· Astral Ring 1: After Stellar Outburst state ends, gains Stellar Drain. During Stellar Outburst, Combo ATK consumes Stellar Drain on hit to restore 10 Astral Ring Intensity. Activating Astral Ring Specialization: Wheel of Destiny restores 10 bonus Astral Ring Intensity. The character gains Stellar Drain upon entering combat, which takes effect once every 10 min in Part 2's Open World.
· Astral Ring 2: When Astral Ring Specialization: Wheel of Destiny is activated:
● Self Physical DMG and Total DMG increases by 10.0%
● Enemies take 8.0% more Elemental DMG and Physical DMG from characters protected by Astral Ring Specialization: Wheel of Destiny.
● In Stellar Outburst state, self Total DMG increases by 10.0%.
· Astral Ring 3: Upon entering Stellar Outburst state, deals 800% ATK of Physical DMG to enemies in front once
· Astral Ring 4: The power of this Astral Ring seems to be influenced by other unknown factors.
· Astral Ring 5: When Astral Ring Specialization: Wheel of Destiny is activated:
● For every attack, if Crit Rate is 100% or above, gain 2.0% Crit DMG for every 1% Crit Rate above 100% Crit Rate. If the character has Elemental Breach, Physical DMG increases by 40.0%
● For every attack, if Crit Rate is less than 100% and the character has Elemental Breach, Crit Rate increases by 40.0%
· Astral Ring 2: When Astral Ring Specialization: Wheel of Destiny is activated:
● Self Physical DMG and Total DMG increases by 10.0%
● Enemies take 8.0% more Elemental DMG and Physical DMG from characters protected by Astral Ring Specialization: Wheel of Destiny.
● In Stellar Outburst state, self Total DMG increases by 10.0%.
· Astral Ring 3: Upon entering Stellar Outburst state, deals 800% ATK of Physical DMG to enemies in front once
· Astral Ring 4: The power of this Astral Ring seems to be influenced by other unknown factors.
· Astral Ring 5: When Astral Ring Specialization: Wheel of Destiny is activated:
● For every attack, if Crit Rate is 100% or above, gain 2.0% Crit DMG for every 1% Crit Rate above 100% Crit Rate. If the character has Elemental Breach, Physical DMG increases by 40.0%
● For every attack, if Crit Rate is less than 100% and the character has Elemental Breach, Crit Rate increases by 40.0%
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[HSR - 2.3 BETA] The Wind-Soaring Valorous Changes
OLD: Increases the wearer's CRIT Rate by 6%. After the wearer uses a follow-up attack, increases the DMG dealt by their Ultimate by 30%, lasting for 1 turn(s).
NEW: Increases the wearer's CRIT Rate by 6%. When the wearer uses a follow-up attack, increase the DMG dealt by their Ultimate by 36%, lasting for 1 turn(s).
OLD: Increases the wearer's CRIT Rate by 6%. After the wearer uses a follow-up attack, increases the DMG dealt by their Ultimate by 30%, lasting for 1 turn(s).
NEW: Increases the wearer's CRIT Rate by 6%. When the wearer uses a follow-up attack, increase the DMG dealt by their Ultimate by 36%, lasting for 1 turn(s).
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[HI3 - 7.6 CN BETA] Songque Animations
I tried to record all gameplay in a fluid way. I hope I didn't miss anything but it means no timestamps. And sorry for awful gameplay, using keyboard+mouse right now.
For the extra animation when using Astral Ring, it seems you need stacks.
I tried to record all gameplay in a fluid way. I hope I didn't miss anything but it means no timestamps. And sorry for awful gameplay, using keyboard+mouse right now.
For the extra animation when using Astral Ring, it seems you need stacks.
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At the moment skins have no effects unless I'm blind (nor they list having any effect other than the outfit) but we'll wait to see in future versions.
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[HI3 - 7.7?] Next Playable Character
There are hints that the 7.7 playable character will be Vita.
This is subject to change, as usual. So take with a huge grain of salt.
There are hints that the 7.7 playable character will be Vita.
This is subject to change, as usual. So take with a huge grain of salt.
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[HI3 - 7.6 BETA] Songque Astral Ring with Songque
Also the hold attack animation was missing when in this state on the previous video. (00:19)
Also the hold attack animation was missing when in this state on the previous video. (00:19)
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Dim
[HI3 - 7.6 BETA] Songque Astral Ring with Songque Also the hold attack animation was missing when in this state on the previous video. (00:19)
Battle end pose image, it's broken so not recording.
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