__int64 __fastcall (*osub_53a7444)(ASTExtraPlayerController *a1, FFatalDamageParameter *a2);
__int64 __fastcall sub_53a7444(ASTExtraPlayerController *a1, FFatalDamageParameter *a2)
{
if (a1->PlayerKey == a2->CauserKey) {
a2->CauserClothAvatarID = new_Skin.XSuits; //1406469;
int WeaponID = g_LocalPlayer->WeaponManagerComponent-> CurrentWeaponReplicated->GetWeaponID();
if (WeaponID == 101004) {
a2 -> CauserWeaponAvatarID = new_Skin.M416_1;
}
else if (WeaponID == 101003) {
a2 -> CauserWeaponAvatarID = new_Skin.Scar;
}
else if (WeaponID == 101001) {
a2 -> CauserWeaponAvatarID = new_Skin.AKM;
}
else if (WeaponID == 101006) {
a2 -> CauserWeaponAvatarID = new_Skin.AUG;
}
else if (WeaponID == 101005) {
a2 -> CauserWeaponAvatarID = new_Skin.Groza;
}
else if (WeaponID == 105002) {
a2 -> CauserWeaponAvatarID = new_Skin.DP28;
}
else if (WeaponID == 105001) {
a2 -> CauserWeaponAvatarID = new_Skin.M249;
}
else if (WeaponID == 101008) {
a2 -> CauserWeaponAvatarID = new_Skin.M762;
}
else if (WeaponID == 102005) {
a2 -> CauserWeaponAvatarID = new_Skin.Bizon;
}
else if (WeaponID == 103001) {
a2 -> CauserWeaponAvatarID = new_Skin.K98;
}
else if (WeaponID == 103002) {
a2 -> CauserWeaponAvatarID = new_Skin.M24;
}
else if (WeaponID == 103003) {
a2 -> CauserWeaponAvatarID = new_Skin.AWM;
}
else if (WeaponID == 102004) {
a2 -> CauserWeaponAvatarID = new_Skin.Thompson;
}
else if (WeaponID == 101102) {
a2 -> CauserWeaponAvatarID = new_Skin.ACE32;
}
else if (WeaponID == 102002) {
a2 -> CauserWeaponAvatarID = new_Skin.UMP;
}
else if (WeaponID == 102001) {
a2 -> CauserWeaponAvatarID = new_Skin.UZI;
}
else if (WeaponID == 101002) {
a2 -> CauserWeaponAvatarID = new_Skin.M16A4;
}
}
return osub_53a7444(a1, a2);
}
Tools::Hook((void *) (UE4 + 0x53a7444), (void *) sub_53a7444, (void **) &osub_53a7444);KillMessage! All Pubgm 4.4.0 x64
BGMI 3.4.0 | 64 BIT
GNames_Offset Offset : 0x6f5d0b0
GEngine_Offset Offset : 0xc839f70 //ULocalPlayer
GEngine_Offset Offset : 0xc85aa78 //UEngine
GUObject_Offset Offset : 0xc603b70
GetActorArray_Offset Offset : 0x0
Canvas_Map_Offset Offset : 0xc23b320
Process_Event_Offset Offset : 0x71bc2a8 //Child
Process_Event_Offset Offset : 0x8729368 //Main
GNativeAndroidApp_Offset Offset : 0xc178f88
Actors_Offset Offset : 0xa0
PUBGM 4.40 OFFEST
DEVELOPER Nabeelnav4
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SDK PEEK BASED GODVIEW
Credits : Nabeelnav4
No credit = fak mother gay father gay โ
GAME PUBGM _4.4
USceneComponent *MeshContainer = localPlayer->MeshContainer;
if(MeshContainer)
{
if (localPlayer->IsClientPeeking)
{
if (!localPlayer->IsPeekLeft)
{
MeshContainer->RelativeLocation.Y = 160.f;
}
else
{
MeshContainer->RelativeLocation.Y = -160.f;
}
}
else
{
MeshContainer->RelativeLocation.Y = 0.f;
}
}
Credits : Nabeelnav4
No credit = fak mother gay father gay โ
GAME PUBGM _4.4
#include <windows.h>
#include <stdio.h>
//Hook MessageBoxA
typedef int (WINAPI* MessageBoxA_t)(HWND, LPCSTR, LPCSTR, UINT);
MessageBoxA_t originalMessageBoxA = NULL;
int WINAPI hookedMessageBoxA(HWND hWnd, LPCSTR lpText, LPCSTR lpCaption, UINT uType) {
printf("MessageBox %s\n", lpText);
return originalMessageBoxA(hWnd, "Hooked!", lpCaption, uType);
}
void installHook() {
originalMessageBoxA = (MessageBoxA_t)GetProcAddress(GetModuleHandleA("user32.dll"), "MessageBoxA");
hookๅๆ ้ฃๅคฉ
class Player:
def init(self, name):
self.name = name
self.position = (0, 0)
def move(self, x, y):
print(f"[PLAYER] {self.name} ็งปๅจๅฐ ({x}, {y})")
