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PIL sorting pixels
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o+=cos(2.*t);vec4 U=abs(8.*fract(FC/99.+sin(FC.yxxx/31.5)*o/(2.+o*o))-4.);o=U.xxxx*U.y;
(live version)
What's happening?
Most pictures here are hand-coded procedural graphics, mainly results of GLSL executed in browser and sometimes p5js; source code attached where available or valuable
Keywords:
I'm backing up my content from twitter — I don't like it behind the login wall 🤷♀️
upd: also replicated to mastodon
// channel name is influenced by smoke machine meme
Most pictures here are hand-coded procedural graphics, mainly results of GLSL executed in browser and sometimes p5js; source code attached where available or valuable
Keywords:
generative/algorithmic/procedural/math art, geometry, fractals, shaders, demoscene, codegolf
I'm backing up my content from twitter — I don't like it behind the login wall 🤷♀️
upd: also replicated to mastodon
// channel name is influenced by smoke machine meme
operating wrong enough pinned «What's happening? Most pictures here are hand-coded procedural graphics, mainly results of GLSL executed in browser and sometimes p5js; source code attached where available or valuable Keywords: generative/algorithmic/procedural/math art, geometry, fractals…»