Squirrel Bytes
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We're a small indie company
Currently developing Hyperstacks!!
https://store.steampowered.com/app/1046760/Hyperstacks/?utm_source=Telegram
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Heyy!! We're currently developing Hyperstacks!! A VR sandbox game with parkour, combat and puzzle elements, combined with a powerful level editor that lets you create your own levels and play those created by the community

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Wishlist Hyperstacks now!! 👇
https://store.steampowered.com/app/1046760/Hyperstacks/?utm_source=Telegram
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Hi!
I'm @Extrys, and my team and I are developing Hyperstacks, a VR sandbox game with combat, parkour, and puzzle elements with a powerful level editor as the core of its gameplay. Build your own levels and play others', create demanding climbing challenges, engineer intricate puzzles and mechanisms with our modular Turing complete circuitry system, or stage epic combats with eccentric weapons.

We’ve just updated and released the Hyperstacks demo on Steam, and we’re getting ready for Steam Next Fest. We've designed a bunch of exclusive levels so you can jump straight into the action.

You would help us a lot if you:
- Play the demo
- Wishlist on Steam
- Tell your friends to check it out

Even just sharing it with someone who likes VR, parkour, combat, puzzles, or level editors can help a lot
The more people try the demo during Next Fest, the better chance Hyperstacks has to reach new players!
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Squirrel Bytes pinned «Hi! I'm @Extrys, and my team and I are developing Hyperstacks, a VR sandbox game with combat, parkour, and puzzle elements with a powerful level editor as the core of its gameplay. Build your own levels and play others', create demanding climbing challenges…»
We also have a Discord server, where we are holding a bug reporting contest

We want to make the demo as solid as possible before and during Steam Next Fest.
If you find bugs, broken things, confusing parts, performance issues, control problems, or anything that feels off, please report it in our 💣bug-reports Discord channel
- The 5 people who submit the most useful valid bug reports on our Discord will receive a free Hyperstacks key as a thank-you for helping us test the game.
- Quality matters more than spam. Clear reports with steps, screenshots, videos, hardware info, or explanations of what happened are the most useful.
Thank you so much. We’re almost there!
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So, after soooo many requests, we've allowed players to pet Lobb-E, our super annoying adorable lobby cat!! After the cuddles, Lobb-E will reward your love by shutting the hell up for a while, so don't hesitate to pet him if you can't stand him anymore.

You can pet Lobb-E as much as you want in our new demo, playing the demo during the Next Fest is the best way to support Hyperstacks, as much as adding it to your wishlist. Don't forget to tell your family and friends about it too!
https://store.steampowered.com/app/1046810/Hyperstacks_Demo/?utm_source=Telegram
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Hyperstacks is a level editor with a 2 hour tutorial
Our mistake was making a trailer of just the tutorial
So we created a trailer of the level editor itself
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Hi!!

We need your help!

Now that the Hyperstacks Steam Next Fest demo has been live for a while, we'd love to better understand what players enjoy most, what caught their attention, and how we can improve both the game and how we present it

We've prepared a short feedback form that should only take a few minutes to complete, only 10 questions:

Form link: https://forms.gle/KRccAyUr54uS6R2d6

Steam event: https://store.steampowered.com/news/app/1046760/view/676249915402226956

Your answers will directly help us improve Hyperstacks, its future updates, and how we present the game to new players.

If you have additional questions, suggestions, criticism, or just want to talk directly with us, feel free to ask anything here in Discord. We'll also be answering questions throughout the AMA event we will publish in a few minutes on Steam

Thank you for taking the time to help us shape the future of Hyperstacks! ❤️
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Squirrel Bytes pinned «Hi!! We need your help! Now that the Hyperstacks Steam Next Fest demo has been live for a while, we'd love to better understand what players enjoy most, what caught their attention, and how we can improve both the game and how we present it We've prepared…»
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Hyperstacks tomorrow
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