Speech Technology
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https://arxiv.org/abs/2506.21619

IndexTTS2: A Breakthrough in Emotionally Expressive and Duration-Controlled Auto-Regressive Zero-Shot Text-to-Speech
Siyi Zhou, Yiquan Zhou, Yi He, Xun Zhou, Jinchao Wang, Wei Deng, Jingchen Shu
Existing autoregressive large-scale text-to-speech (TTS) models have advantages in speech naturalness, but their token-by-token generation mechanism makes it difficult to precisely control the duration of synthesized speech. This becomes a significant limitation in applications requiring strict audio-visual synchronization, such as video dubbing. This paper introduces IndexTTS2, which proposes a novel, general, and autoregressive model-friendly method for speech duration control. The method supports two generation modes: one explicitly specifies the number of generated tokens to precisely control speech duration; the other freely generates speech in an autoregressive manner without specifying the number of tokens, while faithfully reproducing the prosodic features of the input prompt. Furthermore, IndexTTS2 achieves disentanglement between emotional expression and speaker identity, enabling independent control over timbre and emotion. In the zero-shot setting, the model can accurately reconstruct the target timbre (from the timbre prompt) while perfectly reproducing the specified emotional tone (from the style prompt). To enhance speech clarity in highly emotional expressions, we incorporate GPT latent representations and design a novel three-stage training paradigm to improve the stability of the generated speech. Additionally, to lower the barrier for emotional control, we designed a soft instruction mechanism based on text descriptions by fine-tuning Qwen3, effectively guiding the generation of speech with the desired emotional orientation. Finally, experimental results on multiple datasets show that IndexTTS2 outperforms state-of-the-art zero-shot TTS models in terms of word error rate, speaker similarity, and emotional fidelity. Audio samples are available at: this https URL
Meet Chatterbox Multilingual! 🔥

Production grade. Open source. Voice Cloning in 23 languages. Emotion and intensity control. PerTh watermarking on by default. MIT license. Free forever.
You asked for this, we delivered.

Chatterbox Multilingual adds zero-shot voice cloning in 23 languages from Arabic and Hindi to Chinese and Swahili.

https://github.com/resemble-ai/chatterbox

Arabic (ar) • Danish (da) • German (de) • Greek (el) • English (en) • Spanish (es) • Finnish (fi) • French (fr) • Hebrew (he) • Hindi (hi) • Italian (it) • Japanese (ja) • Korean (ko) • Malay (ms) • Dutch (nl) • Norwegian (no) • Polish (pl) • Portuguese (pt) • Russian (ru) • Swedish (sv) • Swahili (sw) • Turkish (tr) • Chinese (zh)
https://github.com/Tobertz-max/DiFlow-TTS

DiFlow-TTS delivers low-latency, zero-shot text-to-speech through discrete flow matching and factorized speech tokens. It combines a compact token representation with a flow-based sampler to produce natural speech quickly, even for unseen speakers and languages
From DeepMind

https://www.arxiv.org/abs/2509.05256

Recomposer: Event-roll-guided generative audio editing

Daniel P. W. Ellis, Eduardo Fonseca, Ron J. Weiss, Kevin Wilson, Scott Wisdom, Hakan Erdogan, John R. Hershey, Aren Jansen, R. Channing Moore, Manoj Plakal

Editing complex real-world sound scenes is difficult because individual sound sources overlap in time. Generative models can fill-in missing or corrupted details based on their strong prior understanding of the data domain. We present a system for editing individual sound events within complex scenes able to delete, insert, and enhance individual sound events based on textual edit descriptions (e.g., ``enhance Door'') and a graphical representation of the event timing derived from an ``event roll'' transcription. We present an encoder-decoder transformer working on SoundStream representations, trained on synthetic (input, desired output) audio example pairs formed by adding isolated sound events to dense, real-world backgrounds. Evaluation reveals the importance of each part of the edit descriptions -- action, class, timing. Our work demonstrates ``recomposition'' is an important and practical application.
https://github.com/OpenBMB/VoxCPM

VoxCPM is a novel tokenizer-free Text-to-Speech (TTS) system that redefines realism in speech synthesis. By modeling speech in a continuous space, it overcomes the limitations of discrete tokenization and enables two flagship capabilities: context-aware speech generation and true-to-life zero-shot voice cloning.

