[HSR X.X] Further Data for Screwllum (The data for facial animations used for the camera function) has been added
Forwarded from Dim
Looking for people who are currently participating in the early beta test for GI, HSR, ZZZ, HI3 or have access to early beta clients. I will extract data from the clients and provide it back to you if you're willing to cooperate!
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正在寻找参与GI、HSR、ZZZ、HI3深测/提前批或有机会接触深测/提前批测试员的人。如果你愿意合作,我会从客户端那里提取数据并提供给你
@notdimbreathalt
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正在寻找参与GI、HSR、ZZZ、HI3深测/提前批或有机会接触深测/提前批测试员的人。如果你愿意合作,我会从客户端那里提取数据并提供给你
@notdimbreathalt
Forwarded from Dim
[HSR - 2.6 BETA]
There has been some new data added for a "Summoner" and "Servant" mechanic for Star Rail.
There is a new attack similar to Basic/Skill/Ultimate internally called "Servant."
There has been some new data added for a "Summoner" and "Servant" mechanic for Star Rail.
There is a new attack similar to Basic/Skill/Ultimate internally called "Servant."
Forwarded from Dim
[HSR - 2.6] Client Optimization
The final game size will be lowered starting from 2.6 due to storage optimizations. This may require a partial or full redownload of the client once the patch is released.
The final game size will be lowered starting from 2.6 due to storage optimizations. This may require a partial or full redownload of the client once the patch is released.
Forwarded from Dim
Media is too big
VIEW IN TELEGRAM
[HSR - 2.6 BETA] Rappa Animations
After getting skill issued by OBS, my laptop melting and so on... for almost an hour... here we go.
After getting skill issued by OBS, my laptop melting and so on... for almost an hour... here we go.
Forwarded from Dim
[HSR - ???] Sunday Lightcone
After the wearer uses Skill or Ultimate on one target, regenerate X energy for the wearer immediately and increases the target's DMG dealt by % for Y turns stacking up to Z times.
After this effect has triggered ?? times 1 Skill Point will be recovered.
After the wearer uses Skill or Ultimate on one target, regenerate X energy for the wearer immediately and increases the target's DMG dealt by % for Y turns stacking up to Z times.
After this effect has triggered ?? times 1 Skill Point will be recovered.
[HSR 2.7]
There is some indication that 2.7 may last for 7 weeks. Please take this with a huge grain of salt, we will give further info if we can closer to the time!
There is some indication that 2.7 may last for 7 weeks. Please take this with a huge grain of salt, we will give further info if we can closer to the time!
Tingyun in testing uses:
LC - Solitary Healing
Relic - Iron Cavalry
Planar Ornament - Forge of the Kalpagni Lantern
Stats - EHR/SPD/HP/ERR
So based on LC - Nihility
Based on Planar - Fire
Tingyun is 5s Fire Nihility
https://x.com/Ubatcha1/status/1833553584622858365
LC - Solitary Healing
Relic - Iron Cavalry
Planar Ornament - Forge of the Kalpagni Lantern
Stats - EHR/SPD/HP/ERR
So based on LC - Nihility
Based on Planar - Fire
Tingyun is 5s Fire Nihility
https://x.com/Ubatcha1/status/1833553584622858365
X (formerly Twitter)
UBatcha (@Ubatcha1) on X
Tingyun in testing uses:
LC - Solitary Healing
Relic - Iron Cavalry
Planar Ornament - Forge of the Kalpagni Lantern
Stats - EHR/SPD/HP/ERR
So based on LC - Nihility
Based on Planar - Fire
Tingyun is 5s Fire Nihility
LC - Solitary Healing
Relic - Iron Cavalry
Planar Ornament - Forge of the Kalpagni Lantern
Stats - EHR/SPD/HP/ERR
So based on LC - Nihility
Based on Planar - Fire
Tingyun is 5s Fire Nihility
Sakura Haven
[HSR 2.7] There is some indication that 2.7 may last for 7 weeks. Please take this with a huge grain of salt, we will give further info if we can closer to the time!
Current indications suggest 2.6 is still a regular 6 week patch