Writing Your Own Memory Allocators in C++
https://screwjankgames.github.io/engine%20programming/2020/09/24/writing-your-own-memory-allocators.html
https://screwjankgames.github.io/engine%20programming/2020/09/24/writing-your-own-memory-allocators.html
Screwjank Games
Writing Your Own Memory Allocators in C++
I’ve recently started working on a new game engine and, since I have no restraint, task zero was writing custom memory allocators. C++’s built in malloc() and new are great tools for getting a hold of raw memory, but they don’t leave any room for customization…
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Rethinking C++: Architecture, Concepts, and Responsibilityhttps://blogs.embarcadero.com/rethinking-c-architecture-concepts-and-responsibility/
Embarcadero RAD Studio, Delphi, & C++Builder Blogs
Rethinking C++: Architecture, Concepts, and Responsibility
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How Google Does It: Building the largest known Kubernetes cluster, with 130,000 nodeshttps://cloud.google.com/blog/products/containers-kubernetes/how-we-built-a-130000-node-gke-cluster/
Google Cloud Blog
How we built a 130,000-node GKE cluster | Google Cloud Blog
Learn about the architectural innovations we used to build a 130,000-node Kubernetes cluster, and the trends driving demand for these environments.
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MetaFun: Compile Haskell-like code to C++ template metaprogramshttps://gergo.erdi.hu/projects/metafun/
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Supercompiling Java Programs
https://www.goertzel.org/papers/SupercompilingJavaMay2002.htm
https://www.goertzel.org/papers/SupercompilingJavaMay2002.htm
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Practical Security in Production: Hardening the C++ Standard Library at massive scalehttps://queue.acm.org/detail.cfm?id=3773097
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Retrobootstrapping Rust Compiler
https://graydon2.dreamwidth.org/317484.html
https://graydon2.dreamwidth.org/317484.html