Sakura Haven
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[HSR 3.2 BETA] New Birthday Message

Happy birthday, Mem!
{NICKNAME}, happy birthday! Surprised? I've already marked {BIRTH} on my calendar well in advance. Now, close your eyes. Let me cast a little pink magic on you. Ready?
Three, two, one — Mem! I hope in the coming year, you'll be happy every single day, and everything goes smoothly! Whether it's the past or the future, whether we've met or not, I, along with everyone else, will always be by your side~ Happy birthday!
[HSR 3.2 BETA] Dream Bubble and Slumber Tutorial

When ally targets' HP is reduced, accumulates "Desperate Bubble." Upon reaching the limit, causes "Pollux" to immediately take action and enter the "Enhanced" state.
Sakura Haven
[HSR 3.2 BETA] Dream Bubble and Slumber Tutorial When ally targets' HP is reduced, accumulates "Desperate Bubble." Upon reaching the limit, causes "Pollux" to immediately take action and enter the "Enhanced" state.
In the "Enhanced" state, attacks against "Pollux" or "The Long Arms of Sorrow" can reduce "Desperate Bubble" and restore allies' HP. When "Desperate Bubble" depletes, dispels the "Enhanced" state.
[HSR 3.2 BETA] Oronyx's Miracle: Rune of Recollection Tutorial

Interact with the rune base to obtain the Rune of Recollection. With the rune in possession, the Miracle Orb's illumination radius moves with your character, and reverses the surrounding space-time.
[HSR 3.2 BETA] Timephase Vessel Tutorial

The "Timephase Vessel" is a temporal ritual tool crafted by Oronyx priests. It can suspend spacetime, causing objects to enter an immovable stasis.

If you break the Timephase Vessel, it creates a spacetime zone around it, placing objects in stasis if they enter. Rewinding the broken vessel closes the zone.

When you rewind an object via prayer, that object isn't affected by stasis. Even if the object is already in stasis, you can still rewind it normally.

You can manually interrupt rewinding to control when an object enters stasis. Enhanced prayer mode rewinds can be canceled by using rewind again.
[HSR 3.2 BETA] Tutorial

Drag the baby seal to launch it. Colliding with enemies deals damage based on ATK.
Sakura Haven
Each baby seal has different abilities — using them wisely is key to victory.
Each seal can take action 1 time per round. At the start of a new round, turn order swaps.
Sakura Haven
Colliding with a Spiky Pillar deals 3 DMG to the baby seal.
Defeat enemy seals to earn points — reach the maximum score to win.
Sakura Haven
Defeat enemy seals to earn points — reach the maximum score to win.
Colliding with a Spiky Wall deals 3 DMG to the baby seal.
Sakura Haven
Colliding with a Spiky Wall deals 3 DMG to the baby seal.
Colliding with a Floatie increases SPD and grants 1 ATK for the current round.
Sakura Haven
Colliding with a Floatie increases SPD and grants 1 ATK for the current round.
If a baby seal stops in an Extra Action Zone, it gets an extra action. Only available 1 time per round.
Sakura Haven
If a baby seal stops in an Extra Action Zone, it gets an extra action. Only available 1 time per round.
Falling into a Whirlpool Trap deals 50% of current HP as DMG to the baby seal and returns it to its starting position.
[HSR 3.2 BETA] Castorice In Game!!

[Note: The tutorial itself isn't really interesting]
[HSR 3.2 BETA] Anaxa In Game!!

[Note: Again, the tutorials itself arent too interesting]