Unlike mainstream approaches that convert speech to discrete tokens, VoxCPM uses an end-to-end diffusion autoregressive architecture that directly generates continuous speech representations from text. Built on MiniCPM-4 backbone, it achieves implicit semantic-acoustic decoupling through hierachical language modeling and FSQ constraints, greatly enhancing both expressiveness and generation stability.
Conversational AI Reading Group (led by MousaviPooneh) resumes tomorrow!

https://poonehmousavi.github.io/rg

[Sep 18th, 2025]
Discrete Audio Tokens: More Than a Survey!
Presenter:Pooneh Mousavi Mila - Concordia

https://poonehmousavi.github.io/dates-website/
https://github.com/lavendery/UUG

https://arxiv.org/abs/2508.08961

DualSpeechLM: Towards Unified Speech Understanding and Generation via Dual Speech Token Modeling with Large Language Models

Yuanyuan Wang, Dongchao Yang, Yiwen Shao, Hangting Chen, Jiankun Zhao, Zhiyong Wu, Helen Meng, Xixin Wu

Extending pre-trained Large Language Models (LLMs)'s speech understanding or generation abilities by introducing various effective speech tokens has attracted great attention in the speech community. However, building a unified speech understanding and generation model still faces the following challenges: (1) Due to the huge modality gap between speech tokens and text tokens, extending text LLMs to unified speech LLMs relies on large-scale paired data for fine-tuning, and (2) Generation and understanding tasks prefer information at different levels, e.g., generation benefits from detailed acoustic features, while understanding favors high-level semantics. This divergence leads to difficult performance optimization in one unified model. To solve these challenges, in this paper, we present two key insights in speech tokenization and speech language modeling. Specifically, we first propose an Understanding-driven Speech Tokenizer (USTokenizer), which extracts high-level semantic information essential for accomplishing understanding tasks using text LLMs. In this way, USToken enjoys better modality commonality with text, which reduces the difficulty of modality alignment in adapting text LLMs to speech LLMs. Secondly, we present DualSpeechLM, a dual-token modeling framework that concurrently models USToken as input and acoustic token as output within a unified, end-to-end framework, seamlessly integrating speech understanding and generation capabilities. Furthermore, we propose a novel semantic supervision loss and a Chain-of-Condition (CoC) strategy to stabilize model training and enhance speech generation performance. Experimental results demonstrate that our proposed approach effectively fosters a complementary relationship between understanding and generation tasks, highlighting the promising strategy of mutually enhancing both tasks in one unified model.
Chat/Supervisor model for voice agents from OpenAI

https://github.com/openai/openai-realtime-agents

https://x.com/noahmacca/status/1927014156152058075

Basically real-time model produces fillers while slow model thinks
This was a big challenge with interesting results

https://arxiv.org/abs/2509.13785

Summary on The Multilingual Conversational Speech Language Model Challenge: Datasets, Tasks, Baselines, and Methods

Bingshen Mu, Pengcheng Guo, Zhaokai Sun, Shuai Wang, Hexin Liu, Mingchen Shao, Lei Xie, Eng Siong Chng, Longshuai Xiao, Qiangze Feng, Daliang Wang

This paper summarizes the Interspeech2025 Multilingual Conversational Speech Language Model (MLC-SLM) challenge, which aims to advance the exploration of building effective multilingual conversational speech LLMs (SLLMs). We provide a detailed description of the task settings for the MLC-SLM challenge, the released real-world multilingual conversational speech dataset totaling approximately 1,604 hours, and the baseline systems for participants. The MLC-SLM challenge attracts 78 teams from 13 countries to participate, with 489 valid leaderboard results and 14 technical reports for the two tasks. We distill valuable insights on building multilingual conversational SLLMs based on submissions from participants, aiming to contribute to the advancement of the community.

One of the best systems

https://arxiv.org/abs/2507.18051

The TEA-ASLP System for Multilingual Conversational Speech Recognition and Speech Diarization in MLC-SLM 2025 Challenge

Hongfei Xue, Kaixun Huang, Zhikai Zhou, Shen Huang, Shidong Shang

This paper presents the TEA-ASLP's system submitted to the MLC-SLM 2025 Challenge, addressing multilingual conversational automatic speech recognition (ASR) in Task I and speech diarization ASR in Task II. For Task I, we enhance Ideal-LLM model by integrating known language identification and a multilingual MOE LoRA structure, along with using CTC-predicted tokens as prompts to improve autoregressive generation. The model is trained on approximately 180k hours of multilingual ASR data. In Task II, we replace the baseline English-Chinese speaker diarization model with a more suitable English-only version. Our approach achieves a 30.8% reduction in word error rate (WER) compared to the baseline speech language model, resulting in a final WER of 9.60% in Task I and a time-constrained minimum-permutation WER of 17.49% in Task II, earning first and second place in the respective challenge tasks.
People advised me

