclaimer: - I am not responsible for the damage of your properties, bricking your Nintendo Switch, climate change, total human annihilation, nuclear war, etc
Lockpick_RCM v1.9.10 supports new keys brought by firmware 16.0.0
https://github.com/shchmue/Lockpick_RCM/releases/tag/v1.9.10
Switch version 16.0.0 is out
Nintendo Support: Nintendo Switch System Updates and Change History
FPSLocker - set custom FPS target in retail games
Did you want to play some game in 45 FPS instead of 60? Now you can (probably).Preview (it's utilizing Witcher 3 config mod to allow setting anything above 30 FPS):https://twitter.com/masagratordev/status/1633168850370850816​Link to repo (read README!): https://github.com/masagrator/FPSLocker
Bounty for NVDEC support in libnx
I have started a bounty for NVDEC support in libnx.The GitHub issue is here: https://github.com/switchbrew/libnx/issues/580The bounty is here: https://app.bountysource.com/issues/116504826-question-video-hw-decoderNVDEC support would allow for hardware accelerated video decoding. That can make things like NXMP and Moonlight run substantially better in HOS.If you would like to see support added, and have a few bucks to spare, please consider joining the bounty.
Let's Get Ready to Rumble!!! Play Switch games using your OG N64 controller + Rumble Pak or Gamecube Controller.
I'm back with a couple of updates to my project that uses a Raspberry Pi Pico ($4 microcontroller) to allow you to play Nintendo Switch games using an OG N64 or Gamecube controller over USB or Bluetooth.A common question I'd get is whether this project supported rumble. Due to the complexities of responding to requests from the Switch, it didn't - until now! After I added Bluetooth in the last update, I finally felt well-equipped enough to tackle controller rumble. Gamecube controllers natively have rumble, and I decided to pick up an N64 controller Rumble Pak to get rumble working on both controllers.Unfortunately, the Switch sends 4 different 'types' of rumble commands for HD rumble and these controllers really only support on/off rumble. There may be some (very few that I've found) instances where a Pro Controller rumbles and your N64/Gamecube controller won't. I tested rumble in the Legend of Zelda: Ocarina of Time on the NSO N64 app and it worked well. I also tested it in Snipperclips and it worked very well.Another smaller update - the code now auto-detects whether the plugged in controller is an N64 or a Gamecube controller. You only have to power cycle the Pico when you switch between the two and it should work without reprogramming!Give it a try and let me know if you have any other questions or feedback!https://github.com/DavidPagels/retro-pico-switch