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Daily Superthread (Jul 26 2026) - Your daily thread for questions, device recommendations and general discussions!

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https://redd.it/1v71yq7
@reddit_android
Sunday Rant/Rage (Jul 26 2026) - Your weekly complaint thread!

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This weekly Sunday thread is for you to let off some steam and speak out about whatever complaint you might have about:

Your device.

Your carrier.

Your device's manufacturer.

An app

Any other company



Rules

1) Please do not target any individuals or try to name/shame any individual. If you hate Google/Samsung/OnePlus etc. for one thing that is fine, but do not be rude to an individual app developer.

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@reddit_android
Daily Superthread (Jul 27 2026) - Your daily thread for questions, device recommendations and general discussions!

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I noticed suspicious entries in my Data Usage list

I noticed two entries in my Settings > Connections > Data Usage > Wi-Fi data usage. 11082 and 10881

And in Settings > Connections > Data Usage > Mobile data usage. 11082 and 10881

After I checked on the past months, I found out that they appeared a lot in the Wi-Fi data usage, and there was even more of them. 10958, 10995, 11048, 10996, 11053, and 11100

Unlike normal apps (even system apps), clicking on these numbers does not show where they came from or a logo of anything

They do not appear in my main app list, even when "Show System Apps" is enabled

My phone is Samsung A12, Android 13, One UI core ver is 5.1

I wonder if it's a malware or something like that, I'm sure they're not linked to deleted apps as Ai told me, since Android had an entry called "Removed apps and users" but it doesn't link those numeric apps to it in the details, unlike other services that can link other apps to its usage under "Related apps included in usage" section after clicking on the service app for details

https://redd.it/1v8m9s7
@reddit_android
Daily Superthread (Jul 28 2026) - Your daily thread for questions, device recommendations and general discussions!

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@reddit_android
Retro / Dual-Screen Emulation on the Galaxy Z Fold 8 (Wide): Initial Impressions

*Disclosure: The Fold 8 is on loan from Samsung.*

When the aspect ratio of the fold 8 inner screen being 4:3 got leaked a few months ago. I immediately thought about retro consoles like GameCube and PS2 and dual screen consoles like the 3DS and Wii U.  I decided to do a quick test to see how each console aspect ratio is on the inner screen.

Test Setup

* Emulators Used:
* GameCube: Dolphin
* PlayStation 2: ARMSX2
* 3DS: Azahar
* Wii U: Cemu (Did not work)
* Games Tested:
* GameCube: Resident Evil 4, Metroid Prime, Metal Gear Solid: The Twin Snakes
* PlayStation 2: Persona 4
* 3DS: Mario Kart 7
* Wii U: Nintendo Land, LEGO City Undercover, Captain Toad: Treasure Tracker (Did not work)
* Controller: GameSir G8 Plus MFi

Note: I’m not testing raw performance here. The Fold8 is powered by the Snapdragon 8 Gen 5 elite , the hardware easily handles 60 FPS on these older consoles

GameCube:

One interesting realization during testing was that the transition to widescreen (16:9) actually began in the 6th generation rather than the 7th. In games like Resident Evil 4, the gameplay is in a 16:9 in a 4:3 container with black bars. Cutscenes across all tested games remained widescreen for a more cinematic presentation

Using the Dolphin emulator was interesting. It’s a mature emulator and shouldn’t have a lot of bugs. But when playing Re4 it seemed to glitch out in the intro cuts screens and added a green color that didn’t exist. Another example was when playing Metroid Prime, the game freaked out and warped the polygons on screen during an early section of the tutorial for a few seconds. Dolphin also didn’t automatic map/detect my controller either and I had to manually map it

[Resident Evil 4 glitched out during the intro cutscene, swapping the original colors for green](https://preview.redd.it/1kypz8x1pzfh1.jpg?width=4080&format=pjpg&auto=webp&s=b9245a343caa05f58b65a9858e86d58466786822)

[Gameplay being in 16 by 9 even with a forced 4:3 aspect ratio](https://preview.redd.it/z09bcwpepzfh1.jpg?width=4080&format=pjpg&auto=webp&s=8c5892d57ca6b0566fb72bb2bf8da984221d72ea)

[Metroid prime running in 4:3 during gameplay](https://preview.redd.it/6t4yq8ghpzfh1.jpg?width=4080&format=pjpg&auto=webp&s=5c8c3f6965d82c2601357e66802863e77b1d65c6)

[Metal Gear Solid: The Twin Snakes wider aspect ratio cut scene with subtitles](https://preview.redd.it/h4f7y6hjpzfh1.jpg?width=4080&format=pjpg&auto=webp&s=969887ab2f7d968a20f2c5c6e6bd6eb937ebb880)

PlayStation 2:

For PlayStation 2 I used the ARMSX2 emulator. For it being the newest emulators, it felt the most refined. I had no issues playing Persona 4, it mapped my controller and everything worked.

[Persona 4 title screen](https://preview.redd.it/sw21l82ppzfh1.jpg?width=4080&format=pjpg&auto=webp&s=0e11a90473e3527d1b8edc430c6c6e07a93e93f9)

[I never understood\/forgot why the velvet room was a car in Persona 4](https://preview.redd.it/i7z9bkrqpzfh1.jpg?width=4080&format=pjpg&auto=webp&s=83adad450460c424ed2c3f53837188fd3b9f4170)

[First fight: fighting the fog](https://preview.redd.it/03sfchotpzfh1.jpg?width=4080&format=pjpg&auto=webp&s=0a93a21984711ce48b356c9568ff4fe4496eadc7)

3DS:

I used Azahar which is a Citra fork. Had no issues like ARMSX2 emulator. What I did differently is playing it in portrait. This solved two issues; one fixed the directions where the speakers were playing, second playing in the correct orientation.  With the 3DS screens they are both 5:3. But it’s still able to fit on the fold8 since the bottom screen scaled to fit the width of the top screen.

[Cursed 2DS](https://preview.redd.it/dupa13wvpzfh1.jpg?width=4080&format=pjpg&auto=webp&s=12846ceee023b4de524bf27e5c5e8b1bc703efe0)

Wii U:

This is where I failed. I spent the last 3 to 4 days trying to get Cemu working. With my own ROMs. It did not matter if the ROM was encrypted or not. I could not get it working. This is probably my fault. It’s not that bad since most Wii U games have been ported to the switch and you