[ Via Tester ]
Navia Q is about the same range as Ayato's. It follows you like Gorou's Q
It scans enemies, if you are far from them it will miss most shots. The explosion seems to be the sphere with center being on ground level.
This is not a bullet. Flying enemies will get hit only if they have a part of body inside that sphere.
There's an issue with scanning enemies that elevate themselves. During the Thunder Manifestation, most shots don't target them and go randomly.
Other flying enemies might or might not be hit, depending on their height.
For example, the Scara/Nilou boss: You can hit his tail with the explosion if it's flapping low.
Spectres might or might not get hit. Small Hilichurls inside Venti's Q face a similar situation, depending on the spin.
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At the end of the events in Penacony, as the train crew is about to head to its next stop, Boothil will hijack the train that is about to make a leap and compelling the crew into returning to Penacony.
The train crew would agree to pose as hostages of Boothil, collaborating with him to wreak havoc during the ceremony, thereby engaging in a trade with Aventurine.
The train crew would agree to pose as hostages of Boothil, collaborating with him to wreak havoc during the ceremony, thereby engaging in a trade with Aventurine.
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Boothil's appearance is a combination of high-tech modifications and the typical stereotypes of cowboys found in traditional works - strong and brash, unruly, indifferent to the rules of the society, but very righteous, as long as his bottom line is not crossed. At the same time, Boothil doesn't mind the fact that his high-profile behavior attracts enemies, and he is convinced that his opportunity lies in it.
Boothil is a bit of a sophisticate due to his experience. On the plus side, he can get close to anyone quickly and act as a lubricant for the team, but on the minus side, he seems a bit unpredictable and can easily give strangers the impression that he is selfish and has a bad personality. When he first meets the protagonist's group, he will cause all sorts of problems for them, but as long as he gets along well with them, he will become a reliable support for the protagonist group by virtue of his excellent ability.
If you look at this character from the player's perspective, you will resonate with his grounded side. Boothil is not a traditional hero who stands above the rest and is unsympathetic, but rather an ordinary person with his own emotions and his own worries.
He is not very literate, and likes to speak with cheesy and strange but unexpectedly accurate metaphors. ( If grading allowed it, he would be a foul-mouthed person. However, he is cursed to not be able to actually swear, and the swearing part will be automatically converted to something like: little baby, I love you. ๐)
Boothil is a bit of a sophisticate due to his experience. On the plus side, he can get close to anyone quickly and act as a lubricant for the team, but on the minus side, he seems a bit unpredictable and can easily give strangers the impression that he is selfish and has a bad personality. When he first meets the protagonist's group, he will cause all sorts of problems for them, but as long as he gets along well with them, he will become a reliable support for the protagonist group by virtue of his excellent ability.
If you look at this character from the player's perspective, you will resonate with his grounded side. Boothil is not a traditional hero who stands above the rest and is unsympathetic, but rather an ordinary person with his own emotions and his own worries.
He is not very literate, and likes to speak with cheesy and strange but unexpectedly accurate metaphors. ( If grading allowed it, he would be a foul-mouthed person. However, he is cursed to not be able to actually swear, and the swearing part will be automatically converted to something like: little baby, I love you. ๐)
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[ Acheron - HSR ]
She comes to Penacony as a "Galaxy Ranger" and attends the family's banquet. Although she keeps her distance from the protagonist, she will help them when necessary. In the story, she reveals her true identity as an Emanator of Nihility: Nothingness.
On the surface: a cold and silent intergalactic ronin, an ascetic imperial maiden. She has embarked on a lonely journey for vengeance, but still seems to have goodness in her heart.
In reality, she is an IX Emanator of Abundance, a "Self-Annihilator" born out of nothingness, with no memory or past, wielding a sword that cuts off the path of life.
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StepLeaks
Firefly, formerly known as AR-26710, was born in an incubation pod of the Falakor Galaxy. As a genetically-modified baby, fate left her with only one future: To become the pilot of the Molten Knight "Samuel-IV" (referred to as Sam), and to join the endless war between humans and The Swarm.
But before Firefly set foot on the battlefield, her fleet was ambushed. The overwhelming argenites destroyed the ship, wiping out the army in space. Decades later, the drifting wreckage was recovered by the Stellaron Hunters. After waking up from a deep sleep, she was told that her old planet had perished in the catastrophe caused by the Antimatter Legion. But, the centuries-long war between humans and insects was finally proclaimed as over by a third party from outside.
So Firefly took the Molten Knight armor and joined the Stellaron Hunters. Her life was on a countdown, but Elio says that this journey will teach her how to live. Elio stopped there, the answers to her questions are for Firefly to find out herself. So before arriving at her predestined conclusion, despite only having a fleeting lifespan akin to that of an actual firefly, she is willing to experience anything and everything.
