sudo jajos
Photo
Remember when I said I wanted to vibe code a game?
I did it. One session. Start to finish. (I mean we did it π, I think u obviously know the other guy π )
β‘οΈ SHIFT β a dimension-swapping pixel art platformer.
Two parallel worlds β Lumina (warm) and Umbra (cold).
Platforms exist in one dimension but vanish in the other.
You shift mid-jump to find paths that shouldn't exist.
What's in it:
β 10 handcrafted levels, tutorial to gauntlet
β Wall-jumping, coyote time, jump buffering
β Patrol enemies that are dimension-aware
β Every single texture generated procedurally β zero sprites
β Dynamic audio that crossfades between dimensions
β Mobile touch controls included
β Parallax scrolling backgrounds
Stack: Phaser 3 Β· TypeScript Β· Vite
Art: 100% procedural via Canvas API
No Unreal. No Unity. No Godot.
Just a browser and TypeScript.
Not tic-tac-toe. I promised.
βΉοΈWant to play?
https://shift-sage-eight.vercel.app/
If you want the max experience it would be convenient if u use ur pcs
github.com/jajos12/shift -> if you like it give it stars π«
#gamedev #buildinpublic #phaserjs
I did it. One session. Start to finish. (
β‘οΈ SHIFT β a dimension-swapping pixel art platformer.
Two parallel worlds β Lumina (warm) and Umbra (cold).
Platforms exist in one dimension but vanish in the other.
You shift mid-jump to find paths that shouldn't exist.
What's in it:
β 10 handcrafted levels, tutorial to gauntlet
β Wall-jumping, coyote time, jump buffering
β Patrol enemies that are dimension-aware
β Every single texture generated procedurally β zero sprites
β Dynamic audio that crossfades between dimensions
β Mobile touch controls included
β Parallax scrolling backgrounds
Stack: Phaser 3 Β· TypeScript Β· Vite
Art: 100% procedural via Canvas API
No Unreal. No Unity. No Godot.
Just a browser and TypeScript.
Not tic-tac-toe. I promised.
βΉοΈWant to play?
https://shift-sage-eight.vercel.app/
If you want the max experience it would be convenient if u use ur pcs
github.com/jajos12/shift -> if you like it give it stars π«
#gamedev #buildinpublic #phaserjs
shift-sage-eight.vercel.app
SHIFT β Dimension Platformer
SHIFT β A dimension-swapping pixel art platformer
π2π₯1
sudo jajos
Remember when I said I wanted to vibe code a game? I did it. One session. Start to finish. (I mean we did it π, I think u obviously know the other guy π ) β‘οΈ SHIFT β a dimension-swapping pixel art platformer. Two parallel worlds β Lumina (warm) and Umbraβ¦
I think many of u don't understand the game -> try using shift...
β€1
sudo jajos
Remember when I said I wanted to vibe code a game? I did it. One session. Start to finish. (I mean we did it π, I think u obviously know the other guy π ) β‘οΈ SHIFT β a dimension-swapping pixel art platformer. Two parallel worlds β Lumina (warm) and Umbraβ¦
If any of u want to understand how the game works - even if u are new to game dev check out the doc: https://github.com/jajos12/shift/blob/master/GAME_DEV_GUIDE.md
GitHub
shift/GAME_DEV_GUIDE.md at master Β· jajos12/shift
Contribute to jajos12/shift development by creating an account on GitHub.
π₯2
Guys just some updates on the ai playground I mentioned back then mnamn ...
-> Now it is live and I am open to comments to improve it, yaw ahun gena betam early stage lay nw yalew ... like I aspire to have 5 tiers ... and almost 70+ modules in total on all tiers ... now we have only 3 tiers available but all of them with guided learning first then fully fledged playground and challenges following ... check it out by urself and discover things ...
github.com/jajos12/aiai
Star the repo if you're interested β more modules dropping soon βοΈ
#ai #machinelearning #opensource #buildinpublic
-> Now it is live and I am open to comments to improve it, yaw ahun gena betam early stage lay nw yalew ... like I aspire to have 5 tiers ... and almost 70+ modules in total on all tiers ... now we have only 3 tiers available but all of them with guided learning first then fully fledged playground and challenges following ... check it out by urself and discover things ...
github.com/jajos12/aiai
Star the repo if you're interested β more modules dropping soon βοΈ
#ai #machinelearning #opensource #buildinpublic
sudo jajos
Guys just some updates on the ai playground I mentioned back then mnamn ... -> Now it is live and I am open to comments to improve it, yaw ahun gena betam early stage lay nw yalew ... like I aspire to have 5 tiers ... and almost 70+ modules in total on allβ¦
Ena demo in the future the features we will have include but not limited to:
β Neural Net Playground
β 3D visualizations
β Transformer Attention Viz
β AI-generated practice problems
β Multiplayer challenges
β Mobile-first PWA
Stay tuned π
β Neural Net Playground
β 3D visualizations
β Transformer Attention Viz
β AI-generated practice problems
β Multiplayer challenges
β Mobile-first PWA
Stay tuned π
sudo jajos
https://aiai-zeta.vercel.app/ try it out here
Oh and one more thingβ¦ π
The app enforces prerequisites β you can't jump to Matrices without finishing Vectors first. The modules are locked until you complete the one before.
But if you're feeling rebelliousβ¦ the URLs aren't gated yet ππ
/tier/0/vectors/guided β start here like a normal person
/tier/0/matrices/guided β "locked" but try me
/tier/0/vector-spaces/guided β you didn't see this
Consider it an Easter egg for the early adopters. Enjoy it while it lasts β URL gating is coming soon and the free rides end
The app enforces prerequisites β you can't jump to Matrices without finishing Vectors first. The modules are locked until you complete the one before.
But if you're feeling rebelliousβ¦ the URLs aren't gated yet ππ
/tier/0/vectors/guided β start here like a normal person
/tier/0/matrices/guided β "locked" but try me
/tier/0/vector-spaces/guided β you didn't see this
Consider it an Easter egg for the early adopters. Enjoy it while it lasts β URL gating is coming soon and the free rides end