self.position = (x, y)
return self.position
def hooked_move(player, x, y):
ๅปบ้
_(v4.4.0)_64Bit.zip
10.9 MB
ไธๆ
#define GNames_Offset 0x85DBCEC
#define GUObject_Offset 0xEA31560
#define GetActorArray_Offset 0xA34A0D0
#define ProcessEvent_Offset 0x884E068
#define GNativeAndroidApp_Offset 0xE775F98
#define K2_drawLine_Offset 0xA845168
#define K2_drawText_Offset 0xA8453F8
#define K2_drawTexture_Offset 0xA8451EC
#define PostRender_Offset 0xA253214
#define Actors_Offset 0xA0
#define UpdateVolleyShootParameters_Offset 0x6BD8D84
#define ShootBulletInner_Offset 0x6B85D04
#define LaunchBP_Offset 0x7221730
#define LineOfSightTo_Offset 0xA14D488
#define Engine_Offset_CB 0x555C70 //่ช่บซCBๅคด
#define Engine_Offset_CD 0xECCBC70 //่ช่บซCDๅคด
#define Engine_Offset 0xECF15C0 //ไธ็ๅคด
#define GName_Offset 0xE776400
#define World_Offset 0xECF1728
#define GNames_Offset 0x85DBCEC
#define GUObject_Offset 0xEA31560
#define GetActorArray_Offset 0xA34A0D0
#define ProcessEvent_Offset 0x884E068
#define GNativeAndroidApp_Offset 0xE775F98
#define K2_drawLine_Offset 0xA845168
#define K2_drawText_Offset 0xA8453F8
#define K2_drawTexture_Offset 0xA8451EC
#define PostRender_Offset 0xA253214
#define Actors_Offset 0xA0
#define UpdateVolleyShootParameters_Offset 0x6BD8D84
#define ShootBulletInner_Offset 0x6B85D04
#define LaunchBP_Offset 0x7221730
#define LineOfSightTo_Offset 0xA14D488
#define Engine_Offset_CB 0x555C70 //่ช่บซCBๅคด
#define Engine_Offset_CD 0xECCBC70 //่ช่บซCDๅคด
#define Engine_Offset 0xECF15C0 //ไธ็ๅคด
#define GName_Offset 0xE776400
#define World_Offset 0xECF1728
PUBG 4.4 GL 32 BIT @PubgApkObb.apk
90.9 MB
๐PUBG GL Official APK 4.4
๐PUBG ๅฝ้ ๆ 4.4 ๅฎ่ฃ ๅ
|โข| 32 BIT ๐ APK
|โข| Original | ๅ็ ๐
โโโโโโโโโโโโโ
๐PUBG ๅฝ้ ๆ 4.4 ๅฎ่ฃ ๅ
|โข| 32 BIT ๐ APK
|โข| Original | ๅ็ ๐
โโโโโโโโโโโโโ
main.21120.com.tencent.ig.obb
1.1 GB
๐PUBG MOBILE GL 4.4 OBB
๐PUBG ๅฝ้ ๆ 4.4 OBB
|โข| 32 BIT ๐ OBB
|โข| Original | ๅ็ ๐
|โข|
โโโโโโโโโโโโโ
๐PUBG ๅฝ้ ๆ 4.4 OBB
|โข| 32 BIT ๐ OBB
|โข| Original | ๅ็ ๐
|โข|
main.21120.com.tencent.ig.obbโโโโโโโโโโโโโ
PUBGM_(v4.4.0)_32Bit.zip
10.5 MB
Script ended:
Extrenal Gname_Offsets 0xA371594 + 0x88
Extrenal GWorld_Offsets 0xA761894 + 0x3C
Extrenal Vworld_Offsets 0xA424FC4
Extrenal VMatrix_Offsets 0xA42A4C4 - 0x7C
#define GNames_Offset 0x5124c70
#define GUobject_Offset 0xa559014
#define Process_Event_Offset 0x679dac8//Main
#define GNativeApp_Offset 0xa370f24
#define GetActorArray_Offset 0x6c5d9f8
#define Actors_Offset 0x70
Global
join channel SDK by 32bit
Exit.
โค2
PUBG 4.4 VNG 64 BIT @PubgApkObb.apk
101.5 MB
|โข| 64 BIT
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main.21125.com.vng.pubgmobile.obb
1.2 GB
|โข| 64 BIT
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PUBG 4.4 VNG 32 BIT @PubgApkObb.apk
89.9 MB
|โข| 32 BIT
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main.21120.com.vng.pubgmobile.obb
1.1 GB
|โข| 32 BIT
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PUBG 4.4 GL 32 BIT @PubgApkObb.apk
90.9 MB
|โข| 32 BIT
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main.21120.com.tencent.ig.obb
1.1 GB
|โข| 32 BIT
Please open Telegram to view this post
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PUBG 4.4 GL 64 BIT @PubgApkObb.apk
102.2 MB
|โข| 64 BIT
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main.21125.com.tencent.ig.obb
1.2 GB
|โข| 64 BIT
Please open Telegram to view this post
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โค1