aped a bag of $PREGUNTALE here at 590k
funny af dog and very viral on social medias. seen many similar runners
https://x.com/PreguntaleOnSol/status/2021968613029355742
funny af dog and very viral on social medias. seen many similar runners
https://x.com/PreguntaleOnSol/status/2021968613029355742
57KoEZXm2mJwFqbB7fvcgZmmjc9mivFmKhXA45H3pumpX (formerly Twitter)
Preguntale (@PreguntaleOnSol) on X
OWNER JUST POSTED ON INSTAGRAM!!!
$PREGUNTAL
https://t.co/R6jd1eCau6
$PREGUNTAL
https://t.co/R6jd1eCau6
β€18π³3π3
grabbed some $CORPUS (potential pumpfun hackathlon winner)
corpus is an all in gaming platform/economy/rail that lets users from Roblox/Steam bring centralized assets onchain to trade, gamble, etc. looked over their economic model and it looks smart and sustainable (check their docs: https://www.corpusblox.com/docs)
could tap into untapped liquidity & territories following Roblox/Steam growth (CT was hard glazing Roblox only a few ago)
roblox is a multi bilion industry, literally making kids millionaires. this combo is bullish af
corpus is an all in gaming platform/economy/rail that lets users from Roblox/Steam bring centralized assets onchain to trade, gamble, etc. looked over their economic model and it looks smart and sustainable (check their docs: https://www.corpusblox.com/docs)
could tap into untapped liquidity & territories following Roblox/Steam growth (CT was hard glazing Roblox only a few ago)
roblox is a multi bilion industry, literally making kids millionaires. this combo is bullish af
π15β€7π³1
corpus is an app that tokenizes in game items like roblox collectibles, counter strike skins, and other digital assets locked inside gaming platforms
the idea is simple: players own billions in digital items inside what is now a $60b economy, but platforms like steam and roblox keep them inside closed systems with trade limits and account risks corpus brings those assets onchain
users pay just 10% of an itemβs market value to mint a synthetic nft that represents it each item can only be minted once, keeping 1:1 scarcity that means someone with $500 in items can mint for $50 and trade or use it at full value inside the platform
when they redeem, corpus pays 100% of the itemβs market value the model is sustained through mint fees, platform transaction fees, and volume growth
theyβre live on solana with roblox collectibles and expanding to more games
the idea is simple: players own billions in digital items inside what is now a $60b economy, but platforms like steam and roblox keep them inside closed systems with trade limits and account risks corpus brings those assets onchain
users pay just 10% of an itemβs market value to mint a synthetic nft that represents it each item can only be minted once, keeping 1:1 scarcity that means someone with $500 in items can mint for $50 and trade or use it at full value inside the platform
when they redeem, corpus pays 100% of the itemβs market value the model is sustained through mint fees, platform transaction fees, and volume growth
theyβre live on solana with roblox collectibles and expanding to more games
β€23π9π³3