Brian Okken: Is Cyber Monday still a thing?
Link: https://pythontest.com/2025-cyber-monday/
I kinda forgot about CyberMonday.
However, when I saw a bunch of announcements this morning, I figured why not participate.
The Complete pytest Course bundle
Use CYBERMONDAY to save 50% off Dec 1 on
Link: https://pythontest.com/2025-cyber-monday/
I kinda forgot about CyberMonday.
However, when I saw a bunch of announcements this morning, I figured why not participate.
The Complete pytest Course bundle
Use CYBERMONDAY to save 50% off Dec 1 on
Pythontest
Is Cyber Monday still a thing? | PythonTest
Save 50% on courses and the pytest book
Real Python: Quantum Computing Basics With Qiskit
Link: https://realpython.com/quantum-computing-basics/
Every classical computer reduces the world to 0s and 1s. That binary framework has carried us from calculators to supercomputers, but some problems demand checking through 2n possibilities, a task tha
Link: https://realpython.com/quantum-computing-basics/
Every classical computer reduces the world to 0s and 1s. That binary framework has carried us from calculators to supercomputers, but some problems demand checking through 2n possibilities, a task tha
Realpython
Quantum Computing Basics With Qiskit – Real Python
Understand quantum computing basics like qubits, superposition, and entanglement. Then use Python Qiskit to build your first quantum circuit.
Mike Driscoll: ANN: Vibe Coding Video Games with Python
Link: https://www.blog.pythonlibrary.org/2025/12/01/ann-vibe-coding-video-games-with-python/
I am happy to announce my latest book, Vibe Coding Video Games with Python. Here’s the announcement from my Kickstarter:
Welcome to Vibe Coding Video Games with Python. In this book, you will learn ho
Link: https://www.blog.pythonlibrary.org/2025/12/01/ann-vibe-coding-video-games-with-python/
I am happy to announce my latest book, Vibe Coding Video Games with Python. Here’s the announcement from my Kickstarter:
Welcome to Vibe Coding Video Games with Python. In this book, you will learn ho
Mouse Vs Python
ANN: Vibe Coding Video Games with Python - Mouse Vs Python
I am happy to announce my latest book, Vibe Coding Video Games with Python. Here's the announcement from my Kickstarter: Welcome to Vibe Coding Video
scikit-learn: Interview with Virgil Chan, scikit-learn Team Member
Link: https://blog.scikit-learn.org/team/virgil-chan-interview/
Author:
Reshama Shaikh
Link: https://blog.scikit-learn.org/team/virgil-chan-interview/
Author:
Reshama Shaikh
scikit-learn Blog
Interview with Virgil Chan, scikit-learn Team Member
Author: Reshama Shaikh , Virgil Chan
Caktus Consulting Group: LLM Basics: OpenAI Function Calling
Link: https://www.caktusgroup.com/blog/2025/12/01/learning-llm-basics-openai-function-calling/
In our previous post, we explored how to send text to an LLM and receive a text response in return. That is useful for chatbots, but often we need to integrate LLMs with other systems. We may want the
Link: https://www.caktusgroup.com/blog/2025/12/01/learning-llm-basics-openai-function-calling/
In our previous post, we explored how to send text to an LLM and receive a text response in return. That is useful for chatbots, but often we need to integrate LLMs with other systems. We may want the
Caktusgroup
LLM Basics: OpenAI Function Calling | Caktus Group
An introduction to using function calling with OpenAI's LLMs.
Python Bytes: #460 Overlooked Python Typing
Link: https://pythonbytes.fm/episodes/show/460/overlooked-python-typing
<strong>Topics covered in this episode:</strong><br>
<ul>
<li><strong><a href="https://adventofcode.com?featured_on=pythonbytes">Advent of Code</a> starts today</strong></li>
<li><strong><a href="ht
Link: https://pythonbytes.fm/episodes/show/460/overlooked-python-typing
<strong>Topics covered in this episode:</strong><br>
<ul>
<li><strong><a href="https://adventofcode.com?featured_on=pythonbytes">Advent of Code</a> starts today</strong></li>
<li><strong><a href="ht
pythonbytes.fm
Overlooked Python Typing
News and announcements from the Python community for the week of Dec 1st, 2025
Seth Michael Larson: One weird trick for cheaper physical Switch 2 games?
Link: https://sethmlarson.dev/one-weird-trick-for-cheaper-physical-switch-2-games?utm_campaign=rss
Maybe sell your boxes? I happened to be browsing PriceCharting
and saw that only the box for Kirby Air Riders was
selling for $20 on average. I couldn't believe my eyes!
But I looked and there were at
Link: https://sethmlarson.dev/one-weird-trick-for-cheaper-physical-switch-2-games?utm_campaign=rss
Maybe sell your boxes? I happened to be browsing PriceCharting
and saw that only the box for Kirby Air Riders was
selling for $20 on average. I couldn't believe my eyes!
But I looked and there were at
sethmlarson.dev
One weird trick for cheaper physical Switch 2 games?
Maybe sell your boxes? I happened to be browsing PriceCharting
and saw that only the box for Kirby Air Riders was
selling for $20 on average. I couldn't believe my eyes!