https://herimor.github.io/voxtream/

https://arxiv.org/abs/2509.15969

https://github.com/herimor/voxtream

VoXtream: Full-Stream Text-to-Speech with Extremely Low Latency

Nikita Torgashov, Gustav Eje Henter, Gabriel Skantze

We present VoXtream, a fully autoregressive, zero-shot streaming text-to-speech (TTS) system for real-time use that begins speaking from the first word. VoXtream directly maps incoming phonemes to audio tokens using a monotonic alignment scheme and a dynamic look-ahead that does not delay onset. Built around an incremental phoneme transformer, a temporal transformer predicting semantic and duration tokens, and a depth transformer producing acoustic tokens, VoXtream achieves, to our knowledge, the lowest initial delay among publicly available streaming TTS: 102 ms on GPU. Despite being trained on a mid-scale 9k-hour corpus, it matches or surpasses larger baselines on several metrics, while delivering competitive quality in both output- and full-streaming settings. Demo and code are available at this https URL.

I read the paper and listened for samples on webpage.

The idea to model discrete codec tokens at low framerate (12frames/second here with Mimi codec) gonna be actively used in recent systems, however, I think this rate is too coarse to model proper voice. One can easily demonstrate that with duration metrics. And you can hear it listening or the samples too, the calm voice is ok but any emotional voice will be bad. Too uniform for real speech. Again, it would be nice to test systems with intonation/duration metrics, at least pitch correlation / FAD / duration distance. Very sad most modern system just report WER and speaker similiarty. WER of course will be good as speech is very clean. Between, speaker similarity of this system is also lower mostly due to that uniformity issue I think. Most LLM-TTS based on coarse tokens should expose this too.

At least 40 frames per second is required for proper speech model, maybe in hierarchical way (coarse/fine tokens). https://github.com/hubertsiuzdak/snac makes sense here. Overall, the absence of hierarchy in tokens is weakest thing in modern LLMs too.

Too bad systematic evaluation of TTS systems is not performed, so many systems to evaluate and very questionable reports.
There is still a big gap between user expectations for smart devices and homes and open source software capabilities. Proper multichannel recognition not yet popular, so all the toys built with RPI4 remain toys. Even some half-open systems built by HomeAssistant are far from being useful due to weak software.

A paper like the following one is a good direction

https://arxiv.org/abs/2509.14430v1

Multi-Channel Differential ASR for Robust Wearer Speech Recognition on Smart Glasses

Yufeng Yang, Yiteng Huang, Yong Xu, Li Wan, Suwon Shon, Yang Liu, Yifeng Fan, Zhaojun Yang, Olivier Siohan, Yue Liu, Ming Sun, Florian Metze

With the growing adoption of wearable devices such as smart glasses for AI assistants, wearer speech recognition (WSR) is becoming increasingly critical to next-generation human-computer interfaces. However, in real environments, interference from side-talk speech remains a significant challenge to WSR and may cause accumulated errors for downstream tasks such as natural language processing. In this work, we introduce a novel multi-channel differential automatic speech recognition (ASR) method for robust WSR on smart glasses. The proposed system takes differential inputs from different frontends that complement each other to improve the robustness of WSR, including a beamformer, microphone selection, and a lightweight side-talk detection model. Evaluations on both simulated and real datasets demonstrate that the proposed system outperforms the traditional approach, achieving up to an 18.0% relative reduction in word error rate.
As we advocate for prosody evaluations in TTS systems, this paper is important.

The metric itself is questionable though so the results (I'd experiment with CFG value in flow matching systems)

https://arxiv.org/abs/2509.19928

Measuring Prosody Diversity in Zero-Shot TTS: A New Metric, Benchmark, and Exploration

Yifan Yang, Bing Han, Hui Wang, Long Zhou, Wei Wang, Mingyu Cui, Xu Tan, Xie Chen

