The Simulation Dome(s)
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We are living in (a) Simulation Dome(s): a materialized virtual reality under plasma domes
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Just a few examples of pockets of survival of melted buildings caused by the plasma effect of the electric discharge from the distroyer planet that passed by earth pre delluge, after which earth cooled down (by the delluge water). The Luciferian simulation domes where created on top of the remnants of the original earth. #meltology
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Earth was once inside a dwarf star system: a plasma ball like a cell. Saturn was it's central sun. The destroyer planet passed by and the electric discharge between the destroyer and the Saturn dwarf star system ripped apart the system, throwing earth and other planets out meanwhile scorching it's surface through plasma heat (a plasma burner effect of the electric discharge between charged planets). Some buildings on the surface of the earth kept standing some where melted. Some parts of earths surface stayed untouched others burned. All a result of electric discharge and the plasma burning effect thereof. Then the melted ice water cooled the surface back down (the deluge). More details here: https://tinyurl.com/ys9zk5ay
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Want to know more about the destroyer planet and the plasma burning effect that preceded the deluge? It's important to understand the old buildings that showed up when a new simulation dome was started up! Check out this link https://tinyurl.com/9u73nvt9
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Have a look at this video and replace the words being spoken with the following:

When you understand the plasma burner effect of the destroyer planet that passed by pre deluge, you will also understand why archeologists cannot explain temples that were huge houses of the original world and mountains that were actually piramides of the original world.

All of them are melted maginificant constructions, built with easy to carry stone. This stone melted into heavy blocks by the heat of the plasma of the electric discharge between the destroyer planet and (the bigger) earth.

The temple inbetween the rocks, is a pocket of survival. The surrounding rocks with so called carved constructions is just a melted building that was more affected by the heat of the plasma.

Keep that in mind when you watch this video and understand that it was all built with stones. That stones turned into solid heavy rock after the melting through the plasma heating effect and the cooling down by the deluge.

You are looking at the remnants of the (pre simulation domes) original earth.

https://www.youtube.com/watch?v=_WypT8RPUxg&ab_channel=AncientArchitects
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The moment of destruction happened in the original. So the discharge between the destroyer planet and the dwarf galaxy in which the Earth was located took place in the original.

The heat created by the plasma discharge between 'the destroyer' and the surface created a scorching heat that swept across the earth's surface like lightning, melting some buildings, while others remained unaffected.

Simulation domes (plasma domes) were created on top of the surface of that scorched and cooled down earth. These plasma domes are generated via a CERN-like system.

The backup code was recorded just before the moment of destruction (the source code was backed up to the time of Noah). This code serves as the blueprint for the simulation domes.

So if you have a limited period of backup code, which serves as a blueprint for the simulation dome(s), you have a limited simulation timeline. You can imagine that as a vinyl LP, where playback starts at the beginning of the recording (the outer edge) and at some point approaches the center of the LP. Then the needle of the LP player must be brought back to the edge.

Suppose you first build the left simulation dome (represented by the left red circle) and then the right one (represented by the right red circle) and at some point you overlay those two with a new plasma dome (represented by the blue circle): then you can thus turn off the plasma domes of the red regions and the blue circle forms the plasma dome terrain for the merged red plasma domes. Then new area is added.

And because the plasma domes are created (started up) on top of the surface of the original earth, there (within the blue circle) you will find new buildings (from the originel earth period) affected by the plasma heat, but also buildings that have remained unaffected by the plasma heat. (For more see: https://tinyurl.com/2cryjtr2 and https://tinyurl.com/yvzb3n8w)
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A perfect example of melted buildings in Switzerland. What now are called 'hobbit houses' were actually buildings that melted through the plasma burning effect of the electric discharge between earth and the destroyer planet. In fact most mountains were probably huge buildings. The bricks that were used to build these huge buildings melted where the plasma heat hit them. Other parts remained untouched (pockets of survival) because the plasma moved over the surface of the earth like lightning in random movement. The melt waters (called the deluge) cooled the melted stone quickly into solid rock. Of course, some artificial interventions were made in modern time (in simulation dome time) to make the 'hobbit story' credible. https://www.youtube.com/watch?v=BxUhmmu7Qy4&t=28&ab_channel=SwitzerlandisLife
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This new book explains it all! You can read it in English, Spanish, Portuguese, German, French and Dutch https://www.thesimulationdome.nl/
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The server was taken down today! Too much truth? Luckily the backups are always up to date. We changed the link in previous post and the book can now be found here: https://www.thesimulationdome.nl
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A frequently asked question: "I registered for the book, but I still can't read it. How come?" Well, that's because the login fields are out of view (depending on phone or tablet). They are on the right page. You can scroll down. Then you can log in.
https://www.thesimulationdome.nl/#starttherevelations
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I use the basic principle of a cassette tape to explain the linear illusion of time.

In this case I did not place the magnetic tape on two wheels, one of which pulls the tape through the player, but I speak of 1 large wheel with the tape on the outer edge. On that outer edge are the recording head and the play head. If you turn the big wheel you have one hour of recording time. It is the simplest way to imagine the linear time illusion, although it may still be difficult to understand if the imagination is lacking.

If the original recording is already on the tape and the wheel is spinning, there will come a point when the wheel will return to the starting point. Now imagine if you muted the sound of the playback, but the recording head records everything that happens through the microphone, on top of the original recording. You then get the effect that every time the wheel passes the starting point, you hear the next round's recording, plus the next round's recording, superimposed on the original recording.

If someone stops the tape at some point, it should be possible to judge what all happened. With thorough research, you can then distinguish a linear timeline of history when listening back, but it is also possible that you put the events in the wrong order.

The Ouroborus, the snake biting its own tail, is the representation of this effect. In my book I explain that we live in a circular cycle of time, where there is a blueprint recording always superimposed on the recording of the previous round of history, which produces the linear illusion of time. I give clear indications as to why this is likely the case.

Not only that; we are dealing with a different effect, which not only explains the ancient mythology, but also explains why we are dealing with a flood story in all mythological stories. A new view of history emerges:

https://www.thesimulationdome.nl/
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Want to know why Klaus Schwab wants us to live in the Metaverse? Read the book that explains it all at: https://www.thesimulationdome.nl https://www.youtube.com/watch?v=zm8FTydutDU&t=1s&ab_channel=MartinVrijland
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Melted buildings from the plasma discharge between the destroyer planet and earth pre deluge.