But I looked and there were...
and saw that only the box for Kirby Air Riders was
selling for $20 on average. I couldn't believe my eyes!
But I looked and there were...
Python Software Foundation: Sovereign Tech Agency and PSF Security Partnership
Link: https://pyfound.blogspot.com/2025/12/sovereign-tech-agency-and-psf-security.html
We are thrilled to announce that the Sovereign Tech Agency has committed to a €86,000 investment in work to be performed by the Python Software Foundation to improve the security of CPython and the Py
Link: https://pyfound.blogspot.com/2025/12/sovereign-tech-agency-and-psf-security.html
We are thrilled to announce that the Sovereign Tech Agency has committed to a €86,000 investment in work to be performed by the Python Software Foundation to improve the security of CPython and the Py
Python Software Foundation Blog
Sovereign Tech Agency and PSF Security Partnership
We are thrilled to announce that the Sovereign Tech Agency has committed to a €86,000 investment in work to be performed by the Python Sof...
❤1
Django Weblog: Django security releases issued: 5.2.9, 5.1.15, and 4.2.27
Link: https://www.djangoproject.com/weblog/2025/dec/02/security-releases/
In accordance with our security release policy, the Django team
is issuing releases for
Django 5.2.9,
Django 5.1.15, and
Django 4.2.27.
These releases address the security issues detailed below. We en
Link: https://www.djangoproject.com/weblog/2025/dec/02/security-releases/
In accordance with our security release policy, the Django team
is issuing releases for
Django 5.2.9,
Django 5.1.15, and
Django 4.2.27.
These releases address the security issues detailed below. We en
Django Project
Django security releases issued: 5.2.9, 5.1.15, and 4.2.27
Posted by Natalia Bidart on Dec. 2, 2025
Real Python: Introduction to pandas
Link: https://realpython.com/courses/introduction-pandas/
The pandas DataFrame is a structure that contains two-dimensional data and its corresponding labels. DataFrames are widely used in data science, machine learning, scientific computing, and many other
Link: https://realpython.com/courses/introduction-pandas/
The pandas DataFrame is a structure that contains two-dimensional data and its corresponding labels. DataFrames are widely used in data science, machine learning, scientific computing, and many other
Realpython
Introduction to pandas – Real Python
Learn pandas DataFrames: explore, clean, and visualize data with powerful tools for analysis. Delete unneeded data, import data from a CSV file, and more.
Nicola Iarocci: Eve 2.2.4
Link: https://nicolaiarocci.com/eve-2.2.4/
Eve v2.2.4 was just released on PyPI. It is a minor update, with a validation fix contributed by smeng9. See the changelog for details.
Link: https://nicolaiarocci.com/eve-2.2.4/
Eve v2.2.4 was just released on PyPI. It is a minor update, with a validation fix contributed by smeng9. See the changelog for details.
Nicola Iarocci
Eve 2.2.4
Eve v2.2.4 was just released on PyPI. It is a minor update, with a validation fix contributed by smeng9. See the changelog for details.
Python Morsels: Wrapping text output in Python
Link: https://www.pythonmorsels.com/wrapping-text/
Python's textwrap module includes utilities for wrapping text to a maximum line length.
Table of contents
Improving readability with text wrapping
Wrapping text to a fixed width with textwrap.wrap
Link: https://www.pythonmorsels.com/wrapping-text/
Python's textwrap module includes utilities for wrapping text to a maximum line length.
Table of contents
Improving readability with text wrapping
Wrapping text to a fixed width with textwrap.wrap
Pythonmorsels
Wrapping text output in Python
Python's textwrap module includes utilities for wrapping text to a maximum line length.
PyCoder’s Weekly: Issue #711: pairwise(), Mocks, Claude, and More (Dec. 2, 2025)
Link: https://pycoders.com/issues/711
#711 – DECEMBER 2, 2025 View in Browser » Generalising itertools.pairwise This article teaches you about itertools.pairwise, a function for accessing pairs of components over an iterable. Learn
Link: https://pycoders.com/issues/711
#711 – DECEMBER 2, 2025 View in Browser » Generalising itertools.pairwise This article teaches you about itertools.pairwise, a function for accessing pairs of components over an iterable. Learn
Pycoders
PyCoder’s Weekly | Issue #711
pairwise(), Mocks, Claude, and More
Christian Ledermann: Game development with SpecKit, Rust and Bevy
Link: https://dev.to/ldrscke/game-development-with-speckit-rust-and-bevy-86p
brkrs — a fun, playable brick-breaker game & learning playground
brkrs is a real, playable Breakout/Arkanoid-style game written in Rust 🦀 using the Bevy engine.
It’s also a hands-on learning
Link: https://dev.to/ldrscke/game-development-with-speckit-rust-and-bevy-86p
brkrs — a fun, playable brick-breaker game & learning playground
brkrs is a real, playable Breakout/Arkanoid-style game written in Rust 🦀 using the Bevy engine.
It’s also a hands-on learning
DEV Community
Game development with SpecKit, Rust and Bevy
brkrs is a Breakout/Arkanoid-style game built in Rust using the Bevy engine, with physics powered by bevy_rapier3d. The architecture is ECS-first (Entity Component System), meaning all game logic and state are managed through entities, components, and systems…