I canβt sleep so here are some of my architectural sketches.
Iβm working on a design of βNecropolisβ. The term can be translated as βcity of the deadβ and my idea is to create a landscape that conveys the feeling of heaviness. These are still initial ideas but Iβm solid on decision to make it a structure that digs into the landscape, submerging into earth, so the visitors will experience this descent too walking down the pathways of the structure
Iβm working on a design of βNecropolisβ. The term can be translated as βcity of the deadβ and my idea is to create a landscape that conveys the feeling of heaviness. These are still initial ideas but Iβm solid on decision to make it a structure that digs into the landscape, submerging into earth, so the visitors will experience this descent too walking down the pathways of the structure
π₯1
A continuation of previous post: from this sequence you can see how exploration sketches transform into a more detailed artwork.
Any subject of drawing has to be researched beforehand even when it is something purely conceptual like in this case. I was really influenced by Egyptian Necropolis remnants and trenches from WWI. (Can be seen in post above)
Any subject of drawing has to be researched beforehand even when it is something purely conceptual like in this case. I was really influenced by Egyptian Necropolis remnants and trenches from WWI. (Can be seen in post above)
β€βπ₯1