PVS-Studio
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๐Ÿ”นsearching for bugs in C, C++, C#, and Java
๐Ÿ”นit works on Windows, Linux, and MacOS

Visit our website to learn how to imrove code quality
https://pvs-studio.com
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Rob and Jason are joined by Emery Berger from the University of Massachusetts Amherst. They first discuss updates to GCC and the September ISO mailing. Then they talk to Emery Berger about Performance tooling and how improvements in Performance should be measured. ๐Ÿ”—https://cppcast.com/performance-matters/
We have classified our blog posts in several topics so that you can find the necessary information easily.
๐ŸŽฎ Today we suggest reading these articles on open source game projects and game engines checks.
๐Ÿ”—https://www.viva64.com/en/tags/?q=GameDev
Rob and Jason are joined by Emery Berger from the University of Massachusetts Amherst. They first discuss updates to GCC and the September ISO mailing. Then they talk to Emery Berger about Performance tooling and how improvements in Performance should be measured. ๐Ÿ”—https://cppcast.com/performance-matters/
Hi there! โœ‹ Static analysis can always back you up when the time comes. But by the time it is done, you will have drunk gallons of coffee... โ˜•๏ธ That's why developers of these utilities are always looking for a way to make users' life easier and save time. โณ

The incremental analysis became the result of this search. If you want to learn more about what it is and how it is related to a compiler, you are in the right place.

Enjoy the video and have clean code :) https://www.youtube.com/watch?v=4RRqotjJqBA
Few projects can do without outside libraries and other useful ready-made solutions. However, analyzers can see the whole code and check it with abandon. ๐Ÿ”Ž That's why sometimes it's worth pointing out the spots where they should stop and analyze nothing โ›”๏ธ

๐ŸŽฅ In this video, we'll tell you how to do it and why it is actually useful.

Enjoy the video๐Ÿ˜‰๐Ÿ”—https://www.youtube.com/watch?v=bYPGnwwaHyo
Rob and Jason are joined by Ben Deane from Quantlab. They first discuss the 11.0 update of Clang and an a blog post highlighting some of the smaller features that were added in C++17. They then talk to Ben about some of his recent CppCon talks including one on what we can learn from the history of programming languages and another on the ability to JIT C++ code. ๐Ÿ”— https://cppcast.com/ben-deane-jit-history/
๐Ÿ“ขJust a little reminder: we have classified our blog posts in several topics so that you can find the necessary information easily.
Today we suggest reading these articles on DevOps:

๐Ÿ”— https://www.viva64.com/en/tags/?q=DevOps
Independent game developers, whether single enthusiasts or teams, are faced with the grave problem of having to eliminate bugs from their code.

And here's where the extensive list of QA tools comes in handy, among which static analysis is one of the crucial ones. It's this methodology that will be covered in this article. Specifically, you will find out how PVS-Studio can help indie developers in the difficult process of bug search. https://www.gamedev.net/blogs/entry/2270792-pvs-studio-for-indie-developers/