Forwarded from GameDev Pulse
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A nice solo-developed parkour indie game (polishing out the environments)
https://store.steampowered.com/app/3397260/Liminal_City_Axiom_of_Maria__Chapter_One/
#IndieGames@GameDEV
#Parkour@GameDEV
https://store.steampowered.com/app/3397260/Liminal_City_Axiom_of_Maria__Chapter_One/
#IndieGames@GameDEV
#Parkour@GameDEV
https://x.com/SlappyCromwell/status/2088277956917440576
Even after all these Quake expansions, there has yet to be a single explanation as to why the series keeps depicting Jesus partially noclipping into walls. Hey Quake, are you explicitly implying that Jesus came from the Backrooms™?
👀1
Forwarded from Gamedev suffering (Andrei Apanasik)
Эмануэль Пессель подробно описал весь процесса воссоздания хедкраба из Half-Life с помощью Substrate от Unreal Engine 5.
Там несколько десятков страниц. Довольно хороший и подробный разбор.
Там несколько десятков страниц. Довольно хороший и подробный разбор.