Due to gene editing, Firefly's aging is different from that of ordinary people. One day, she will rapidly age and die. Compared to long-life species, she is a short-life species.
The Molten Knight is actually a weapon made by humans using argenite husk. Whoever pilots it will be affected by the Path of Propagation, and their body tissue and mental state will be corroded, resulting in mutations until death.
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One of the leaders of The Family. After Hanunu (the first ruler of Penacony), died of illness, Sunday was invited by the Oak Family to help find a solution to the hypersomnia mutation crisis
Sunday's proposed solution to the mutation was to use a Stellaron that had been kept under the stewardship of Hanunu. He proposed to activate the Stellaron in order to create a "wedge" in the Dreamscape โ a creation of the Enigmata โ thereby stabilizing the local area of the Dreamscape. This would enable Penaconians affected by hypersomnia to travel through the Dreamscape and seek refuge, thus allowing them to return to their normal sleep cycle in reality.
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The six major families convened to vote on the proposal, which ended in a three-to-three tie. At the instigation of Chachakuka, they tabled the proposal for the time being and moved on to consider other solutions. The next Amber Era coincided with the death of Chachakuka, and the Oak Family became the new rulers of Penacony, who once again turned their attention to the Stellaron... This time, in a ceremony supervised by Sunday himself, Hanunu's orphaned son, Misha, activated the Stellaron and became the Dreamscape Lord, after which the Dreamscape enveloping Penacony gradually became more peaceful. (When he made his wish to the Stellaron, Misha shared some of his authority over the Dreamscape with Watchmaker, which explains the origin of Watchmaker's legacy in the Dreamscape).
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The Nightingale Family and the Iris Family responded to the call, and Penacony eventually became the "Planet of Festivities". Mihail realizes that Penacony is heading for a different kind of nightmare, and ultimately decides to seek out power and negotiate with The Family's representative on Penacony โ Sunday. Meanwhile, Sunday is eagerly searching for Mihail from the Dreamscape, who is the biggest obstacle to The Family's expansion, and must be eradicated.
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On the surface, Sunday is an excellent leader: He seems reasonable, hardworking, an absolute moral model to outsiders, and a natural leader and judge. In the face of (what Sunday considers) virtue, he will offer unconditional acceptance with a big heart. In the face of evil, he will rain down merciless punishment.
On the inside, Sunday is not nearly as kindhearted as he seems. A control freak by nature, he takes pleasure in controlling the behavior and thoughts of others, which is how he became a Family spokesperson. He will coerce, discipline, and even punish others with great effectiveness in order to satisfy his own selfish desires. ( This is not directly shown in the story )
Be that as it may, Sunday is not an absolute hypocrite: His great empathy and compassion are real, and he is thus able to guide the public and indeed lead The Family and Penacony upwards for many an Amber Age. He will heartily rejoice in the joys of others and grieve over their sorrows โ but that doesn't stop him from fulfilling his selfish desires with a strong hand.
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Skill: test_basic attack (Skill01) :
dev_Causes a small amount of fire attribute damage to the designated single target.
Skill: test_diffusion (Skill02) :
dev_Causes fire attribute damage to the designated single target and its adjacent targets.
Skill: test_AOE (Skill03) :
dev_Inflicts fire damage to all allies.
Skill: test_transformation (Skill04) :
dev_ enters the burning state and removes the weakness, making our combat skill points continue to burn.
Skill: test_ultimate move (Skill05) :
dev_ inflicts fire attribute damage to all members of our party. If the target attacked is in a deflagration state, an additional deflagration damage will be caused.
The final attack will most likely be changed to a two-stage flying kick attack.
The form of the ultimate move is for reference. It is currently set as a melee attack.
dev_Causes a small amount of fire attribute damage to the designated single target.
Skill: test_diffusion (Skill02) :
dev_Causes fire attribute damage to the designated single target and its adjacent targets.
Skill: test_AOE (Skill03) :
dev_Inflicts fire damage to all allies.
Skill: test_transformation (Skill04) :
dev_ enters the burning state and removes the weakness, making our combat skill points continue to burn.
Skill: test_ultimate move (Skill05) :
dev_ inflicts fire attribute damage to all members of our party. If the target attacked is in a deflagration state, an additional deflagration damage will be caused.
The final attack will most likely be changed to a two-stage flying kick attack.
The form of the ultimate move is for reference. It is currently set as a melee attack.
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[ Genshin Impact 4.2.55 OSCB ]
- game_4.2.54_4.2.55_hdiff_rAZzWgQLYnR40Jps.zip
- Size: 960.12MB
- game_4.2.54_4.2.55_hdiff_rAZzWgQLYnR40Jps.zip
- Size: 960.12MB
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