Prosody diversity is essential for achieving naturalness and expressiveness in zero-shot text-to-speech (TTS). However, frequently used acoustic metrics capture only partial views of prosodic variation and correlate poorly with human perception, leaving the problem of reliably quantifying prosody diversity underexplored. To bridge this gap, we introduce ProsodyEval, a prosody diversity assessment dataset that provides Prosody Mean Opinion Score (PMOS) alongside conventional acoustic metrics. ProsodyEval comprises 1000 speech samples derived from 7 mainstream TTS systems, with 2000 human ratings. Building on this, we propose the Discretized Speech Weighted Edit Distance (DS-WED), a new objective diversity metric that quantifies prosodic variation via weighted edit distance over semantic tokens. Experiments on ProsodyEval show that DS-WED achieves substantially higher correlation with human judgments than existing acoustic metrics, while remaining highly robust in speech tokenization from HuBERT and WavLM. Leveraging DS-WED, we benchmark state-of-the-art open-source TTS systems on LibriSpeech test-clean and Seed-TTS test-en, and further explorations uncover several factors that influence prosody diversity, including generative modeling paradigms, duration control, and reinforcement learning. Moreover, we find that current large audio language models (LALMs) remain limited in capturing prosodic variations. Audio samples are available at this https URL.
We consider resonance as a core physical principle of signal processing so really interested in research like this recent one.
https://github.com/alexandrefrancois/noFFT

https://alexandrefrancois.org/Resonate/

https://alexandrefrancois.org/assets/publications/FrancoisARJ-ICMC2025.pdf

This paper describes Resonate, an original low latency, low memory footprint, and low computational cost algorithm to evaluate perceptually relevant spectral information from audio signals. The fundamental building block is a resonator model that accumulates the signal contribution around its resonant frequency in the time domain, using the Exponentially Weighted Moving Average (EWMA). A compact, iterative formulation of the model affords computing an update at each signal input sample, requiring no buffering and involving only a handful of arithmetic operations. Consistently with on-line perceptual signal analysis, the EWMA gives more weight to recent input values, whereas the contributions of older values decay exponentially. A single parameter governs the dynamics of the system. Banks of such resonators, independently tuned to geometrically spaced resonant frequencies, compute an instantaneous, perceptually relevant estimate of the spectral content of an input signal in real-time. Both memory and per-sample computational complexity of such a bank are linear in the number of resonators, and independent of the number of input samples processed, or duration of processed signal. Furthermore, since the resonators are independent, there is no constraint on the tuning of their resonant frequencies or time constants, and all per sample computations can be parallelized across resonators. The cumulative computational cost for a given duration increases linearly with the number of input samples processed. The low latency afforded by Resonate opens the door to real-time music and speech applications that are out of the reach of FFT-based methods. The efficiency of the approach could reduce computational costs and inspire new designs for low-level audio processing layers in machine learning systems.
The principle itself is applicable not just to signal processing, but to upper layers too, something in line with https://en.wikipedia.org/wiki/Adaptive_resonance_theory
One more reminder that VAE is better than MEL

https://github.com/ZhikangNiu/Semantic-VAE

Good and simple improvement over F5TTS

https://arxiv.org/abs/2509.22167

Zhikang Niu, Shujie Hu, Jeongsoo Choi, Yushen Chen, Peining Chen, Pengcheng Zhu, Yunting Yang, Bowen Zhang, Jian Zhao, Chunhui Wang, Xie Chen

While mel-spectrograms have been widely utilized as intermediate representations in zero-shot text-to-speech (TTS), their inherent redundancy leads to inefficiency in learning text-speech alignment. Compact VAE-based latent representations have recently emerged as a stronger alternative, but they also face a fundamental optimization dilemma: higher-dimensional latent spaces improve reconstruction quality and speaker similarity, but degrade intelligibility, while lower-dimensional spaces improve intelligibility at the expense of reconstruction fidelity. To overcome this dilemma, we propose Semantic-VAE, a novel VAE framework that utilizes semantic alignment regularization in the latent space. This design alleviates the reconstruction-generation trade-off by capturing semantic structure in high-dimensional latent representations. Extensive experiments demonstrate that Semantic-VAE significantly improves synthesis quality and training efficiency. When integrated into F5-TTS, our method achieves 2.10% WER and 0.64 speaker similarity on LibriSpeech-PC, outperforming mel-based systems (2.23%, 0.60) and vanilla acoustic VAE baselines (2.65%, 0.59). We also release the code and models to facilitate further research.
We released 4 new models for Kazakh and Kyrgyz languages. Models are trained for the old Vosk, they still have a lot of value for some applications where you need to quickly update the LM.

https://alphacephei.com/vosk/models

vosk-model-small-ky-0.42

WER fleurs 18.95
WER cv 16.96

vosk-model-ky-0.42

WER fleurs 13.45
WER cv 8.75

vosk-model-small-kz-0.42

WER fleurs 21.10
WER cv 30.00
WER ksc 9.70
WER ksc-other 24.86

vosk-model-kz-0.42

WER fleurs 13.09
WER cv 12.50
WER ksc 4.49
WER ksc-other 18.51